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Constants ¶
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const ( IconX = "×" IconCheck = "✓" )
Variables ¶
Functions ¶
Types ¶
type ProgressMode ¶
type ProgressMode string
const ( ProgressModeDev ProgressMode = "dev" ProgressModeDeploy ProgressMode = "deploy" ProgressModeRemove ProgressMode = "remove" ProgressModeRefresh ProgressMode = "refresh" )
type UI ¶
type UI struct {
// contains filtered or unexported fields
}
func New ¶
func New(mode ProgressMode) *UI
func (*UI) StackEvent ¶ added in v0.0.238
func (u *UI) StackEvent(evt *project.StackEvent)
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