Documentation ¶
Index ¶
- Constants
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func IsValidationError(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- type AggregateFunc
- type Challenge
- type ChallengeClient
- func (c *ChallengeClient) Create() *ChallengeCreate
- func (c *ChallengeClient) CreateBulk(builders ...*ChallengeCreate) *ChallengeCreateBulk
- func (c *ChallengeClient) Delete() *ChallengeDelete
- func (c *ChallengeClient) DeleteOne(ch *Challenge) *ChallengeDeleteOne
- func (c *ChallengeClient) DeleteOneID(id int) *ChallengeDeleteOne
- func (c *ChallengeClient) Get(ctx context.Context, id int) (*Challenge, error)
- func (c *ChallengeClient) GetX(ctx context.Context, id int) *Challenge
- func (c *ChallengeClient) Hooks() []Hook
- func (c *ChallengeClient) Query() *ChallengeQuery
- func (c *ChallengeClient) Update() *ChallengeUpdate
- func (c *ChallengeClient) UpdateOne(ch *Challenge) *ChallengeUpdateOne
- func (c *ChallengeClient) UpdateOneID(id int) *ChallengeUpdateOne
- func (c *ChallengeClient) Use(hooks ...Hook)
- type ChallengeCreate
- func (cc *ChallengeCreate) Mutation() *ChallengeMutation
- func (cc *ChallengeCreate) Save(ctx context.Context) (*Challenge, error)
- func (cc *ChallengeCreate) SaveX(ctx context.Context) *Challenge
- func (cc *ChallengeCreate) SetChallengeID(s string) *ChallengeCreate
- func (cc *ChallengeCreate) SetCreateTime(t time.Time) *ChallengeCreate
- func (cc *ChallengeCreate) SetExpiresAt(t time.Time) *ChallengeCreate
- func (cc *ChallengeCreate) SetHuman(s string) *ChallengeCreate
- func (cc *ChallengeCreate) SetMagic(s string) *ChallengeCreate
- func (cc *ChallengeCreate) SetNillableCreateTime(t *time.Time) *ChallengeCreate
- func (cc *ChallengeCreate) SetNillableExpiresAt(t *time.Time) *ChallengeCreate
- func (cc *ChallengeCreate) SetNillableUpdateTime(t *time.Time) *ChallengeCreate
- func (cc *ChallengeCreate) SetUpdateTime(t time.Time) *ChallengeCreate
- func (cc *ChallengeCreate) SetUserID(s string) *ChallengeCreate
- type ChallengeCreateBulk
- type ChallengeDelete
- type ChallengeDeleteOne
- type ChallengeGroupBy
- func (cgb *ChallengeGroupBy) Aggregate(fns ...AggregateFunc) *ChallengeGroupBy
- func (cgb *ChallengeGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (cgb *ChallengeGroupBy) BoolX(ctx context.Context) bool
- func (cgb *ChallengeGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (cgb *ChallengeGroupBy) BoolsX(ctx context.Context) []bool
- func (cgb *ChallengeGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (cgb *ChallengeGroupBy) Float64X(ctx context.Context) float64
- func (cgb *ChallengeGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (cgb *ChallengeGroupBy) Float64sX(ctx context.Context) []float64
- func (cgb *ChallengeGroupBy) Int(ctx context.Context) (_ int, err error)
- func (cgb *ChallengeGroupBy) IntX(ctx context.Context) int
- func (cgb *ChallengeGroupBy) Ints(ctx context.Context) ([]int, error)
- func (cgb *ChallengeGroupBy) IntsX(ctx context.Context) []int
- func (cgb *ChallengeGroupBy) Scan(ctx context.Context, v interface{}) error
- func (cgb *ChallengeGroupBy) ScanX(ctx context.Context, v interface{})
- func (cgb *ChallengeGroupBy) String(ctx context.Context) (_ string, err error)
- func (cgb *ChallengeGroupBy) StringX(ctx context.Context) string
- func (cgb *ChallengeGroupBy) Strings(ctx context.Context) ([]string, error)
- func (cgb *ChallengeGroupBy) StringsX(ctx context.Context) []string
- type ChallengeMutation
- func (m *ChallengeMutation) AddField(name string, value ent.Value) error
- func (m *ChallengeMutation) AddedEdges() []string
- func (m *ChallengeMutation) AddedField(name string) (ent.Value, bool)
- func (m *ChallengeMutation) AddedFields() []string
- func (m *ChallengeMutation) AddedIDs(name string) []ent.Value
- func (m *ChallengeMutation) ChallengeID() (r string, exists bool)
- func (m *ChallengeMutation) ClearEdge(name string) error
- func (m *ChallengeMutation) ClearField(name string) error
- func (m *ChallengeMutation) ClearedEdges() []string
- func (m *ChallengeMutation) ClearedFields() []string
- func (m ChallengeMutation) Client() *Client
- func (m *ChallengeMutation) CreateTime() (r time.Time, exists bool)
- func (m *ChallengeMutation) EdgeCleared(name string) bool
- func (m *ChallengeMutation) ExpiresAt() (r time.Time, exists bool)
- func (m *ChallengeMutation) Field(name string) (ent.Value, bool)
- func (m *ChallengeMutation) FieldCleared(name string) bool
- func (m *ChallengeMutation) Fields() []string
- func (m *ChallengeMutation) Human() (r string, exists bool)
- func (m *ChallengeMutation) ID() (id int, exists bool)
- func (m *ChallengeMutation) Magic() (r string, exists bool)
- func (m *ChallengeMutation) OldChallengeID(ctx context.Context) (v string, err error)
- func (m *ChallengeMutation) OldCreateTime(ctx context.Context) (v time.Time, err error)
- func (m *ChallengeMutation) OldExpiresAt(ctx context.Context) (v time.Time, err error)
- func (m *ChallengeMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *ChallengeMutation) OldHuman(ctx context.Context) (v string, err error)
- func (m *ChallengeMutation) OldMagic(ctx context.Context) (v string, err error)
- func (m *ChallengeMutation) OldUpdateTime(ctx context.Context) (v time.Time, err error)
- func (m *ChallengeMutation) OldUserID(ctx context.Context) (v string, err error)
- func (m *ChallengeMutation) Op() Op
- func (m *ChallengeMutation) RemovedEdges() []string
- func (m *ChallengeMutation) RemovedIDs(name string) []ent.Value
- func (m *ChallengeMutation) ResetChallengeID()
- func (m *ChallengeMutation) ResetCreateTime()
- func (m *ChallengeMutation) ResetEdge(name string) error
- func (m *ChallengeMutation) ResetExpiresAt()
- func (m *ChallengeMutation) ResetField(name string) error
- func (m *ChallengeMutation) ResetHuman()
- func (m *ChallengeMutation) ResetMagic()
- func (m *ChallengeMutation) ResetUpdateTime()
- func (m *ChallengeMutation) ResetUserID()
- func (m *ChallengeMutation) SetChallengeID(s string)
- func (m *ChallengeMutation) SetCreateTime(t time.Time)
- func (m *ChallengeMutation) SetExpiresAt(t time.Time)
- func (m *ChallengeMutation) SetField(name string, value ent.Value) error
- func (m *ChallengeMutation) SetHuman(s string)
- func (m *ChallengeMutation) SetMagic(s string)
- func (m *ChallengeMutation) SetUpdateTime(t time.Time)
- func (m *ChallengeMutation) SetUserID(s string)
- func (m ChallengeMutation) Tx() (*Tx, error)
- func (m *ChallengeMutation) Type() string
- func (m *ChallengeMutation) UpdateTime() (r time.Time, exists bool)
- func (m *ChallengeMutation) UserID() (r string, exists bool)
- type ChallengeQuery
- func (cq *ChallengeQuery) All(ctx context.Context) ([]*Challenge, error)
- func (cq *ChallengeQuery) AllX(ctx context.Context) []*Challenge
- func (cq *ChallengeQuery) Clone() *ChallengeQuery
- func (cq *ChallengeQuery) Count(ctx context.Context) (int, error)
- func (cq *ChallengeQuery) CountX(ctx context.Context) int
- func (cq *ChallengeQuery) Exist(ctx context.Context) (bool, error)
- func (cq *ChallengeQuery) ExistX(ctx context.Context) bool
- func (cq *ChallengeQuery) First(ctx context.Context) (*Challenge, error)
- func (cq *ChallengeQuery) FirstID(ctx context.Context) (id int, err error)
- func (cq *ChallengeQuery) FirstX(ctx context.Context) *Challenge
- func (cq *ChallengeQuery) FirstXID(ctx context.Context) int
- func (cq *ChallengeQuery) GroupBy(field string, fields ...string) *ChallengeGroupBy
- func (cq *ChallengeQuery) IDs(ctx context.Context) ([]int, error)
- func (cq *ChallengeQuery) IDsX(ctx context.Context) []int
- func (cq *ChallengeQuery) Limit(limit int) *ChallengeQuery
- func (cq *ChallengeQuery) Offset(offset int) *ChallengeQuery
- func (cq *ChallengeQuery) Only(ctx context.Context) (*Challenge, error)
- func (cq *ChallengeQuery) OnlyID(ctx context.Context) (id int, err error)
- func (cq *ChallengeQuery) OnlyIDX(ctx context.Context) int
- func (cq *ChallengeQuery) OnlyX(ctx context.Context) *Challenge
- func (cq *ChallengeQuery) Order(o ...OrderFunc) *ChallengeQuery
- func (cq *ChallengeQuery) Select(field string, fields ...string) *ChallengeSelect
- func (cq *ChallengeQuery) Where(ps ...predicate.Challenge) *ChallengeQuery
- type ChallengeSelect
- func (cs *ChallengeSelect) Bool(ctx context.Context) (_ bool, err error)
- func (cs *ChallengeSelect) BoolX(ctx context.Context) bool
- func (cs *ChallengeSelect) Bools(ctx context.Context) ([]bool, error)
- func (cs *ChallengeSelect) BoolsX(ctx context.Context) []bool
