Documentation ¶
Index ¶
Constants ¶
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const PluginName string = "reload"
PluginName contains default plugin name.
Variables ¶
This section is empty.
Functions ¶
func ConvertIgnored ¶
ConvertIgnored is used to convert slice to map with ignored files
func InitDefaults ¶
func InitDefaults(c *Config)
InitDefaults sets missing values to their default values.
Types ¶
type Config ¶
type Config struct { // Interval is a global refresh interval Interval time.Duration // Patterns is a global file patterns to watch. It will be applied to every directory in project Patterns []string // Services is set of services which would be reloaded in case of FS changes Services map[string]ServiceConfig }
Config is a Reload configuration point.
type Event ¶
An Event describes an event that is received when files or directory changes occur. It includes the os.FileInfo of the changed file or directory and the type of event that's occurred and the full path of the file.
type Plugin ¶
type Plugin struct {
// contains filtered or unexported fields
}
type ServiceConfig ¶
type ServiceConfig struct { // Enabled indicates that service must be watched, doest not required when any other option specified Enabled bool // Recursive is options to use nested files from root folder Recursive bool // Patterns is per-service specific files to watch Patterns []string // Dirs is per-service specific dirs which will be combined with Patterns Dirs []string // Ignore is set of files which would not be watched Ignore []string }
type SimpleHook ¶
SimpleHook is used to filter by simple criteria, CONTAINS
type Watcher ¶
type Watcher struct { // main event channel Event chan Event // contains filtered or unexported fields }
func NewWatcher ¶
NewWatcher returns new instance of File Watcher
type WatcherConfig ¶
type WatcherConfig struct { // service name ServiceName string // Recursive or just add by singe directory Recursive bool // Directories used per-service Directories []string // simple hook, just CONTAINS FilterHooks func(filename string, pattern []string) error // path to file with Files Files map[string]os.FileInfo // Ignored Directories, used map for O(1) amortized get Ignored map[string]struct{} // FilePatterns to ignore FilePatterns []string }
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