Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type ControlStepper ¶
type ControlStepper interface { Controller stepper.Stepper }
func NewStepper ¶
func NewStepper(signals []*step.ConditionalSignal, steps []*step.Step, o ...opts.Opt[stepper.Opts]) ControlStepper
type Controller ¶
type Controller interface { Replay() PreviousStep() // Step allows for the next Step to take place. Similar to "step over" // in a debugger. Step() }
type ControllerFactory ¶
type ControllerFactory interface { Controller stepper.Factory }
func NewFactory ¶
func NewFactory(o ...opts.Opt[stepper.Opts]) ControllerFactory
type HandleEntry ¶
type HandleEntry struct { Data *engine.TemplateData Handle stepper.Step }
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