Documentation ¶
Overview ¶
Goed using WDE as a graphical backend Experimental at this point, works but slow as high resolutions.
Index ¶
- func Main()
- type GuiTerm
- func (t *GuiTerm) Char(y, x int, c rune, fg, bg core.Style)
- func (t *GuiTerm) CharAt(y, x int) rune
- func (t *GuiTerm) Clear(fg, bg core.Style)
- func (t *GuiTerm) Close()
- func (t *GuiTerm) Flush()
- func (t *GuiTerm) Init() error
- func (t *GuiTerm) Listen()
- func (t *GuiTerm) SetCursor(x, y int)
- func (t *GuiTerm) SetExtendedColors(b bool)
- func (t *GuiTerm) Size() (h, w int)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type GuiTerm ¶
type GuiTerm struct {
// contains filtered or unexported fields
}
GuiTerm is a very minimal text terminal emulation GUI.
func (*GuiTerm) SetExtendedColors ¶
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