Documentation ¶
Overview ¶
auxiliar structs and functions for Network Commands
Index ¶
- Constants
- func Pack(nc interface{}) ([]byte, error)
- func Unpack(data []byte, nc interface{}) error
- type AbnormalStateBit
- type AbstateInformation
- type AvatarInformation
- type BriefInfoRegenMobCmdFlag
- type CharIdChangeData
- type CharMysteryVaultUiStateCmd
- type CharTitleInfo
- type CharUseItemMiniMonsterInfoClientCmd
- type ChargedItemInfo
- type EquipmentUpgrade
- type GameOptionData
- type GuildAcademyClient
- type GuildClient
- type HolyPromiseDate
- type HolyPromiseInfo
- type ItemInventory
- type MapLogoutCmd
- type NC
- type Name256Byte
- type Name3
- type Name4
- type Name5
- type Name8
- type NcActChatReq
- type NcAvatarCreateFailAck
- type NcAvatarCreateReq
- type NcAvatarCreateSuccAck
- type NcAvatarEraseReq
- type NcAvatarEraseSuccAck
- type NcBatAbstateResetCmd
- type NcBatSpChangeCmd
- type NcBriefInfoAbstateChangeCmd
- type NcBriefInfoChangeDecorateCmd
- type NcBriefInfoDeleteCmd
- type NcBriefInfoDroppedItemCmd
- type NcBriefInfoDroppedItemCmdAttr
- type NcBriefInfoMobCmd
- type NcBriefInfoRegenMobCmd
- type NcCharAdminLevelInformCmd
- type NcCharClientItemCmd
- type NcCharClientSkillCmd
- type NcCharGuildAcademyCmd
- type NcCharGuildCmd
- type NcCharLoginAck
- type NcCharLoginReq
- type NcCharOptionGetShortcutSizeAck
- type NcCharOptionGetShortcutSizeReq
- type NcCharOptionImproveGetGameOptionCmd
- type NcCharOptionShortcutSize
- type NcCharSkillClientCmd
- type NcCharUiStateSaveReq
- type NcClientCharTitleCmd
- type NcHolyPromiseListCmd
- type NcItemChangedInventoryOpenAck
- type NcItemDropAck
- type NcItemDropReq
- type NcItemEquipReq
- type NcItemPickReq
- type NcItemRewardInventoryOpenReq
- type NcMapLoginCompleteCmd
- type NcMapLoginReq
- type NcMiscGameTimeAck
- type NcMiscHeartBeatAck
- type NcMiscSeedAck
- type NcPrisonGetAck
- type NcServerMenuReq
- type NcUserClientVersionCheckReq
- type NcUserClientWrongVersionCheckAck
- type NcUserLoginAck
- type NcUserLoginFailAck
- type NcUserLoginWithOtpReq
- type NcUserLoginWorldAck
- type NcUserLoginWorldReq
- type NcUserUsLoginReq
- type NcUserWillWorldSelectAck
- type NcUserWorldSelectAck
- type NcUserWorldSelectReq
- type NcZoneCharDataReq
- type PartMark
- type ProtoAvatarDeleteInfo
- type ProtoAvatarShapeInfo
- type ProtoEquipment
- type ProtoItemPacketInformation
- type ProtoNcCharClientItemCmdFlag
- type ProtoTutorialInfo
- type RegenMobFlagOne
- type RegenMobFlagZero
- type ServerMenu
- type ShineCoordType
- type ShineDateTime
- type ShineGuildScore
- type ShineXYType
- type SkillItemActionCoolTimeCmd
- type SkillItemActionCoolTimeCmdGroup
- type SkillReadBlockClient
- type SkillReadBlockClientEmpower
- type TM
- type UseItemMiniMonsterInfo
- type WorldInfo
Constants ¶
const ( TsProgress = 0 TsDone = 1 TsSkip = 2 TsException = 3 TsMax = 4 )
/* 1387 */ enum TUTORIAL_STATE { TS_PROGRESS = 0x0, TS_DONE = 0x1, TS_SKIP = 0x2, TS_EXCEPTION = 0x3, TS_MAX = 0x4, };
Variables ¶
This section is empty.
Functions ¶
func Pack ¶
WriteBinary data into a given struct and return bytes todo: check again if it can be done like this: https://github.com/go-restruct/restruct/issues/39
Types ¶
type AbnormalStateBit ¶
type AbnormalStateBit struct {
StateBit [103]byte
}
struct ABNORMAL_STATE_BIT
{ char statebit[103]; };
type AbstateInformation ¶
type AbstateInformation struct { //enum ABSTATEINDEX //{ // STA_SEVERBONE = 0x0, // STA_REDSLASH = 0x1, // STA_BATTLEBLOWSTUN = 0x2, // [ .... many more ] // STA_MIGHTYSOULMAIN = 0x3, // MAX_ABSTATEINDEX = 0x336, //}; AbstateIndex uint32 RestKeepTime uint32 Strength uint32 }
struct ABSTATE_INFORMATION
{ ABSTATEINDEX abstateID; unsigned int restKeeptime; unsigned int strength; };
type AvatarInformation ¶
type AvatarInformation struct { ChrRegNum uint32 `struct:"uint32"` Name Name5 Level uint16 `struct:"uint16"` Slot byte `struct:"byte"` LoginMap Name3 DelInfo ProtoAvatarDeleteInfo Shape ProtoAvatarShapeInfo Equip ProtoEquipment KqHandle uint32 `struct:"uint32"` KqMapName Name3 KqCoord ShineXYType KqDate ShineDateTime CharIdChangeData CharIdChangeData TutorialInfo ProtoTutorialInfo }
struct PROTO_AVATARINFORMATION
{ unsigned int chrregnum; Name5 name; unsigned __int16 level; char slot; Name3 loginmap; PROTO_AVATAR_DELETE_INFO delinfo; PROTO_AVATAR_SHAPE_INFO shape; PROTO_EQUIPMENT equip; unsigned int nKQHandle; Name3 sKQMapName; SHINE_XY_TYPE nKQCoord; SHINE_DATETIME dKQDate; CHAR_ID_CHANGE_DATA CharIDChangeData; PROTO_TUTORIAL_INFO TutorialInfo; };
