Documentation ¶
Index ¶
- Constants
- Variables
- func LoadConfigToProc(cfg *LoadConfig) *proc.LoadConfig
- func PrettyExamineMemory(address uintptr, memArea []byte, format byte) string
- func ValidBreakpointName(name string) error
- type Ancestor
- type AsmInstruction
- type AsmInstructions
- type AssemblyFlavour
- type Breakpoint
- type BreakpointInfo
- type Checkpoint
- type DebuggerCommand
- type DebuggerState
- type Defer
- type DiscardedBreakpoint
- type EvalScope
- type Function
- type GetVersionIn
- type GetVersionOut
- type Goroutine
- type Image
- type LoadConfig
- type Location
- type PackageBuildInfo
- type Register
- type Registers
- type SetAPIVersionIn
- type SetAPIVersionOut
- type Stackframe
- type StacktraceOptions
- type Thread
- type Variable
- type VariableFlags
Constants ¶
const ( // VariableEscaped is set for local variables that escaped to the heap // // The compiler performs escape analysis on local variables, the variables // that may outlive the stack frame are allocated on the heap instead and // only the address is recorded on the stack. These variables will be // marked with this flag. VariableEscaped = 1 << iota // VariableShadowed is set for local variables that are shadowed by a // variable with the same name in another scope VariableShadowed // VariableConstant means this variable is a constant value VariableConstant // VariableArgument means this variable is a function argument VariableArgument // VariableReturnArgument means this variable is a function return value VariableReturnArgument // VariableFakeAddress means the address of this variable is either fake // (i.e. the variable is partially or completely stored in a CPU register // and doesn't have a real address) or possibly no longer availabe (because // the variable is the return value of a function call and allocated on a // frame that no longer exists) VariableFakeAddress )
const ( // Continue resumes process execution. Continue = "continue" // Rewind resumes process execution backwards (target must be a recording). Rewind = "rewind" // DirecitonCongruentContinue resumes process execution, if a reverse next, step or stepout operation is in progress it will resume execution backward. DirectionCongruentContinue = "directionCongruentContinue" // Step continues to next source line, entering function calls. Step = "step" // ReverseStep continues backward to the previous line of source code, entering function calls. ReverseStep = "reverseStep" // StepOut continues to the return address of the current function StepOut = "stepOut" // ReverseStepOut continues backward to the calle rof the current function. ReverseStepOut = "reverseStepOut" // StepInstruction continues for exactly 1 cpu instruction. StepInstruction = "stepInstruction" // ReverseStepInstruction reverses execution for exactly 1 cpu instruction. ReverseStepInstruction = "reverseStepInstruction" // Next continues to the next source line, not entering function calls. Next = "next" // ReverseNext continues backward to the previous line of source code, not entering function calls. ReverseNext = "reverseNext" // SwitchThread switches the debugger's current thread context. SwitchThread = "switchThread" // SwitchGoroutine switches the debugger's current thread context to the thread running the specified goroutine SwitchGoroutine = "switchGoroutine" // Halt suspends the process. Halt = "halt" // Call resumes process execution injecting a function call. Call = "call" )
const ( // GNUFlavour will disassemble using GNU assembly syntax. GNUFlavour = AssemblyFlavour(proc.GNUFlavour) // IntelFlavour will disassemble using Intel assembly syntax. IntelFlavour = AssemblyFlavour(proc.IntelFlavour) // GoFlavour will disassemble using Go assembly syntax. GoFlavour = AssemblyFlavour(proc.GoFlavour) )
Variables ¶
var ErrNotExecutable = errors.New("not an executable file")
ErrNotExecutable is an error returned when trying to debug a non-executable file.
Functions ¶
func LoadConfigToProc ¶
func LoadConfigToProc(cfg *LoadConfig) *proc.LoadConfig
LoadConfigToProc converts an api.LoadConfig to proc.LoadConfig.
func PrettyExamineMemory ¶
func ValidBreakpointName ¶
ValidBreakpointName returns an error if the name to be chosen for a breakpoint is invalid. The name can not be just a number, and must contain a series of letters or numbers.
