mqtt

package
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Published: Jul 16, 2019 License: BSD-3-Clause Imports: 7 Imported by: 0

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Types

type Client

type Client interface {
	// IsConnected returns a bool signifying whether
	// the client is connected or not.
	IsConnected() bool
	// IsConnectionOpen return a bool signifying wether the client has an active
	// connection to mqtt broker, i.e not in disconnected or reconnect mode
	IsConnectionOpen() bool
	// Connect will create a connection to the message broker, by default
	// it will attempt to connect at v3.1.1 and auto retry at v3.1 if that
	// fails
	Connect() Token
	// Disconnect will end the connection with the server, but not before waiting
	// the specified number of milliseconds to wait for existing work to be
	// completed.
	Disconnect(quiesce uint)
	// Publish will publish a message with the specified QoS and content
	// to the specified topic.
	// Returns a token to track delivery of the message to the broker
	Publish(topic string, qos byte, retained bool, payload interface{}) Token
	// Subscribe starts a new subscription. Provide a MessageHandler to be executed when
	// a message is published on the topic provided, or nil for the default handler
	Subscribe(topic string, qos byte, callback MessageHandler) Token
	// SubscribeMultiple starts a new subscription for multiple topics. Provide a MessageHandler to
	// be executed when a message is published on one of the topics provided, or nil for the
	// default handler
	SubscribeMultiple(filters map[string]byte, callback MessageHandler) Token
	// Unsubscribe will end the subscription from each of the topics provided.
	// Messages published to those topics from other clients will no longer be
	// received.
	Unsubscribe(topics ...string) Token
	// AddRoute allows you to add a handler for messages on a specific topic
	// without making a subscription. For example having a different handler
	// for parts of a wildcard subscription
	AddRoute(topic string, callback MessageHandler)
	// OptionsReader returns a ClientOptionsReader which is a copy of the clientoptions
	// in use by the client.
	OptionsReader() ClientOptionsReader
}

Client is the interface definition for a Client as used by this library, the interface is primarily to allow mocking tests.

It is an MQTT v3.1.1 client for communicating with an MQTT server using non-blocking methods that allow work to be done in the background. An application may connect to an MQTT server using:

A plain TCP socket
A secure SSL/TLS socket
A websocket

To enable ensured message delivery at Quality of Service (QoS) levels described in the MQTT spec, a message persistence mechanism must be used. This is done by providing a type which implements the Store interface. For convenience, FileStore and MemoryStore are provided implementations that should be sufficient for most use cases. More information can be found in their respective documentation. Numerous connection options may be specified by configuring a and then supplying a ClientOptions type.

func NewClient

func NewClient(o *ClientOptions) Client

NewClient will create an MQTT v3.1.1 client with all of the options specified in the provided ClientOptions. The client must have the Connect method called on it before it may be used. This is to make sure resources (such as a net connection) are created before the application is actually ready.

type ClientOptions

type ClientOptions struct {
	Adaptor *espat.Device

	//Servers                 []*url.URL
	Servers  string
	ClientID string
	Username string
	Password string
	//CredentialsProvider     CredentialsProvider
	CleanSession    bool
	Order           bool
	WillEnabled     bool
	WillTopic       string
	WillPayload     []byte
	WillQos         byte
	WillRetained    bool
	ProtocolVersion uint

	//TLSConfig               *tls.Config
	KeepAlive            int64
	PingTimeout          time.Duration
	ConnectTimeout       time.Duration
	MaxReconnectInterval time.Duration
	AutoReconnect        bool
	//Store                   Store
	//DefaultPublishHandler   MessageHandler
	//OnConnect               OnConnectHandler
	//OnConnectionLost        ConnectionLostHandler
	WriteTimeout        time.Duration
	MessageChannelDepth uint
	ResumeSubs          bool
	// contains filtered or unexported fields
}

ClientOptions contains configurable options for an MQTT Client.

func NewClientOptions

func NewClientOptions(adaptor *espat.Device) *ClientOptions

NewClientOptions returns a new ClientOptions struct.

func (*ClientOptions) AddBroker

func (o *ClientOptions) AddBroker(server string) *ClientOptions

AddBroker adds a broker URI to the list of brokers to be used. The format should be scheme://host:port Where "scheme" is one of "tcp", "ssl", or "ws", "host" is the ip-address (or hostname) and "port" is the port on which the broker is accepting connections.

Default values for hostname is "127.0.0.1", for schema is "tcp://".

An example broker URI would look like: tcp://foobar.com:1883

func (*ClientOptions) SetClientID

func (o *ClientOptions) SetClientID(id string) *ClientOptions

SetClientID will set the client id to be used by this client when connecting to the MQTT broker. According to the MQTT v3.1 specification, a client id mus be no longer than 23 characters.

func (*ClientOptions) SetPassword

func (o *ClientOptions) SetPassword(p string) *ClientOptions

SetPassword will set the password to be used by this client when connecting to the MQTT broker. Note: without the use of SSL/TLS, this information will be sent in plaintext accross the wire.

func (*ClientOptions) SetUsername

func (o *ClientOptions) SetUsername(u string) *ClientOptions

SetUsername will set the username to be used by this client when connecting to the MQTT broker. Note: without the use of SSL/TLS, this information will be sent in plaintext accross the wire.

type ClientOptionsReader

type ClientOptionsReader struct {
	// contains filtered or unexported fields
}

ClientOptionsReader provides an interface for reading ClientOptions after the client has been initialized.

type Message

type Message interface {
	Duplicate() bool
	Qos() byte
	Retained() bool
	Topic() string
	MessageID() uint16
	Payload() []byte
	Ack()
}

Message defines the externals that a message implementation must support these are received messages that are passed to the callbacks, not internal messages

type MessageHandler

type MessageHandler func(Client, Message)

MessageHandler is a callback type which can be set to be executed upon the arrival of messages published to topics to which the client is subscribed.

type Token

type Token interface {
	Wait() bool
	WaitTimeout(time.Duration) bool
	Error() error
}

Token defines the interface for the tokens used to indicate when actions have completed.

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