Documentation ¶
Overview ¶
Package html extends the golang.org/x/net/html by providing simplified methods to Node.
The x/net/html package currently only provide bare raw functionalities to iterate tree, there is no check for empty node, and no function to get attribute by name without looping it manually.
This package extends the parent package by adding methods to get node's attribute by name, get the first non-empty child, get the next non-empty sibling, and method to iterate the tree.
Index ¶
Examples ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NormalizeForID ¶ added in v0.39.0
NormalizeForID given an input string normalize it to HTML ID. The normalization follow Mozilla specification rules,
- it must not contain whitespace (spaces, tabs etc.),
- only ASCII letters, digits, '_', and '-' should be used, and
- it should start with a letter.
This function,
- Return "_" if input is empty string,
- replace unknown characters with '_',
- prefix output with '_' unless it start with '-', '_', or letters, and
- convert letters to lower cases.
Example ¶
fmt.Println(NormalizeForID("")) fmt.Println(NormalizeForID(" id ")) fmt.Println(NormalizeForID(" ID ")) fmt.Println(NormalizeForID("_id.1")) fmt.Println(NormalizeForID("1-d")) fmt.Println(NormalizeForID(".123 ABC def")) fmt.Println(NormalizeForID("test 123")) fmt.Println(NormalizeForID("⌘"))
Output: _ _id_ _id_ _id_1 _1-d _123_abc_def test_123 ___
func Sanitize ¶ added in v0.39.0
Sanitize the content of HTML into plain text.
Example ¶
input := ` <html> <title>Test</title> <head> </head> <body> This <p> is </p> a <a href="/">link</a>. An another <a href="/">link</a>. </body> </html> ` out := Sanitize([]byte(input)) fmt.Printf("%s", out)
Output: This is a link. An another link.
Types ¶
type Node ¶
Node extends the html.Node.
func (*Node) GetAttrValue ¶
GetAttrValue get the value of node's attribute with specific key or empty if key not found.
func (*Node) GetFirstChild ¶
GetFirstChild get the first non-empty child of node or nil if no child left.
func (*Node) GetNextSibling ¶
GetNextSibling get the next non-empty sibling of node or nil if no more sibling left.
type NodeIterator ¶
type NodeIterator struct {
// contains filtered or unexported fields
}
NodeIterator simplify iterating each node from top to bottom.
func Parse ¶
func Parse(r io.Reader) (iter *NodeIterator, err error)
Parse returns the NodeIterator to iterate through HTML tree.
Example ¶
rawHTML := ` <ul> <li> <b>item</b> <span>one</span> </li> </ul> ` r := strings.NewReader(rawHTML) iter, err := Parse(r) if err != nil { log.Fatal(err) } for node := iter.Next(); node != nil; node = iter.Next() { if node.IsElement() { fmt.Printf("%s\n", node.Data) } else { fmt.Printf("\t%s\n", node.Data) } }
Output: html head body ul li b item b span one span li ul body html
func (*NodeIterator) Next ¶
func (iter *NodeIterator) Next() *Node
Next return the first child or the next sibling of current node. If no more node in the tree, it will return nil.
func (*NodeIterator) SetNext ¶
func (iter *NodeIterator) SetNext(el *Node)
SetNext set the node for iteration to Node "el" only if its not nil.
Example ¶
rawHTML := ` <ul> <li> <b>item</b> <span>one</span> </li> </ul> <h2>Jump here</h2> ` r := strings.NewReader(rawHTML) iter, err := Parse(r) if err != nil { log.Fatal(err) } for node := iter.Next(); node != nil; node = iter.Next() { if node.IsElement() { if node.Data == "ul" { // Skip iterating the "ul" element. iter.SetNext(node.GetNextSibling()) continue } fmt.Printf("%s\n", node.Data) } else { fmt.Printf("\t%s\n", node.Data) } }
Output: html head body h2 Jump here h2 body html
func (*NodeIterator) SetNextNode ¶
func (iter *NodeIterator) SetNextNode(el *html.Node)
SetNextNode set the next iteration node to html.Node "el" only if its not nil.