Types ¶
type Ancestor ¶
type Ancestor struct { ID int64 Stack []Stackframe Unreadable string }
Ancestor represents a goroutine ancestor
type AsmInstruction ¶
type AsmInstruction struct { // Loc is the location of this instruction Loc Location // Destination of CALL instructions DestLoc *Location // Text is the formatted representation of the instruction Text string // Bytes is the instruction as read from memory Bytes []byte // If Breakpoint is true a breakpoint is set at this instruction Breakpoint bool // In AtPC is true this is the instruction the current thread is stopped at AtPC bool }
AsmInstruction represents one assembly instruction at some address
func ConvertAsmInstruction ¶
func ConvertAsmInstruction(inst proc.AsmInstruction, text string) AsmInstruction
ConvertAsmInstruction converts from proc.AsmInstruction to api.AsmInstruction.
type AsmInstructions ¶
type AsmInstructions []AsmInstruction
AsmInstructions is a slice of single instructions.
type AssemblyFlavour ¶
type AssemblyFlavour int
AssemblyFlavour describes the output of disassembled code.
type Breakpoint ¶
type Breakpoint struct { // ID is a unique identifier for the breakpoint. ID int `json:"id"` // User defined name of the breakpoint. Name string `json:"name"` // Addr is deprecated, use Addrs. Addr uint64 `json:"addr"` // Addrs is the list of addresses for this breakpoint. Addrs []uint64 `json:"addrs"` // File is the source file for the breakpoint. File string `json:"file"` // Line is a line in File for the breakpoint. Line int `json:"line"` // FunctionName is the name of the function at the current breakpoint, and // may not always be available. FunctionName string `json:"functionName,omitempty"` // Breakpoint condition Cond string // Tracepoint flag, signifying this is a tracepoint. Tracepoint bool `json:"continue"` // TraceReturn flag signifying this is a breakpoint set at a return // statement in a traced function. TraceReturn bool `json:"traceReturn"` // retrieve goroutine information Goroutine bool `json:"goroutine"` // number of stack frames to retrieve Stacktrace int `json:"stacktrace"` // expressions to evaluate Variables []string `json:"variables,omitempty"` // LoadArgs requests loading function arguments when the breakpoint is hit LoadArgs *LoadConfig // LoadLocals requests loading function locals when the breakpoint is hit LoadLocals *LoadConfig // number of times a breakpoint has been reached in a certain goroutine HitCount map[string]uint64 `json:"hitCount"` // number of times a breakpoint has been reached TotalHitCount uint64 `json:"totalHitCount"` }
Breakpoint addresses a set of locations at which process execution may be suspended.
func ConvertBreakpoint ¶
func ConvertBreakpoint(bp *proc.Breakpoint) *Breakpoint
ConvertBreakpoint converts from a proc.Breakpoint to an api.Breakpoint.
func ConvertBreakpoints ¶
func ConvertBreakpoints(bps []*proc.Breakpoint) []*Breakpoint
ConvertBreakpoints converts a slice of physical breakpoints into a slice of logical breakpoints. The input must be sorted by increasing LogicalID
type BreakpointInfo ¶
type BreakpointInfo struct { Stacktrace []Stackframe `json:"stacktrace,omitempty"` Goroutine *Goroutine `json:"goroutine,omitempty"` Variables []Variable `json:"variables,omitempty"` Arguments []Variable `json:"arguments,omitempty"` Locals []Variable `json:"locals,omitempty"` }
BreakpointInfo contains informations about the current breakpoint
type Checkpoint ¶
Checkpoint is a point in the program that can be returned to in certain execution modes.
func ConvertCheckpoint ¶
func ConvertCheckpoint(in proc.Checkpoint) (out Checkpoint)
ConvertCheckpoint converts proc.Chekcpoint to api.Checkpoint.
type DebuggerCommand ¶
type DebuggerCommand struct { // Name is the command to run. Name string `json:"name"` // ThreadID is used to specify which thread to use with the SwitchThread // command. ThreadID int `json:"threadID,omitempty"` // GoroutineID is used to specify which thread to use with the SwitchGoroutine // and Call commands. GoroutineID int `json:"goroutineID,omitempty"` // When ReturnInfoLoadConfig is not nil it will be used to load the value // of any return variables. ReturnInfoLoadConfig *LoadConfig // Expr is the expression argument for a Call command Expr string `json:"expr,omitempty"` // UnsafeCall disables parameter escape checking for function calls. // Go objects can be allocated on the stack or on the heap. Heap objects // can be used by any goroutine; stack objects can only be used by the // goroutine that owns the stack they are allocated on and can not surivive // the stack frame of allocation. // The Go compiler will use escape analysis to determine whether to // allocate an object on the stack or the heap. // When injecting a function call Delve will check that no address of a // stack allocated object is passed to the called function: this ensures // the rules for stack objects will not be violated. // If you are absolutely sure that the function you are calling will not // violate the rules about stack objects you can disable this safety check // by setting UnsafeCall to true. UnsafeCall bool `json:"unsafeCall,omitempty"` }
DebuggerCommand is a command which changes the debugger's execution state.
