Documentation
¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Status ¶
type Status struct { ID string `bun:"type:CHAR(26),pk,nullzero,notnull,unique"` // id of this item in the database CreatedAt time.Time `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"` // when was item created UpdatedAt time.Time `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"` // when was item last updated FetchedAt time.Time `bun:"type:timestamptz,nullzero"` // when was item (remote) last fetched. PinnedAt time.Time `bun:"type:timestamptz,nullzero"` // Status was pinned by owning account at this time. URI string `bun:",unique,nullzero,notnull"` // activitypub URI of this status URL string `bun:",nullzero"` // web url for viewing this status Content string `bun:""` // content of this status; likely html-formatted but not guaranteed AttachmentIDs []string `bun:"attachments,array"` // Database IDs of any media attachments associated with this status Attachments []*gtsmodel.MediaAttachment `bun:"attached_media,rel:has-many"` // Attachments corresponding to attachmentIDs TagIDs []string `bun:"tags,array"` // Database IDs of any tags used in this status Tags []*gtsmodel.Tag `bun:"attached_tags,m2m:status_to_tags"` // Tags corresponding to tagIDs. https://bun.uptrace.dev/guide/relations.html#many-to-many-relation MentionIDs []string `bun:"mentions,array"` // Database IDs of any mentions in this status Mentions []*gtsmodel.Mention `bun:"attached_mentions,rel:has-many"` // Mentions corresponding to mentionIDs EmojiIDs []string `bun:"emojis,array"` // Database IDs of any emojis used in this status Emojis []*gtsmodel.Emoji `bun:"attached_emojis,m2m:status_to_emojis"` // Emojis corresponding to emojiIDs. https://bun.uptrace.dev/guide/relations.html#many-to-many-relation Local *bool `bun:",nullzero,notnull,default:false"` // is this status from a local account? AccountID string `bun:"type:CHAR(26),nullzero,notnull"` // which account posted this status? Account *gtsmodel.Account `bun:"rel:belongs-to"` // account corresponding to accountID AccountURI string `bun:",nullzero,notnull"` // activitypub uri of the owner of this status InReplyToID string `bun:"type:CHAR(26),nullzero"` // id of the status this status replies to InReplyToURI string `bun:",nullzero"` // activitypub uri of the status this status is a reply to InReplyToAccountID string `bun:"type:CHAR(26),nullzero"` // id of the account that this status replies to InReplyTo *Status `bun:"-"` // status corresponding to inReplyToID InReplyToAccount *gtsmodel.Account `bun:"rel:belongs-to"` // account corresponding to inReplyToAccountID BoostOfID string `bun:"type:CHAR(26),nullzero"` // id of the status this status is a boost of BoostOfURI string `bun:"-"` // URI of the status this status is a boost of; field not inserted in the db, just for dereferencing purposes. BoostOfAccountID string `bun:"type:CHAR(26),nullzero"` // id of the account that owns the boosted status BoostOf *Status `bun:"-"` // status that corresponds to boostOfID BoostOfAccount *gtsmodel.Account `bun:"rel:belongs-to"` // account that corresponds to boostOfAccountID ThreadID string `bun:"type:CHAR(26),nullzero"` // id of the thread to which this status belongs; only set for remote statuses if a local account is involved at some point in the thread, otherwise null EditIDs []string `bun:"edits,array"` // Edits []*StatusEdit `bun:"-"` // PollID string `bun:"type:CHAR(26),nullzero"` // Poll *gtsmodel.Poll `bun:"-"` // ContentWarning string `bun:",nullzero"` // cw string for this status Visibility Visibility `bun:",nullzero,notnull"` // visibility entry for this status Sensitive *bool `bun:",nullzero,notnull,default:false"` // mark the status as sensitive? Language string `bun:",nullzero"` // what language is this status written in? CreatedWithApplicationID string `bun:"type:CHAR(26),nullzero"` // Which application was used to create this status? CreatedWithApplication *gtsmodel.Application `bun:"rel:belongs-to"` // application corresponding to createdWithApplicationID ActivityStreamsType string `bun:",nullzero,notnull"` // What is the activitystreams type of this status? See: https://www.w3.org/TR/activitystreams-vocabulary/#object-types. Will probably almost always be Note but who knows!. Text string `bun:""` // Original text of the status without formatting Federated *bool `bun:",notnull"` // This status will be federated beyond the local timeline(s) InteractionPolicy *gtsmodel.InteractionPolicy `bun:""` // InteractionPolicy for this status. If null then the default InteractionPolicy should be assumed for this status's Visibility. Always null for boost wrappers. PendingApproval *bool `bun:",nullzero,notnull,default:false"` // If true then status is a reply or boost wrapper that must be Approved by the reply-ee or boost-ee before being fully distributed. PreApproved bool `bun:"-"` // If true, then status is a reply to or boost wrapper of a status on our instance, has permission to do the interaction, and an Accept should be sent out for it immediately. Field not stored in the DB. ApprovedByURI string `bun:",nullzero"` // URI of an Accept Activity that approves the Announce or Create Activity that this status was/will be attached to. }
Status represents a user-created 'post' or 'status' in the database, either remote or local
type StatusEdit ¶
type StatusEdit struct { ID string `bun:"type:CHAR(26),pk,nullzero,notnull,unique"` // ID of this item in the database. Content string `bun:""` // Content of status at time of edit; likely html-formatted but not guaranteed. ContentWarning string `bun:",nullzero"` // Content warning of status at time of edit. Text string `bun:""` // Original status text, without formatting, at time of edit. Language string `bun:",nullzero"` // Status language at time of edit. Sensitive *bool `bun:",nullzero,notnull,default:false"` // Status sensitive flag at time of edit. AttachmentIDs []string `bun:"attachments,array"` // Database IDs of media attachments associated with status at time of edit. AttachmentDescriptions []string `bun:",array"` // Previous media descriptions of media attachments associated with status at time of edit. PollOptions []string `bun:",array"` // Poll options of status at time of edit, only set if status contains a poll. PollVotes []int `bun:",array"` // Poll vote count at time of status edit, only set if poll votes were reset. StatusID string `bun:"type:CHAR(26),nullzero,notnull"` // The originating status ID this is a historical edit of. CreatedAt time.Time `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"` // The creation time of this version of the status content (according to receiving server). }
StatusEdit represents a **historical** view of a Status after a received edit. The Status itself will always contain the latest up-to-date information.
Note that stored status edits may not exactly match that of the origin server, they are a best-effort by receiver to store version history. There is no AP history endpoint.
type Visibility ¶
type Visibility string
Visibility represents the visibility granularity of a status.
const ( // VisibilityNone means nobody can see this. // It's only used for web status visibility. VisibilityNone Visibility = "none" // VisibilityPublic means this status will be visible to everyone on all timelines. VisibilityPublic Visibility = "public" // VisibilityUnlocked means this status will be visible to everyone, but will only show on home timeline to followers, and in lists. VisibilityUnlocked Visibility = "unlocked" // VisibilityFollowersOnly means this status is viewable to followers only. VisibilityFollowersOnly Visibility = "followers_only" // VisibilityMutualsOnly means this status is visible to mutual followers only. VisibilityMutualsOnly Visibility = "mutuals_only" // VisibilityDirect means this status is visible only to mentioned recipients. VisibilityDirect Visibility = "direct" // VisibilityDefault is used when no other setting can be found. VisibilityDefault Visibility = VisibilityUnlocked )
Click to show internal directories.
Click to hide internal directories.