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Constants ¶
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const (
MOST_UNIQUE_PRESENCES_PER_IP = 5
)
Variables ¶
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Functions ¶
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Types ¶
type Instance ¶
type Instance interface { // ChannelPresence returns a PresenceManager for the given actorID, with only Channel presence data. ChannelPresence(ctx context.Context, actorID primitive.ObjectID) PresenceManager[structures.UserPresenceDataChannel] ChannelPresenceFanout(ctx context.Context, opt ChannelPresenceFanoutOptions) error }
type PresenceManager ¶
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