type DebuggerState ¶
type DebuggerState struct { // Running is true if the process is running and no other information can be collected. Running bool // Recording is true if the process is currently being recorded and no other // information can be collected. While the debugger is in this state // sending a StopRecording request will halt the recording, every other // request will block until the process has been recorded. Recording bool // CurrentThread is the currently selected debugger thread. CurrentThread *Thread `json:"currentThread,omitempty"` // SelectedGoroutine is the currently selected goroutine SelectedGoroutine *Goroutine `json:"currentGoroutine,omitempty"` // List of all the process threads Threads []*Thread // NextInProgress indicates that a next or step operation was interrupted by another breakpoint // or a manual stop and is waiting to complete. // While NextInProgress is set further requests for next or step may be rejected. // Either execute continue until NextInProgress is false or call CancelNext NextInProgress bool // Exited indicates whether the debugged process has exited. Exited bool `json:"exited"` ExitStatus int `json:"exitStatus"` // When contains a description of the current position in a recording When string // Filled by RPCClient.Continue, indicates an error Err error `json:"-"` }
DebuggerState represents the current context of the debugger.
type Defer ¶
type Defer struct { DeferredLoc Location // deferred function DeferLoc Location // location of the defer statement SP uint64 // value of SP when the function was deferred Unreadable string }
Defer describes a deferred function.
type DiscardedBreakpoint ¶
type DiscardedBreakpoint struct { Breakpoint *Breakpoint Reason string }
DiscardedBreakpoint is a breakpoint that is not reinstated during a restart.
type EvalScope ¶
type EvalScope struct { GoroutineID int Frame int DeferredCall int // when DeferredCall is n > 0 this eval scope is relative to the n-th deferred call in the current frame }
EvalScope is the scope a command should be evaluated in. Describes the goroutine and frame number.
type Function ¶
type Function struct { // Name is the function name. Name_ string `json:"name"` Value uint64 `json:"value"` Type byte `json:"type"` GoType uint64 `json:"goType"` // Optimized is true if the function was optimized Optimized bool `json:"optimized"` }
Function represents thread-scoped function information.
func ConvertFunction ¶
ConvertFunction converts from gosym.Func to api.Function.
type GetVersionOut ¶
type GetVersionOut struct { DelveVersion string APIVersion int Backend string // backend currently in use TargetGoVersion string MinSupportedVersionOfGo string MaxSupportedVersionOfGo string }
GetVersionOut is the result of GetVersion.
type Goroutine ¶
type Goroutine struct { // ID is a unique identifier for the goroutine. ID int `json:"id"` // Current location of the goroutine CurrentLoc Location `json:"currentLoc"` // Current location of the goroutine, excluding calls inside runtime UserCurrentLoc Location `json:"userCurrentLoc"` // Location of the go instruction that started this goroutine GoStatementLoc Location `json:"goStatementLoc"` // Location of the starting function StartLoc Location `json:"startLoc"` // ID of the associated thread for running goroutines ThreadID int `json:"threadID"` Unreadable string `json:"unreadable"` // Goroutine's pprof labels Labels map[string]string `json:"labels,omitempty"` }
Goroutine represents the information relevant to Delve from the runtime's internal G structure.
func ConvertGoroutine ¶
ConvertGoroutine converts from proc.G to api.Goroutine.
type Image ¶
Image represents a loaded shared object (go plugin or shared library)
func ConvertImage ¶
type LoadConfig ¶
type LoadConfig struct { // FollowPointers requests pointers to be automatically dereferenced. FollowPointers bool // MaxVariableRecurse is how far to recurse when evaluating nested types. MaxVariableRecurse int // MaxStringLen is the maximum number of bytes read from a string MaxStringLen int // MaxArrayValues is the maximum number of elements read from an array, a slice or a map. MaxArrayValues int // MaxStructFields is the maximum number of fields read from a struct, -1 will read all fields. MaxStructFields int }
LoadConfig describes how to load values from target's memory
func LoadConfigFromProc ¶
func LoadConfigFromProc(cfg *proc.LoadConfig) *LoadConfig
LoadConfigFromProc converts a proc.LoadConfig to api.LoadConfig.
type Location ¶
type Location struct { PC uint64 `json:"pc"` File string `json:"file"` Line int `json:"line"` Function *Function `json:"function,omitempty"` PCs []uint64 `json:"pcs,omitempty"` }
Location holds program location information. In most cases a Location object will represent a physical location, with a single PC address held in the PC field. FindLocations however returns logical locations that can either have multiple PC addresses each (due to inlining) or no PC address at all.
func ConvertLocation ¶
ConvertLocation converts from proc.Location to api.Location.
type PackageBuildInfo ¶
ImportPathToDirectoryPath maps an import path to a directory path.
type Register ¶
Register holds information on a CPU register.
