Documentation
¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var Info = game.GameInfo{ Aliases: []game.GameAlias{ {Prov: "Aristocrat", Name: "Indian Dreaming"}, }, GP: game.GPretrig | game.GPfgmult | game.GPscat | game.GPwild | game.GPwmult, SX: 5, SY: 3, SN: len(LinePay), LN: 243, BN: 0, RTP: game.MakeRtpList(ReelsMap), }
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var LinePay = [12][5]float64{
{},
{},
{0, 0, 100, 200, 5000},
{0, 0, 50, 100, 2500},
{0, 0, 50, 100, 1000},
{0, 0, 10, 40, 250},
{0, 0, 6, 25, 150},
{0, 0, 6, 25, 150},
{0, 0, 6, 15, 80},
{0, 0, 4, 10, 80},
{0, 0, 3, 10, 70},
{0, 0, 3, 10, 60},
}
Lined payment.
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var ReelsMap = slot.ReadMap[*slot.Reels5x](reels)
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var ScatPay = [5]float64{0, 0, 2, 15, 100} // 2 scatter
Scatters payment.
Functions ¶
Types ¶
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