Documentation ¶
Index ¶
Constants ¶
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const (
SampleRate = 48000
)
Variables ¶
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var ( BasketcarsImage *ebiten.Image BasketfoodImage *ebiten.Image BasketplushImage *ebiten.Image CarImage1 *ebiten.Image CarImage2 *ebiten.Image CarImage3 *ebiten.Image CarImage4 *ebiten.Image FoodImage1 *ebiten.Image FoodImage2 *ebiten.Image FoodImage3 *ebiten.Image FoodImage4 *ebiten.Image PlushImage1 *ebiten.Image PlushImage2 *ebiten.Image PlushImage3 *ebiten.Image PlushImage4 *ebiten.Image PatienceImage1 *ebiten.Image PatienceImage2 *ebiten.Image PatienceImage3 *ebiten.Image PatienceImage4 *ebiten.Image PatienceImage5 *ebiten.Image PatienceImage6 *ebiten.Image StaminaImage1 *ebiten.Image StaminaImage2 *ebiten.Image StaminaImage3 *ebiten.Image StaminaImage4 *ebiten.Image StaminaImage5 *ebiten.Image StaminaImage6 *ebiten.Image KidLeftImage *ebiten.Image KidRightImage *ebiten.Image KidStillImage *ebiten.Image KidUpImage *ebiten.Image WonImage *ebiten.Image LossImage *ebiten.Image )
Functions ¶
func LoadImageFromBytes ¶
func LoadStaticImages ¶
func LoadStaticImages()
Types ¶
This section is empty.
Source Files ¶
- asset.go
- basketcars.go
- basketfood.go
- basketplush.go
- car1.go
- car2.go
- car3.go
- car4.go
- food1.go
- food2.go
- food3.go
- food4.go
- kidleft.go
- kidright.go
- kidstill.go
- kidup.go
- loss.go
- patience1.go
- patience2.go
- patience3.go
- patience4.go
- patience5.go
- patience6.go
- pickup.go
- plush1.go
- plush2.go
- plush3.go
- plush4.go
- rightbasket.go
- stamina1.go
- stamina2.go
- stamina3.go
- stamina4.go
- stamina5.go
- stamina6.go
- won.go
- wrongbasket.go
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