Documentation ¶
Index ¶
- func ConvertToLinuxPath(winAbsPath string) (string, error)
- func Decode(config *Config, raws ...interface{}) error
- func Run(ui packer.Ui, config *Config) (bool, error)
- func Validate(config *Config) error
- type Communicator
- func (c *Communicator) Download(string, io.Writer) error
- func (c *Communicator) DownloadDir(string, string, []string) error
- func (c *Communicator) Start(cmd *packer.RemoteCmd) error
- func (c *Communicator) Upload(string, io.Reader, *os.FileInfo) error
- func (c *Communicator) UploadDir(string, string, []string) error
- type Config
- type EnvVarsTemplate
- type ExecuteCommandTemplate
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func ConvertToLinuxPath ¶
C:/path/to/your/file becomes /mnt/c/path/to/your/file
Types ¶
type Communicator ¶
type Communicator struct {
ExecuteCommand []string
}
func (*Communicator) DownloadDir ¶
func (c *Communicator) DownloadDir(string, string, []string) error
type Config ¶
type Config struct { common.PackerConfig `mapstructure:",squash"` // ** DEPRECATED: USE INLINE INSTEAD ** // ** Only Present for backwards compatibiltiy ** // Command is the command to execute Command string // An inline script to execute. Multiple strings are all executed // in the context of a single shell. Inline []string // The shebang value used when running inline scripts. InlineShebang string `mapstructure:"inline_shebang"` // The file extension to use for the file generated from the inline commands TempfileExtension string `mapstructure:"tempfile_extension"` // The local path of the shell script to upload and execute. Script string // An array of multiple scripts to run. Scripts []string // An array of environment variables that will be injected before // your command(s) are executed. Vars []string `mapstructure:"environment_vars"` EnvVarFormat string `mapstructure:"env_var_format"` // The command used to execute the script. The '{{ .Path }}' variable // should be used to specify where the script goes, {{ .Vars }} // can be used to inject the environment_vars into the environment. ExecuteCommand []string `mapstructure:"execute_command"` UseLinuxPathing bool `mapstructure:"use_linux_pathing"` Ctx interpolate.Context }
type EnvVarsTemplate ¶
type EnvVarsTemplate struct {
WinRMPassword string
}
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