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Constants ¶
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const ( DefaultRetries = 5 DefaultRetryWait = 5 * time.Second )
Variables ¶
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Functions ¶
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Types ¶
type Settings ¶
type Settings struct { // Network contains the information regarding the network Network *types.NetworkIdentifier // Client is the online API handler Client crgtypes.Client // Listen is the address the handler will listen at Listen string // Offline defines if the rosetta service should be exposed in offline mode Offline bool // Retries is the number of readiness checks that will be attempted when instantiating the handler // valid only for online API Retries int // RetryWait is the time that will be waited between retries RetryWait time.Duration }
Settings define the rosetta server settings
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