Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type RoleBindingSet ¶
type RoleBindingSet interface { // Get the set stored keys Keys() sets.String // List of resources stored in the set. Pass an optional filter function to filter on the list. List(filterResource ...func(*rbac_enterprise_mesh_gloo_solo_io_v1.RoleBinding) bool) []*rbac_enterprise_mesh_gloo_solo_io_v1.RoleBinding // Unsorted list of resources stored in the set. Pass an optional filter function to filter on the list. UnsortedList(filterResource ...func(*rbac_enterprise_mesh_gloo_solo_io_v1.RoleBinding) bool) []*rbac_enterprise_mesh_gloo_solo_io_v1.RoleBinding // Return the Set as a map of key to resource. Map() map[string]*rbac_enterprise_mesh_gloo_solo_io_v1.RoleBinding // Insert a resource into the set. Insert(roleBinding ...*rbac_enterprise_mesh_gloo_solo_io_v1.RoleBinding) // Compare the equality of the keys in two sets (not the resources themselves) Equal(roleBindingSet RoleBindingSet) bool // Check if the set contains a key matching the resource (not the resource itself) Has(roleBinding ezkube.ResourceId) bool // Delete the key matching the resource Delete(roleBinding ezkube.ResourceId) // Return the union with the provided set Union(set RoleBindingSet) RoleBindingSet // Return the difference with the provided set Difference(set RoleBindingSet) RoleBindingSet // Return the intersection with the provided set Intersection(set RoleBindingSet) RoleBindingSet // Find the resource with the given ID Find(id ezkube.ResourceId) (*rbac_enterprise_mesh_gloo_solo_io_v1.RoleBinding, error) // Get the length of the set Length() int // returns the generic implementation of the set Generic() sksets.ResourceSet // returns the delta between this and and another RoleBindingSet Delta(newSet RoleBindingSet) sksets.ResourceDelta // Create a deep copy of the current RoleBindingSet Clone() RoleBindingSet }
func NewRoleBindingSet ¶
func NewRoleBindingSet(roleBindingList ...*rbac_enterprise_mesh_gloo_solo_io_v1.RoleBinding) RoleBindingSet
func NewRoleBindingSetFromList ¶
func NewRoleBindingSetFromList(roleBindingList *rbac_enterprise_mesh_gloo_solo_io_v1.RoleBindingList) RoleBindingSet
type RoleSet ¶
type RoleSet interface { // Get the set stored keys Keys() sets.String // List of resources stored in the set. Pass an optional filter function to filter on the list. List(filterResource ...func(*rbac_enterprise_mesh_gloo_solo_io_v1.Role) bool) []*rbac_enterprise_mesh_gloo_solo_io_v1.Role // Unsorted list of resources stored in the set. Pass an optional filter function to filter on the list. UnsortedList(filterResource ...func(*rbac_enterprise_mesh_gloo_solo_io_v1.Role) bool) []*rbac_enterprise_mesh_gloo_solo_io_v1.Role // Return the Set as a map of key to resource. Map() map[string]*rbac_enterprise_mesh_gloo_solo_io_v1.Role // Insert a resource into the set. Insert(role ...*rbac_enterprise_mesh_gloo_solo_io_v1.Role) // Compare the equality of the keys in two sets (not the resources themselves) Equal(roleSet RoleSet) bool // Check if the set contains a key matching the resource (not the resource itself) Has(role ezkube.ResourceId) bool // Delete the key matching the resource Delete(role ezkube.ResourceId) // Return the union with the provided set Union(set RoleSet) RoleSet // Return the difference with the provided set Difference(set RoleSet) RoleSet // Return the intersection with the provided set Intersection(set RoleSet) RoleSet // Find the resource with the given ID Find(id ezkube.ResourceId) (*rbac_enterprise_mesh_gloo_solo_io_v1.Role, error) // Get the length of the set Length() int // returns the generic implementation of the set Generic() sksets.ResourceSet // returns the delta between this and and another RoleSet Delta(newSet RoleSet) sksets.ResourceDelta // Create a deep copy of the current RoleSet Clone() RoleSet }
func NewRoleSet ¶
func NewRoleSet(roleList ...*rbac_enterprise_mesh_gloo_solo_io_v1.Role) RoleSet
func NewRoleSetFromList ¶
func NewRoleSetFromList(roleList *rbac_enterprise_mesh_gloo_solo_io_v1.RoleList) RoleSet
Click to show internal directories.
Click to hide internal directories.