Documentation ¶
Index ¶
- func GenerateDynamicInode(parent uint64, name string) uint64
- func Serve(c *fuse.Conn, fs FS) error
- type Config
- type FS
- type FSDestroyer
- type FSInodeGenerator
- type FSStatfser
- type Handle
- type HandleFlockLocker
- type HandleFlusher
- type HandleLocker
- type HandlePOSIXLocker
- type HandlePoller
- type HandleReadAller
- type HandleReadDirAller
- type HandleReader
- type HandleReleaser
- type HandleWriter
- type Node
- type NodeAccesser
- type NodeCreater
- type NodeForgetter
- type NodeFsyncer
- type NodeGetattrer
- type NodeGetxattrer
- type NodeIdentifier
- type NodeLinker
- type NodeListxattrer
- type NodeMkdirer
- type NodeMknoder
- type NodeOpener
- type NodePoller
- type NodeReadlinker
- type NodeRemover
- type NodeRemovexattrer
- type NodeRenamer
- type NodeRequestLookuper
- type NodeSetattrer
- type NodeSetxattrer
- type NodeStringLookuper
- type NodeSymlinker
- type Server
- func (s *Server) InvalidateEntry(parent Node, name string) error
- func (s *Server) InvalidateInternalNode(oldNode Node, newNode Node, callbackFn func(internalNode Node))
- func (s *Server) InvalidateNodeAttr(node Node) error
- func (s *Server) InvalidateNodeData(node Node) error
- func (s *Server) InvalidateNodeDataRange(node Node, off int64, size int64) error
- func (s *Server) NotifyPollWakeup(wakeup fuse.PollWakeup) error
- func (s *Server) NotifyRetrieve(node Node, offset uint64, size uint32) ([]byte, error)
- func (s *Server) NotifyStore(node Node, offset uint64, data []byte) error
- func (s *Server) Serve(fs FS) error
- type Tree
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func GenerateDynamicInode ¶
GenerateDynamicInode returns a dynamic inode.
The parent inode and current entry name are used as the criteria for choosing a pseudorandom inode. This makes it likely the same entry will get the same inode on multiple runs.
Types ¶
type Config ¶
type Config struct { // Function to send debug log messages to. If nil, use fuse.Debug. // Note that changing this or fuse.Debug may not affect existing // calls to Serve. // // See fuse.Debug for the rules that log functions must follow. Debug func(msg interface{}) // Function to put things into context for processing the request. // The returned context must have ctx as its parent. // // Note that changing this may not affect existing calls to Serve. // // Must not retain req. WithContext func(ctx context.Context, req fuse.Request) context.Context }
type FS ¶
type FS interface { // Root is called to obtain the Node for the file system root. Root() (Node, error) }
An FS is the interface required of a file system.
Other FUSE requests can be handled by implementing methods from the FS* interfaces, for example FSStatfser.
type FSDestroyer ¶
type FSDestroyer interface { // Destroy is called when the file system is shutting down. // // Linux only sends this request for block device backed (fuseblk) // filesystems, to allow them to flush writes to disk before the // unmount completes. Destroy() }
type FSInodeGenerator ¶
type FSInodeGenerator interface { // GenerateInode is called to pick a dynamic inode number when it // would otherwise be 0. // // Not all filesystems bother tracking inodes, but FUSE requires // the inode to be set, and fewer duplicates in general makes UNIX // tools work better. // // Operations where the nodes may return 0 inodes include Getattr, // Setattr and ReadDir. // // If FS does not implement FSInodeGenerator, GenerateDynamicInode // is used. // // Implementing this is useful to e.g. constrain the range of // inode values used for dynamic inodes. GenerateInode(parentInode uint64, name string) uint64 }
type FSStatfser ¶
type FSStatfser interface { // Statfs is called to obtain file system metadata. // It should write that data to resp. Statfs(ctx context.Context, req *fuse.StatfsRequest, resp *fuse.StatfsResponse) error }
type Handle ¶
type Handle interface { }
A Handle is the interface required of an opened file or directory. See the documentation for type FS for general information pertaining to all methods.
Other FUSE requests can be handled by implementing methods from the Handle* interfaces. The most common to implement are HandleReader, HandleReadDirer, and HandleWriter.