type BriefInfoRegenMobCmdFlag ¶
type BriefInfoRegenMobCmdFlag struct {
AbstateBit AbnormalStateBit
}
union PROTO_NC_BRIEFINFO_REGENMOB_CMD::<unnamed-type-flag>
{ ABNORMAL_STATE_BIT abstatebit; 0 char gate2where[12]; 1 };
type CharIdChangeData ¶
type CharIdChangeData struct { NeedChangeId byte `struct:"byte"` Init byte `struct:"byte"` RowNo uint32 `struct:"uint32"` }
struct CHAR_ID_CHANGE_DATA
{ char bNeedChangeID; char bInit; unsigned int nRowNo; };
type CharMysteryVaultUiStateCmd ¶
type CharMysteryVaultUiStateCmd struct {
MysteryVault byte
}
struct PROTO_NC_CHAR_MYSTERYVAULT_UI_STATE_CMD
{ char mystery_vault; };
func (*CharMysteryVaultUiStateCmd) PdbType ¶
func (nc *CharMysteryVaultUiStateCmd) PdbType() string
func (*CharMysteryVaultUiStateCmd) String ¶
func (nc *CharMysteryVaultUiStateCmd) String() string
type CharUseItemMiniMonsterInfoClientCmd ¶
type CharUseItemMiniMonsterInfoClientCmd struct {
MiniMonsterInfo UseItemMiniMonsterInfo
}
struct PROTO_NC_CHAR_USEITEM_MINIMON_INFO_CLIENT_CMD
{ USEITEM_MINIMON_INFO UseItemMinimonInfo; };
func (*CharUseItemMiniMonsterInfoClientCmd) PdbType ¶
func (nc *CharUseItemMiniMonsterInfoClientCmd) PdbType() string
func (*CharUseItemMiniMonsterInfoClientCmd) String ¶
func (nc *CharUseItemMiniMonsterInfoClientCmd) String() string
type ChargedItemInfo ¶
type ChargedItemInfo struct { ItemOrderNo uint32 ItemCode uint32 ItemAmount uint32 ItemRegisterDate ShineDateTime }
struct PROTO_CHARGED_ITEM_INFO
{ unsigned int ItemOrderNo; unsigned int ItemCode; unsigned int ItemAmount; ShineDateTime ItemRegisterDate; };
type EquipmentUpgrade ¶
struct PROTO_EQUIPMENT::<unnamed-type-upgrade> { _BYTE gap0[2]; char _bf2; };
type GuildAcademyClient ¶
type GuildAcademyClient struct { AcademyMasterName Name5 NumAcademyMembers uint16 MaxAcademyMembers uint16 AcademyPoint uint32 AcademyRank uint32 AcademyBuffTime int32 Intro [128]byte NotifyDate int32 TmNotifyDate TM NotifyCharID Name5 Notify [512]byte }
struct GUILD_ACADEMY_CLIENT
{ Name5 sAcademyMasterName; unsigned __int16 nNumAcademyMembers; unsigned __int16 nMaxAcademyMembers; unsigned int nAcademyPoint; unsigned int nAcademyRank; int dAcademyBuffUntilTime; char sIntro[128]; int dNotifyDate; tm tm_dNotifyDate; Name5 sNotifyCharID; char sNotify[512]; };
type GuildClient ¶
type GuildClient struct { Number uint32 Name Name4 Money uint64 Type byte Grade byte Fame uint32 StoneLevel uint16 Exp uint64 CreatedDate int32 NumMembers uint16 MaxMembers uint16 WarStatus byte WarRequestDate int32 WarStartDate int32 WarEndDate int32 TmWarRequestDate TM TmWarStartDate TM TmWarEndDate TM WarEnemy uint32 WarEnemyName Name4 WarEnemyGrade byte MyScore ShineGuildScore EnemyScore ShineGuildScore WarWinCount uint32 WarLoseCount uint32 WarDrawCount uint32 DismissStatus byte DismissDate int32 TmDismissDate TM Intro [128]byte NotifyDate int32 TmNotifyDate TM NotifyCharID Name5 Notify [512]byte }
struct GUILD_CLIENT
{ unsigned int nNo; Name4 sName; unsigned __int64 nMoney; char nType; char nGrade; unsigned int nFame; unsigned __int16 nStoneLevel; unsigned __int64 nExp; int dCreateDate; tm tm_dCreateDate; unsigned __int16 nNumMembers; unsigned __int16 nMaxMembers; char nWarStatus; int dWarRequestDate; int dWarStartDate; int dWarEndDate; tm tm_dWarRequestDate; tm tm_dWarStartDate; tm tm_dWarEndDate; unsigned int nWarEnemy; Name4 sWarEnemyName; char nWarEnemyGrade; SHINE_GUILD_SCORE MyScore; SHINE_GUILD_SCORE EnemyScore; unsigned int nWarWinCount; unsigned int nWarLoseCount; unsigned int nWarDrawCount; char nDismissStatus; int dDismissDate; tm tm_dDismissDate; char sIntro[128]; int dNotifyDate; tm tm_dNotifyDate; Name5 sNotifyCharID; char sNotify[512]; };
type HolyPromiseDate ¶
type HolyPromiseDate struct {
BF0 int32
}
struct PROTO_HOLY_PROMISE_DATE
{ int _bf0; };
type HolyPromiseInfo ¶
type HolyPromiseInfo struct { PromiseCharID Name5 LogonInfo HolyPromiseDate Level byte Flags byte }
struct PROTO_HOLY_PROMISE_INFO
{ Name5 PromiseCharID; PROTO_HOLY_PROMISE_DATE LogonInfo; char Level; char Flags; };
type ItemInventory ¶
type ItemInventory struct {
Inventory uint16
}
union ITEM_INVEN
{ unsigned __int16 Inven; };
type MapLogoutCmd ¶
type MapLogoutCmd struct {
Handle uint16
}
struct PROTO_NC_MAP_LOGOUT_CMD
{ unsigned __int16 handle; };
func (*MapLogoutCmd) PdbType ¶
func (nc *MapLogoutCmd) PdbType() string
