mesh

package
v0.2.10-beta.1 Latest Latest
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Published: Jan 6, 2022 License: MIT Imports: 22 Imported by: 0

Documentation

Overview

Package mesh defines the main store point for all the block-mesh objects such as blocks, transactions and global state

Index

Constants

This section is empty.

Variables

View Source
var ErrAlreadyExist = errors.New("block already exists in database")

ErrAlreadyExist error returned when adding an existing value to the database.

View Source
var VERIFIED = []byte("verified")

VERIFIED refers to layers we pushed into the state.

Functions

func GenesisBlock

func GenesisBlock() *types.Block

GenesisBlock is a is the first static block that xists at the beginning of each network. it exist one layer before actual blocks could be created.

func GenesisLayer

func GenesisLayer() *types.Layer

GenesisLayer generates layer 0 should be removed after the genesis flow is implemented.

Types

type AtxDB

type AtxDB interface {
	GetAtxHeader(id types.ATXID) (*types.ActivationTxHeader, error)
	GetFullAtx(id types.ATXID) (*types.ActivationTx, error)
	SyntacticallyValidateAtx(ctx context.Context, atx *types.ActivationTx) error
}

AtxDB holds logic for working with atxs.

type AtxDbMock

type AtxDbMock struct {
	ProcCnt int
	// contains filtered or unexported fields
}

AtxDbMock is a mock of an activation DB.

func NewAtxDbMock

func NewAtxDbMock() *AtxDbMock

NewAtxDbMock returns a new AtxDbMock.

func (*AtxDbMock) AddAtx

func (t *AtxDbMock) AddAtx(id types.ATXID, atx *types.ActivationTx)

AddAtx stores an ATX for later retrieval.

func (*AtxDbMock) GetAtxHeader

func (t *AtxDbMock) GetAtxHeader(id types.ATXID) (*types.ActivationTxHeader, error)

GetAtxHeader returns a new ActivationTxHeader.

func (*AtxDbMock) GetFullAtx

func (t *AtxDbMock) GetFullAtx(id types.ATXID) (*types.ActivationTx, error)

GetFullAtx returns a full ATX.

func (*AtxDbMock) ProcessAtxs

func (t *AtxDbMock) ProcessAtxs(_ context.Context, atxs []*types.ActivationTx) error

ProcessAtxs counts how many ATXs were processed.

func (AtxDbMock) SyntacticallyValidateAtx

func (AtxDbMock) SyntacticallyValidateAtx(context.Context, *types.ActivationTx) error

SyntacticallyValidateAtx always returns no error.

type BlockFetcherDB

type BlockFetcherDB struct {
	// contains filtered or unexported fields
}

BlockFetcherDB implements API that allows fetcher to get a block from a remote database.

func NewBlockFetcherDB

func NewBlockFetcherDB(mdb *DB) *BlockFetcherDB

NewBlockFetcherDB returns reference to a BlockFetcherDB instance.

func (*BlockFetcherDB) Get

func (db *BlockFetcherDB) Get(hash []byte) ([]byte, error)

Get types.Block encoded in byte using hash.

type Config

type Config struct {
	BaseReward uint64 `mapstructure:"base-reward"`
}

Config defines the configuration options for Spacemesh rewards.

func DefaultMeshConfig

func DefaultMeshConfig() Config

DefaultMeshConfig returns the default Config.

type DB added in v0.1.11

type DB struct {
	log.Log

	InputVectorBackupFunc func(id types.LayerID) ([]types.BlockID, error)
	// contains filtered or unexported fields
}

DB represents a mesh database instance.

func NewMemMeshDB

func NewMemMeshDB(logger log.Log) *DB

NewMemMeshDB is a mock used for testing.

func NewPersistentMeshDB

func NewPersistentMeshDB(path string, blockCacheSize int, logger log.Log) (*DB, error)

NewPersistentMeshDB creates an instance of a mesh database.

func (*DB) AddBlock added in v0.1.11

func (m *DB) AddBlock(bl *types.Block) error

AddBlock adds a block to the database.

func (*DB) AddZeroBlockLayer added in v0.1.15

func (m *DB) AddZeroBlockLayer(index types.LayerID) error

AddZeroBlockLayer tags lyr as a layer without blocks.

func (*DB) Blocks

func (m *DB) Blocks() database.Getter

Blocks exports the block database.

func (*DB) BlocksByValidity added in v0.1.11

func (m *DB) BlocksByValidity(blocks []*types.Block) (validBlocks, invalidBlocks []*types.Block)

BlocksByValidity classifies a slice of blocks by validity.

func (*DB) Close added in v0.1.11

func (m *DB) Close()

Close closes all resources.

func (*DB) ContextualValidity added in v0.1.11

func (m *DB) ContextualValidity(id types.BlockID) (bool, error)

ContextualValidity retrieves opinion on block from the database.

