gtsmodel

package
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Published: Feb 22, 2025 License: AGPL-3.0 Imports: 2 Imported by: 0

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Types

type Status

type Status struct {
	ID                       string                      `bun:"type:CHAR(26),pk,nullzero,notnull,unique"`                    // id of this item in the database
	CreatedAt                time.Time                   `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"` // when was item created
	UpdatedAt                time.Time                   `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"` // when was item last updated
	FetchedAt                time.Time                   `bun:"type:timestamptz,nullzero"`                                   // when was item (remote) last fetched.
	PinnedAt                 time.Time                   `bun:"type:timestamptz,nullzero"`                                   // Status was pinned by owning account at this time.
	URI                      string                      `bun:",unique,nullzero,notnull"`                                    // activitypub URI of this status
	URL                      string                      `bun:",nullzero"`                                                   // web url for viewing this status
	Content                  string                      `bun:""`                                                            // content of this status; likely html-formatted but not guaranteed
	AttachmentIDs            []string                    `bun:"attachments,array"`                                           // Database IDs of any media attachments associated with this status
	Attachments              []*gtsmodel.MediaAttachment `bun:"attached_media,rel:has-many"`                                 // Attachments corresponding to attachmentIDs
	TagIDs                   []string                    `bun:"tags,array"`                                                  // Database IDs of any tags used in this status
	Tags                     []*gtsmodel.Tag             `bun:"attached_tags,m2m:status_to_tags"`                            // Tags corresponding to tagIDs. https://bun.uptrace.dev/guide/relations.html#many-to-many-relation
	MentionIDs               []string                    `bun:"mentions,array"`                                              // Database IDs of any mentions in this status
	Mentions                 []*gtsmodel.Mention         `bun:"attached_mentions,rel:has-many"`                              // Mentions corresponding to mentionIDs
	EmojiIDs                 []string                    `bun:"emojis,array"`                                                // Database IDs of any emojis used in this status
	Emojis                   []*gtsmodel.Emoji           `bun:"attached_emojis,m2m:status_to_emojis"`                        // Emojis corresponding to emojiIDs. https://bun.uptrace.dev/guide/relations.html#many-to-many-relation
	Local                    *bool                       `bun:",nullzero,notnull,default:false"`                             // is this status from a local account?
	AccountID                string                      `bun:"type:CHAR(26),nullzero,notnull"`                              // which account posted this status?
	Account                  *gtsmodel.Account           `bun:"rel:belongs-to"`                                              // account corresponding to accountID
	AccountURI               string                      `bun:",nullzero,notnull"`                                           // activitypub uri of the owner of this status
	InReplyToID              string                      `bun:"type:CHAR(26),nullzero"`                                      // id of the status this status replies to
	InReplyToURI             string                      `bun:",nullzero"`                                                   // activitypub uri of the status this status is a reply to
	InReplyToAccountID       string                      `bun:"type:CHAR(26),nullzero"`                                      // id of the account that this status replies to
	InReplyTo                *Status                     `bun:"-"`                                                           // status corresponding to inReplyToID
	InReplyToAccount         *gtsmodel.Account           `bun:"rel:belongs-to"`                                              // account corresponding to inReplyToAccountID
	BoostOfID                string                      `bun:"type:CHAR(26),nullzero"`                                      // id of the status this status is a boost of
	BoostOfURI               string                      `bun:"-"`                                                           // URI of the status this status is a boost of; field not inserted in the db, just for dereferencing purposes.
	BoostOfAccountID         string                      `bun:"type:CHAR(26),nullzero"`                                      // id of the account that owns the boosted status
	BoostOf                  *Status                     `bun:"-"`                                                           // status that corresponds to boostOfID
	BoostOfAccount           *gtsmodel.Account           `bun:"rel:belongs-to"`                                              // account that corresponds to boostOfAccountID
	ThreadID                 string                      `bun:"type:CHAR(26),nullzero"`                                      // id of the thread to which this status belongs; only set for remote statuses if a local account is involved at some point in the thread, otherwise null
	EditIDs                  []string                    `bun:"edits,array"`                                                 //
	Edits                    []*StatusEdit               `bun:"-"`                                                           //
	PollID                   string                      `bun:"type:CHAR(26),nullzero"`                                      //
	Poll                     *gtsmodel.Poll              `bun:"-"`                                                           //
	ContentWarning           string                      `bun:",nullzero"`                                                   // cw string for this status
	Visibility               Visibility                  `bun:",nullzero,notnull"`                                           // visibility entry for this status
	Sensitive                *bool                       `bun:",nullzero,notnull,default:false"`                             // mark the status as sensitive?
	Language                 string                      `bun:",nullzero"`                                                   // what language is this status written in?
	CreatedWithApplicationID string                      `bun:"type:CHAR(26),nullzero"`                                      // Which application was used to create this status?
	CreatedWithApplication   *gtsmodel.Application       `bun:"rel:belongs-to"`                                              // application corresponding to createdWithApplicationID
	ActivityStreamsType      string                      `bun:",nullzero,notnull"`                                           // What is the activitystreams type of this status? See: https://www.w3.org/TR/activitystreams-vocabulary/#object-types. Will probably almost always be Note but who knows!.
	Text                     string                      `bun:""`                                                            // Original text of the status without formatting
	Federated                *bool                       `bun:",notnull"`                                                    // This status will be federated beyond the local timeline(s)
	InteractionPolicy        *gtsmodel.InteractionPolicy `bun:""`                                                            // InteractionPolicy for this status. If null then the default InteractionPolicy should be assumed for this status's Visibility. Always null for boost wrappers.
	PendingApproval          *bool                       `bun:",nullzero,notnull,default:false"`                             // If true then status is a reply or boost wrapper that must be Approved by the reply-ee or boost-ee before being fully distributed.
	PreApproved              bool                        `bun:"-"`                                                           // If true, then status is a reply to or boost wrapper of a status on our instance, has permission to do the interaction, and an Accept should be sent out for it immediately. Field not stored in the DB.
	ApprovedByURI            string                      `bun:",nullzero"`                                                   // URI of an Accept Activity that approves the Announce or Create Activity that this status was/will be attached to.
}

