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var (
Magic = [4]byte{0x00, 0x00, 0x00, 0x00}
)
Functions ¶
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Types ¶
type ExecutionResult ¶
type ExecutionResult struct { Gas uint64 `json:"gas"` Failed bool `json:"failed"` ReturnValue string `json:"returnValue"` StructLogs []StructLogRes `json:"structLogs"` }
type StorageEntry ¶
type StorageMap ¶
type StorageMap map[string]StorageEntry
type StorageRangeOption ¶
type StorageRangeResult ¶
type StorageRangeResult struct { Storage StorageMap `json:"storage"` NextKey *meter.Bytes32 `json:"nextKey"` // nil if Storage includes the last key in the trie. }
type StructLogRes ¶
type StructLogRes struct { Pc uint64 `json:"pc"` Op string `json:"op"` Gas uint64 `json:"gas"` GasCost uint64 `json:"gasCost"` Depth int `json:"depth"` Error error `json:"error,omitempty"` Stack *[]string `json:"stack,omitempty"` Memory *[]string `json:"memory,omitempty"` Storage *map[string]string `json:"storage,omitempty"` }
type TracerOption ¶
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