Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var Default = Config{ Port: 8080, LobbySettingDefaults: LobbySettingDefaults{ Public: "false", DrawingTime: "120", Rounds: "4", MaxPlayers: "12", CustomWordsPerTurn: "3", ClientsPerIPLimit: "1", Language: "english", }, CORS: CORS{ AllowedOrigins: []string{"*"}, AllowCredentials: false, }, LobbyCleanup: LobbyCleanup{ Interval: 90 * time.Second, PlayerInactivityThreshold: 75 * time.Second, }, }
Functions ¶
This section is empty.
Types ¶
type Config ¶
type Config struct { // NetworkAddress is empty by default, since that implies listening on // all interfaces. For development usecases, on windows for example, this // is very annoying, as windows will nag you with firewall prompts. NetworkAddress string `env:"NETWORK_ADDRESS"` // RootPath is the path directly after the domain and before the // scribblers paths. For example if you host scribblers on painting.com // but already host a different website on that domain, then your API paths // might have to look like this: painting.com/scribblers/v1 RootPath string `env:"ROOT_PATH"` CPUProfilePath string `env:"CPU_PROFILE_PATH"` // LobbySettingDefaults is used for the server side rendering of the lobby // creation page. It doesn't affect the default values of lobbies created // via the API. LobbySettingDefaults LobbySettingDefaults `envPrefix:"LOBBY_SETTING_DEFAULTS_"` Port uint16 `env:"PORT"` CORS CORS `envPrefix:"CORS_"` LobbyCleanup LobbyCleanup `envPrefix:"LOBBY_CLEANUP_"` }
type LobbyCleanup ¶ added in v0.8.3
type LobbyCleanup struct { // Interval is the interval in which the cleanup routine will run. If set // to `0`, the cleanup routine will be disabled. Interval time.Duration `env:"INTERVAL"` // PlayerInactivityThreshold is the time after which a player counts as // inactivity and won't keep the lobby up. Note that cleaning up a lobby can // therefore take up to Interval + PlayerInactivityThreshold. PlayerInactivityThreshold time.Duration `env:"PLAYER_INACTIVITY_THRESHOLD"` }
type LobbySettingDefaults ¶ added in v0.8.3
type LobbySettingDefaults struct { Public string `env:"PUBLIC"` DrawingTime string `env:"DRAWING_TIME"` Rounds string `env:"ROUNDS"` MaxPlayers string `env:"MAX_PLAYERS"` CustomWords string `env:"CUSTOM_WORDS"` CustomWordsPerTurn string `env:"CUSTOM_WORDS_PER_TURN"` ClientsPerIPLimit string `env:"CLIENTS_PER_IP_LIMIT"` Language string `env:"LANGUAGE"` }
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