func (*MapLogoutCmd) String ¶
func (nc *MapLogoutCmd) String() string
type Name256Byte ¶
type Name256Byte struct {
Name [256]byte `struct:"[256]byte"`
}
union Name256Byte
{ char n256_name[256]; unsigned __int64 n256_code[32]; };
type Name3 ¶
type Name3 struct {
Name [12]byte `struct:"[12]byte"`
}
/* 2839 */ union Name3
{ char n3_name[12]; unsigned int n3_code[3]; };
type Name4 ¶
type Name4 struct {
Name [16]byte `struct:"[16]byte"`
}
union Name4
{ char n4_name[16]; unsigned int n4_code[4]; };
type Name5 ¶
type Name5 struct {
Name [20]byte `struct:"[20]byte"`
}
/* 3256 */ union Name5
{ char n5_name[20]; unsigned int n5_code[5]; };
type Name8 ¶
type Name8 struct {
Name [32]byte `struct:"[32]byte"`
}
/* 2787 */ union Name8
{ char n8_name[32]; unsigned int n8_code[8]; };
type NcActChatReq ¶
type NcActChatReq struct { ItemLinkDataCount byte `struct:"byte"` Length byte `struct:"byte"` Content []byte `struct:"sizefrom=Length"` }
func (*NcActChatReq) PdbType ¶
func (nc *NcActChatReq) PdbType() string
func (*NcActChatReq) String ¶
func (nc *NcActChatReq) String() string
type NcAvatarCreateFailAck ¶
type NcAvatarCreateFailAck struct {
Err uint16 `struct:"uint16"`
}
struct PROTO_NC_AVATAR_CREATEFAIL_ACK
{ unsigned __int16 err; };
func (*NcAvatarCreateFailAck) PdbType ¶
func (nc *NcAvatarCreateFailAck) PdbType() string
func (*NcAvatarCreateFailAck) String ¶
func (nc *NcAvatarCreateFailAck) String() string
type NcAvatarCreateReq ¶
type NcAvatarCreateReq struct { SlotNum byte `struct:"byte"` Name Name5 Shape ProtoAvatarShapeInfo }
struct PROTO_NC_AVATAR_CREATE_REQ
{ char slotnum; Name5 name; PROTO_AVATAR_SHAPE_INFO char_shape; };
func (*NcAvatarCreateReq) PdbType ¶
func (nc *NcAvatarCreateReq) PdbType() string
func (*NcAvatarCreateReq) String ¶
func (nc *NcAvatarCreateReq) String() string
type NcAvatarCreateSuccAck ¶
type NcAvatarCreateSuccAck struct { NumOfAvatar byte `struct:"byte"` Avatar AvatarInformation }
struct PROTO_NC_AVATAR_CREATESUCC_ACK
{ char numofavatar; PROTO_AVATARINFORMATION avatar; };
func (*NcAvatarCreateSuccAck) PdbType ¶
func (nc *NcAvatarCreateSuccAck) PdbType() string
func (*NcAvatarCreateSuccAck) String ¶
func (nc *NcAvatarCreateSuccAck) String() string
type NcAvatarEraseReq ¶
type NcAvatarEraseReq struct {
Slot byte `struct:"byte"`
}
struct PROTO_NC_AVATAR_ERASE_REQ { char slot; };
func (*NcAvatarEraseReq) PdbType ¶
func (nc *NcAvatarEraseReq) PdbType() string
type NcAvatarEraseSuccAck ¶
type NcAvatarEraseSuccAck struct {
Slot byte `struct:"byte"`
}
struct PROTO_NC_AVATAR_ERASESUCC_ACK { char slot; };
func (*NcAvatarEraseSuccAck) PdbType ¶
func (nc *NcAvatarEraseSuccAck) PdbType() string
func (*NcAvatarEraseSuccAck) String ¶
func (nc *NcAvatarEraseSuccAck) String() string
type NcBatAbstateResetCmd ¶
struct PROTO_NC_BAT_ABSTATERESET_CMD
{ unsigned __int16 handle; ABSTATEINDEX abstate; };
func (*NcBatAbstateResetCmd) PdbType ¶
func (nc *NcBatAbstateResetCmd) PdbType() string
func (*NcBatAbstateResetCmd) String ¶
func (nc *NcBatAbstateResetCmd) String() string
type NcBatSpChangeCmd ¶
type NcBatSpChangeCmd struct {
SP uint32
}
struct PROTO_NC_BAT_SPCHANGE_CMD
{ unsigned int sp; };
func (*NcBatSpChangeCmd) PdbType ¶
func (nc *NcBatSpChangeCmd) PdbType() string
func (*NcBatSpChangeCmd) String ¶
func (nc *NcBatSpChangeCmd) String() string
type NcBriefInfoAbstateChangeCmd ¶
type NcBriefInfoAbstateChangeCmd struct { Handle uint16 Info AbstateInformation }
struct PROTO_NC_BRIEFINFO_ABSTATE_CHANGE_CMD
{ unsigned __int16 handle; ABSTATE_INFORMATION info; };
func (*NcBriefInfoAbstateChangeCmd) PdbType ¶
func (nc *NcBriefInfoAbstateChangeCmd) PdbType() string
func (*NcBriefInfoAbstateChangeCmd) String ¶
func (nc *NcBriefInfoAbstateChangeCmd) String() string
type NcBriefInfoChangeDecorateCmd ¶
struct PROTO_NC_BRIEFINFO_CHANGEDECORATE_CMD
{ unsigned __int16 handle; unsigned __int16 item; char nSlotNum; };
func (*NcBriefInfoChangeDecorateCmd) PdbType ¶
func (nc *NcBriefInfoChangeDecorateCmd) PdbType() string
func (*NcBriefInfoChangeDecorateCmd) String ¶
func (nc *NcBriefInfoChangeDecorateCmd) String() string
type NcBriefInfoDeleteCmd ¶
type NcBriefInfoDeleteCmd struct {
Handle uint16
}
struct PROTO_NC_BRIEFINFO_BRIEFINFODELETE_CMD
{ unsigned __int16 hnd; };
func (*NcBriefInfoDeleteCmd) PdbType ¶
func (nc *NcBriefInfoDeleteCmd) PdbType() string
func (*NcBriefInfoDeleteCmd) String ¶
func (nc *NcBriefInfoDeleteCmd) String() string
