Documentation ¶
Index ¶
Constants ¶
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const ( // DefaultLeaseDuration is the default lease duration for leader election DefaultLeaseDuration = 15 * time.Second // DefaultRenewDeadline is the default renew duration for leader election DefaultRenewDeadline = 10 * time.Second // DefaultRetryPeriod is the default retry period for leader election DefaultRetryPeriod = 2 * time.Second )
Variables ¶
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var ControllerConfig = Configuration{ WorkerCount: 5, // contains filtered or unexported fields }
Functions ¶
func AddLeaderElectionFlags ¶
func AddLeaderElectionFlags(l *LeaderElectionConfiguration, fs *pflag.FlagSet)
Types ¶
type Configuration ¶
type Configuration struct { Kubeconfig string WorkerCount int // contains filtered or unexported fields }
func (*Configuration) AddFlags ¶
func (c *Configuration) AddFlags(fs *pflag.FlagSet)
type LeaderElectionConfiguration ¶
type LeaderElectionConfiguration struct { // LeaderElect enables a leader election client to gain leadership // before executing the main loop. Enable this when running replicated // components for high availability. LeaderElect bool // LeaseDuration is the duration that non-leader candidates will wait // after observing a leadership renewal until attempting to acquire // leadership of a led but unrenewed leader slot. This is effectively the // maximum duration that a leader can be stopped before it is replaced // by another candidate. This is only applicable if leader election is // enabled. LeaseDuration metav1.Duration // RenewDeadline is the interval between attempts by the acting control plane to // renew a leadership slot before it stops leading. This must be less // than or equal to the lease duration. This is only applicable if leader // election is enabled. RenewDeadline metav1.Duration // RetryPeriod is the duration the clients should wait between attempting // acquisition and renewal of a leadership. This is only applicable if // leader election is enabled. RetryPeriod metav1.Duration // ResourceLock indicates the resource object type that will be used to lock // during leader election cycles. ResourceLock string }
LeaderElectionConfiguration defines the configuration of leader election clients for components that can run with leader election enabled.
func GetLeaderElectionConfig ¶
func GetLeaderElectionConfig() *LeaderElectionConfiguration
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