Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func PrimeRequisite ¶
Types ¶
type Character ¶
type Character struct { Class string Level int Title string Alignment string STR int INT int WIS int DEX int CON int CHA int SaveDeath int SaveWands int SaveParalyze int SaveBreath int SaveSpells int HitDie int HitPoints int Gold int Inventory []string Abilities []string ArmorClass int }
func NewCharClass ¶
func NewRandomChar ¶
func NewRandomChar() *Character
func (*Character) Initiative ¶
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