type NcBriefInfoDroppedItemCmd ¶
type NcBriefInfoDroppedItemCmd struct { Handle uint16 ItemID uint16 Location ShineXYType DropMobHandle uint16 Attr NcBriefInfoDroppedItemCmdAttr }
struct PROTO_NC_BRIEFINFO_DROPEDITEM_CMD
{ unsigned __int16 handle; unsigned __int16 itemid; SHINE_XY_TYPE location; unsigned __int16 dropmobhandle; PROTO_NC_BRIEFINFO_DROPEDITEM_CMD::<unnamed-type-attr> attr; };
func (*NcBriefInfoDroppedItemCmd) PdbType ¶
func (nc *NcBriefInfoDroppedItemCmd) PdbType() string
func (*NcBriefInfoDroppedItemCmd) String ¶
func (nc *NcBriefInfoDroppedItemCmd) String() string
type NcBriefInfoDroppedItemCmdAttr ¶
type NcBriefInfoDroppedItemCmdAttr struct {
BF0 byte
}
struct PROTO_NC_BRIEFINFO_DROPEDITEM_CMD::<unnamed-type-attr>
{ char _bf0; };
type NcBriefInfoMobCmd ¶
type NcBriefInfoMobCmd struct { MobNum byte Mobs []NcBriefInfoRegenMobCmd `struct:"sizefrom=MobNum"` }
struct PROTO_NC_BRIEFINFO_MOB_CMD
{ char mobnum; PROTO_NC_BRIEFINFO_REGENMOB_CMD mobs[]; };
func (*NcBriefInfoMobCmd) PdbType ¶
func (nc *NcBriefInfoMobCmd) PdbType() string
func (*NcBriefInfoMobCmd) String ¶
func (nc *NcBriefInfoMobCmd) String() string
type NcBriefInfoRegenMobCmd ¶
type NcBriefInfoRegenMobCmd struct { Handle uint16 Mode byte MobID uint16 Coord ShineCoordType // 0,1 FlagState byte //FlagZero RegenMobFlagZero `struct-if:"FlagState == 0"` FlagOne RegenMobFlagOne `struct-if:"FlagState == 1"` Animation [32]byte AnimationLevel byte KQTeamType byte RegenAni byte }
struct PROTO_NC_BRIEFINFO_REGENMOB_CMD
{ unsigned __int16 handle; char mode; unsigned __int16 mobid; SHINE_COORD_TYPE coord; char flagstate; PROTO_NC_BRIEFINFO_REGENMOB_CMD::<unnamed-type-flag> flag; char sAnimation[32]; char nAnimationLevel; char nKQTeamType; char bRegenAni; };
type NcCharAdminLevelInformCmd ¶
type NcCharAdminLevelInformCmd struct {
AdminLevel byte
}
struct PROTO_NC_CHAR_ADMIN_LEVEL_INFORM_CMD
{ char nAdminLevel; };
func (*NcCharAdminLevelInformCmd) PdbType ¶
func (nc *NcCharAdminLevelInformCmd) PdbType() string
func (*NcCharAdminLevelInformCmd) String ¶
func (nc *NcCharAdminLevelInformCmd) String() string
type NcCharClientItemCmd ¶
type NcCharClientItemCmd struct { NumOfItem byte `struct:"byte"` Box byte `struct:"byte"` Flag ProtoNcCharClientItemCmdFlag Items []ProtoItemPacketInformation `struct:"sizefrom=NumOfItem"` }
struct PROTO_NC_CHAR_CLIENT_ITEM_CMD
{ char numofitem; char box; PROTO_NC_CHAR_CLIENT_ITEM_CMD::<unnamed-type-flag> flag; PROTO_ITEMPACKET_INFORM ItemArray[]; };
func (*NcCharClientItemCmd) PdbType ¶
func (nc *NcCharClientItemCmd) PdbType() string
func (*NcCharClientItemCmd) String ¶
func (nc *NcCharClientItemCmd) String() string
type NcCharClientSkillCmd ¶
type NcCharClientSkillCmd struct { RestEmpower byte PartMark PartMark MaxNum uint16 Skills NcCharSkillClientCmd }
struct PROTO_NC_CHAR_CLIENT_SKILL_CMD
{ char restempow; PARTMARK PartMark; unsigned __int16 nMaxNum; PROTO_NC_CHAR_SKILLCLIENT_CMD skill; };
func (*NcCharClientSkillCmd) PdbType ¶
func (nc *NcCharClientSkillCmd) PdbType() string
func (*NcCharClientSkillCmd) String ¶
func (nc *NcCharClientSkillCmd) String() string
type NcCharGuildAcademyCmd ¶
type NcCharGuildAcademyCmd struct { GuildAcademyNo uint32 IsGuildAcademyMember byte GuildAcademyClients []GuildAcademyClient `struct:"sizefrom=GuildAcademyNo"` }
struct PROTO_NC_CHAR_GUILD_ACADEMY_CMD
{ unsigned int nGuildAcademyNo; char isGuildAcademyMember; GUILD_ACADEMY_CLIENT GuildAcademy[]; };
func (*NcCharGuildAcademyCmd) PdbType ¶
func (nc *NcCharGuildAcademyCmd) PdbType() string
func (*NcCharGuildAcademyCmd) String ¶
func (nc *NcCharGuildAcademyCmd) String() string
type NcCharGuildCmd ¶
type NcCharGuildCmd struct { GuildNumber uint32 Guilds []GuildClient `struct:"sizefrom=GuildNumber"` }
struct PROTO_NC_CHAR_GUILD_CMD
{ unsigned int nGuildNo; GUILD_CLIENT Guild[]; };
func (*NcCharGuildCmd) PdbType ¶
func (nc *NcCharGuildCmd) PdbType() string
func (*NcCharGuildCmd) String ¶
func (nc *NcCharGuildCmd) String() string
type NcCharLoginAck ¶
struct PROTO_NC_CHAR_LOGIN_ACK
{ Name4 zoneip; unsigned __int16 zoneport; };
func (*NcCharLoginAck) PdbType ¶
func (nc *NcCharLoginAck) PdbType() string
func (*NcCharLoginAck) String ¶
func (nc *NcCharLoginAck) String() string
type NcCharLoginReq ¶
type NcCharLoginReq struct {
Slot byte
}
struct PROTO_NC_CHAR_LOGIN_REQ
{ char slot; };
func (*NcCharLoginReq) PdbType ¶
func (nc *NcCharLoginReq) PdbType() string
func (*NcCharLoginReq) String ¶
