Documentation ¶
Index ¶
Constants ¶
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const (
SqliteDBPath = "prophet.db"
)
Variables ¶
This section is empty.
Functions ¶
func ValidClientConf ¶
Types ¶
type AppConf ¶
type AppConf struct { Mode Mode `json:"mode" default:"prod" env:"mode"` Sentry SentryConf `json:"sentry"` PProf PProfConf `json:"pprof"` Log LogConf `json:"log" required:"true"` BuffApi BuffApi `json:"buffApi" required:"true"` CalcScore CalcScoreConf `json:"calcScore" required:"true"` }
type CalcScoreConf ¶
type CalcScoreConf struct { Enabled bool `json:"enabled" default:"false"` FirstBlood [2]float64 `json:"firstBlood" required:"true"` // [击杀+,助攻+] PentaKills [1]float64 `json:"pentaKills" required:"true"` // 五杀 QuadraKills [1]float64 `json:"quadraKills" required:"true"` // 四杀 TripleKills [1]float64 `json:"tripleKills" required:"true"` // 三杀 JoinTeamRateRank [4]float64 `json:"joinTeamRate" required:"true"` // 参团率排名 GoldEarnedRank [4]float64 `json:"goldEarned" required:"true"` // 打钱排名 HurtRank [2]float64 `json:"hurtRank" required:"true"` // 伤害排名 Money2hurtRateRank [2]float64 `json:"money2HurtRateRank" required:"true"` // 金钱转换伤害比排名 VisionScoreRank [2]float64 `json:"visionScoreRank" required:"true"` // 视野得分排名 MinionsKilled [][2]float64 `json:"minionsKilled" required:"true"` // 补兵 [ [补兵数,加分数] ] KillRate []RateItemConf `json:"killRate" required:"true"` // 人头占比 HurtRate []RateItemConf `json:"hurtRate" required:"true"` // 伤害占比 AssistRate []RateItemConf `json:"assistRate" required:"true"` // 助攻占比 AdjustKDA [2]float64 `json:"adjustKDA" required:"true"` // kda Horse [6]HorseScoreConf `json:"horse" required:"true"` MergeMsg bool `json:"mergeMsg"` // 是否合并消息为一条 }
type Client ¶
type Client struct { AutoAcceptGame bool `json:"autoAcceptGame"` // 自动接受 AutoPickChampID int `json:"autoPickChampID"` // 自动秒选 AutoBanChampID int `json:"autoBanChampID"` // 自动ban人 AutoSendTeamHorse bool `json:"autoSendTeamHorse"` // 是否自动发送消息到选人界面 ShouldSendSelfHorse bool `json:"shouldSendSelfHorse"` // 是否发送自己马匹信息 HorseNameConf [6]string `json:"horseNameConf"` // 马匹名称配置 ChooseSendHorseMsg [6]bool `json:"chooseSendHorseMsg"` // 选择发送哪些马匹信息 ChooseChampSendMsgDelaySec int `json:"chooseChampSendMsgDelaySec"` // 选人阶段延迟几秒发送 ShouldInGameSaveMsgToClipBoard bool `json:"shouldInGameSaveMsgToClipBoard"` // 进入对局后保存敌方马匹消息到剪切板中 ShouldAutoOpenBrowser *bool `json:"shouldAutoOpenBrowser"` // 是否自动打开浏览器 }
type HorseScoreConf ¶
type LogConf ¶
type LogConf struct { Level logger.LogLevelStr `json:"level" default:"info" env:"logLevel"` Filepath string `required:"true" json:"filepath" env:"logFilepath"` MaxSize int `default:"1024" env:"logMaxSize"` MaxBackups int `default:"7" env:"logMaxBackups"` MaxAge int `default:"7" env:"logMaxAge"` Compress bool `default:"true" env:"logCompress"` }
type PProfConf ¶
type PProfConf struct {
Enable bool `default:"false" env:"enablePProf" json:"enable"`
}
type RateItemConf ¶
type SentryConf ¶
type UpdateClientConfReq ¶
type UpdateClientConfReq struct { AutoAcceptGame *bool `json:"autoAcceptGame"` AutoPickChampID *int `json:"autoPickChampID"` AutoBanChampID *int `json:"autoBanChampID"` AutoSendTeamHorse *bool `json:"autoSendTeamHorse"` ShouldSendSelfHorse *bool `json:"shouldSendSelfHorse"` HorseNameConf *[6]string `json:"horseNameConf"` ChooseSendHorseMsg *[6]bool `json:"chooseSendHorseMsg"` ChooseChampSendMsgDelaySec *int `json:"chooseChampSendMsgDelaySec"` ShouldInGameSaveMsgToClipBoard *bool `json:"shouldInGameSaveMsgToClipBoard"` ShouldAutoOpenBrowser *bool `json:"shouldAutoOpenBrowser"` }
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