biomed
A Minecraft Biome Editor.
Usage
Open your World. If biomed is able to find your savegame directory, you can use File > Open World
, otherwise you can use File > Open
and manually select the region
directory of your map.
You can toggle between the biome view and a map view by clicking Show Biomes
in the sidebar.
Select the tool and biome you want to use in the sidebar (Fill or Draw) and click on the map area to use the tool.
Use the middle mouse button to move around in your map.
If you want biomed to fix snow and ice (melt away for warm biomes, add for cold ones), click Fix Snow/Ice
in the sidebar.
If you are done, click File > Save
.
WARNING
Although everything seems to work, please make a backup of your maps, just in case.
Precompiled versions
Dependencies / System Requirements
You need a recent version of GTK 2.x. If you are on Linux, you probably already have it installed (if not, you should be able to find it in your package manager). For Windows you need the GTK all in one bundle, unpack all *.dll
files from the bin
directory in the directory that contains biomed.exe
.
biomed works on Linux and Windows. It also should work on Mac OSX, but since I do not own a Mac, I can't test it.
Compiling
Linux
You will need Go (1.1 or greater) and the development files for GTK 2.x. Both should be available from your package manager.
Create a directory that contains the directories bin
, src
and pkg
and set the GOPATH
environment variable to that directory.
Then compiling is done by running: go get github.com/silvasur/biomed
Windows
Install Go (1.1 or greater) from golang.org.
Create a directory that contains the directories bin
, src
and pkg
and set the GOPATH
environment variable to that directory.
Follow these instructions for installing go-gtk: http://stackoverflow.com/questions/16999498/how-to-set-up-gtk-for-go/17042596#17042596
Then compiling is done by running: go get github.com/silvasur/biomed