Documentation
¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
View Source
var GameTranslations = translations{ "ru": { "game creation": { // contains filtered or unexported fields }, "joining the game": { // contains filtered or unexported fields }, "play the game": { // contains filtered or unexported fields }, "gunslinger killed": {/* contains filtered or unexported fields */}, "joined the game": {/* contains filtered or unexported fields */}, "game join list item": {/* contains filtered or unexported fields */}, "owner of the game": {/* contains filtered or unexported fields */}, "shot in game": {/* contains filtered or unexported fields */}, "top is not determined": {/* contains filtered or unexported fields */}, "top players by games": {/* contains filtered or unexported fields */}, "top game player": {/* contains filtered or unexported fields */}, "available only in chat": {/* contains filtered or unexported fields */}, "player already in game": {/* contains filtered or unexported fields */}, "player is not kicked": {/* contains filtered or unexported fields */}, "wait for game timeout": {/* contains filtered or unexported fields */}, "active game not found": {/* contains filtered or unexported fields */}, "user game statistics": {/* contains filtered or unexported fields */}, "deprecated command": {/* contains filtered or unexported fields */}, }, }
Functions ¶
This section is empty.
Types ¶
type Translator ¶
type Translator struct {
// contains filtered or unexported fields
}
func NewTranslator ¶
func NewTranslator( defaultLocale string, storage ...translations, ) *Translator
Click to show internal directories.
Click to hide internal directories.