func (*DB) ForBlockInView added in v0.1.11

func (m *DB) ForBlockInView(view map[types.BlockID]struct{}, layer types.LayerID, blockHandler func(block *types.Block) (bool, error)) error

ForBlockInView traverses all blocks in a view and uses blockHandler func on each block The block handler func should return two values - a bool indicating whether or not we should stop traversing after the current block (happy flow) and an error indicating that an error occurred while handling the block, the traversing will stop in that case as well (error flow).

func (*DB) GetBallot

func (m *DB) GetBallot(types.BallotID) (*types.Ballot, error)

GetBallot returns true if the database has Ballot specified by the BallotID and false otherwise.

func (*DB) GetBlock added in v0.1.11

func (m *DB) GetBlock(id types.BlockID) (*types.Block, error)

GetBlock gets a block from the database by id.

func (*DB) GetCoinflip

func (m *DB) GetCoinflip(_ context.Context, layerID types.LayerID) (bool, bool)

GetCoinflip returns the weak coinflip result for the given layer.

func (*DB) GetInputVectorBackupFunc

func (m *DB) GetInputVectorBackupFunc() InputVectorBackupFunc

GetInputVectorBackupFunc gets the backup function for testing.

func (*DB) GetLayerInputVectorByID

func (m *DB) GetLayerInputVectorByID(layerID types.LayerID) ([]types.BlockID, error)

GetLayerInputVectorByID gets the input vote vector for a layer (hare results).

func (*DB) GetMeshTransaction

func (m *DB) GetMeshTransaction(id types.TransactionID) (*types.MeshTransaction, error)

GetMeshTransaction retrieves a tx by its id.

func (*DB) GetMeshTransactions

func (m *DB) GetMeshTransactions(transactions []types.TransactionID) ([]*types.MeshTransaction, map[types.TransactionID]struct{})

GetMeshTransactions retrieves list of txs with information in what blocks and layers they are included.

func (*DB) GetProjection added in v0.1.11

func (m *DB) GetProjection(addr types.Address, prevNonce, prevBalance uint64) (nonce, balance uint64, err error)

GetProjection returns projection of address.

func (*DB) GetRewards added in v0.1.11

func (m *DB) GetRewards(account types.Address) (rewards []types.Reward, err error)

GetRewards retrieves account's rewards by address.

func (*DB) GetRewardsBySmesherID added in v0.1.28

func (m *DB) GetRewardsBySmesherID(smesherID types.NodeID) (rewards []types.Reward, err error)

GetRewardsBySmesherID retrieves rewards by smesherID.

func (*DB) GetTransactions added in v0.1.11

func (m *DB) GetTransactions(transactions []types.TransactionID) (txs []*types.Transaction, missing map[types.TransactionID]struct{})

GetTransactions retrieves a list of txs by their id's.

func (*DB) GetTransactionsByDestination added in v0.1.11

func (m *DB) GetTransactionsByDestination(l types.LayerID, account types.Address) (txs []types.TransactionID, err error)

GetTransactionsByDestination retrieves txs by destination and layer.

func (*DB) GetTransactionsByOrigin added in v0.1.11

func (m *DB) GetTransactionsByOrigin(l types.LayerID, account types.Address) (txs []types.TransactionID, err error)

GetTransactionsByOrigin retrieves txs by origin and layer.

func (*DB) HasBallot

func (m *DB) HasBallot(types.BallotID) bool

HasBallot returns true if the database has Ballot specified by the BallotID and false otherwise.

func (*DB) LayerBlockIds added in v0.1.11

func (m *DB) LayerBlockIds(index types.LayerID) ([]types.BlockID, error)

LayerBlockIds retrieves all block ids from a layer by layer index.

func (*DB) LayerBlocks added in v0.1.11

func (m *DB) LayerBlocks(index types.LayerID) ([]*types.Block, error)

LayerBlocks retrieves all blocks from a layer by layer index.

func (*DB) LayerContextuallyValidBlocks

func (m *DB) LayerContextuallyValidBlocks(ctx context.Context, layer types.LayerID) (map[types.BlockID]struct{}, error)

LayerContextuallyValidBlocks returns the set of contextually valid block IDs for the provided layer.

func (*DB) PersistentData added in v0.1.11

func (m *DB) PersistentData() bool

PersistentData checks to see if db is empty.

func (*DB) RecordCoinflip

func (m *DB) RecordCoinflip(ctx context.Context, layerID types.LayerID, coinflip bool)

RecordCoinflip saves the weak coinflip result to memory for the given layer.

func (*DB) SaveContextualValidity added in v0.1.11

func (m *DB) SaveContextualValidity(id types.BlockID, _ types.LayerID, valid bool) error

SaveContextualValidity persists opinion on block to the database.

func (*DB) SaveLayerInputVector

func (m *DB) SaveLayerInputVector(hash types.Hash32, vector []types.BlockID) error

