Documentation ¶
Overview ¶
Package assets contains font, image & sound resources needed by the game
Index ¶
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
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Types ¶
type Assets ¶
type Assets struct { ArcadeFont *truetype.Font Skin *ebiten.Image Characters *Characters Powers *Powers Walls *Walls }
func LoadAssets ¶
LoadAssets converts the character images(png, jpg, ...) to ebiten image format and loads fonts.
type Characters ¶
Directories ¶
Path | Synopsis |
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Package fonts contains variables holding font files.
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Package fonts contains variables holding font files. |
Package images contains variables holding image files.
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Package images contains variables holding image files. |
Package sounds contains variables holding sound files.
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Package sounds contains variables holding sound files. |
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