v1

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Published: Dec 24, 2024 License: MIT Imports: 9 Imported by: 0

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Index

Constants

This section is empty.

Variables

View Source
var (
	RaftStatus_name = map[int32]string{
		0: "RAFT_STATUS_UNSPECIFIED",
		1: "RAFT_STATUS_LEADER",
		2: "RAFT_STATUS_FOLLOWER",
		3: "RAFT_STATUS_CANDIDATE",
	}
	RaftStatus_value = map[string]int32{
		"RAFT_STATUS_UNSPECIFIED": 0,
		"RAFT_STATUS_LEADER":      1,
		"RAFT_STATUS_FOLLOWER":    2,
		"RAFT_STATUS_CANDIDATE":   3,
	}
)

Enum value maps for RaftStatus.

View Source
var ErrInvalidURL = errors.New("invalid URL")
View Source
var File_v1_raft_proto protoreflect.FileDescriptor

Functions

This section is empty.

Types

type Raft

type Raft struct {
	// contains filtered or unexported fields
}

Raft is the representation of a raft node.

func (*Raft) GetID

func (r *Raft) GetID() uuid.UUID

GetID returns the ID of the raft node.

func (*Raft) GetPeerIDs

func (r *Raft) GetPeerIDs() []string

GetPeerIDs returns the peer addresses of the raft node.

func (*Raft) GetStatus

func (r *Raft) GetStatus() RaftStatus

GetStatus returns the status of the raft node.

func (*Raft) LeaderPromotion

func (r *Raft) LeaderPromotion()

LeaderPromotion promotes the current node to leader.

func (*Raft) SetStatus

func (r *Raft) SetStatus(status RaftStatus)

SetStatus sets the status of the raft node.

func (*Raft) UpdateHeartbeat

func (r *Raft) UpdateHeartbeat()

UpdateHeartbeat updates the last heartbeat of the raft node.

type RaftBuilder

type RaftBuilder struct {
	// contains filtered or unexported fields
}

RaftBuilder is used to build a new Raft.

func NewRaftBuilder

func NewRaftBuilder() *RaftBuilder

NewRaftBuilder returns a new instance of RaftBuilder.

func (*RaftBuilder) Build

func (b *RaftBuilder) Build() (*Raft, error)

Build finalizes the building process and returns the built Raft.

func (*RaftBuilder) SetAddress

func (b *RaftBuilder) SetAddress(address string) *RaftBuilder

SetAddress sets the address of the Raft.

func (*RaftBuilder) SetName

func (b *RaftBuilder) SetName(name string) *RaftBuilder

SetName sets the name of the Raft.

func (*RaftBuilder) SetPeerIDs

func (b *RaftBuilder) SetPeerIDs(peerIDs []string) *RaftBuilder

SetPeerIDs sets the peerIDs of the Raft.

func (*RaftBuilder) SetWeight

func (b *RaftBuilder) SetWeight(weight int32) *RaftBuilder

SetWeight sets the weight of the Raft.

type RaftStatus

type RaftStatus int32

RaftStatus is the status of a raft node.

const (
	// RAFT_STATUS_UNSPECIFIED is the default status of a raft node.
	RaftStatus_RAFT_STATUS_UNSPECIFIED RaftStatus = 0
	// RAFT_STATUS_LEADER is the status of a raft node when it is the leader.
	RaftStatus_RAFT_STATUS_LEADER RaftStatus = 1
	// RAFT_STATUS_FOLLOWER is the status of a raft node when it is a follower.
	RaftStatus_RAFT_STATUS_FOLLOWER RaftStatus = 2
	// RAFT_STATUS_CANDIDATE is the status of a raft node when it is a candidate.
	RaftStatus_RAFT_STATUS_CANDIDATE RaftStatus = 3
)

func (RaftStatus) Descriptor

func (RaftStatus) Descriptor() protoreflect.EnumDescriptor

func (RaftStatus) Enum

func (x RaftStatus) Enum() *RaftStatus

func (RaftStatus) EnumDescriptor deprecated

func (RaftStatus) EnumDescriptor() ([]byte, []int)

Deprecated: Use RaftStatus.Descriptor instead.

func (RaftStatus) Number

func (x RaftStatus) Number() protoreflect.EnumNumber

func (RaftStatus) String

func (x RaftStatus) String() string

func (RaftStatus) Type

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