- func (cs *ChallengeSelect) Float64(ctx context.Context) (_ float64, err error)
- func (cs *ChallengeSelect) Float64X(ctx context.Context) float64
- func (cs *ChallengeSelect) Float64s(ctx context.Context) ([]float64, error)
- func (cs *ChallengeSelect) Float64sX(ctx context.Context) []float64
- func (cs *ChallengeSelect) Int(ctx context.Context) (_ int, err error)
- func (cs *ChallengeSelect) IntX(ctx context.Context) int
- func (cs *ChallengeSelect) Ints(ctx context.Context) ([]int, error)
- func (cs *ChallengeSelect) IntsX(ctx context.Context) []int
- func (cs *ChallengeSelect) Scan(ctx context.Context, v interface{}) error
- func (cs *ChallengeSelect) ScanX(ctx context.Context, v interface{})
- func (cs *ChallengeSelect) String(ctx context.Context) (_ string, err error)
- func (cs *ChallengeSelect) StringX(ctx context.Context) string
- func (cs *ChallengeSelect) Strings(ctx context.Context) ([]string, error)
- func (cs *ChallengeSelect) StringsX(ctx context.Context) []string
- type ChallengeUpdate
- func (cu *ChallengeUpdate) Exec(ctx context.Context) error
- func (cu *ChallengeUpdate) ExecX(ctx context.Context)
- func (cu *ChallengeUpdate) Mutation() *ChallengeMutation
- func (cu *ChallengeUpdate) Save(ctx context.Context) (int, error)
- func (cu *ChallengeUpdate) SaveX(ctx context.Context) int
- func (cu *ChallengeUpdate) Where(ps ...predicate.Challenge) *ChallengeUpdate
- type ChallengeUpdateOne
- func (cuo *ChallengeUpdateOne) Exec(ctx context.Context) error
- func (cuo *ChallengeUpdateOne) ExecX(ctx context.Context)
- func (cuo *ChallengeUpdateOne) Mutation() *ChallengeMutation
- func (cuo *ChallengeUpdateOne) Save(ctx context.Context) (*Challenge, error)
- func (cuo *ChallengeUpdateOne) SaveX(ctx context.Context) *Challenge
- type Challenges
- type Client
- type CommitFunc
- type CommitHook
- type Committer
- type ConstraintError
- type Guild
- type GuildClient
- func (c *GuildClient) Create() *GuildCreate
- func (c *GuildClient) CreateBulk(builders ...*GuildCreate) *GuildCreateBulk
- func (c *GuildClient) Delete() *GuildDelete
- func (c *GuildClient) DeleteOne(gu *Guild) *GuildDeleteOne
- func (c *GuildClient) DeleteOneID(id int) *GuildDeleteOne
- func (c *GuildClient) Get(ctx context.Context, id int) (*Guild, error)
- func (c *GuildClient) GetX(ctx context.Context, id int) *Guild
- func (c *GuildClient) Hooks() []Hook
- func (c *GuildClient) Query() *GuildQuery
- func (c *GuildClient) Update() *GuildUpdate
- func (c *GuildClient) UpdateOne(gu *Guild) *GuildUpdateOne
- func (c *GuildClient) UpdateOneID(id int) *GuildUpdateOne
- func (c *GuildClient) Use(hooks ...Hook)
- type GuildCreate
- func (gc *GuildCreate) Mutation() *GuildMutation
- func (gc *GuildCreate) Save(ctx context.Context) (*Guild, error)
- func (gc *GuildCreate) SaveX(ctx context.Context) *Guild
- func (gc *GuildCreate) SetCategories(s []schema.Category) *GuildCreate
- func (gc *GuildCreate) SetCreateTime(t time.Time) *GuildCreate
- func (gc *GuildCreate) SetEntitlements(s []string) *GuildCreate
- func (gc *GuildCreate) SetMessage(s string) *GuildCreate
- func (gc *GuildCreate) SetNillableCreateTime(t *time.Time) *GuildCreate
- func (gc *GuildCreate) SetNillableUpdateTime(t *time.Time) *GuildCreate
- func (gc *GuildCreate) SetSnowflake(s string) *GuildCreate
- func (gc *GuildCreate) SetUpdateTime(t time.Time) *GuildCreate
- type GuildCreateBulk
- type GuildDelete
- type GuildDeleteOne
- type GuildGroupBy
- func (ggb *GuildGroupBy) Aggregate(fns ...AggregateFunc) *GuildGroupBy
- func (ggb *GuildGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (ggb *GuildGroupBy) BoolX(ctx context.Context) bool
- func (ggb *GuildGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (ggb *GuildGroupBy) BoolsX(ctx context.Context) []bool
- func (ggb *GuildGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (ggb *GuildGroupBy) Float64X(ctx context.Context) float64
- func (ggb *GuildGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (ggb *GuildGroupBy) Float64sX(ctx context.Context) []float64
- func (ggb *GuildGroupBy) Int(ctx context.Context) (_ int, err error)
- func (ggb *GuildGroupBy) IntX(ctx context.Context) int
- func (ggb *GuildGroupBy) Ints(ctx context.Context) ([]int, error)
- func (ggb *GuildGroupBy) IntsX(ctx context.Context) []int
- func (ggb *GuildGroupBy) Scan(ctx context.Context, v interface{}) error
- func (ggb *GuildGroupBy) ScanX(ctx context.Context, v interface{})
- func (ggb *GuildGroupBy) String(ctx context.Context) (_ string, err error)
- func (ggb *GuildGroupBy) StringX(ctx context.Context) string
- func (ggb *GuildGroupBy) Strings(ctx context.Context) ([]string, error)
- func (ggb *GuildGroupBy) StringsX(ctx context.Context) []string
- type GuildMutation
- func (m *GuildMutation) AddField(name string, value ent.Value) error
- func (m *GuildMutation) AddedEdges() []string
- func (m *GuildMutation) AddedField(name string) (ent.Value, bool)
- func (m *GuildMutation) AddedFields() []string
- func (m *GuildMutation) AddedIDs(name string) []ent.Value
- func (m *GuildMutation) Categories() (r []schema.Category, exists bool)
- func (m *GuildMutation) ClearEdge(name string) error
- func (m *GuildMutation) ClearField(name string) error
- func (m *GuildMutation) ClearedEdges() []string
- func (m *GuildMutation) ClearedFields() []string
- func (m GuildMutation) Client() *Client
- func (m *GuildMutation) CreateTime() (r time.Time, exists bool)
- func (m *GuildMutation) EdgeCleared(name string) bool
- func (m *GuildMutation) Entitlements() (r []string, exists bool)
- func (m *GuildMutation) Field(name string) (ent.Value, bool)
- func (m *GuildMutation) FieldCleared(name string) bool
- func (m *GuildMutation) Fields() []string
- func (m *GuildMutation) ID() (id int, exists bool)
- func (m *GuildMutation) Message() (r string, exists bool)
- func (m *GuildMutation) OldCategories(ctx context.Context) (v []schema.Category, err error)
- func (m *GuildMutation) OldCreateTime(ctx context.Context) (v time.Time, err error)
- func (m *GuildMutation) OldEntitlements(ctx context.Context) (v []string, err error)
- func (m *GuildMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *GuildMutation) OldMessage(ctx context.Context) (v string, err error)
- func (m *GuildMutation) OldSnowflake(ctx context.Context) (v string, err error)
- func (m *GuildMutation) OldUpdateTime(ctx context.Context) (v time.Time, err error)
- func (m *GuildMutation) Op() Op
- func (m *GuildMutation) RemovedEdges() []string
- func (m *GuildMutation) RemovedIDs(name string) []ent.Value
- func (m *GuildMutation) ResetCategories()
- func (m *GuildMutation) ResetCreateTime()
- func (m *GuildMutation) ResetEdge(name string) error
- func (m *GuildMutation) ResetEntitlements()
- func (m *GuildMutation) ResetField(name string) error
- func (m *GuildMutation) ResetMessage()
- func (m *GuildMutation) ResetSnowflake()
- func (m *GuildMutation) ResetUpdateTime()
- func (m *GuildMutation) SetCategories(s []schema.Category)
- func (m *GuildMutation) SetCreateTime(t time.Time)
- func (m *GuildMutation) SetEntitlements(s []string)
- func (m *GuildMutation) SetField(name string, value ent.Value) error
- func (m *GuildMutation) SetMessage(s string)
- func (m *GuildMutation) SetSnowflake(s string)
- func (m *GuildMutation) SetUpdateTime(t time.Time)
- func (m *GuildMutation) Snowflake() (r string, exists bool)
- func (m GuildMutation) Tx() (*Tx, error)
- func (m *GuildMutation) Type() string
- func (m *GuildMutation) UpdateTime() (r time.Time, exists bool)
- type GuildQuery
- func (gq *GuildQuery) All(ctx context.Context) ([]*Guild, error)
- func (gq *GuildQuery) AllX(ctx context.Context) []*Guild
- func (gq *GuildQuery) Clone() *GuildQuery
- func (gq *GuildQuery) Count(ctx context.Context) (int, error)
- func (gq *GuildQuery) CountX(ctx context.Context) int
- func (gq *GuildQuery) Exist(ctx context.Context) (bool, error)
- func (gq *GuildQuery) ExistX(ctx context.Context) bool
- func (gq *GuildQuery) First(ctx context.Context) (*Guild, error)
- func (gq *GuildQuery) FirstID(ctx context.Context) (id int, err error)
- func (gq *GuildQuery) FirstX(ctx context.Context) *Guild
- func (gq *GuildQuery) FirstXID(ctx context.Context) int
- func (gq *GuildQuery) GroupBy(field string, fields ...string) *GuildGroupBy
- func (gq *GuildQuery) IDs(ctx context.Context) ([]int, error)
- func (gq *GuildQuery) IDsX(ctx context.Context) []int
- func (gq *GuildQuery) Limit(limit int) *GuildQuery
- func (gq *GuildQuery) Offset(offset int) *GuildQuery
- func (gq *GuildQuery) Only(ctx context.Context) (*Guild, error)
