reversetunnel

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Published: May 25, 2018 License: Apache-2.0 Imports: 32 Imported by: 0

Documentation

Overview

Package reversetunnel sets up persistent reverse tunnel between remote site and teleport proxy, when site agents dial to teleport proxy's socket and teleport proxy can connect to any server through this tunnel.

package reversetunnel provides interfaces for accessing remote clusters

via reverse tunnels and directly.

Reverse Tunnels

Proxy server                      Proxy agent
               Reverse tunnel
+----------+                      +---------+
|          <----------------------+         |
|          |                      |         |

+-----+----------+ +---------+-----+ | | | | | | | | +----------------+ +---------------+

Proxy Cluster "A"                      Proxy Cluster "B"

Reverse tunnel is established from a cluster "B" Proxy to the a cluster "A" proxy, and clients of the cluster "A" can access servers of the cluster "B" via reverse tunnel connection, even if the cluster "B" is behind the firewall.

Multiple Proxies and Revese Tunnels

With multiple proxies behind the load balancer, proxy agents will eventually discover and establish connections to all proxies in cluster.

* Initially Proxy Agent connects to Proxy 1. * Proxy 1 starts sending information about all available proxies that have not received connection from the Proxy Agent yet. This process is called "sending discovery request".

+----------+ | <--------+ | | | +----------+ | +-----------+ +----------+

Proxy 1           +-------------------------------+          |
                        |           |             |          |
                        +-----------+             +----------+
                         Load Balancer             Proxy Agent

+----------+ | | | | +----------+

Proxy 2

* Agent will use the discovery request to establish new connections and check if it has connected and "discovered" all the proxies specified

in the discovery request.

* Assuming that load balancer uses fair load balancing algorithm, agent will eventually discover and connect back to all the proxies.

+----------+ | <--------+ | | | +----------+ | +-----------+ +----------+

Proxy 1           +-------------------------------+          |
                  |     |           |             |          |
                  |     +-----------+             +----------+
                  |      Load Balancer             Proxy Agent

+----------+ | | <--------+ | | +----------+

Proxy 2

Index

Constants

View Source
const ConnectedEvent = "connected"

ConnectedEvent is used to indicate that reverse tunnel has connected

View Source
const RemoteAuthServer = "@remote-auth-server"

RemoteAuthServer is a special non-resolvable address that indicates we want a connection to the remote auth server.

Variables

This section is empty.

Functions

func NewHostCertificateCache

func NewHostCertificateCache(keygen sshca.Authority, authClient auth.ClientI) (*certificateCache, error)

NewHostCertificateCache creates a shared host certificate cache that is used by the forwarding server.

Types

type Agent

type Agent struct {
	sync.RWMutex
	*log.Entry
	AgentConfig
	// contains filtered or unexported fields
}

Agent is a reverse tunnel agent running as a part of teleport Proxies to establish outbound reverse tunnels to remote proxies.

There are two operation modes for agents: * Standard agent attempts to establish connection to any available proxy. Standard agent transitions between "connecting" -> "connected states. * Discovering agent attempts to establish connection to a subset of remote proxies (specified in the config via DiscoverProxies parameter.) Discovering agent transitions between "discovering" -> "discovered" states.

func NewAgent

func NewAgent(cfg AgentConfig) (*Agent, error)

NewAgent returns a new reverse tunnel agent

func (*Agent) Close added in v1.0.0

func (a *Agent) Close() error

Close signals to close all connections and operations

func (*Agent) Start

func (a *Agent) Start()

Start starts agent that attempts to connect to remote server

func (*Agent) String

func (a *Agent) String() string

func (*Agent) Wait

func (a *Agent) Wait() error

Wait waits until all outstanding operations are completed

type AgentConfig

type AgentConfig struct {
	// Addr is target address to dial
	Addr utils.NetAddr
	// RemoteCluster is a remote cluster name to connect to
	RemoteCluster string
	// Signers contains authentication signers
	Signers []ssh.Signer
	// Client is a client to the local auth servers
	Client auth.ClientI
	// AccessPoint is a caching access point to the local auth servers
	AccessPoint auth.AccessPoint
	// Context is a parent context
	Context context.Context
	// DiscoveryC is a channel that receives discovery requests
	// from reverse tunnel server
	DiscoveryC chan *discoveryRequest
	// Username is the name of this client used to authenticate on SSH
	Username string
	// DiscoverProxies is set when the agent is created in discovery mode
	// and is set to connect to one of the target proxies from the list
	DiscoverProxies []services.Server
	// Clock is a clock passed in tests, if not set wall clock
	// will be used
	Clock clockwork.Clock
	// EventsC is an optional events channel, used for testing purposes
	EventsC chan string
}

AgentConfig holds configuration for agent

func (*AgentConfig) CheckAndSetDefaults

func (a *AgentConfig) CheckAndSetDefaults() error

CheckAndSetDefaults checks parameters and sets default values

type AgentPool added in v1.0.0

type AgentPool struct {
	sync.Mutex
	*log.Entry
	// contains filtered or unexported fields
}

AgentPool manages the pool of outbound reverse tunnel agents. The agent pool watches the reverse tunnel entries created by the admin and connects/disconnects to added/deleted tunnels.

func NewAgentPool added in v1.0.0

func NewAgentPool(cfg AgentPoolConfig) (*AgentPool, error)

NewAgentPool returns new isntance of the agent pool

func (*AgentPool) FetchAndSyncAgents added in v1.0.0

func (m *AgentPool) FetchAndSyncAgents() error

FetchAndSyncAgents executes one time fetch and sync request (used in tests instead of polling)

func (*AgentPool) Start added in v1.0.0

func (m *AgentPool) Start() error

Start starts the agent pool

func (*AgentPool) Stop added in v1.0.0

func (m *AgentPool) Stop()