Status represents a user-created 'post' or 'status' in the database, either remote or local

type StatusEdit

type StatusEdit struct {
	ID                     string    `bun:"type:CHAR(26),pk,nullzero,notnull,unique"`                    // ID of this item in the database.
	Content                string    `bun:""`                                                            // Content of status at time of edit; likely html-formatted but not guaranteed.
	ContentWarning         string    `bun:",nullzero"`                                                   // Content warning of status at time of edit.
	Text                   string    `bun:""`                                                            // Original status text, without formatting, at time of edit.
	Language               string    `bun:",nullzero"`                                                   // Status language at time of edit.
	Sensitive              *bool     `bun:",nullzero,notnull,default:false"`                             // Status sensitive flag at time of edit.
	AttachmentIDs          []string  `bun:"attachments,array"`                                           // Database IDs of media attachments associated with status at time of edit.
	AttachmentDescriptions []string  `bun:",array"`                                                      // Previous media descriptions of media attachments associated with status at time of edit.
	PollOptions            []string  `bun:",array"`                                                      // Poll options of status at time of edit, only set if status contains a poll.
	PollVotes              []int     `bun:",array"`                                                      // Poll vote count at time of status edit, only set if poll votes were reset.
	StatusID               string    `bun:"type:CHAR(26),nullzero,notnull"`                              // The originating status ID this is a historical edit of.
	CreatedAt              time.Time `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"` // The creation time of this version of the status content (according to receiving server).

}

StatusEdit represents a **historical** view of a Status after a received edit. The Status itself will always contain the latest up-to-date information.

Note that stored status edits may not exactly match that of the origin server, they are a best-effort by receiver to store version history. There is no AP history endpoint.

type Visibility

type Visibility string

Visibility represents the visibility granularity of a status.

const (
	// VisibilityNone means nobody can see this.
	// It's only used for web status visibility.
	VisibilityNone Visibility = "none"
	// VisibilityPublic means this status will be visible to everyone on all timelines.
	VisibilityPublic Visibility = "public"
	// VisibilityUnlocked means this status will be visible to everyone, but will only show on home timeline to followers, and in lists.
	VisibilityUnlocked Visibility = "unlocked"
	// VisibilityFollowersOnly means this status is viewable to followers only.
	VisibilityFollowersOnly Visibility = "followers_only"
	// VisibilityMutualsOnly means this status is visible to mutual followers only.
	VisibilityMutualsOnly Visibility = "mutuals_only"
	// VisibilityDirect means this status is visible only to mentioned recipients.
	VisibilityDirect Visibility = "direct"
	// VisibilityDefault is used when no other setting can be found.
	VisibilityDefault Visibility = VisibilityUnlocked
)

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