- func (gq *GuildQuery) OnlyID(ctx context.Context) (id int, err error)
- func (gq *GuildQuery) OnlyIDX(ctx context.Context) int
- func (gq *GuildQuery) OnlyX(ctx context.Context) *Guild
- func (gq *GuildQuery) Order(o ...OrderFunc) *GuildQuery
- func (gq *GuildQuery) Select(field string, fields ...string) *GuildSelect
- func (gq *GuildQuery) Where(ps ...predicate.Guild) *GuildQuery
- type GuildSelect
- func (gs *GuildSelect) Bool(ctx context.Context) (_ bool, err error)
- func (gs *GuildSelect) BoolX(ctx context.Context) bool
- func (gs *GuildSelect) Bools(ctx context.Context) ([]bool, error)
- func (gs *GuildSelect) BoolsX(ctx context.Context) []bool
- func (gs *GuildSelect) Float64(ctx context.Context) (_ float64, err error)
- func (gs *GuildSelect) Float64X(ctx context.Context) float64
- func (gs *GuildSelect) Float64s(ctx context.Context) ([]float64, error)
- func (gs *GuildSelect) Float64sX(ctx context.Context) []float64
- func (gs *GuildSelect) Int(ctx context.Context) (_ int, err error)
- func (gs *GuildSelect) IntX(ctx context.Context) int
- func (gs *GuildSelect) Ints(ctx context.Context) ([]int, error)
- func (gs *GuildSelect) IntsX(ctx context.Context) []int
- func (gs *GuildSelect) Scan(ctx context.Context, v interface{}) error
- func (gs *GuildSelect) ScanX(ctx context.Context, v interface{})
- func (gs *GuildSelect) String(ctx context.Context) (_ string, err error)
- func (gs *GuildSelect) StringX(ctx context.Context) string
- func (gs *GuildSelect) Strings(ctx context.Context) ([]string, error)
- func (gs *GuildSelect) StringsX(ctx context.Context) []string
- type GuildUpdate
- func (gu *GuildUpdate) Exec(ctx context.Context) error
- func (gu *GuildUpdate) ExecX(ctx context.Context)
- func (gu *GuildUpdate) Mutation() *GuildMutation
- func (gu *GuildUpdate) Save(ctx context.Context) (int, error)
- func (gu *GuildUpdate) SaveX(ctx context.Context) int
- func (gu *GuildUpdate) SetCategories(s []schema.Category) *GuildUpdate
- func (gu *GuildUpdate) SetEntitlements(s []string) *GuildUpdate
- func (gu *GuildUpdate) SetMessage(s string) *GuildUpdate
- func (gu *GuildUpdate) Where(ps ...predicate.Guild) *GuildUpdate
- type GuildUpdateOne
- func (guo *GuildUpdateOne) Exec(ctx context.Context) error
- func (guo *GuildUpdateOne) ExecX(ctx context.Context)
- func (guo *GuildUpdateOne) Mutation() *GuildMutation
- func (guo *GuildUpdateOne) Save(ctx context.Context) (*Guild, error)
- func (guo *GuildUpdateOne) SaveX(ctx context.Context) *Guild
- func (guo *GuildUpdateOne) SetCategories(s []schema.Category) *GuildUpdateOne
- func (guo *GuildUpdateOne) SetEntitlements(s []string) *GuildUpdateOne
- func (guo *GuildUpdateOne) SetMessage(s string) *GuildUpdateOne
- type Guilds
- type Hook
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type OrderFunc
- type Policy
- type Query
- type RollbackFunc
- type RollbackHook
- type Rollbacker
- type Session
- type SessionClient
- func (c *SessionClient) Create() *SessionCreate
- func (c *SessionClient) CreateBulk(builders ...*SessionCreate) *SessionCreateBulk
- func (c *SessionClient) Delete() *SessionDelete
- func (c *SessionClient) DeleteOne(s *Session) *SessionDeleteOne
- func (c *SessionClient) DeleteOneID(id int) *SessionDeleteOne
- func (c *SessionClient) Get(ctx context.Context, id int) (*Session, error)
- func (c *SessionClient) GetX(ctx context.Context, id int) *Session
- func (c *SessionClient) Hooks() []Hook
- func (c *SessionClient) Query() *SessionQuery
- func (c *SessionClient) Update() *SessionUpdate
- func (c *SessionClient) UpdateOne(s *Session) *SessionUpdateOne
- func (c *SessionClient) UpdateOneID(id int) *SessionUpdateOne
- func (c *SessionClient) Use(hooks ...Hook)
- type SessionCreate
- func (sc *SessionCreate) Mutation() *SessionMutation
- func (sc *SessionCreate) Save(ctx context.Context) (*Session, error)
- func (sc *SessionCreate) SaveX(ctx context.Context) *Session
- func (sc *SessionCreate) SetCreateTime(t time.Time) *SessionCreate
- func (sc *SessionCreate) SetExpiresAt(t time.Time) *SessionCreate
- func (sc *SessionCreate) SetNillableCreateTime(t *time.Time) *SessionCreate
- func (sc *SessionCreate) SetNillableExpiresAt(t *time.Time) *SessionCreate
- func (sc *SessionCreate) SetNillableUpdateTime(t *time.Time) *SessionCreate
- func (sc *SessionCreate) SetSessionID(s string) *SessionCreate
- func (sc *SessionCreate) SetSource(s session.Source) *SessionCreate
- func (sc *SessionCreate) SetUpdateTime(t time.Time) *SessionCreate
- func (sc *SessionCreate) SetUserID(s string) *SessionCreate
- type SessionCreateBulk
- type SessionDelete
- type SessionDeleteOne
- type SessionGroupBy
- func (sgb *SessionGroupBy) Aggregate(fns ...AggregateFunc) *SessionGroupBy
- func (sgb *SessionGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (sgb *SessionGroupBy) BoolX(ctx context.Context) bool
- func (sgb *SessionGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (sgb *SessionGroupBy) BoolsX(ctx context.Context) []bool
- func (sgb *SessionGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (sgb *SessionGroupBy) Float64X(ctx context.Context) float64
- func (sgb *SessionGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (sgb *SessionGroupBy) Float64sX(ctx context.Context) []float64
- func (sgb *SessionGroupBy) Int(ctx context.Context) (_ int, err error)
- func (sgb *SessionGroupBy) IntX(ctx context.Context) int
- func (sgb *SessionGroupBy) Ints(ctx context.Context) ([]int, error)
- func (sgb *SessionGroupBy) IntsX(ctx context.Context) []int
- func (sgb *SessionGroupBy) Scan(ctx context.Context, v interface{}) error
- func (sgb *SessionGroupBy) ScanX(ctx context.Context, v interface{})
- func (sgb *SessionGroupBy) String(ctx context.Context) (_ string, err error)
- func (sgb *SessionGroupBy) StringX(ctx context.Context) string
- func (sgb *SessionGroupBy) Strings(ctx context.Context) ([]string, error)
- func (sgb *SessionGroupBy) StringsX(ctx context.Context) []string
- type SessionMutation
- func (m *SessionMutation) AddField(name string, value ent.Value) error
- func (m *SessionMutation) AddedEdges() []string
- func (m *SessionMutation) AddedField(name string) (ent.Value, bool)
- func (m *SessionMutation) AddedFields() []string
- func (m *SessionMutation) AddedIDs(name string) []ent.Value
- func (m *SessionMutation) ClearEdge(name string) error
- func (m *SessionMutation) ClearField(name string) error
- func (m *SessionMutation) ClearedEdges() []string
- func (m *SessionMutation) ClearedFields() []string
- func (m SessionMutation) Client() *Client
- func (m *SessionMutation) CreateTime() (r time.Time, exists bool)
- func (m *SessionMutation) EdgeCleared(name string) bool
- func (m *SessionMutation) ExpiresAt() (r time.Time, exists bool)
- func (m *SessionMutation) Field(name string) (ent.Value, bool)
- func (m *SessionMutation) FieldCleared(name string) bool
- func (m *SessionMutation) Fields() []string
- func (m *SessionMutation) ID() (id int, exists bool)
- func (m *SessionMutation) OldCreateTime(ctx context.Context) (v time.Time, err error)
- func (m *SessionMutation) OldExpiresAt(ctx context.Context) (v time.Time, err error)
- func (m *SessionMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *SessionMutation) OldSessionID(ctx context.Context) (v string, err error)
- func (m *SessionMutation) OldSource(ctx context.Context) (v session.Source, err error)
- func (m *SessionMutation) OldUpdateTime(ctx context.Context) (v time.Time, err error)
- func (m *SessionMutation) OldUserID(ctx context.Context) (v string, err error)
- func (m *SessionMutation) Op() Op
- func (m *SessionMutation) RemovedEdges() []string
- func (m *SessionMutation) RemovedIDs(name string) []ent.Value
- func (m *SessionMutation) ResetCreateTime()
- func (m *SessionMutation) ResetEdge(name string) error
- func (m *SessionMutation) ResetExpiresAt()
- func (m *SessionMutation) ResetField(name string) error
- func (m *SessionMutation) ResetSessionID()
- func (m *SessionMutation) ResetSource()
- func (m *SessionMutation) ResetUpdateTime()
- func (m *SessionMutation) ResetUserID()
- func (m *SessionMutation) SessionID() (r string, exists bool)
- func (m *SessionMutation) SetCreateTime(t time.Time)
- func (m *SessionMutation) SetExpiresAt(t time.Time)
- func (m *SessionMutation) SetField(name string, value ent.Value) error
- func (m *SessionMutation) SetSessionID(s string)
- func (m *SessionMutation) SetSource(s session.Source)
- func (m *SessionMutation) SetUpdateTime(t time.Time)
- func (m *SessionMutation) SetUserID(s string)