TODO implement methods: Getlk, Setlk, Setlkw
func DataHandle ¶
DataHandle returns a read-only Handle that satisfies reads using the given data.
type HandleFlockLocker ¶ added in v1.1.1
type HandleFlockLocker interface { HandleLocker // Flock unlocking can also happen implicitly as part of Release, // in which case Unlock is not called, and Release will have // ReleaseFlags bit ReleaseFlockUnlock set. HandleReleaser }
HandleFlockLocker describes locking behavior unique to flock (BSD) locks. See HandleLocker.
type HandleFlusher ¶
type HandleFlusher interface { // Flush is called each time the file or directory is closed. // Because there can be multiple file descriptors referring to a // single opened file, Flush can be called multiple times. Flush(ctx context.Context, req *fuse.FlushRequest) error }
type HandleLocker ¶ added in v1.1.1
type HandleLocker interface { // Lock tries to acquire a lock on a byte range of the node. If a // conflicting lock is already held, returns syscall.EAGAIN. // // LockRequest.LockOwner is a file-unique identifier for this // lock, and will be seen in calls releasing this lock // (UnlockRequest, ReleaseRequest, FlushRequest) and also // in e.g. ReadRequest, WriteRequest. Lock(ctx context.Context, req *fuse.LockRequest) error // LockWait acquires a lock on a byte range of the node, waiting // until the lock can be obtained (or context is canceled). LockWait(ctx context.Context, req *fuse.LockWaitRequest) error // Unlock releases the lock on a byte range of the node. Locks can // be released also implicitly, see HandleFlockLocker and // HandlePOSIXLocker. Unlock(ctx context.Context, req *fuse.UnlockRequest) error // QueryLock returns the current state of locks held for the byte // range of the node. // // See QueryLockRequest for details on how to respond. // // To simplify implementing this method, resp.Lock is prefilled to // have Lock.Type F_UNLCK, and the whole struct should be // overwritten for in case of conflicting locks. QueryLock(ctx context.Context, req *fuse.QueryLockRequest, resp *fuse.QueryLockResponse) error }
HandleLocker contains the common operations for all kinds of file locks. See also lock family specific interfaces: HandleFlockLocker, HandlePOSIXLocker.
type HandlePOSIXLocker ¶ added in v1.1.1
type HandlePOSIXLocker interface { HandleLocker // POSIX unlocking can also happen implicitly as part of Flush, // in which case Unlock is not called. HandleFlusher }
HandlePOSIXLocker describes locking behavior unique to POSIX (fcntl F_SETLK) locks. See HandleLocker.
type HandlePoller ¶ added in v1.1.4
type HandlePoller interface { // Poll checks whether the handle is currently ready for I/O, and // may request a wakeup when it is. // // Poll should always return quickly. Clients waiting for // readiness can be woken up by passing the return value of // PollRequest.Wakeup to fs.Server.NotifyPollWakeup or // fuse.Conn.NotifyPollWakeup. // // To allow supporting poll for only some of your Nodes/Handles, // the default behavior is to report immediate readiness. If your // FS does not support polling and you want to minimize needless // requests and log noise, implement NodePoller and return // syscall.ENOSYS. // // The Go runtime uses epoll-based I/O whenever possible, even for // regular files. Poll(ctx context.Context, req *fuse.PollRequest, resp *fuse.PollResponse) error }
type HandleReadAller ¶
type HandleReadDirAller ¶
type HandleReader ¶
type HandleReader interface { // Read requests to read data from the handle. // // There is a page cache in the kernel that normally submits only // page-aligned reads spanning one or more pages. However, you // should not rely on this. To see individual requests as // submitted by the file system clients, set OpenDirectIO. // // Note that reads beyond the size of the file as reported by Attr // are not even attempted (except in OpenDirectIO mode). Read(ctx context.Context, req *fuse.ReadRequest, resp *fuse.ReadResponse) error }
type HandleReleaser ¶
type HandleReleaser interface {
Release(ctx context.Context, req *fuse.ReleaseRequest) error
}
type HandleWriter ¶
type HandleWriter interface { // Write requests to write data into the handle at the given offset. // Store the amount of data written in resp.Size. // // There is a writeback page cache in the kernel that normally submits // only page-aligned writes spanning one or more pages. However, // you should not rely on this. To see individual requests as // submitted by the file system clients, set OpenDirectIO. // // Writes that grow the file are expected to update the file size // (as seen through Attr). Note that file size changes are // communicated also through Setattr. Write(ctx context.Context, req *fuse.WriteRequest, resp *fuse.WriteResponse) error }
type Node ¶
type Node interface { // Attr fills attr with the standard metadata for the node. // // Fields with reasonable defaults are prepopulated. For example, // all times are set to a fixed moment when the program started. // // If Inode is left as 0, a dynamic inode number is chosen. // // The result may be cached for the duration set in Valid. Attr(ctx context.Context, attr *fuse.Attr) error }
A Node is the interface required of a file or directory. See the documentation for type FS for general information pertaining to all methods.
