Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
View Source
var BetLines = slot.BetLinesHot5
Bet lines
View Source
var Info = game.GameInfo{ Aliases: []game.GameAlias{ {Prov: "Novomatic", Name: "Sizzling Hot"}, {Prov: "Novomatic", Name: "Sizzling Hot Deluxe"}, {Prov: "Novomatic", Name: "Age of Heroes"}, {Prov: "Novomatic", Name: "Hot Cubes"}, {Prov: "Novomatic", Name: "Diamond 7"}, }, GP: game.GPfgno | game.GPscat, SX: 5, SY: 3, SN: len(LinePay), LN: len(BetLines), BN: 0, RTP: game.MakeRtpList(ReelsMap), }
View Source
var Jackpot = [8][5]int{
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
}
Jackpot win combinations.
View Source
var LinePay = [8][5]float64{
{0, 0, 100, 1000, 5000},
{0, 0, 50, 200, 500},
{0, 0, 50, 200, 500},
{0, 0, 20, 50, 200},
{0, 0, 20, 50, 200},
{0, 0, 20, 50, 200},
{0, 5, 20, 50, 200},
{},
}
Lined payment.
View Source
var ReelsMap = slot.ReadMap[*slot.Reels5x](reels)
View Source
var ScatPay = [5]float64{0, 0, 2, 10, 50} // star
Scatters payment.
Functions ¶
Types ¶
Click to show internal directories.
Click to hide internal directories.