Documentation ¶
Index ¶
- func EquipItem(args EquipItemArgs)
- func EquipItems(args EquipItemsArgs)
- func NewBungieClient(args NewBungieClientArgs) *resty.Client
- func NewName(dad bool) string
- func Refresh(bungieClient *resty.Client, ghost ghost.Ghost, tower tower.Tower) (out ghost.BungieToken)
- type Barracks
- type Cantina
- type EquipItemArgs
- type EquipItemsArgs
- type NewBungieClientArgs
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func EquipItem ¶
func EquipItem(args EquipItemArgs)
func EquipItems ¶
func EquipItems(args EquipItemsArgs)
func NewBungieClient ¶
func NewBungieClient(args NewBungieClientArgs) *resty.Client
Types ¶
type Barracks ¶
func (Barracks) ReportForDuty ¶
type Cantina ¶
func (Cantina) ReportForDuty ¶
type EquipItemArgs ¶
type EquipItemsArgs ¶
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