- func (m *SessionMutation) Source() (r session.Source, exists bool)
- func (m SessionMutation) Tx() (*Tx, error)
- func (m *SessionMutation) Type() string
- func (m *SessionMutation) UpdateTime() (r time.Time, exists bool)
- func (m *SessionMutation) UserID() (r string, exists bool)
- type SessionQuery
- func (sq *SessionQuery) All(ctx context.Context) ([]*Session, error)
- func (sq *SessionQuery) AllX(ctx context.Context) []*Session
- func (sq *SessionQuery) Clone() *SessionQuery
- func (sq *SessionQuery) Count(ctx context.Context) (int, error)
- func (sq *SessionQuery) CountX(ctx context.Context) int
- func (sq *SessionQuery) Exist(ctx context.Context) (bool, error)
- func (sq *SessionQuery) ExistX(ctx context.Context) bool
- func (sq *SessionQuery) First(ctx context.Context) (*Session, error)
- func (sq *SessionQuery) FirstID(ctx context.Context) (id int, err error)
- func (sq *SessionQuery) FirstX(ctx context.Context) *Session
- func (sq *SessionQuery) FirstXID(ctx context.Context) int
- func (sq *SessionQuery) GroupBy(field string, fields ...string) *SessionGroupBy
- func (sq *SessionQuery) IDs(ctx context.Context) ([]int, error)
- func (sq *SessionQuery) IDsX(ctx context.Context) []int
- func (sq *SessionQuery) Limit(limit int) *SessionQuery
- func (sq *SessionQuery) Offset(offset int) *SessionQuery
- func (sq *SessionQuery) Only(ctx context.Context) (*Session, error)
- func (sq *SessionQuery) OnlyID(ctx context.Context) (id int, err error)
- func (sq *SessionQuery) OnlyIDX(ctx context.Context) int
- func (sq *SessionQuery) OnlyX(ctx context.Context) *Session
- func (sq *SessionQuery) Order(o ...OrderFunc) *SessionQuery
- func (sq *SessionQuery) Select(field string, fields ...string) *SessionSelect
- func (sq *SessionQuery) Where(ps ...predicate.Session) *SessionQuery
- type SessionSelect
- func (ss *SessionSelect) Bool(ctx context.Context) (_ bool, err error)
- func (ss *SessionSelect) BoolX(ctx context.Context) bool
- func (ss *SessionSelect) Bools(ctx context.Context) ([]bool, error)
- func (ss *SessionSelect) BoolsX(ctx context.Context) []bool
- func (ss *SessionSelect) Float64(ctx context.Context) (_ float64, err error)
- func (ss *SessionSelect) Float64X(ctx context.Context) float64
- func (ss *SessionSelect) Float64s(ctx context.Context) ([]float64, error)
- func (ss *SessionSelect) Float64sX(ctx context.Context) []float64
- func (ss *SessionSelect) Int(ctx context.Context) (_ int, err error)
- func (ss *SessionSelect) IntX(ctx context.Context) int
- func (ss *SessionSelect) Ints(ctx context.Context) ([]int, error)
- func (ss *SessionSelect) IntsX(ctx context.Context) []int
- func (ss *SessionSelect) Scan(ctx context.Context, v interface{}) error
- func (ss *SessionSelect) ScanX(ctx context.Context, v interface{})
- func (ss *SessionSelect) String(ctx context.Context) (_ string, err error)
- func (ss *SessionSelect) StringX(ctx context.Context) string
- func (ss *SessionSelect) Strings(ctx context.Context) ([]string, error)
- func (ss *SessionSelect) StringsX(ctx context.Context) []string
- type SessionUpdate
- func (su *SessionUpdate) Exec(ctx context.Context) error
- func (su *SessionUpdate) ExecX(ctx context.Context)
- func (su *SessionUpdate) Mutation() *SessionMutation
- func (su *SessionUpdate) Save(ctx context.Context) (int, error)
- func (su *SessionUpdate) SaveX(ctx context.Context) int
- func (su *SessionUpdate) Where(ps ...predicate.Session) *SessionUpdate
- type SessionUpdateOne
- func (suo *SessionUpdateOne) Exec(ctx context.Context) error
- func (suo *SessionUpdateOne) ExecX(ctx context.Context)
- func (suo *SessionUpdateOne) Mutation() *SessionMutation
- func (suo *SessionUpdateOne) Save(ctx context.Context) (*Session, error)
- func (suo *SessionUpdateOne) SaveX(ctx context.Context) *Session
- type Sessions
- type Tx
- type ValidationError
- type Value
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeChallenge = "Challenge" TypeGuild = "Guild" TypeSession = "Session" )
Variables ¶
This section is empty.
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func IsValidationError ¶
IsValidationError returns a boolean indicating whether the error is a validaton error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
Types ¶
type AggregateFunc ¶
AggregateFunc applies an aggregation step on the group-by traversal/selector.
func As ¶
func As(fn AggregateFunc, end string) AggregateFunc
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")). Scan(ctx, &v)
func Count ¶
func Count() AggregateFunc
Count applies the "count" aggregation function on each group.
func Max ¶
func Max(field string) AggregateFunc
Max applies the "max" aggregation function on the given field of each group.
func Mean ¶
func Mean(field string) AggregateFunc
Mean applies the "mean" aggregation function on the given field of each group.
func Min ¶
func Min(field string) AggregateFunc
Min applies the "min" aggregation function on the given field of each group.
func Sum ¶
func Sum(field string) AggregateFunc
Sum applies the "sum" aggregation function on the given field of each group.
type Challenge ¶
type Challenge struct { // ID of the ent. ID int `json:"id,omitempty"` // CreateTime holds the value of the "create_time" field. CreateTime time.Time `json:"create_time,omitempty"` // UpdateTime holds the value of the "update_time" field. UpdateTime time.Time `json:"update_time,omitempty"` // ChallengeID holds the value of the "challenge_id" field. ChallengeID string `json:"challenge_id,omitempty"` // UserID holds the value of the "user_id" field. UserID string `json:"user_id,omitempty"` // Human holds the value of the "human" field. Human string `json:"human,omitempty"` // Magic holds the value of the "magic" field. Magic string `json:"magic,omitempty"` // ExpiresAt holds the value of the "expires_at" field. ExpiresAt time.Time `json:"expires_at,omitempty"` // contains filtered or unexported fields }
Challenge is the model entity for the Challenge schema.
func (*Challenge) Unwrap ¶
Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.
func (*Challenge) Update ¶
func (c *Challenge) Update() *ChallengeUpdateOne
Update returns a builder for updating this Challenge. Note that, you need to call Challenge.Unwrap() before calling this method, if this Challenge was returned from a transaction, and the transaction was committed or rolled back.
type ChallengeClient ¶
type ChallengeClient struct {
// contains filtered or unexported fields
}
ChallengeClient is a client for the Challenge schema.
func NewChallengeClient ¶
func NewChallengeClient(c config) *ChallengeClient
NewChallengeClient returns a client for the Challenge from the given config.
func (*ChallengeClient) Create ¶
func (c *ChallengeClient) Create() *ChallengeCreate
Create returns a create builder for Challenge.
func (*ChallengeClient) CreateBulk ¶
func (c *ChallengeClient) CreateBulk(builders ...*ChallengeCreate) *ChallengeCreateBulk
BulkCreate returns a builder for creating a bulk of Challenge entities.
func (*ChallengeClient) Delete ¶
func (c *ChallengeClient) Delete() *ChallengeDelete
Delete returns a delete builder for Challenge.
func (*ChallengeClient) DeleteOne ¶
func (c *ChallengeClient) DeleteOne(ch *Challenge) *ChallengeDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*ChallengeClient) DeleteOneID ¶
func (c *ChallengeClient) DeleteOneID(id int) *ChallengeDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*ChallengeClient) GetX ¶
func (c *ChallengeClient) GetX(ctx context.Context, id int) *Challenge
GetX is like Get, but panics if an error occurs.
func (*ChallengeClient) Hooks ¶
func (c *ChallengeClient) Hooks() []Hook
Hooks returns the client hooks.
func (*ChallengeClient) Query ¶
func (c *ChallengeClient) Query() *ChallengeQuery
Query returns a query builder for Challenge.
func (*ChallengeClient) Update ¶
func (c *ChallengeClient) Update() *ChallengeUpdate
Update returns an update builder for Challenge.
func (*ChallengeClient) UpdateOne ¶
func (c *ChallengeClient) UpdateOne(ch *Challenge) *ChallengeUpdateOne
UpdateOne returns an update builder for the given entity.
func (*ChallengeClient) UpdateOneID ¶
func (c *ChallengeClient) UpdateOneID(id int) *ChallengeUpdateOne
UpdateOneID returns an update builder for the given id.
func (*ChallengeClient) Use ¶
func (c *ChallengeClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `challenge.Hooks(f(g(h())))`.
type ChallengeCreate ¶
type ChallengeCreate struct {
// contains filtered or unexported fields
}
ChallengeCreate is the builder for creating a Challenge entity.
