Documentation
¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var BetLines = slot.BetLinesNvm10
Bet lines
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var Info = game.GameInfo{ Aliases: []game.GameAlias{ {Prov: "Novomatic", Name: "Just Jewels"}, {Prov: "Novomatic", Name: "Just Jewels Deluxe"}, {Prov: "Novomatic", Name: "Just Fruits"}, }, GP: game.GPsel | game.GPcline | game.GPfgno | game.GPscat, SX: 5, SY: 3, SN: len(LinePay), LN: len(BetLines), BN: 0, RTP: game.MakeRtpList(ReelsMap), }
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var Jackpot = [8][5]int{
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
}
Jackpot win combinations.
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var LinePay = [8][5]float64{
{0, 0, 50, 500, 5000},
{0, 0, 30, 150, 500},
{0, 0, 30, 150, 500},
{0, 0, 15, 50, 200},
{0, 0, 15, 50, 200},
{0, 0, 10, 25, 150},
{0, 0, 10, 25, 150},
{},
}
Lined payment.
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var ReelsMap = slot.ReadMap[*slot.Reels5x](reels)
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var ScatPay = [5]float64{0, 0, 2, 10, 50} // 8 euro
Scatters payment.
Functions ¶
Types ¶
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