Documentation ¶
Index ¶
Constants ¶
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const ( COMPUTE_CPU_GPU = iota // 0 COMPUTE_CPU // 1 COMPUTE_GPU // 2 )
ComputeType enum https://golang.org/ref/spec#Iota
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const ( // id have to be kept synchronised with the server side. OK = 0 WRONG_CONFIGURATION = 1 AUTHENTICATION_FAILED = 2 TOO_OLD_CLIENT = 3 SESSION_DISABLED = 4 RENDERER_NOT_AVAILABLE = 5 MISSING_RENDER = 6 MISSING_SCENE = 7 NOOUTPUTFILE = 8 DOWNLOAD_FILE = 9 CAN_NOT_CREATE_DIRECTORY = 10 NETWORK_ISSUE = 11 RENDERER_CRASHED = 12 RENDERER_OUT_OF_VIDEO_MEMORY = 13 RENDERER_KILLED = 14 RENDERER_MISSING_LIBRARIES = 15 FAILED_TO_EXECUTE = 16 OS_NOT_SUPPORTED = 17 CPU_NOT_SUPPORTED = 18 GPU_NOT_SUPPORTED = 19 RENDERER_KILLED_BY_USER = 20 RENDERER_OUT_OF_MEMORY = 21 RENDERER_KILLED_BY_SERVER = 22 // internal error handling UNKNOWN = 99 NO_SPACE_LEFT_ON_DEVICE = 100 ERROR_BAD_RESPONSE = 101 )
public enum Type
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const ( SERVER_OK = 0 SERVER_UNKNOWN = 999 CONFIGURATION_ERROR_NO_CLIENT_VERSION_GIVEN = 100 CONFIGURATION_ERROR_CLIENT_TOO_OLD = 101 CONFIGURATION_ERROR_AUTH_FAILED = 102 CONFIGURATION_ERROR_WEB_SESSION_EXPIRED = 103 CONFIGURATION_ERROR_MISSING_PARAMETER = 104 JOB_REQUEST_NOJOB = 200 JOB_REQUEST_ERROR_NO_RENDERING_RIGHT = 201 JOB_REQUEST_ERROR_DEAD_SESSION = 202 JOB_REQUEST_ERROR_SESSION_DISABLED = 203 JOB_REQUEST_ERROR_INTERNAL_ERROR = 204 JOB_REQUEST_ERROR_RENDERER_NOT_AVAILABLE = 205 JOB_REQUEST_SERVER_IN_MAINTENANCE = 206 JOB_REQUEST_SERVER_OVERLOADED = 207 JOB_VALIDATION_ERROR_MISSING_PARAMETER = 300 JOB_VALIDATION_ERROR_BROKEN_MACHINE = 301 // in GPU the generated frame is black JOB_VALIDATION_ERROR_FRAME_IS_NOT_IMAGE = 302 JOB_VALIDATION_ERROR_UPLOAD_FAILED = 303 JOB_VALIDATION_ERROR_SESSION_DISABLED = 304 // missing heartbeat or broken machine KEEPMEALIVE_STOP_RENDERING = 400 // internal error handling SERVER_ERROR_NO_ROOT = 2 SERVER_ERROR_BAD_RESPONSE = 3 SERVER_ERROR_REQUEST_FAILED = 5 )
public enum ServerCode
Variables ¶
This section is empty.
Functions ¶
func ErrorAsString ¶
func ServerCodeToError ¶
Types ¶
type ComputeType ¶
type ComputeType int
func (*ComputeType) UnmarshalText ¶
func (d *ComputeType) UnmarshalText(text []byte) error
type Configuration ¶
type Configuration struct { Server string Proxy string Login string Password string `json:"-"` // Used for initialisation only CacheDir string `toml:"cache-dir"` // Directory containing downloaded project files. Default /tmp ProjectDir string `toml:"project-dir"` // Directory containing downloaded renderers. Default ~/.sheepit/ StorageDir string `toml:"storage-dir"` MaxUploadingJob int Gpu string `toml:"compute-gpu"` // TODO: calculate GPU device from interrogation of CUDA lib; OS-specific ComputeMethod ComputeType `toml:"compute-method"` // Total cores to use when rendering. Default all available cores. UseCores int `toml:"cores"` // Times during which SheepIt will request new jobs RequestTime []time.Time // ?? Extras string // Process priority for rendering Priority int TileSize int `toml:"tile-size"` }
func (*Configuration) Merge ¶
func (c *Configuration) Merge(other Configuration)
func (*Configuration) SetComputeMethod ¶
func (c *Configuration) SetComputeMethod(method string)
Given a string representation of the COMPUTE_ consts, convert to value For example, "CPU" -> const COMPUTE_CPU -> 1
func (*Configuration) SetDefaults ¶
func (c *Configuration) SetDefaults()
After setting up Configuration struct, call SetDefaults() to ensure remaining defaults are correctly configured (e.g. working directories)
func (*Configuration) SetGpuDevice ¶
func (c *Configuration) SetGpuDevice(gpu string)
Take a string such as "CUDA_0" and determine actual hardware capabilities from CUDA lib
type FileArchive ¶
type Job ¶
type Job struct { ArchiveMd5 string `xml:"archive_md5,attr"` Id int `xml:"id,attr"` UseGpu bool `xml:"use_gpu,attr"` Path string `xml:"path,attr"` Frame int `xml:"frame,attr"` SynchronousUpload bool `xml:"synchronous_upload,attr"` Extras string `xml:"extras,attr"` Name string `xml:"name,attr"` Password string `xml:"password,attr"` Renderer *Renderer `xml:"renderer"` Script string `xml:"script"` RootPath string }
func (Job) GetArchivePath ¶
func (Job) GetContentPath ¶
type Renderer ¶
type Renderer struct { ArchiveMd5 string `xml:"md5,attr"` Command string `xml:"commandline,attr"` UpdateMethod string `xml:"update_method,attr"` ElapsedDuration time.Duration RemainingDuration time.Duration RootPath string }
func (Renderer) GetArchivePath ¶
func (Renderer) GetContentPath ¶
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