SaveLayerInputVector saves the input vote vector for a layer (hare results).

func (*DB) SaveLayerInputVectorByID

func (m *DB) SaveLayerInputVectorByID(ctx context.Context, id types.LayerID, blks []types.BlockID) error

SaveLayerInputVectorByID gets the input vote vector for a layer (hare results).

func (*DB) SetInputVectorBackupFunc

func (m *DB) SetInputVectorBackupFunc(fn InputVectorBackupFunc)

SetInputVectorBackupFunc sets the backup function for testing.

func (*DB) Transactions

func (m *DB) Transactions() database.Getter

Transactions exports the transactions DB.

type DbTransaction

type DbTransaction struct {
	*types.Transaction
	Origin  types.Address
	BlockID types.BlockID
	LayerID types.LayerID
}

DbTransaction is the transaction type stored in DB.

type InputVectorBackupFunc

type InputVectorBackupFunc func(id types.LayerID) ([]types.BlockID, error)

InputVectorBackupFunc specifies a backup function for testing.

type Mesh

type Mesh struct {
	log.Log
	*DB
	AtxDB

	Validator
	// contains filtered or unexported fields
}

Mesh is the logic layer above our mesh.DB database.

func NewMesh

func NewMesh(db *DB, atxDb AtxDB, rewardConfig Config, fetcher system.BlockFetcher, trtl tortoise, txPool txMemPool, state state, logger log.Log) *Mesh

NewMesh creates a new instant of a mesh.

func NewRecoveredMesh

func NewRecoveredMesh(ctx context.Context, db *DB, atxDb AtxDB, rewardConfig Config, fetcher system.BlockFetcher, trtl tortoise, txPool txMemPool, state state, logger log.Log) *Mesh

NewRecoveredMesh creates new instance of mesh with recovered mesh data fom database.

func (*Mesh) AddBlockWithTxs

func (msh *Mesh) AddBlockWithTxs(ctx context.Context, blk *types.Block) error

AddBlockWithTxs adds a block to the database blk - the block to add txs - block txs that we dont have in our tx database yet.

func (*Mesh) AddProposal

func (msh *Mesh) AddProposal(*types.Proposal) error

AddProposal saves the Proposal into database.

func (*Mesh) CacheWarmUp added in v0.1.4

func (msh *Mesh) CacheWarmUp(layerSize int)

CacheWarmUp warms up cache with latest blocks.

func (*Mesh) GetATXs

func (msh *Mesh) GetATXs(ctx context.Context, atxIds []types.ATXID) (map[types.ATXID]*types.ActivationTx, []types.ATXID)

GetATXs uses GetFullAtx to return a list of atxs corresponding to atxIds requested.

func (*Mesh) GetAggregatedLayerHash

func (msh *Mesh) GetAggregatedLayerHash(layerID types.LayerID) types.Hash32

GetAggregatedLayerHash returns the aggregated layer hash up to the specified layer.

func (*Mesh) GetLayer

func (msh *Mesh) GetLayer(i types.LayerID) (*types.Layer, error)

GetLayer returns Layer i from the database.

func (*Mesh) GetLayerHash

func (msh *Mesh) GetLayerHash(layerID types.LayerID) types.Hash32

GetLayerHash returns layer hash for received blocks.

func (*Mesh) HandleValidatedLayer added in v0.1.11

func (msh *Mesh) HandleValidatedLayer(ctx context.Context, validatedLayer types.LayerID, blockIDs []types.BlockID)

HandleValidatedLayer receives hare output once it finishes running for a given layer.

func (*Mesh) HasProposal

func (msh *Mesh) HasProposal(types.ProposalID) bool

HasProposal returns true if the database has the Proposal specified by the ProposalID and false otherwise.

func (*Mesh) LatestLayer

func (msh *Mesh) LatestLayer() types.LayerID

LatestLayer - returns the latest layer we saw from the network.

func (*Mesh) LatestLayerInState

func (msh *Mesh) LatestLayerInState() types.LayerID

LatestLayerInState returns the latest layer we applied to state.

func (*Mesh) ProcessedLayer

func (msh *Mesh) ProcessedLayer() types.LayerID

ProcessedLayer returns the last processed layer ID.

func (*Mesh) SetZeroBlockLayer added in v0.1.6

func (msh *Mesh) SetZeroBlockLayer(lyr types.LayerID) error

SetZeroBlockLayer tags lyr as a layer without blocks.

func (*Mesh) StoreTransactionsFromPool added in v0.1.16

func (msh *Mesh) StoreTransactionsFromPool(blk *types.Block) error

StoreTransactionsFromPool takes declared txs from provided block blk and writes them to DB. it then invalidates the transactions from txpool.

type Validator added in v0.1.6

type Validator interface {
	ValidateLayer(context.Context, *types.Layer)
}

Validator interface to be used in tests to mock validation flow.

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