Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var BetLines = slot.BetLinesNvm10
Bet lines
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var ChanceMap = slot.ReadMap[float64](chance)
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var Info = game.GameInfo{ Aliases: []game.GameAlias{ {Prov: "Novomatic", Name: "Power Stars"}, }, GP: game.GPsel | game.GPrline | game.GPfgno | game.GPwild, SX: 5, SY: 3, SN: len(LinePay), LN: len(BetLines), BN: 0, RTP: game.MakeRtpList(ChanceMap), }
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var LinePay = [9][5]float64{
{0, 0, 100, 500, 1000},
{0, 0, 50, 200, 500},
{0, 0, 20, 50, 200},
{0, 0, 20, 50, 200},
{0, 0, 10, 30, 150},
{0, 0, 10, 30, 150},
{0, 0, 10, 20, 100},
{0, 0, 10, 20, 100},
{},
}
Lined payment.
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var Reels = slot.ReadObj[*slot.Reels5x](reels)
Functions ¶
func AnyStarProb ¶
Returns the probability of getting at least one star on the 3 reels, including several stars at once.
func BruteForceStars ¶
Types ¶
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