func (*ChallengeCreate) Mutation ¶
func (cc *ChallengeCreate) Mutation() *ChallengeMutation
Mutation returns the ChallengeMutation object of the builder.
func (*ChallengeCreate) Save ¶
func (cc *ChallengeCreate) Save(ctx context.Context) (*Challenge, error)
Save creates the Challenge in the database.
func (*ChallengeCreate) SaveX ¶
func (cc *ChallengeCreate) SaveX(ctx context.Context) *Challenge
SaveX calls Save and panics if Save returns an error.
func (*ChallengeCreate) SetChallengeID ¶
func (cc *ChallengeCreate) SetChallengeID(s string) *ChallengeCreate
SetChallengeID sets the challenge_id field.
func (*ChallengeCreate) SetCreateTime ¶
func (cc *ChallengeCreate) SetCreateTime(t time.Time) *ChallengeCreate
SetCreateTime sets the create_time field.
func (*ChallengeCreate) SetExpiresAt ¶
func (cc *ChallengeCreate) SetExpiresAt(t time.Time) *ChallengeCreate
SetExpiresAt sets the expires_at field.
func (*ChallengeCreate) SetHuman ¶
func (cc *ChallengeCreate) SetHuman(s string) *ChallengeCreate
SetHuman sets the human field.
func (*ChallengeCreate) SetMagic ¶
func (cc *ChallengeCreate) SetMagic(s string) *ChallengeCreate
SetMagic sets the magic field.
func (*ChallengeCreate) SetNillableCreateTime ¶
func (cc *ChallengeCreate) SetNillableCreateTime(t *time.Time) *ChallengeCreate
SetNillableCreateTime sets the create_time field if the given value is not nil.
func (*ChallengeCreate) SetNillableExpiresAt ¶
func (cc *ChallengeCreate) SetNillableExpiresAt(t *time.Time) *ChallengeCreate
SetNillableExpiresAt sets the expires_at field if the given value is not nil.
func (*ChallengeCreate) SetNillableUpdateTime ¶
func (cc *ChallengeCreate) SetNillableUpdateTime(t *time.Time) *ChallengeCreate
SetNillableUpdateTime sets the update_time field if the given value is not nil.
func (*ChallengeCreate) SetUpdateTime ¶
func (cc *ChallengeCreate) SetUpdateTime(t time.Time) *ChallengeCreate
SetUpdateTime sets the update_time field.
func (*ChallengeCreate) SetUserID ¶
func (cc *ChallengeCreate) SetUserID(s string) *ChallengeCreate
SetUserID sets the user_id field.
type ChallengeCreateBulk ¶
type ChallengeCreateBulk struct {
// contains filtered or unexported fields
}
ChallengeCreateBulk is the builder for creating a bulk of Challenge entities.
type ChallengeDelete ¶
type ChallengeDelete struct {
// contains filtered or unexported fields
}
ChallengeDelete is the builder for deleting a Challenge entity.
func (*ChallengeDelete) Exec ¶
func (cd *ChallengeDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*ChallengeDelete) ExecX ¶
func (cd *ChallengeDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*ChallengeDelete) Where ¶
func (cd *ChallengeDelete) Where(ps ...predicate.Challenge) *ChallengeDelete
Where adds a new predicate to the delete builder.
type ChallengeDeleteOne ¶
type ChallengeDeleteOne struct {
// contains filtered or unexported fields
}
ChallengeDeleteOne is the builder for deleting a single Challenge entity.
func (*ChallengeDeleteOne) Exec ¶
func (cdo *ChallengeDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*ChallengeDeleteOne) ExecX ¶
func (cdo *ChallengeDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type ChallengeGroupBy ¶
type ChallengeGroupBy struct {
// contains filtered or unexported fields
}
ChallengeGroupBy is the builder for group-by Challenge entities.
func (*ChallengeGroupBy) Aggregate ¶
func (cgb *ChallengeGroupBy) Aggregate(fns ...AggregateFunc) *ChallengeGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*ChallengeGroupBy) Bool ¶
func (cgb *ChallengeGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.
func (*ChallengeGroupBy) BoolX ¶
func (cgb *ChallengeGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*ChallengeGroupBy) Bools ¶
func (cgb *ChallengeGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
func (*ChallengeGroupBy) BoolsX ¶
func (cgb *ChallengeGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*ChallengeGroupBy) Float64 ¶
func (cgb *ChallengeGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.
func (*ChallengeGroupBy) Float64X ¶
func (cgb *ChallengeGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*ChallengeGroupBy) Float64s ¶
func (cgb *ChallengeGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
func (*ChallengeGroupBy) Float64sX ¶
func (cgb *ChallengeGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*ChallengeGroupBy) Int ¶
func (cgb *ChallengeGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from group-by. It is only allowed when querying group-by with one field.
func (*ChallengeGroupBy) IntX ¶
func (cgb *ChallengeGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*ChallengeGroupBy) Ints ¶
func (cgb *ChallengeGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
func (*ChallengeGroupBy) IntsX ¶
func (cgb *ChallengeGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*ChallengeGroupBy) Scan ¶
func (cgb *ChallengeGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scan the result into the given value.
func (*ChallengeGroupBy) ScanX ¶
func (cgb *ChallengeGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*ChallengeGroupBy) String ¶
func (cgb *ChallengeGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from group-by. It is only allowed when querying group-by with one field.
func (*ChallengeGroupBy) StringX ¶
func (cgb *ChallengeGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type ChallengeMutation ¶
type ChallengeMutation struct {
// contains filtered or unexported fields
}
ChallengeMutation represents an operation that mutate the Challenges nodes in the graph.
func (*ChallengeMutation) AddField ¶
func (m *ChallengeMutation) AddField(name string, value ent.Value) error
AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*ChallengeMutation) AddedEdges ¶
func (m *ChallengeMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*ChallengeMutation) AddedField ¶
func (m *ChallengeMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.
func (*ChallengeMutation) AddedFields ¶
func (m *ChallengeMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented or decremented during this mutation.
func (*ChallengeMutation) AddedIDs ¶
func (m *ChallengeMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all ids (to other nodes) that were added for the given edge name.
func (*ChallengeMutation) ChallengeID ¶
func (m *ChallengeMutation) ChallengeID() (r string, exists bool)
ChallengeID returns the challenge_id value in the mutation.
func (*ChallengeMutation) ClearEdge ¶
func (m *ChallengeMutation) ClearEdge(name string) error
ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.
func (*ChallengeMutation) ClearField ¶
func (m *ChallengeMutation) ClearField(name string) error
ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.
func (*ChallengeMutation) ClearedEdges ¶
func (m *ChallengeMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*ChallengeMutation) ClearedFields ¶
func (m *ChallengeMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (ChallengeMutation) Client ¶
func (m ChallengeMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*ChallengeMutation) CreateTime ¶
func (m *ChallengeMutation) CreateTime() (r time.Time, exists bool)
CreateTime returns the create_time value in the mutation.
func (*ChallengeMutation) EdgeCleared ¶
func (m *ChallengeMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.
func (*ChallengeMutation) ExpiresAt ¶
func (m *ChallengeMutation) ExpiresAt() (r time.Time, exists bool)
ExpiresAt returns the expires_at value in the mutation.
func (*ChallengeMutation) Field ¶
func (m *ChallengeMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.
func (*ChallengeMutation) FieldCleared ¶
func (m *ChallengeMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicates if this field was cleared in this mutation.
func (*ChallengeMutation) Fields ¶
func (m *ChallengeMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().
func (*ChallengeMutation) Human ¶
func (m *ChallengeMutation) Human() (r string, exists bool)
Human returns the human value in the mutation.
func (*ChallengeMutation) ID ¶
func (m *ChallengeMutation) ID() (id int, exists bool)
ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.
func (*ChallengeMutation) Magic ¶
func (m *ChallengeMutation) Magic() (r string, exists bool)
Magic returns the magic value in the mutation.
func (*ChallengeMutation) OldChallengeID ¶
func (m *ChallengeMutation) OldChallengeID(ctx context.Context) (v string, err error)
OldChallengeID returns the old challenge_id value of the Challenge. If the Challenge object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*ChallengeMutation) OldCreateTime ¶
OldCreateTime returns the old create_time value of the Challenge. If the Challenge object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*ChallengeMutation) OldExpiresAt ¶
OldExpiresAt returns the old expires_at value of the Challenge. If the Challenge object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*ChallengeMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database was failed.
func (*ChallengeMutation) OldHuman ¶
func (m *ChallengeMutation) OldHuman(ctx context.Context) (v string, err error)
OldHuman returns the old human value of the Challenge. If the Challenge object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*ChallengeMutation) OldMagic ¶
func (m *ChallengeMutation) OldMagic(ctx context.Context) (v string, err error)
OldMagic returns the old magic value of the Challenge. If the Challenge object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*ChallengeMutation) OldUpdateTime ¶
OldUpdateTime returns the old update_time value of the Challenge. If the Challenge object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*ChallengeMutation) OldUserID ¶
func (m *ChallengeMutation) OldUserID(ctx context.Context) (v string, err error)
OldUserID returns the old user_id value of the Challenge. If the Challenge object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*ChallengeMutation) RemovedEdges ¶
func (m *ChallengeMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*ChallengeMutation) RemovedIDs ¶
func (m *ChallengeMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.
func (*ChallengeMutation) ResetChallengeID ¶
func (m *ChallengeMutation) ResetChallengeID()
ResetChallengeID reset all changes of the "challenge_id" field.
func (*ChallengeMutation) ResetCreateTime ¶
func (m *ChallengeMutation) ResetCreateTime()
ResetCreateTime reset all changes of the "create_time" field.
