Documentation ¶
Index ¶
Constants ¶
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Functions ¶
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Types ¶
type Player ¶
type Player struct { ID primitive.ObjectID `bson:"_id"` Username string `bson:"username"` Created int64 `bson:"created"` Crystal int64 PrivateTiles []Tile GlobalTiles []Tile Heroes []Hero Gold int64 `bson:"gold" json:"gold"` Food int64 `bson:"food" json:"food"` Wood int64 `bson:"wood" json:"wood"` Stone int64 `bson:"stone" json:"stone"` Iron int64 `bson:"iron" json:"iron"` }
Player Data struct
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