battlenet

package
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Published: Mar 20, 2020 License: MIT Imports: 10 Imported by: 0

Documentation

Overview

Package battlenet implements the OAuth2 protocol for authenticating users through Battle.net. This package can be used as a reference implementation of an OAuth2 provider for Goth.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Provider

type Provider struct {
	ClientKey   string
	Secret      string
	CallbackURL string
	HTTPClient  *http.Client
	// contains filtered or unexported fields
}

Provider is the implementation of `goth.Provider` for accessing Battle.net.

func New

func New(clientKey, secret, callbackURL string, scopes ...string) *Provider

New creates a new Battle.net provider and sets up important connection details. You should always call `battlenet.New` to get a new provider. Never try to create one manually.

func (*Provider) BeginAuth

func (p *Provider) BeginAuth(state string) (goth.Session, error)

BeginAuth asks Battle.net for an authentication end-point.

func (*Provider) Client

func (p *Provider) Client() *http.Client

func (*Provider) Debug

func (p *Provider) Debug(debug bool)

Debug is a no-op for the battlenet package.

func (*Provider) FetchUser

func (p *Provider) FetchUser(session goth.Session) (goth.User, error)

FetchUser will go to Battle.net and access basic information about the user.

func (*Provider) Name

func (p *Provider) Name() string

Name is the name used to retrieve this provider later.

func (*Provider) RefreshToken

func (p *Provider) RefreshToken(refreshToken string) (*oauth2.Token, error)

RefreshToken get new access token based on the refresh token

func (*Provider) RefreshTokenAvailable

func (p *Provider) RefreshTokenAvailable() bool

RefreshTokenAvailable refresh token is provided by auth provider or not

func (*Provider) SetName

func (p *Provider) SetName(name string)

SetName is to update the name of the provider (needed in case of multiple providers of 1 type)

func (*Provider) UnmarshalSession

func (p *Provider) UnmarshalSession(data string) (goth.Session, error)

UnmarshalSession wil unmarshal a JSON string into a session.

type Session

type Session struct {
	AuthURL      string
	AccessToken  string
	RefreshToken string
	ExpiresAt    time.Time
}

Session stores data during the auth process with Battle.net.

func (*Session) Authorize

func (s *Session) Authorize(provider goth.Provider, params goth.Params) (string, error)

Authorize the session with Battle.net and return the access token to be stored for future use.

func (Session) GetAuthURL

func (s Session) GetAuthURL() (string, error)

GetAuthURL will return the URL set by calling the `BeginAuth` function on the Battle.net provider.

func (Session) Marshal

func (s Session) Marshal() string

Marshal the session into a string

func (Session) String

func (s Session) String() string

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