func ConvertRegisters ¶
ConvertRegisters converts proc.Register to api.Register for a slice.
type SetAPIVersionIn ¶
type SetAPIVersionIn struct {
APIVersion int
}
SetAPIVersionIn is the input for SetAPIVersion.
type SetAPIVersionOut ¶
type SetAPIVersionOut struct { }
SetAPIVersionOut is the output for SetAPIVersion.
type Stackframe ¶
type Stackframe struct { Location Locals []Variable Arguments []Variable FrameOffset int64 FramePointerOffset int64 Defers []Defer Bottom bool `json:"Bottom,omitempty"` // Bottom is true if this is the bottom frame of the stack Err string }
Stackframe describes one frame in a stack trace.
func (*Stackframe) Var ¶
func (frame *Stackframe) Var(name string) *Variable
Var will return the variable described by 'name' within this stack frame.
type StacktraceOptions ¶
type StacktraceOptions uint16
StacktraceOptions is the type of the Opts field of StacktraceIn that configures the stacktrace. Tracks proc.StacktraceOptions
const ( // StacktraceReadDefers requests a stacktrace decorated with deferred calls // for each frame. StacktraceReadDefers StacktraceOptions = 1 << iota // StacktraceSimple requests a stacktrace where no stack switches will be // attempted. StacktraceSimple // StacktraceG requests a stacktrace starting with the register // values saved in the runtime.g structure. StacktraceG )
type Thread ¶
type Thread struct { // ID is a unique identifier for the thread. ID int `json:"id"` // PC is the current program counter for the thread. PC uint64 `json:"pc"` // File is the file for the program counter. File string `json:"file"` // Line is the line number for the program counter. Line int `json:"line"` // Function is function information at the program counter. May be nil. Function *Function `json:"function,omitempty"` // ID of the goroutine running on this thread GoroutineID int `json:"goroutineID"` // Breakpoint this thread is stopped at Breakpoint *Breakpoint `json:"breakPoint,omitempty"` // Informations requested by the current breakpoint BreakpointInfo *BreakpointInfo `json:"breakPointInfo,omitempty"` // ReturnValues contains the return values of the function we just stepped out of ReturnValues []Variable }
Thread is a thread within the debugged process.
func ConvertThread ¶
ConvertThread converts a proc.Thread into an api thread.
type Variable ¶
type Variable struct { // Name of the variable or struct member Name string `json:"name"` // Address of the variable or struct member Addr uintptr `json:"addr"` // Only the address field is filled (result of evaluating expressions like &<expr>) OnlyAddr bool `json:"onlyAddr"` // Go type of the variable Type string `json:"type"` // Type of the variable after resolving any typedefs RealType string `json:"realType"` Flags VariableFlags `json:"flags"` Kind reflect.Kind `json:"kind"` // Strings have their length capped at proc.maxArrayValues, use Len for the real length of a string // Function variables will store the name of the function in this field Value string `json:"value"` // Number of elements in an array or a slice, number of keys for a map, number of struct members for a struct, length of strings Len int64 `json:"len"` // Cap value for slices Cap int64 `json:"cap"` // Array and slice elements, member fields of structs, key/value pairs of maps, value of complex numbers // The Name field in this slice will always be the empty string except for structs (when it will be the field name) and for complex numbers (when it will be "real" and "imaginary") // For maps each map entry will have to items in this slice, even numbered items will represent map keys and odd numbered items will represent their values // This field's length is capped at proc.maxArrayValues for slices and arrays and 2*proc.maxArrayValues for maps, in the circumstances where the cap takes effect len(Children) != Len // The other length cap applied to this field is related to maximum recursion depth, when the maximum recursion depth is reached this field is left empty, contrary to the previous one this cap also applies to structs (otherwise structs will always have all their member fields returned) Children []Variable `json:"children"` // Base address of arrays, Base address of the backing array for slices (0 for nil slices) // Base address of the backing byte array for strings // address of the struct backing chan and map variables // address of the function entry point for function variables (0 for nil function pointers) Base uintptr `json:"base"` // Unreadable addresses will have this field set Unreadable string `json:"unreadable"` // LocationExpr describes the location expression of this variable's address LocationExpr string // DeclLine is the line number of this variable's declaration DeclLine int64 }
Variable describes a variable.
func ConvertVar ¶
ConvertVar converts from proc.Variable to api.Variable.
func (*Variable) MultilineString ¶
MultilineString returns a representation of v on multiple lines.
func (*Variable) SinglelineString ¶
SinglelineString returns a representation of v on a single line.
type VariableFlags ¶
type VariableFlags uint16
VariableFlags is the type of the Flags field of Variable.