func (*ChallengeMutation) ResetEdge ¶
func (m *ChallengeMutation) ResetEdge(name string) error
ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.
func (*ChallengeMutation) ResetExpiresAt ¶
func (m *ChallengeMutation) ResetExpiresAt()
ResetExpiresAt reset all changes of the "expires_at" field.
func (*ChallengeMutation) ResetField ¶
func (m *ChallengeMutation) ResetField(name string) error
ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.
func (*ChallengeMutation) ResetHuman ¶
func (m *ChallengeMutation) ResetHuman()
ResetHuman reset all changes of the "human" field.
func (*ChallengeMutation) ResetMagic ¶
func (m *ChallengeMutation) ResetMagic()
ResetMagic reset all changes of the "magic" field.
func (*ChallengeMutation) ResetUpdateTime ¶
func (m *ChallengeMutation) ResetUpdateTime()
ResetUpdateTime reset all changes of the "update_time" field.
func (*ChallengeMutation) ResetUserID ¶
func (m *ChallengeMutation) ResetUserID()
ResetUserID reset all changes of the "user_id" field.
func (*ChallengeMutation) SetChallengeID ¶
func (m *ChallengeMutation) SetChallengeID(s string)
SetChallengeID sets the challenge_id field.
func (*ChallengeMutation) SetCreateTime ¶
func (m *ChallengeMutation) SetCreateTime(t time.Time)
SetCreateTime sets the create_time field.
func (*ChallengeMutation) SetExpiresAt ¶
func (m *ChallengeMutation) SetExpiresAt(t time.Time)
SetExpiresAt sets the expires_at field.
func (*ChallengeMutation) SetField ¶
func (m *ChallengeMutation) SetField(name string, value ent.Value) error
SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*ChallengeMutation) SetHuman ¶
func (m *ChallengeMutation) SetHuman(s string)
SetHuman sets the human field.
func (*ChallengeMutation) SetMagic ¶
func (m *ChallengeMutation) SetMagic(s string)
SetMagic sets the magic field.
func (*ChallengeMutation) SetUpdateTime ¶
func (m *ChallengeMutation) SetUpdateTime(t time.Time)
SetUpdateTime sets the update_time field.
func (*ChallengeMutation) SetUserID ¶
func (m *ChallengeMutation) SetUserID(s string)
SetUserID sets the user_id field.
func (ChallengeMutation) Tx ¶
func (m ChallengeMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*ChallengeMutation) Type ¶
func (m *ChallengeMutation) Type() string
Type returns the node type of this mutation (Challenge).
func (*ChallengeMutation) UpdateTime ¶
func (m *ChallengeMutation) UpdateTime() (r time.Time, exists bool)
UpdateTime returns the update_time value in the mutation.
func (*ChallengeMutation) UserID ¶
func (m *ChallengeMutation) UserID() (r string, exists bool)
UserID returns the user_id value in the mutation.
type ChallengeQuery ¶
type ChallengeQuery struct {
// contains filtered or unexported fields
}
ChallengeQuery is the builder for querying Challenge entities.
func (*ChallengeQuery) All ¶
func (cq *ChallengeQuery) All(ctx context.Context) ([]*Challenge, error)
All executes the query and returns a list of Challenges.
func (*ChallengeQuery) AllX ¶
func (cq *ChallengeQuery) AllX(ctx context.Context) []*Challenge
AllX is like All, but panics if an error occurs.
func (*ChallengeQuery) Clone ¶
func (cq *ChallengeQuery) Clone() *ChallengeQuery
Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*ChallengeQuery) Count ¶
func (cq *ChallengeQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*ChallengeQuery) CountX ¶
func (cq *ChallengeQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*ChallengeQuery) Exist ¶
func (cq *ChallengeQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*ChallengeQuery) ExistX ¶
func (cq *ChallengeQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*ChallengeQuery) First ¶
func (cq *ChallengeQuery) First(ctx context.Context) (*Challenge, error)
First returns the first Challenge entity in the query. Returns *NotFoundError when no challenge was found.
func (*ChallengeQuery) FirstID ¶
func (cq *ChallengeQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first Challenge id in the query. Returns *NotFoundError when no id was found.
func (*ChallengeQuery) FirstX ¶
func (cq *ChallengeQuery) FirstX(ctx context.Context) *Challenge
FirstX is like First, but panics if an error occurs.
func (*ChallengeQuery) FirstXID ¶
func (cq *ChallengeQuery) FirstXID(ctx context.Context) int
FirstXID is like FirstID, but panics if an error occurs.
func (*ChallengeQuery) GroupBy ¶
func (cq *ChallengeQuery) GroupBy(field string, fields ...string) *ChallengeGroupBy
GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { CreateTime time.Time `json:"create_time,omitempty"` Count int `json:"count,omitempty"` } client.Challenge.Query(). GroupBy(challenge.FieldCreateTime). Aggregate(ent.Count()). Scan(ctx, &v)
func (*ChallengeQuery) IDs ¶
func (cq *ChallengeQuery) IDs(ctx context.Context) ([]int, error)
IDs executes the query and returns a list of Challenge ids.
func (*ChallengeQuery) IDsX ¶
func (cq *ChallengeQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*ChallengeQuery) Limit ¶
func (cq *ChallengeQuery) Limit(limit int) *ChallengeQuery
Limit adds a limit step to the query.
func (*ChallengeQuery) Offset ¶
func (cq *ChallengeQuery) Offset(offset int) *ChallengeQuery
Offset adds an offset step to the query.
func (*ChallengeQuery) Only ¶
func (cq *ChallengeQuery) Only(ctx context.Context) (*Challenge, error)
Only returns the only Challenge entity in the query, returns an error if not exactly one entity was returned.
func (*ChallengeQuery) OnlyID ¶
func (cq *ChallengeQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID returns the only Challenge id in the query, returns an error if not exactly one id was returned.
func (*ChallengeQuery) OnlyIDX ¶
func (cq *ChallengeQuery) OnlyIDX(ctx context.Context) int
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*ChallengeQuery) OnlyX ¶
func (cq *ChallengeQuery) OnlyX(ctx context.Context) *Challenge
OnlyX is like Only, but panics if an error occurs.
func (*ChallengeQuery) Order ¶
func (cq *ChallengeQuery) Order(o ...OrderFunc) *ChallengeQuery
Order adds an order step to the query.
func (*ChallengeQuery) Select ¶
func (cq *ChallengeQuery) Select(field string, fields ...string) *ChallengeSelect
Select one or more fields from the given query.
Example:
var v []struct { CreateTime time.Time `json:"create_time,omitempty"` } client.Challenge.Query(). Select(challenge.FieldCreateTime). Scan(ctx, &v)
func (*ChallengeQuery) Where ¶
func (cq *ChallengeQuery) Where(ps ...predicate.Challenge) *ChallengeQuery
Where adds a new predicate for the builder.
type ChallengeSelect ¶
type ChallengeSelect struct {
// contains filtered or unexported fields
}
ChallengeSelect is the builder for select fields of Challenge entities.
func (*ChallengeSelect) Bool ¶
func (cs *ChallengeSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from selector. It is only allowed when selecting one field.
func (*ChallengeSelect) BoolX ¶
func (cs *ChallengeSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*ChallengeSelect) Bools ¶
func (cs *ChallengeSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from selector. It is only allowed when selecting one field.
func (*ChallengeSelect) BoolsX ¶
func (cs *ChallengeSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*ChallengeSelect) Float64 ¶
func (cs *ChallengeSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from selector. It is only allowed when selecting one field.
func (*ChallengeSelect) Float64X ¶
func (cs *ChallengeSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*ChallengeSelect) Float64s ¶
func (cs *ChallengeSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from selector. It is only allowed when selecting one field.
func (*ChallengeSelect) Float64sX ¶
func (cs *ChallengeSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*ChallengeSelect) Int ¶
func (cs *ChallengeSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from selector. It is only allowed when selecting one field.
func (*ChallengeSelect) IntX ¶
func (cs *ChallengeSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*ChallengeSelect) Ints ¶
func (cs *ChallengeSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from selector. It is only allowed when selecting one field.
func (*ChallengeSelect) IntsX ¶
func (cs *ChallengeSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*ChallengeSelect) Scan ¶
func (cs *ChallengeSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scan the result into the given value.
func (*ChallengeSelect) ScanX ¶
func (cs *ChallengeSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*ChallengeSelect) String ¶
func (cs *ChallengeSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from selector. It is only allowed when selecting one field.
func (*ChallengeSelect) StringX ¶
func (cs *ChallengeSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type ChallengeUpdate ¶
type ChallengeUpdate struct {
// contains filtered or unexported fields
}
ChallengeUpdate is the builder for updating Challenge entities.
func (*ChallengeUpdate) Exec ¶
func (cu *ChallengeUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*ChallengeUpdate) ExecX ¶
func (cu *ChallengeUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*ChallengeUpdate) Mutation ¶
func (cu *ChallengeUpdate) Mutation() *ChallengeMutation
Mutation returns the ChallengeMutation object of the builder.
func (*ChallengeUpdate) Save ¶
func (cu *ChallengeUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of rows/vertices matched by this operation.
func (*ChallengeUpdate) SaveX ¶
func (cu *ChallengeUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*ChallengeUpdate) Where ¶
func (cu *ChallengeUpdate) Where(ps ...predicate.Challenge) *ChallengeUpdate
Where adds a new predicate for the builder.
type ChallengeUpdateOne ¶
type ChallengeUpdateOne struct {
// contains filtered or unexported fields
}
ChallengeUpdateOne is the builder for updating a single Challenge entity.
