Versions in this module Expand all Collapse all v0 v0.3.0 Aug 25, 2024 Changes in this version + func FindReels(mrtp float64) (rtp float64, reels game.Reels) v0.2.0 May 28, 2024 Changes in this version + var LinePay = [9][3]float64 + var Reels110 = game.Reels3x + var Reels80 = game.Reels3x + var Reels85 = game.Reels3x + var Reels88 = game.Reels3x + var Reels91 = game.Reels3x + var Reels93 = game.Reels3x + var Reels94 = game.Reels3x + var Reels96 = game.Reels3x + var Reels99 = game.Reels3x + var ReelsMap = map[string]*game.Reels3x + func CalcStat(ctx context.Context, rn string) float64 + type Game struct + func NewGame(rd string) *Game + func (g *Game) Scanner(screen game.Screen, ws *game.WinScan) + func (g *Game) SetLines(sbl game.SBL) error + func (g *Game) SetReels(rd string) error + func (g *Game) Spin(screen game.Screen)