Documentation ¶
Overview ¶
Package notifier provides a simple notification dispatcher meant to be embedded in larger structres who wish to allow clients to sign up for event notifications.
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Notifiee ¶
type Notifiee interface{}
Notifiee is a generic interface. Clients implement their own Notifiee interfaces to ensure type-safety of notifications:
type RocketNotifiee interface{ Countdown(r Rocket, countdown time.Duration) LiftedOff(Rocket) ReachedOrbit(Rocket) Detached(Rocket, Capsule) Landed(Rocket) }
type Notifier ¶
type Notifier struct {
// contains filtered or unexported fields
}
Notifier is a notification dispatcher. It's meant to be composed, and its zero-value is ready to be used.
type Rocket struct { notifier notifier.Notifier }
func RateLimited ¶
RateLimited returns a rate limited Notifier. only limit goroutines will be spawned. If limit is zero, no rate limiting happens. This is the same as `Notifier{}`.
func (*Notifier) Notify ¶
Notify signs up Notifiee e for notifications. This function is meant to be called behind your own type-safe function(s):
// generic function for pattern-following func (r *Rocket) Notify(n Notifiee) { r.notifier.Notify(n) } // or as part of other functions func (r *Rocket) Onboard(a Astronaut) { r.astronauts = append(r.austronauts, a) r.notifier.Notify(a) }
func (*Notifier) NotifyAll ¶
NotifyAll messages the notifier's notifiees with a given notification. This is done by calling the given function with each notifiee. It is meant to be called with your own type-safe notification functions:
func (r *Rocket) Launch() { r.notifyAll(func(n Notifiee) { n.Launched(r) }) } // make it private so only you can use it. This function is necessary // to make sure you only up-cast in one place. You control who you added // to be a notifiee. If Go adds generics, maybe we can get rid of this // method but for now it is like wrapping a type-less container with // a type safe interface. func (r *Rocket) notifyAll(notify func(Notifiee)) { r.notifier.NotifyAll(func(n notifier.Notifiee) { notify(n.(Notifiee)) }) }
Note well: each notification is launched in its own goroutine, so they can be processed concurrently, and so that whatever the notification does it _never_ blocks out the client. This is so that consumers _cannot_ add hooks into your object that block you accidentally.
func (*Notifier) StopNotify ¶
StopNotifying stops notifying Notifiee e. This function is meant to be called behind your own type-safe function(s):
// generic function for pattern-following func (r *Rocket) StopNotify(n Notifiee) { r.notifier.StopNotify(n) } // or as part of other functions func (r *Rocket) Detach(c Capsule) { r.notifier.StopNotify(c) r.capsule = nil }