func (*ChallengeUpdateOne) Exec ¶
func (cuo *ChallengeUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*ChallengeUpdateOne) ExecX ¶
func (cuo *ChallengeUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*ChallengeUpdateOne) Mutation ¶
func (cuo *ChallengeUpdateOne) Mutation() *ChallengeMutation
Mutation returns the ChallengeMutation object of the builder.
type Client ¶
type Client struct { // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // Challenge is the client for interacting with the Challenge builders. Challenge *ChallengeClient // Guild is the client for interacting with the Guild builders. Guild *GuildClient // Session is the client for interacting with the Session builders. Session *SessionClient // contains filtered or unexported fields }
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns the Client stored in a context, or nil if there isn't one.
func Open ¶
Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). Challenge. Query(). Count(ctx)
type CommitFunc ¶
The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.
type CommitHook ¶
CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:
hook := func(next ent.Committer) ent.Committer { return ent.CommitFunc(func(context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Commit(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type Guild ¶
type Guild struct { // ID of the ent. ID int `json:"id,omitempty"` // CreateTime holds the value of the "create_time" field. CreateTime time.Time `json:"create_time,omitempty"` // UpdateTime holds the value of the "update_time" field. UpdateTime time.Time `json:"update_time,omitempty"` // Snowflake holds the value of the "snowflake" field. Snowflake string `json:"snowflake,omitempty"` // Message holds the value of the "message" field. Message string `json:"message,omitempty"` // Categories holds the value of the "categories" field. Categories []schema.Category `json:"categories,omitempty"` // Entitlements holds the value of the "entitlements" field. Entitlements []string `json:"entitlements,omitempty"` // contains filtered or unexported fields }
Guild is the model entity for the Guild schema.
func (*Guild) Unwrap ¶
Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.
func (*Guild) Update ¶
func (gu *Guild) Update() *GuildUpdateOne
Update returns a builder for updating this Guild. Note that, you need to call Guild.Unwrap() before calling this method, if this Guild was returned from a transaction, and the transaction was committed or rolled back.
type GuildClient ¶
type GuildClient struct {
// contains filtered or unexported fields
}
GuildClient is a client for the Guild schema.
func NewGuildClient ¶
func NewGuildClient(c config) *GuildClient
NewGuildClient returns a client for the Guild from the given config.
func (*GuildClient) Create ¶
func (c *GuildClient) Create() *GuildCreate
Create returns a create builder for Guild.
func (*GuildClient) CreateBulk ¶
func (c *GuildClient) CreateBulk(builders ...*GuildCreate) *GuildCreateBulk
BulkCreate returns a builder for creating a bulk of Guild entities.
func (*GuildClient) Delete ¶
func (c *GuildClient) Delete() *GuildDelete
Delete returns a delete builder for Guild.
func (*GuildClient) DeleteOne ¶
func (c *GuildClient) DeleteOne(gu *Guild) *GuildDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*GuildClient) DeleteOneID ¶
func (c *GuildClient) DeleteOneID(id int) *GuildDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*GuildClient) GetX ¶
func (c *GuildClient) GetX(ctx context.Context, id int) *Guild
GetX is like Get, but panics if an error occurs.
func (*GuildClient) Query ¶
func (c *GuildClient) Query() *GuildQuery
Query returns a query builder for Guild.
func (*GuildClient) Update ¶
func (c *GuildClient) Update() *GuildUpdate
Update returns an update builder for Guild.
func (*GuildClient) UpdateOne ¶
func (c *GuildClient) UpdateOne(gu *Guild) *GuildUpdateOne
UpdateOne returns an update builder for the given entity.
func (*GuildClient) UpdateOneID ¶
func (c *GuildClient) UpdateOneID(id int) *GuildUpdateOne
UpdateOneID returns an update builder for the given id.
func (*GuildClient) Use ¶
func (c *GuildClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `guild.Hooks(f(g(h())))`.
type GuildCreate ¶
type GuildCreate struct {
// contains filtered or unexported fields
}
GuildCreate is the builder for creating a Guild entity.
func (*GuildCreate) Mutation ¶
func (gc *GuildCreate) Mutation() *GuildMutation
Mutation returns the GuildMutation object of the builder.
func (*GuildCreate) Save ¶
func (gc *GuildCreate) Save(ctx context.Context) (*Guild, error)
Save creates the Guild in the database.
func (*GuildCreate) SaveX ¶
func (gc *GuildCreate) SaveX(ctx context.Context) *Guild
SaveX calls Save and panics if Save returns an error.
func (*GuildCreate) SetCategories ¶
func (gc *GuildCreate) SetCategories(s []schema.Category) *GuildCreate
SetCategories sets the categories field.
func (*GuildCreate) SetCreateTime ¶
func (gc *GuildCreate) SetCreateTime(t time.Time) *GuildCreate
SetCreateTime sets the create_time field.
func (*GuildCreate) SetEntitlements ¶
func (gc *GuildCreate) SetEntitlements(s []string) *GuildCreate
SetEntitlements sets the entitlements field.
func (*GuildCreate) SetMessage ¶
func (gc *GuildCreate) SetMessage(s string) *GuildCreate
SetMessage sets the message field.
func (*GuildCreate) SetNillableCreateTime ¶
func (gc *GuildCreate) SetNillableCreateTime(t *time.Time) *GuildCreate
SetNillableCreateTime sets the create_time field if the given value is not nil.
func (*GuildCreate) SetNillableUpdateTime ¶
func (gc *GuildCreate) SetNillableUpdateTime(t *time.Time) *GuildCreate
SetNillableUpdateTime sets the update_time field if the given value is not nil.
func (*GuildCreate) SetSnowflake ¶
func (gc *GuildCreate) SetSnowflake(s string) *GuildCreate
SetSnowflake sets the snowflake field.
func (*GuildCreate) SetUpdateTime ¶
func (gc *GuildCreate) SetUpdateTime(t time.Time) *GuildCreate
SetUpdateTime sets the update_time field.
type GuildCreateBulk ¶
type GuildCreateBulk struct {
// contains filtered or unexported fields
}
GuildCreateBulk is the builder for creating a bulk of Guild entities.
type GuildDelete ¶
type GuildDelete struct {
// contains filtered or unexported fields
}
GuildDelete is the builder for deleting a Guild entity.
func (*GuildDelete) Exec ¶
func (gd *GuildDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*GuildDelete) ExecX ¶
func (gd *GuildDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*GuildDelete) Where ¶
func (gd *GuildDelete) Where(ps ...predicate.Guild) *GuildDelete
Where adds a new predicate to the delete builder.
type GuildDeleteOne ¶
type GuildDeleteOne struct {
// contains filtered or unexported fields
}
GuildDeleteOne is the builder for deleting a single Guild entity.
func (*GuildDeleteOne) Exec ¶
func (gdo *GuildDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*GuildDeleteOne) ExecX ¶
func (gdo *GuildDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type GuildGroupBy ¶
type GuildGroupBy struct {
// contains filtered or unexported fields
}
GuildGroupBy is the builder for group-by Guild entities.
func (*GuildGroupBy) Aggregate ¶
func (ggb *GuildGroupBy) Aggregate(fns ...AggregateFunc) *GuildGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*GuildGroupBy) Bool ¶
func (ggb *GuildGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.
func (*GuildGroupBy) BoolX ¶
func (ggb *GuildGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*GuildGroupBy) Bools ¶
func (ggb *GuildGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
func (*GuildGroupBy) BoolsX ¶
func (ggb *GuildGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*GuildGroupBy) Float64 ¶
func (ggb *GuildGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.
func (*GuildGroupBy) Float64X ¶
func (ggb *GuildGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*GuildGroupBy) Float64s ¶
func (ggb *GuildGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
func (*GuildGroupBy) Float64sX ¶
func (ggb *GuildGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*GuildGroupBy) Int ¶
func (ggb *GuildGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from group-by. It is only allowed when querying group-by with one field.
func (*GuildGroupBy) IntX ¶
func (ggb *GuildGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*GuildGroupBy) Ints ¶
func (ggb *GuildGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
func (*GuildGroupBy) IntsX ¶
func (ggb *GuildGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*GuildGroupBy) Scan ¶
func (ggb *GuildGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scan the result into the given value.
func (*GuildGroupBy) ScanX ¶
func (ggb *GuildGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*GuildGroupBy) String ¶
func (ggb *GuildGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from group-by. It is only allowed when querying group-by with one field.
func (*GuildGroupBy) StringX ¶
func (ggb *GuildGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type GuildMutation ¶
type GuildMutation struct {
// contains filtered or unexported fields
}
GuildMutation represents an operation that mutate the Guilds nodes in the graph.
func (*GuildMutation) AddField ¶
func (m *GuildMutation) AddField(name string, value ent.Value) error
AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*GuildMutation) AddedEdges ¶
func (m *GuildMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*GuildMutation) AddedField ¶
func (m *GuildMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.
func (*GuildMutation) AddedFields ¶
func (m *GuildMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented or decremented during this mutation.
func (*GuildMutation) AddedIDs ¶
func (m *GuildMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all ids (to other nodes) that were added for the given edge name.
func (*GuildMutation) Categories ¶
func (m *GuildMutation) Categories() (r []schema.Category, exists bool)
Categories returns the categories value in the mutation.
func (*GuildMutation) ClearEdge ¶
func (m *GuildMutation) ClearEdge(name string) error
ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.
func (*GuildMutation) ClearField ¶
func (m *GuildMutation) ClearField(name string) error
ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.
func (*GuildMutation) ClearedEdges ¶
func (m *GuildMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*GuildMutation) ClearedFields ¶
func (m *GuildMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (GuildMutation) Client ¶
func (m GuildMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*GuildMutation) CreateTime ¶
func (m *GuildMutation) CreateTime() (r time.Time, exists bool)
CreateTime returns the create_time value in the mutation.
