firekeno

package
v0.8.0 Latest Latest
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Published: Jan 22, 2025 License: MIT Imports: 3 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

View Source
var Info = game.GameInfo{
	Aliases: []game.GameAlias{
		{Prov: "Slotopol", Name: "Fire Keno"},
	},
	GP:  0,
	SX:  80,
	SY:  0,
	SN:  0,
	LN:  0,
	BN:  0,
	RTP: []float64{92.028857},
}
View Source
var Paytable = keno.Paytable{
	{0},
	{0, 0},
	{1, 0, 6},
	{1, 0, 1, 26},
	{1, 0, 0, 7, 100},
	{1, 0, 0, 1, 15, 666},
	{2, 0, 0, 1, 2, 25, 2500},
	{3, 0, 0, 0, 3, 10, 100, 10000},
	{5, 0, 0, 0, 1, 4, 46, 666, 25000},
	{10, 0, 0, 0, 0, 3, 10, 100, 1000, 50000},
	{15, 0, 0, 0, 0, 1, 3, 25, 666, 1000, 100000},
}

RTP[ 2] = 92.088608% RTP[ 3] = 91.601753% RTP[ 4] = 91.739590% RTP[ 5] = 92.202418% RTP[ 6] = 91.995220% RTP[ 7] = 92.491393% RTP[ 8] = 92.041872% RTP[ 9] = 92.045254% RTP[10] = 92.053609% RTP[game] = 92.028857%

Functions

This section is empty.

Types

type Game

type Game struct {
	keno.Keno80 `yaml:",inline"`
}

func NewGame

func NewGame() *Game

func (*Game) Scanner

func (g *Game) Scanner(wins *keno.Wins)

func (*Game) SetSel added in v0.5.0

func (g *Game) SetSel(sel keno.Bitset) error

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