func (nc *NcCharLoginReq) String() string
type NcCharOptionGetShortcutSizeAck ¶
type NcCharOptionGetShortcutSizeAck struct { Success byte Data NcCharOptionShortcutSize }
struct PROTO_NC_CHAR_OPTION_GET_SHORTCUTSIZE_ACK
{ char bSuccess; PROTO_NC_CHAR_OPTION_SHORTCUTSIZE Data; };
func (*NcCharOptionGetShortcutSizeAck) PdbType ¶
func (nc *NcCharOptionGetShortcutSizeAck) PdbType() string
func (*NcCharOptionGetShortcutSizeAck) String ¶
func (nc *NcCharOptionGetShortcutSizeAck) String() string
type NcCharOptionGetShortcutSizeReq ¶
type NcCharOptionGetShortcutSizeReq struct { }
struct PROTO_NC_CHAR_OPTION_GET_SHORTCUTSIZE_REQ
{ char dummy[1]; };
func (*NcCharOptionGetShortcutSizeReq) PdbType ¶
func (nc *NcCharOptionGetShortcutSizeReq) PdbType() string
func (*NcCharOptionGetShortcutSizeReq) String ¶
func (nc *NcCharOptionGetShortcutSizeReq) String() string
type NcCharOptionImproveGetGameOptionCmd ¶
type NcCharOptionImproveGetGameOptionCmd struct { OptionCount uint16 GameOptions []GameOptionData `struct:"sizefrom=OptionCount"` }
struct PROTO_NC_CHAR_OPTION_IMPROVE_GET_GAMEOPTION_CMD
{ unsigned __int16 nGameOptionDataCnt; GAME_OPTION_DATA GameOptionData[]; };
func (*NcCharOptionImproveGetGameOptionCmd) PdbType ¶
func (nc *NcCharOptionImproveGetGameOptionCmd) PdbType() string
func (*NcCharOptionImproveGetGameOptionCmd) String ¶
func (nc *NcCharOptionImproveGetGameOptionCmd) String() string
type NcCharOptionShortcutSize ¶
type NcCharOptionShortcutSize struct {
Data [24]byte
}
struct PROTO_NC_CHAR_OPTION_SHORTCUTSIZE
{ char Data[24]; };
type NcCharSkillClientCmd ¶
type NcCharSkillClientCmd struct { ChrRegNum uint32 Number uint16 Skills []SkillReadBlockClient `struct:"sizefrom=Number"` }
struct PROTO_NC_CHAR_SKILLCLIENT_CMD
{ unsigned int chrregnum; unsigned __int16 number; PROTO_SKILLREADBLOCKCLIENT skill[]; };
func (*NcCharSkillClientCmd) PdbType ¶
func (nc *NcCharSkillClientCmd) PdbType() string
func (*NcCharSkillClientCmd) String ¶
func (nc *NcCharSkillClientCmd) String() string
type NcCharUiStateSaveReq ¶
type NcCharUiStateSaveReq struct {
MysteryType byte
}
struct PROTO_NC_CHARSAVE_UI_STATE_SAVE_REQ
{ char btMysteryType; };
func (*NcCharUiStateSaveReq) PdbType ¶
func (nc *NcCharUiStateSaveReq) PdbType() string
func (*NcCharUiStateSaveReq) String ¶
func (nc *NcCharUiStateSaveReq) String() string
type NcClientCharTitleCmd ¶
type NcClientCharTitleCmd struct { CurrentTitle byte CurrentTitleElement byte CurrentTitleMobID uint16 NumOfTitle uint16 Titles []CharTitleInfo `struct:"sizefrom=NumOfTitle"` }
struct PROTO_NC_CHAR_CLIENT_CHARTITLE_CMD
{ char CurrentTitle; char CurrentTitleElement; unsigned __int16 CurrentTitleMobID; unsigned __int16 NumOfTitle; CT_INFO TitleArray[]; };
func (*NcClientCharTitleCmd) PdbType ¶
func (nc *NcClientCharTitleCmd) PdbType() string
func (*NcClientCharTitleCmd) String ¶
func (nc *NcClientCharTitleCmd) String() string
type NcHolyPromiseListCmd ¶
type NcHolyPromiseListCmd struct { UpInfo HolyPromiseInfo Part byte MemberCount uint16 Members []HolyPromiseInfo `struct:"sizefrom=MemberCount"` }
struct PROTO_NC_HOLY_PROMISE_LIST_CMD
{ PROTO_HOLY_PROMISE_INFO UpInfo; char nPart; unsigned __int16 MemberCount; PROTO_HOLY_PROMISE_INFO MemberInfo[]; };
func (*NcHolyPromiseListCmd) PdbType ¶
func (nc *NcHolyPromiseListCmd) PdbType() string
func (*NcHolyPromiseListCmd) String ¶
func (nc *NcHolyPromiseListCmd) String() string
type NcItemChangedInventoryOpenAck ¶
type NcItemChangedInventoryOpenAck struct { ErrorCode uint16 PartMark byte NumOfChargedItems uint16 ChargedItems []ChargedItemInfo `struct:"sizefrom=NumOfChargedItems"` }
struct PROTO_NC_ITEM_CHARGEDINVENOPEN_ACK
{ unsigned __int16 ErrorCode; char nPartMark; unsigned __int16 NumOfChargedItem; PROTO_CHARGED_ITEM_INFO ChargedItemInfoList[]; };
func (*NcItemChangedInventoryOpenAck) PdbType ¶
func (nc *NcItemChangedInventoryOpenAck) PdbType() string
func (*NcItemChangedInventoryOpenAck) String ¶
func (nc *NcItemChangedInventoryOpenAck) String() string
type NcItemDropAck ¶
type NcItemDropAck uint16
typedef unsigned __int16 PROTO_NC_ITEM_DROP_ACK;
func (*NcItemDropAck) PdbType ¶
func (nc *NcItemDropAck) PdbType() string
func (*NcItemDropAck) String ¶
func (nc *NcItemDropAck) String() string
type NcItemDropReq ¶
type NcItemDropReq struct { Slot ItemInventory Lot uint32 Location ShineXYType }
struct PROTO_NC_ITEM_DROP_REQ
{ ITEM_INVEN slot; unsigned int lot; SHINE_XY_TYPE loc; };
