utils

package
v1.0.1 Latest Latest
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Published: Jul 16, 2018 License: LGPL-3.0 Imports: 16 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func AddrHandle

func AddrHandle(data *msgTypes.MsgPayload, p2p p2p.P2P, pid *evtActor.PID, args ...interface{})

AddrHandle handles the neighbor address response message from peer

func AddrReqHandle

func AddrReqHandle(data *msgTypes.MsgPayload, p2p p2p.P2P, pid *evtActor.PID, args ...interface{})

AddrReqHandle handles the neighbor address request from peer

func BlkHeaderHandle

func BlkHeaderHandle(data *msgTypes.MsgPayload, p2p p2p.P2P, pid *evtActor.PID, args ...interface{})

BlkHeaderHandle handles the sync headers from peer

func BlockHandle

func BlockHandle(data *msgTypes.MsgPayload, p2p p2p.P2P, pid *evtActor.PID, args ...interface{})

BlockHandle handles the block message from peer

func ConsensusHandle

func ConsensusHandle(data *msgTypes.MsgPayload, p2p p2p.P2P, pid *evtActor.PID, args ...interface{})

ConsensusHandle handles the consensus message from peer

func DataReqHandle

func DataReqHandle(data *msgTypes.MsgPayload, p2p p2p.P2P, pid *evtActor.PID, args ...interface{})

DataReqHandle handles the data req(block/Transaction) from peer

func DisconnectHandle

func DisconnectHandle(data *msgTypes.MsgPayload, p2p p2p.P2P, pid *evtActor.PID, args ...interface{})

DisconnectHandle handles the disconnect events

func GetHeadersFromHash

func GetHeadersFromHash(startHash common.Uint256, stopHash common.Uint256) ([]*types.Header, error)

get blk hdrs from starthash to stophash

func HeadersReqHandle

func HeadersReqHandle(data *msgTypes.MsgPayload, p2p p2p.P2P, pid *evtActor.PID, args ...interface{})

HeaderReqHandle handles the header sync req from peer

func InvHandle

func InvHandle(data *msgTypes.MsgPayload, p2p p2p.P2P, pid *evtActor.PID, args ...interface{})

InvHandle handles the inventory message(block, transaction and consensus) from peer.

func NotFoundHandle

func NotFoundHandle(data *msgTypes.MsgPayload, p2p p2p.P2P, pid *evtActor.PID, args ...interface{})

NotFoundHandle handles the not found message from peer

func PingHandle

func PingHandle(data *msgTypes.MsgPayload, p2p p2p.P2P, pid *evtActor.PID, args ...interface{})

PingHandle handle ping msg from peer

func PongHandle

func PongHandle(data *msgTypes.MsgPayload, p2p p2p.P2P, pid *evtActor.PID, args ...interface{})

/PongHandle handle pong msg from peer

func TransactionHandle

func TransactionHandle(data *msgTypes.MsgPayload, p2p p2p.P2P, pid *evtActor.PID, args ...interface{})

TransactionHandle handles the transaction message from peer

func VerAckHandle

func VerAckHandle(data *msgTypes.MsgPayload, p2p p2p.P2P, pid *evtActor.PID, args ...interface{})

VerAckHandle handles the version ack from peer

func VersionHandle

func VersionHandle(data *msgTypes.MsgPayload, p2p p2p.P2P, pid *evtActor.PID, args ...interface{})

VersionHandle handles version handshake protocol from peer

Types

type MessageHandler

type MessageHandler func(data *types.MsgPayload, p2p p2p.P2P, pid *actor.PID, args ...interface{})

MessageHandler defines the unified api for each net message

type MessageRouter

type MessageRouter struct {
	RecvSyncChan chan *types.MsgPayload // The channel to handle sync msg
	RecvConsChan chan *types.MsgPayload // The channel to handle consensus msg
	// contains filtered or unexported fields
}

MessageRouter mostly route different message type-based to the related message handler

func NewMsgRouter

func NewMsgRouter(p2p p2p.P2P) *MessageRouter

NewMsgRouter returns a message router object

func (*MessageRouter) RegisterMsgHandler

func (this *MessageRouter) RegisterMsgHandler(key string,
	handler MessageHandler)

RegisterMsgHandler registers msg handler with the msg type

func (*MessageRouter) SetPID

func (this *MessageRouter) SetPID(pid *actor.PID)

SetPID sets p2p actor

func (*MessageRouter) Start

func (this *MessageRouter) Start()

Start starts the loop to handle the message from the network

func (*MessageRouter) Stop

func (this *MessageRouter) Stop()

Stop stops the message router's loop

func (*MessageRouter) UnRegisterMsgHandler

func (this *MessageRouter) UnRegisterMsgHandler(key string)

UnRegisterMsgHandler un-registers the msg handler with the msg type

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