gateway

package
v2.2.0-rc1 Latest Latest
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Published: Jun 5, 2023 License: MIT Imports: 15 Imported by: 1

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Constants

View Source
const (
	MessageSignatureLen           = 65
	MessageSignatureHexEncodedLen = 2 + 2*MessageSignatureLen
	MessageIdMaxLen               = 128
	MessageMethodMaxLen           = 64
	MessageDonIdMaxLen            = 64
	MessageSenderLen              = 20
	MessageSenderHexEncodedLen    = 2 + 2*MessageSenderLen
)

Variables

This section is empty.

Functions

func SignData

func SignData(data [][]byte, privateKey *ecdsa.PrivateKey) ([]byte, error)

func SignMessage

func SignMessage(msgBody *MessageBody, privateKey *ecdsa.PrivateKey) ([]byte, error)

Message signatures are over the following data:

  1. MessageId aligned to 128 bytes
  2. Method aligned to 64 bytes
  3. DonId aligned to 64 bytes
  4. Payload (before parsing)

func ToHttpErrorCode

func ToHttpErrorCode(errorCode ErrorCode) int

See https://go.dev/src/net/http/status.go

func ValidateMessageSignature

func ValidateMessageSignature(msg *Message) error

func ValidateSignature

func ValidateSignature(data [][]byte, signature []byte, signerAddress []byte) error

Types

type Codec

type Codec interface {
	DecodeRequest(msgBytes []byte) (*Message, error)

	EncodeRequest(msg *Message) ([]byte, error)

	DecodeResponse(msgBytes []byte) (*Message, error)

	EncodeResponse(msg *Message) ([]byte, error)

	EncodeNewErrorResponse(id string, code int, message string, data []byte) ([]byte, error)
}

Codec implements (de)serialization of Message objects.

type ConnectionManager

type ConnectionManager interface {
	job.ServiceCtx
	network.ConnectionAcceptor

	DONConnectionManager(donId string) DONConnectionManager
}

ConnectionManager holds all connections between Gateway and Nodes.

func NewConnectionManager

func NewConnectionManager(config *GatewayConfig, codec Codec, lggr logger.Logger) (ConnectionManager, error)

type DONConfig

type DONConfig struct {
	DonId         string
	HandlerName   string
	HandlerConfig json.RawMessage
	Members       []NodeConfig
}

type DONConnectionManager

type DONConnectionManager interface {
	SetHandler(handler Handler)
	SendToNode(ctx context.Context, nodeAddress string, msg *Message) error
}

type ErrorCode

type ErrorCode int
const (
	NoError ErrorCode = iota
	UserMessageParseError
	UnsupportedDONIdError
	InternalHandlerError
	RequestTimeoutError
	NodeReponseEncodingError
	FatalError
)

type Gateway

type Gateway interface {
	job.ServiceCtx
	gw_net.HTTPRequestHandler
}

func NewGateway

func NewGateway(codec Codec, httpServer gw_net.HttpServer, handlers map[string]Handler, connMgr ConnectionManager, lggr logger.Logger) Gateway

func NewGatewayFromConfig

func NewGatewayFromConfig(config *GatewayConfig, lggr logger.Logger) (Gateway, error)

type GatewayConfig

type GatewayConfig struct {
	UserServerConfig gw_net.HTTPServerConfig
	NodeServerConfig gw_net.WebSocketServerConfig
	Dons             []DONConfig
}

type Handler

type Handler interface {
	job.ServiceCtx

	// Each user request is processed by a separate goroutine, which:
	//   1. calls HandleUserMessage
	//   2. waits on callbackCh with a timeout
	HandleUserMessage(ctx context.Context, msg *Message, callbackCh chan<- UserCallbackPayload) error

	// Handlers should not make any assumptions about goroutines calling HandleNodeMessage
	HandleNodeMessage(ctx context.Context, msg *Message, nodeAddr string) error
}

func NewDummyHandler

func NewDummyHandler(donConfig *DONConfig, connMgr DONConnectionManager) (Handler, error)

func NewHandler

func NewHandler(handlerType HandlerType, donConfig *DONConfig, connMgr DONConnectionManager) (Handler, error)

type HandlerType

type HandlerType = string
const (
	Dummy HandlerType = "dummy"
)

type JsonRPCCodec

type JsonRPCCodec struct {
}

func (*JsonRPCCodec) DecodeRequest

func (*JsonRPCCodec) DecodeRequest(msgBytes []byte) (*Message, error)

func (*JsonRPCCodec) DecodeResponse

func (*JsonRPCCodec) DecodeResponse(msgBytes []byte) (*Message, error)

func (*JsonRPCCodec) EncodeNewErrorResponse

func (*JsonRPCCodec) EncodeNewErrorResponse(id string, code int, message string, data []byte) ([]byte, error)

func (*JsonRPCCodec) EncodeRequest

func (*JsonRPCCodec) EncodeRequest(msg *Message) ([]byte, error)

func (*JsonRPCCodec) EncodeResponse

func (*JsonRPCCodec) EncodeResponse(msg *Message) ([]byte, error)

type JsonRPCError

type JsonRPCError struct {
	Code    int             `json:"code"`
	Message string          `json:"message"`
	Data    json.RawMessage `json:"data,omitempty"`
}

JSON-RPC error can only be sent to users. It is not used for messages between Gateways and Nodes.

type JsonRPCRequest

type JsonRPCRequest struct {
	Version string   `json:"jsonrpc"`
	Id      string   `json:"id"`
	Method  string   `json:"method"`
	Params  *Message `json:"params,omitempty"`
}

Wrapping/unwrapping Message objects into JSON RPC ones folllowing https://www.jsonrpc.org/specification

type JsonRPCResponse

type JsonRPCResponse struct {
	Version string        `json:"jsonrpc"`
	Id      string        `json:"id"`
	Result  *Message      `json:"result,omitempty"`
	Error   *JsonRPCError `json:"error,omitempty"`
}

type Message

type Message struct {
	Signature string      `json:"signature"`
	Body      MessageBody `json:"body"`
}

* Top-level Message structure containing: * - universal fields identifying the request, the sender and the target DON/service * - product-specific payload * * Signature and Sender are hex-encoded with a "0x" prefix.

func (*Message) Validate

func (m *Message) Validate() error

type MessageBody

type MessageBody struct {
	MessageId string `json:"message_id"`
	Method    string `json:"method"`
	DonId     string `json:"don_id"`
	Sender    string `json:"sender"`

	// Service-specific payload, decoded inside the Handler.
	Payload json.RawMessage `json:"payload,omitempty"`
}

type NodeConfig

type NodeConfig struct {
	Name    string
	Address string
}

type UserCallbackPayload

type UserCallbackPayload struct {
	Msg     *Message
	ErrCode ErrorCode
	ErrMsg  string
}

UserCallbackPayload is a response to user request sent to HandleUserMessage(). Each message needs to receive at most one response on the provided channel.

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