func (*NcItemDropReq) PdbType ¶
func (nc *NcItemDropReq) PdbType() string
func (*NcItemDropReq) String ¶
func (nc *NcItemDropReq) String() string
type NcItemEquipReq ¶
type NcItemEquipReq struct {
Slot byte
}
struct PROTO_NC_ITEM_EQUIP_REQ
{ char slot; };
func (*NcItemEquipReq) PdbType ¶
func (nc *NcItemEquipReq) PdbType() string
func (*NcItemEquipReq) String ¶
func (nc *NcItemEquipReq) String() string
type NcItemPickReq ¶
type NcItemPickReq struct {
ItemHandle uint16
}
struct PROTO_NC_ITEM_PICK_REQ
{ unsigned __int16 itemhandle; };
func (*NcItemPickReq) PdbType ¶
func (nc *NcItemPickReq) PdbType() string
func (*NcItemPickReq) String ¶
func (nc *NcItemPickReq) String() string
type NcItemRewardInventoryOpenReq ¶
type NcItemRewardInventoryOpenReq struct {
Page uint16
}
struct PROTO_NC_ITEM_REWARDINVENOPEN_REQ
{ unsigned __int16 page; };
func (*NcItemRewardInventoryOpenReq) PdbType ¶
func (nc *NcItemRewardInventoryOpenReq) PdbType() string
func (*NcItemRewardInventoryOpenReq) String ¶
func (nc *NcItemRewardInventoryOpenReq) String() string
type NcMapLoginCompleteCmd ¶
type NcMapLoginCompleteCmd struct { }
struct PROTO_NC_MAP_LOGINCOMPLETE_CMD
{ char dummy[1]; };
func (*NcMapLoginCompleteCmd) PdbType ¶
func (nc *NcMapLoginCompleteCmd) PdbType() string
func (*NcMapLoginCompleteCmd) String ¶
func (nc *NcMapLoginCompleteCmd) String() string
type NcMapLoginReq ¶
type NcMapLoginReq struct { CharData NcZoneCharDataReq CheckSum [49]Name8 }
struct PROTO_NC_MAP_LOGIN_REQ
{ PROTO_NC_CHAR_ZONE_CHARDATA_REQ chardata; Name8 checksum[50]; };
func (*NcMapLoginReq) PdbType ¶
func (nc *NcMapLoginReq) PdbType() string
func (*NcMapLoginReq) String ¶
func (nc *NcMapLoginReq) String() string
type NcMiscGameTimeAck ¶
type NcMiscGameTimeAck struct { Hour byte `struct:"byte"` Minute byte `struct:"byte"` Second byte `struct:"byte"` }
struct PROTO_NC_MISC_GAMETIME_ACK
{ char hour; char minute; char second; };
func (*NcMiscGameTimeAck) PdbType ¶
func (nc *NcMiscGameTimeAck) PdbType() string
func (*NcMiscGameTimeAck) String ¶
func (nc *NcMiscGameTimeAck) String() string
type NcMiscHeartBeatAck ¶
type NcMiscHeartBeatAck struct { }
struct PROTO_NC_MISC_HEARTBEAT_ACK
{ char dummy[1]; };
func (*NcMiscHeartBeatAck) PdbType ¶
func (nc *NcMiscHeartBeatAck) PdbType() string
func (*NcMiscHeartBeatAck) String ¶
func (nc *NcMiscHeartBeatAck) String() string
type NcMiscSeedAck ¶
type NcMiscSeedAck struct {
Seed uint16
}
RE client struct: struct PROTO_NC_MISC_SEED_ACK
{ unsigned __int16 seed; };
xorKey offset used by client to encrypt data same offset is used on the server side to decrypt data sent by the client
func (*NcMiscSeedAck) PdbType ¶
func (nc *NcMiscSeedAck) PdbType() string
func (*NcMiscSeedAck) String ¶
func (nc *NcMiscSeedAck) String() string
type NcPrisonGetAck ¶
struct PROTO_NC_PRISON_GET_ACK
{ unsigned __int16 err; unsigned __int16 nMinute; char sReason[16]; char sRemark[64]; };
func (*NcPrisonGetAck) PdbType ¶
func (nc *NcPrisonGetAck) PdbType() string
func (*NcPrisonGetAck) String ¶
func (nc *NcPrisonGetAck) String() string
type NcServerMenuReq ¶
type NcServerMenuReq struct { Title [128]byte Priority byte NpcHandle uint16 NpcPosition ShineXYType LimitRange uint16 MenuNumber byte Menu []ServerMenu `struct:"sizefrom=MenuNumber"` }
struct PROTO_NC_MENU_SERVERMENU_REQ
{ char title[128]; char priority; unsigned __int16 npcHandle; SHINE_XY_TYPE npcPosition; unsigned __int16 limitRange; char menunum; SERVERMENU menu[]; };
func (*NcServerMenuReq) PdbType ¶
func (nc *NcServerMenuReq) PdbType() string
func (*NcServerMenuReq) String ¶
func (nc *NcServerMenuReq) String() string
type NcUserClientVersionCheckReq ¶
type NcUserClientVersionCheckReq struct {
VersionKey [64]byte `struct:"[64]byte"`
}
RE client struct: struct PROTO_NC_USER_CLIENT_VERSION_CHECK_REQ
{ char sVersionKey[64]; };
func (*NcUserClientVersionCheckReq) PdbType ¶
func (nc *NcUserClientVersionCheckReq) PdbType() string
func (*NcUserClientVersionCheckReq) String ¶
func (nc *NcUserClientVersionCheckReq) String() string
type NcUserClientWrongVersionCheckAck ¶
type NcUserClientWrongVersionCheckAck struct{}
struct PROTO_NC_USER_CLIENT_WRONGVERSION_CHECK_ACK
{ char dummy[1]; };
func (*NcUserClientWrongVersionCheckAck) PdbType ¶
func (nc *NcUserClientWrongVersionCheckAck) PdbType() string
func (*NcUserClientWrongVersionCheckAck) String ¶
func (nc *NcUserClientWrongVersionCheckAck) String() string
type NcUserLoginAck ¶
