Documentation ¶
Index ¶
- Variables
- type AccessTokenController
- type SystemUserController
- func (controller *SystemUserController) DeleteUserInfo(c *gin.Context)
- func (controller *SystemUserController) GetUserList(c *gin.Context)
- func (controller *SystemUserController) GetUserRoleList(c *gin.Context)
- func (controller *SystemUserController) PostUserInfo(c *gin.Context)
- func (controller *SystemUserController) PutUserInfo(c *gin.Context)
- func (controller *SystemUserController) SearchUserInfo(c *gin.Context)
- type UserController
Constants ¶
This section is empty.
Variables ¶
Functions ¶
This section is empty.
Types ¶
type AccessTokenController ¶
type AccessTokenController struct {
Interactor *interactor.AccessTokenInteractor
}
func NewAccessTokenController ¶
func NewAccessTokenController(interactor *interactor.AccessTokenInteractor) *AccessTokenController
func (*AccessTokenController) DeleteAccessToken ¶
func (controller *AccessTokenController) DeleteAccessToken(c *gin.Context)
func (*AccessTokenController) GetAccessToken ¶
func (controller *AccessTokenController) GetAccessToken(c *gin.Context)
func (*AccessTokenController) PutAccessToken ¶
func (controller *AccessTokenController) PutAccessToken(c *gin.Context)
type SystemUserController ¶
type SystemUserController struct {
Interactor *interactor.SystemUserInteractor
}
func NewSystemUserController ¶
func NewSystemUserController(interactor *interactor.SystemUserInteractor) *SystemUserController
func (*SystemUserController) DeleteUserInfo ¶
func (controller *SystemUserController) DeleteUserInfo(c *gin.Context)
func (*SystemUserController) GetUserList ¶
func (controller *SystemUserController) GetUserList(c *gin.Context)
func (*SystemUserController) GetUserRoleList ¶
func (controller *SystemUserController) GetUserRoleList(c *gin.Context)
func (*SystemUserController) PostUserInfo ¶
func (controller *SystemUserController) PostUserInfo(c *gin.Context)
func (*SystemUserController) PutUserInfo ¶
func (controller *SystemUserController) PutUserInfo(c *gin.Context)
func (*SystemUserController) SearchUserInfo ¶
func (controller *SystemUserController) SearchUserInfo(c *gin.Context)
type UserController ¶
type UserController struct {
Interactor *interactor.UserInteractor
}
func NewUserController ¶
func NewUserController(interactor *interactor.UserInteractor) *UserController
func (*UserController) PasswordChange ¶
func (controller *UserController) PasswordChange(c *gin.Context)
func (*UserController) Search ¶
func (controller *UserController) Search(c *gin.Context)
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