Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var BetLines = slot.BetLinesAgt5x4[:50]
Bet lines
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var Info = game.GameInfo{ Aliases: []game.GameAlias{ {Prov: "AGT", Name: "Wizard"}, {Prov: "AGT", Name: "Around The World"}, }, GP: game.GPsel | game.GPretrig | game.GPscat | game.GPwild, SX: 5, SY: 4, SN: len(LinePay), LN: len(BetLines), BN: 0, RTP: game.MakeRtpList(ReelsMap), }
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var LinePay = [11][5]float64{
{0, 10, 50, 250, 1000},
{},
{0, 5, 10, 20, 50},
{0, 4, 10, 20, 45},
{0, 0, 8, 15, 40},
{0, 0, 8, 15, 30},
{0, 0, 6, 15, 25},
{0, 0, 4, 10, 20},
{0, 0, 4, 10, 20},
{0, 0, 2, 8, 15},
{0, 0, 2, 8, 15},
}
Lined payment.
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var ReelsMap = slot.ReadMap[*slot.Reels5x](reels)
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var ScatFreespin = [12]int{0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 15, 30} // 2 scatter
Scatter freespins table
Functions ¶
Types ¶
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