type NcUserLoginAck struct { NumOfWorld byte `struct:"byte"` Worlds []WorldInfo `struct:"sizefrom=NumOfWorld"` }
struct PROTO_NC_USER_LOGIN_ACK
{ char numofworld; PROTO_NC_USER_LOGIN_ACK::WorldInfo worldinfo[]; };
func (*NcUserLoginAck) PdbType ¶
func (nc *NcUserLoginAck) PdbType() string
func (*NcUserLoginAck) String ¶
func (nc *NcUserLoginAck) String() string
type NcUserLoginFailAck ¶
type NcUserLoginFailAck struct {
Err uint16 `struct:"uint16"`
}
RE client struct: struct PROTO_NC_USER_LOGINFAIL_ACK
{ unsigned __int16 error; };
func (*NcUserLoginFailAck) PdbType ¶
func (nc *NcUserLoginFailAck) PdbType() string
func (*NcUserLoginFailAck) String ¶
func (nc *NcUserLoginFailAck) String() string
type NcUserLoginWithOtpReq ¶
type NcUserLoginWithOtpReq struct {
Otp Name8
}
struct PROTO_NC_USER_LOGIN_WITH_OTP_REQ
{ Name8 sOTP; };
func (*NcUserLoginWithOtpReq) PdbType ¶
func (nc *NcUserLoginWithOtpReq) PdbType() string
func (*NcUserLoginWithOtpReq) String ¶
func (nc *NcUserLoginWithOtpReq) String() string
type NcUserLoginWorldAck ¶
type NcUserLoginWorldAck struct { WorldManager uint16 `struct:"uint16"` NumOfAvatar byte `struct:"byte"` Avatars []AvatarInformation `struct:"sizefrom=NumOfAvatar"` }
struct PROTO_NC_USER_LOGINWORLD_ACK
{ unsigned __int16 worldmanager; char numofavatar; PROTO_AVATARINFORMATION avatar[]; };
func (*NcUserLoginWorldAck) PdbType ¶
func (nc *NcUserLoginWorldAck) PdbType() string
func (*NcUserLoginWorldAck) String ¶
func (nc *NcUserLoginWorldAck) String() string
type NcUserLoginWorldReq ¶
type NcUserLoginWorldReq struct { User Name256Byte ValidateNew [28]uint16 `struct:"[28]uint16"` }
struct PROTO_NC_USER_LOGINWORLD_REQ
{ Name256Byte user; unsigned __int16 validate_new[32]; };
func (*NcUserLoginWorldReq) PdbType ¶
func (nc *NcUserLoginWorldReq) PdbType() string
func (*NcUserLoginWorldReq) String ¶
func (nc *NcUserLoginWorldReq) String() string
type NcUserUsLoginReq ¶
type NcUserUsLoginReq struct { UserName [260]byte `struct:"[260]byte"` Password [36]byte `struct:"[36]byte"` SpawnApps Name5 }
RE client struct: struct PROTO_NC_USER_US_LOGIN_REQ
{ char sUserName[260]; char sPassword[36]; Name5 spawnapps; };
func (*NcUserUsLoginReq) PdbType ¶
func (nc *NcUserUsLoginReq) PdbType() string
func (*NcUserUsLoginReq) String ¶
func (nc *NcUserUsLoginReq) String() string
type NcUserWillWorldSelectAck ¶
struct PROTO_NC_USER_WILL_WORLD_SELECT_ACK
{ unsigned __int16 nError; Name8 sOTP; };
func (*NcUserWillWorldSelectAck) PdbType ¶
func (nc *NcUserWillWorldSelectAck) PdbType() string
func (*NcUserWillWorldSelectAck) String ¶
func (nc *NcUserWillWorldSelectAck) String() string
type NcUserWorldSelectAck ¶
type NcUserWorldSelectAck struct { // 1: behaviour -> cannot enter, message -> The server is under maintenance. // 2: behaviour -> cannot enter, message -> You cannot connect to an empty server. // 3: behaviour -> cannot enter, message -> The server has been reserved for a special use. // 4: behaviour -> cannot enter, message -> Login failed due to an unknown error. // 5: behaviour -> cannot enter, message -> The server is full. WorldStatus byte `struct:"byte"` Ip Name4 Port uint16 `struct:"uint16"` ValidateNew [32]uint16 `struct:"[32]uint16"` }
struct PROTO_NC_USER_WORLDSELECT_ACK
{ char worldstatus; Name4 ip; unsigned __int16 port; unsigned __int16 validate_new[32]; };
func (*NcUserWorldSelectAck) PdbType ¶
func (nc *NcUserWorldSelectAck) PdbType() string
func (*NcUserWorldSelectAck) String ¶
func (nc *NcUserWorldSelectAck) String() string
type NcUserWorldSelectReq ¶
type NcUserWorldSelectReq struct {
WorldNo byte `struct:"byte"`
}
RE client struct: struct PROTO_NC_USER_WORLDSELECT_REQ { char worldno; };
func (*NcUserWorldSelectReq) PdbType ¶
func (nc *NcUserWorldSelectReq) PdbType() string
func (*NcUserWorldSelectReq) String ¶
func (nc *NcUserWorldSelectReq) String() string
type NcZoneCharDataReq ¶
struct PROTO_NC_CHAR_ZONE_CHARDATA_REQ
{ unsigned __int16 wldmanhandle; Name5 charid; };
type ProtoAvatarDeleteInfo ¶
type ProtoAvatarDeleteInfo struct { Year byte `struct:"byte"` Month byte `struct:"byte"` Day byte `struct:"byte"` Hour byte `struct:"byte"` Min byte `struct:"byte"` }
/* 3807 */ struct PROTO_AVATAR_DELETE_INFO
{ char year; char month; char day; char hour; char min; };
type ProtoAvatarShapeInfo ¶
type ProtoAvatarShapeInfo struct { BF byte `struct:"byte"` HairType byte `struct:"byte"` HairColor byte `struct:"byte"` FaceShape byte `struct:"byte"` }