A Node must be usable as a map key, that is, it cannot be a function, map or slice.
Other FUSE requests can be handled by implementing methods from the Node* interfaces, for example NodeOpener.
Methods returning Node should take care to return the same Node when the result is logically the same instance. Without this, each Node will get a new NodeID, causing spurious cache invalidations, extra lookups and aliasing anomalies. This may not matter for a simple, read-only filesystem.
type NodeAccesser ¶
type NodeAccesser interface { // Access checks whether the calling context has permission for // the given operations on the receiver. If so, Access should // return nil. If not, Access should return EPERM. // // Note that this call affects the result of the access(2) system // call but not the open(2) system call. If Access is not // implemented, the Node behaves as if it always returns nil // (permission granted), relying on checks in Open instead. Access(ctx context.Context, req *fuse.AccessRequest) error }
type NodeCreater ¶
type NodeCreater interface { // Create creates a new directory entry in the receiver, which // must be a directory. Create(ctx context.Context, req *fuse.CreateRequest, resp *fuse.CreateResponse) (Node, Handle, error) }
type NodeForgetter ¶
type NodeForgetter interface { // Forget about this node. This node will not receive further // method calls. // // Forget is not necessarily seen on unmount, as all nodes are // implicitly forgotten as part part of the unmount. Forget() }
type NodeFsyncer ¶
type NodeFsyncer interface {
Fsync(ctx context.Context, req *fuse.FsyncRequest) error
}
TODO this should be on Handle not Node
type NodeGetattrer ¶
type NodeGetattrer interface { // Getattr obtains the standard metadata for the receiver. // It should store that metadata in resp. // // If this method is not implemented, the attributes will be // generated based on Attr(), with zero values filled in. Getattr(ctx context.Context, req *fuse.GetattrRequest, resp *fuse.GetattrResponse) error }
type NodeGetxattrer ¶
type NodeGetxattrer interface { // Getxattr gets an extended attribute by the given name from the // node. // // If there is no xattr by that name, returns fuse.ErrNoXattr. Getxattr(ctx context.Context, req *fuse.GetxattrRequest, resp *fuse.GetxattrResponse) error }
type NodeIdentifier ¶ added in v1.1.4
type NodeIdentifier interface { // Id returns the node inode value Id() uint64 }
type NodeLinker ¶
type NodeListxattrer ¶
type NodeListxattrer interface { // Listxattr lists the extended attributes recorded for the node. Listxattr(ctx context.Context, req *fuse.ListxattrRequest, resp *fuse.ListxattrResponse) error }
type NodeMkdirer ¶
type NodeMknoder ¶
type NodeOpener ¶
type NodeOpener interface { // Open opens the receiver. After a successful open, a client // process has a file descriptor referring to this Handle. // // Open can also be also called on non-files. For example, // directories are Opened for ReadDir or fchdir(2). // // If this method is not implemented, the open will always // succeed, and the Node itself will be used as the Handle. // // XXX note about access. XXX OpenFlags. Open(ctx context.Context, req *fuse.OpenRequest, resp *fuse.OpenResponse) (Handle, error) }
type NodePoller ¶ added in v1.1.4
type NodePoller interface { // Poll checks whether the node is currently ready for I/O, and // may request a wakeup when it is. See HandlePoller. Poll(ctx context.Context, req *fuse.PollRequest, resp *fuse.PollResponse) error }
type NodeReadlinker ¶
type NodeReadlinker interface { // Readlink reads a symbolic link. Readlink(ctx context.Context, req *fuse.ReadlinkRequest) (string, error) }
This optional request will be called only for symbolic link nodes.