Stop stops the agent pool

func (*AgentPool) Wait added in v1.0.0

func (m *AgentPool) Wait() error

Wait returns when agent pool is closed

type AgentPoolConfig added in v1.0.0

type AgentPoolConfig struct {
	// Client is client to the auth server this agent connects to receive
	// a list of pools
	Client auth.ClientI
	// AccessPoint is a lightweight access point
	// that can optionally cache some values
	AccessPoint auth.AccessPoint
	// HostSigners is a list of host signers this agent presents itself as
	HostSigners []ssh.Signer
	// HostUUID is a unique ID of this host
	HostUUID string
	// Context is an optional context
	Context context.Context
	// Cluster is a cluster name
	Cluster string
	// Clock is a clock used to get time, if not set,
	// system clock is used
	Clock clockwork.Clock
}

AgentPoolConfig holds configuration parameters for the agent pool

func (*AgentPoolConfig) CheckAndSetDefaults

func (cfg *AgentPoolConfig) CheckAndSetDefaults() error

CheckAndSetDefaults checks and sets defaults

type Config

type Config struct {
	// ID is the ID of this server proxy
	ID string
	// ClusterName is a name of this cluster
	ClusterName string
	// ClientTLS is a TLS config associated with this proxy
	// used to connect to remote auth servers on remote clusters
	ClientTLS *tls.Config
	// Listener is a listener address for reverse tunnel server
	Listener net.Listener
	// HostSigners is a list of host signers
	HostSigners []ssh.Signer
	// HostKeyCallback
	// Limiter is optional request limiter
	Limiter *limiter.Limiter
	// LocalAuthClient provides access to a full AuthClient for the local cluster.
	LocalAuthClient auth.ClientI
	// AccessPoint provides access to a subset of AuthClient of the cluster.
	// AccessPoint caches values and can still return results during connection
	// problems.
	LocalAccessPoint auth.AccessPoint
	// NewCachingAccessPoint returns new caching access points
	// per remote cluster
	NewCachingAccessPoint state.NewCachingAccessPoint
	// DirectClusters is a list of clusters accessed directly
	DirectClusters []DirectCluster
	// Context is a signalling context
	Context context.Context
	// Clock is a clock used in the server, set up to
	// wall clock if not set
	Clock clockwork.Clock

	// KeyGen is a process wide key generator. It is shared to speed up
	// generation of public/private keypairs.
	KeyGen sshca.Authority

	// Ciphers is a list of ciphers that the server supports. If omitted,
	// the defaults will be used.
	Ciphers []string

	// KEXAlgorithms is a list of key exchange (KEX) algorithms that the
	// server supports. If omitted, the defaults will be used.
	KEXAlgorithms []string

	// MACAlgorithms is a list of message authentication codes (MAC) that
	// the server supports. If omitted the defaults will be used.
	MACAlgorithms []string
	// DataDir is a local server data directory
	DataDir string
	// PollingPeriod specifies polling period for internal sync
	// goroutines, used to speed up sync-ups in tests.
	PollingPeriod time.Duration
}

Config is a reverse tunnel server configuration

func (*Config) CheckAndSetDefaults

func (cfg *Config) CheckAndSetDefaults() error

CheckAndSetDefaults checks parameters and sets default values

type DirectCluster

type DirectCluster struct {
	// Name is a cluster name
	Name string
	// Client is a client to the cluster
	Client auth.ClientI
}

DirectCluster is used to access cluster directly

type Proxies

type Proxies []services.Server

func (Proxies) Equal

func (proxies Proxies) Equal(other []services.Server) bool

func (Proxies) String

func (proxies Proxies) String() string

type RemoteSite

type RemoteSite interface {
	// DialAuthServer returns a net.Conn to the Auth Server of a site.
	DialAuthServer() (net.Conn, error)
	// Dial dials any address within the site network.
	Dial(fromAddr, toAddr net.Addr, userAgent agent.Agent) (net.Conn, error)
	// GetLastConnected returns last time the remote site was seen connected
	GetLastConnected() time.Time
	// GetName returns site name (identified by authority domain's name)
	GetName() string
	// GetStatus returns status of this site (either offline or connected)
	GetStatus() string
	// GetClient returns client connected to remote auth server
	GetClient() (auth.ClientI, error)
	// CachingAccessPoint returns access point that is lightweight
	// but is resilient to auth server crashes
	CachingAccessPoint() (auth.AccessPoint, error)
}

RemoteSite represents remote teleport site that can be accessed via teleport tunnel or directly by proxy

There are two implementations of this interface: local and remote sites.

type Server

type Server interface {
	// GetSites returns a list of connected remote sites
	GetSites() []RemoteSite
	// GetSite returns remote site this node belongs to
	GetSite(domainName string) (RemoteSite, error)
	// RemoveSite removes the site with the specified name from the list of connected sites
	RemoveSite(domainName string) error
	// Start starts server
	Start() error
	// Close closes server's operations immediately
	Close() error
	// Shutdown performs graceful server shutdown
	Shutdown(context.Context) error
	// Wait waits for server to close all outstanding operations
	Wait()
}

Server is a TCP/IP SSH server which listens on an SSH endpoint and remote/local sites connect and register with it.

func NewServer

func NewServer(cfg Config) (Server, error)

NewServer creates and returns a reverse tunnel server which is fully initialized but hasn't been started yet

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