struct PROTO_AVATAR_SHAPE_INFO { char _bf0; char hairtype; char haircolor; char faceshape; };
type ProtoEquipment ¶
type ProtoEquipment struct { EquHead uint16 `struct:"uint16"` EquMouth uint16 `struct:"uint16"` EquRightHand uint16 `struct:"uint16"` EquBody uint16 `struct:"uint16"` EquLeftHand uint16 `struct:"uint16"` EquPant uint16 `struct:"uint16"` EquBoot uint16 `struct:"uint16"` EquAccBoot uint16 `struct:"uint16"` EquAccPant uint16 `struct:"uint16"` EquAccBody uint16 `struct:"uint16"` EquAccHeadA uint16 `struct:"uint16"` EquMinimonR uint16 `struct:"uint16"` EquEye uint16 `struct:"uint16"` EquAccLeftHand uint16 `struct:"uint16"` EquAccRightHand uint16 `struct:"uint16"` EquAccBack uint16 `struct:"uint16"` EquCosEff uint16 `struct:"uint16"` EquAccHip uint16 `struct:"uint16"` EquMinimon uint16 `struct:"uint16"` EquAccShield uint16 `struct:"uint16"` Upgrade EquipmentUpgrade }
struct PROTO_EQUIPMENT
{ unsigned __int16 Equ_Head; unsigned __int16 Equ_Mouth; unsigned __int16 Equ_RightHand; unsigned __int16 Equ_Body; unsigned __int16 Equ_LeftHand; unsigned __int16 Equ_Pant; unsigned __int16 Equ_Boot; unsigned __int16 Equ_AccBoot; unsigned __int16 Equ_AccPant; unsigned __int16 Equ_AccBody; unsigned __int16 Equ_AccHeadA; unsigned __int16 Equ_MiniMon_R; unsigned __int16 Equ_Eye; unsigned __int16 Equ_AccLeftHand; unsigned __int16 Equ_AccRightHand; unsigned __int16 Equ_AccBack; unsigned __int16 Equ_CosEff; unsigned __int16 Equ_AccHip; unsigned __int16 Equ_Minimon; unsigned __int16 Equ_AccShield; PROTO_EQUIPMENT::<unnamed-type-upgrade> upgrade; };
type ProtoItemPacketInformation ¶
type ProtoItemPacketInformation struct { DataSize byte // can't be done like this, since data size also covers Location and Info and there's no way to use sizefrom with operators -+ :( // at the handler level, i would have to read the fields manually. ItemData []byte `struct:"sizefrom=DataSize"` }
struct PROTO_ITEMPACKET_INFORM
{ char datasize; ITEM_INVEN location; SHINE_ITEM_STRUCT info; };
type ProtoNcCharClientItemCmdFlag ¶
type ProtoNcCharClientItemCmdFlag struct {
BF0 byte
}
struct PROTO_NC_CHAR_CLIENT_ITEM_CMD::<unnamed-type-flag>
{ char _bf0; };
type ProtoTutorialInfo ¶
type ProtoTutorialInfo struct { TutorialState int32 `struct:"int32"` TutorialStep byte `struct:"byte"` }
struct PROTO_TUTORIAL_INFO
{ TUTORIAL_STATE nTutorialState; char nTutorialStep; };
type RegenMobFlagOne ¶
type RegenMobFlagOne []byte
func (*RegenMobFlagOne) SizeOf ¶
func (rmfo *RegenMobFlagOne) SizeOf() int
type RegenMobFlagZero ¶
type RegenMobFlagZero []byte
func (*RegenMobFlagZero) SizeOf ¶
func (rmfz *RegenMobFlagZero) SizeOf() int
type ShineCoordType ¶
type ShineCoordType struct { XY ShineXYType Direction byte }
struct SHINE_COORD_TYPE
{ SHINE_XY_TYPE xy; char dir; };
type ShineGuildScore ¶
struct SHINE_GUILD_SCORE
{ unsigned __int16 nKillCount[7]; unsigned int nKillScore[7]; };
type SkillItemActionCoolTimeCmd ¶
type SkillItemActionCoolTimeCmd struct { Num uint16 Groups []SkillItemActionCoolTimeCmdGroup `struct:"sizefrom=Num"` }
struct PROTO_SKILL_ITEMACTIONCOOLTIME_CMD
{ unsigned __int16 num; PROTO_SKILL_ITEMACTIONCOOLTIME_CMD::<unnamed-type-group> group[]; };
func (*SkillItemActionCoolTimeCmd) PdbType ¶
func (nc *SkillItemActionCoolTimeCmd) PdbType() string
func (*SkillItemActionCoolTimeCmd) String ¶
func (nc *SkillItemActionCoolTimeCmd) String() string
type SkillItemActionCoolTimeCmdGroup ¶
type SkillItemActionCoolTimeCmdGroup struct { ItemActionID uint16 ItemActionGroupID uint16 SecondCoolTime uint32 }
struct PROTO_SKILL_ITEMACTIONCOOLTIME_CMD::<unnamed-type-group>
{ unsigned __int16 ItemActionID; unsigned __int16 ItemActionGroupID; unsigned int SecondCoolTime; };
type SkillReadBlockClient ¶
type SkillReadBlockClient struct { SkillID uint16 CoolTime uint32 Empower SkillReadBlockClientEmpower Mastery uint32 }
struct PROTO_SKILLREADBLOCKCLIENT
{ unsigned __int16 skillid; unsigned int cooltime; PROTO_SKILLREADBLOCKCLIENT::<unnamed-type-empow> empow; unsigned int mastery; };
type SkillReadBlockClientEmpower ¶
struct PROTO_SKILLREADBLOCKCLIENT::<unnamed-type-empow>
{ _BYTE gap0[1]; char _bf1; };
type TM ¶
type TM struct { Seconds int32 Minutes int32 Hour int32 MonthDay int32 Month int32 Year int32 WeekDay int32 YearDay int32 IsDst int32 }
struct tm
{ int tm_sec; int tm_min; int tm_hour; int tm_mday; int tm_mon; int tm_year; int tm_wday; int tm_yday; int tm_isdst; };