Documentation ¶
Index ¶
Constants ¶
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const ( ScreenWidth = 440 ScreenHeight = 280 TileSize = 16 ObjectSize = TileSize * 2 )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Bubble ¶
type Bubble struct { Params Object PositiveImage *ebiten.Image NegativeImage *ebiten.Image PositiveSprite *goaseprite.File NegativeSprite *goaseprite.File Positive bool }
func (*Bubble) ChangeCharge ¶
func (b *Bubble) ChangeCharge()
type Cloud ¶
type Cloud struct { Params Object CloudImage *ebiten.Image CloudSprite *goaseprite.File }
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