type NodeRemover ¶
type NodeRemover interface { // Remove removes the entry with the given name from // the receiver, which must be a directory. The entry to be removed // may correspond to a file (unlink) or to a directory (rmdir). Remove(ctx context.Context, req *fuse.RemoveRequest) error }
type NodeRemovexattrer ¶
type NodeRemovexattrer interface { // Removexattr removes an extended attribute for the name. // // If there is no xattr by that name, returns fuse.ErrNoXattr. Removexattr(ctx context.Context, req *fuse.RemovexattrRequest) error }
type NodeRenamer ¶
type NodeRequestLookuper ¶
type NodeRequestLookuper interface { // Lookup looks up a specific entry in the receiver. // See NodeStringLookuper for more. Lookup(ctx context.Context, req *fuse.LookupRequest, resp *fuse.LookupResponse) (Node, error) }
type NodeSetattrer ¶
type NodeSetattrer interface { // Setattr sets the standard metadata for the receiver. // // Note, this is also used to communicate changes in the size of // the file, outside of Writes. // // req.Valid is a bitmask of what fields are actually being set. // For example, the method should not change the mode of the file // unless req.Valid.Mode() is true. Setattr(ctx context.Context, req *fuse.SetattrRequest, resp *fuse.SetattrResponse) error }
type NodeSetxattrer ¶
type NodeSetxattrer interface { // Setxattr sets an extended attribute with the given name and // value for the node. Setxattr(ctx context.Context, req *fuse.SetxattrRequest) error }
type NodeStringLookuper ¶
type NodeStringLookuper interface { // Lookup looks up a specific entry in the receiver, // which must be a directory. Lookup should return a Node // corresponding to the entry. If the name does not exist in // the directory, Lookup should return ENOENT. // // Lookup need not to handle the names "." and "..". Lookup(ctx context.Context, name string) (Node, error) }
type NodeSymlinker ¶
type Server ¶
type Server struct {
// contains filtered or unexported fields
}
func New ¶
New returns a new FUSE server ready to serve this kernel FUSE connection.
Config may be nil.
func (*Server) InvalidateEntry ¶
InvalidateEntry invalidates the kernel cache of the directory entry identified by parent node and entry basename.
Kernel may or may not cache directory listings. To invalidate those, use InvalidateNode to invalidate all of the data for a directory. (As of 2015-06, Linux FUSE does not cache directory listings.)
Returns ErrNotCached if the kernel is not currently caching the node.
func (*Server) InvalidateInternalNode ¶ added in v1.1.4
func (*Server) InvalidateNodeAttr ¶
InvalidateNodeAttr invalidates the kernel cache of the attributes of node.
Returns fuse.ErrNotCached if the kernel is not currently caching the node.
func (*Server) InvalidateNodeData ¶
InvalidateNodeData invalidates the kernel cache of the attributes and data of node.
Returns fuse.ErrNotCached if the kernel is not currently caching the node.
func (*Server) InvalidateNodeDataRange ¶
InvalidateNodeDataRange invalidates the kernel cache of the attributes and a range of the data of node.
Returns fuse.ErrNotCached if the kernel is not currently caching the node.
func (*Server) NotifyPollWakeup ¶ added in v1.1.4
func (s *Server) NotifyPollWakeup(wakeup fuse.PollWakeup) error
func (*Server) NotifyRetrieve ¶ added in v1.1.4
NotifyRetrieve gets data from the kernel page cache.
Returns fuse.ErrNotCached if the kernel is not currently caching the node.
func (*Server) NotifyStore ¶ added in v1.1.4
NotifyStore puts data into the kernel page cache.
Returns fuse.ErrNotCached if the kernel is not currently caching the node.
type Tree ¶
type Tree struct {
// contains filtered or unexported fields
}
A Tree implements a basic read-only directory tree for FUSE. The Nodes contained in it may still be writable.