Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func MergeDefaults ¶
func MergeDefaults(appoptions *App)
MergeDefaults will set the minimum default values for an application
Types ¶
type App ¶
type App struct { Title string Width int Height int DisableResize bool Fullscreen bool Frameless bool MinWidth int MinHeight int MaxWidth int MaxHeight int StartHidden bool HideWindowOnClose bool AlwaysOnTop bool // BackgroundColour is the background colour of the window // You can use the options.NewRGB and options.NewRGBA functions to create a new colour BackgroundColour *RGBA // Deprecated: Use AssetServer.Assets instead. Assets fs.FS // Deprecated: Use AssetServer.Handler instead. AssetsHandler http.Handler // AssetServer configures the Assets for the application AssetServer *assetserver.Options Menu *menu.Menu Logger logger.Logger `json:"-"` LogLevel logger.LogLevel LogLevelProduction logger.LogLevel OnStartup func(ctx context.Context) `json:"-"` OnDomReady func(ctx context.Context) `json:"-"` OnShutdown func(ctx context.Context) `json:"-"` OnBeforeClose func(ctx context.Context) (prevent bool) `json:"-"` Bind []interface{} WindowStartState WindowStartState // ErrorFormatter overrides the formatting of errors returned by backend methods ErrorFormatter ErrorFormatter // CSS property to test for draggable elements. Default "--wails-draggable" CSSDragProperty string // The CSS Value that the CSSDragProperty must have to be draggable, EG: "drag" CSSDragValue string // EnableDefaultContextMenu enables the browser's default context-menu in production // This menu is already enabled in development and debug builds EnableDefaultContextMenu bool // EnableFraudulentWebsiteDetection enables scan services for fraudulent content, such as malware or phishing attempts. // These services might send information from your app like URLs navigated to and possibly other content to cloud // services of Apple and Microsoft. EnableFraudulentWebsiteDetection bool SingleInstanceLock *SingleInstanceLock Windows *windows.Options Mac *mac.Options Linux *linux.Options // Experimental options Experimental *Experimental // Debug options for debug builds. These options will be ignored in a production build. Debug Debug }
App contains options for creating the App
type Debug ¶
type Debug struct { // OpenInspectorOnStartup opens the inspector on startup of the app. OpenInspectorOnStartup bool }
Debug options which are taken into account in debug builds.
type ErrorFormatter ¶
type Experimental ¶
type Experimental struct{}
type RGBA ¶
type SecondInstanceData ¶
func NewSecondInstanceData ¶
func NewSecondInstanceData() (*SecondInstanceData, error)
type SingleInstanceLock ¶
type SingleInstanceLock struct { // uniqueId that will be used for setting up messaging between instances UniqueId string OnSecondInstanceLaunch func(secondInstanceData SecondInstanceData) }
type WindowStartState ¶
type WindowStartState int
const ( Normal WindowStartState = 0 Maximised WindowStartState = 1 Minimised WindowStartState = 2 Fullscreen WindowStartState = 3 )
Click to show internal directories.
Click to hide internal directories.