func (*GuildMutation) EdgeCleared ¶
func (m *GuildMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.
func (*GuildMutation) Entitlements ¶
func (m *GuildMutation) Entitlements() (r []string, exists bool)
Entitlements returns the entitlements value in the mutation.
func (*GuildMutation) Field ¶
func (m *GuildMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.
func (*GuildMutation) FieldCleared ¶
func (m *GuildMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicates if this field was cleared in this mutation.
func (*GuildMutation) Fields ¶
func (m *GuildMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().
func (*GuildMutation) ID ¶
func (m *GuildMutation) ID() (id int, exists bool)
ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.
func (*GuildMutation) Message ¶
func (m *GuildMutation) Message() (r string, exists bool)
Message returns the message value in the mutation.
func (*GuildMutation) OldCategories ¶
OldCategories returns the old categories value of the Guild. If the Guild object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*GuildMutation) OldCreateTime ¶
OldCreateTime returns the old create_time value of the Guild. If the Guild object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*GuildMutation) OldEntitlements ¶
func (m *GuildMutation) OldEntitlements(ctx context.Context) (v []string, err error)
OldEntitlements returns the old entitlements value of the Guild. If the Guild object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*GuildMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database was failed.
func (*GuildMutation) OldMessage ¶
func (m *GuildMutation) OldMessage(ctx context.Context) (v string, err error)
OldMessage returns the old message value of the Guild. If the Guild object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*GuildMutation) OldSnowflake ¶
func (m *GuildMutation) OldSnowflake(ctx context.Context) (v string, err error)
OldSnowflake returns the old snowflake value of the Guild. If the Guild object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*GuildMutation) OldUpdateTime ¶
OldUpdateTime returns the old update_time value of the Guild. If the Guild object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*GuildMutation) RemovedEdges ¶
func (m *GuildMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*GuildMutation) RemovedIDs ¶
func (m *GuildMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.
func (*GuildMutation) ResetCategories ¶
func (m *GuildMutation) ResetCategories()
ResetCategories reset all changes of the "categories" field.
func (*GuildMutation) ResetCreateTime ¶
func (m *GuildMutation) ResetCreateTime()
ResetCreateTime reset all changes of the "create_time" field.
func (*GuildMutation) ResetEdge ¶
func (m *GuildMutation) ResetEdge(name string) error
ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.
func (*GuildMutation) ResetEntitlements ¶
func (m *GuildMutation) ResetEntitlements()
ResetEntitlements reset all changes of the "entitlements" field.
func (*GuildMutation) ResetField ¶
func (m *GuildMutation) ResetField(name string) error
ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.
func (*GuildMutation) ResetMessage ¶
func (m *GuildMutation) ResetMessage()
ResetMessage reset all changes of the "message" field.
func (*GuildMutation) ResetSnowflake ¶
func (m *GuildMutation) ResetSnowflake()
ResetSnowflake reset all changes of the "snowflake" field.
func (*GuildMutation) ResetUpdateTime ¶
func (m *GuildMutation) ResetUpdateTime()
ResetUpdateTime reset all changes of the "update_time" field.
func (*GuildMutation) SetCategories ¶
func (m *GuildMutation) SetCategories(s []schema.Category)
SetCategories sets the categories field.
func (*GuildMutation) SetCreateTime ¶
func (m *GuildMutation) SetCreateTime(t time.Time)
SetCreateTime sets the create_time field.
func (*GuildMutation) SetEntitlements ¶
func (m *GuildMutation) SetEntitlements(s []string)
SetEntitlements sets the entitlements field.
func (*GuildMutation) SetField ¶
func (m *GuildMutation) SetField(name string, value ent.Value) error
SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*GuildMutation) SetMessage ¶
func (m *GuildMutation) SetMessage(s string)
SetMessage sets the message field.
func (*GuildMutation) SetSnowflake ¶
func (m *GuildMutation) SetSnowflake(s string)
SetSnowflake sets the snowflake field.
func (*GuildMutation) SetUpdateTime ¶
func (m *GuildMutation) SetUpdateTime(t time.Time)
SetUpdateTime sets the update_time field.
func (*GuildMutation) Snowflake ¶
func (m *GuildMutation) Snowflake() (r string, exists bool)
Snowflake returns the snowflake value in the mutation.
func (GuildMutation) Tx ¶
func (m GuildMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*GuildMutation) Type ¶
func (m *GuildMutation) Type() string
Type returns the node type of this mutation (Guild).
func (*GuildMutation) UpdateTime ¶
func (m *GuildMutation) UpdateTime() (r time.Time, exists bool)
UpdateTime returns the update_time value in the mutation.
type GuildQuery ¶
type GuildQuery struct {
// contains filtered or unexported fields
}
GuildQuery is the builder for querying Guild entities.
func (*GuildQuery) All ¶
func (gq *GuildQuery) All(ctx context.Context) ([]*Guild, error)
All executes the query and returns a list of Guilds.
func (*GuildQuery) AllX ¶
func (gq *GuildQuery) AllX(ctx context.Context) []*Guild
AllX is like All, but panics if an error occurs.
func (*GuildQuery) Clone ¶
func (gq *GuildQuery) Clone() *GuildQuery
Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*GuildQuery) Count ¶
func (gq *GuildQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*GuildQuery) CountX ¶
func (gq *GuildQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*GuildQuery) Exist ¶
func (gq *GuildQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*GuildQuery) ExistX ¶
func (gq *GuildQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*GuildQuery) First ¶
func (gq *GuildQuery) First(ctx context.Context) (*Guild, error)
First returns the first Guild entity in the query. Returns *NotFoundError when no guild was found.
func (*GuildQuery) FirstID ¶
func (gq *GuildQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first Guild id in the query. Returns *NotFoundError when no id was found.
func (*GuildQuery) FirstX ¶
func (gq *GuildQuery) FirstX(ctx context.Context) *Guild
FirstX is like First, but panics if an error occurs.
func (*GuildQuery) FirstXID ¶
func (gq *GuildQuery) FirstXID(ctx context.Context) int
FirstXID is like FirstID, but panics if an error occurs.
func (*GuildQuery) GroupBy ¶
func (gq *GuildQuery) GroupBy(field string, fields ...string) *GuildGroupBy
GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { CreateTime time.Time `json:"create_time,omitempty"` Count int `json:"count,omitempty"` } client.Guild.Query(). GroupBy(guild.FieldCreateTime). Aggregate(ent.Count()). Scan(ctx, &v)
func (*GuildQuery) IDs ¶
func (gq *GuildQuery) IDs(ctx context.Context) ([]int, error)
IDs executes the query and returns a list of Guild ids.
func (*GuildQuery) IDsX ¶
func (gq *GuildQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*GuildQuery) Limit ¶
func (gq *GuildQuery) Limit(limit int) *GuildQuery
Limit adds a limit step to the query.
func (*GuildQuery) Offset ¶
func (gq *GuildQuery) Offset(offset int) *GuildQuery
Offset adds an offset step to the query.
func (*GuildQuery) Only ¶
func (gq *GuildQuery) Only(ctx context.Context) (*Guild, error)
Only returns the only Guild entity in the query, returns an error if not exactly one entity was returned.
func (*GuildQuery) OnlyID ¶
func (gq *GuildQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID returns the only Guild id in the query, returns an error if not exactly one id was returned.
func (*GuildQuery) OnlyIDX ¶
func (gq *GuildQuery) OnlyIDX(ctx context.Context) int
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*GuildQuery) OnlyX ¶
func (gq *GuildQuery) OnlyX(ctx context.Context) *Guild
OnlyX is like Only, but panics if an error occurs.
func (*GuildQuery) Order ¶
func (gq *GuildQuery) Order(o ...OrderFunc) *GuildQuery
Order adds an order step to the query.
func (*GuildQuery) Select ¶
func (gq *GuildQuery) Select(field string, fields ...string) *GuildSelect
Select one or more fields from the given query.
Example:
var v []struct { CreateTime time.Time `json:"create_time,omitempty"` } client.Guild.Query(). Select(guild.FieldCreateTime). Scan(ctx, &v)
func (*GuildQuery) Where ¶
func (gq *GuildQuery) Where(ps ...predicate.Guild) *GuildQuery
Where adds a new predicate for the builder.
type GuildSelect ¶
type GuildSelect struct {
// contains filtered or unexported fields
}
GuildSelect is the builder for select fields of Guild entities.
func (*GuildSelect) Bool ¶
func (gs *GuildSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from selector. It is only allowed when selecting one field.
func (*GuildSelect) BoolX ¶
func (gs *GuildSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*GuildSelect) Bools ¶
func (gs *GuildSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from selector. It is only allowed when selecting one field.
func (*GuildSelect) BoolsX ¶
func (gs *GuildSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*GuildSelect) Float64 ¶
func (gs *GuildSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from selector. It is only allowed when selecting one field.
func (*GuildSelect) Float64X ¶
func (gs *GuildSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*GuildSelect) Float64s ¶
func (gs *GuildSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from selector. It is only allowed when selecting one field.
func (*GuildSelect) Float64sX ¶
func (gs *GuildSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*GuildSelect) Int ¶
func (gs *GuildSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from selector. It is only allowed when selecting one field.
func (*GuildSelect) IntX ¶
func (gs *GuildSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*GuildSelect) Ints ¶
func (gs *GuildSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from selector. It is only allowed when selecting one field.
func (*GuildSelect) IntsX ¶
func (gs *GuildSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*GuildSelect) Scan ¶
func (gs *GuildSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scan the result into the given value.
func (*GuildSelect) ScanX ¶
func (gs *GuildSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*GuildSelect) String ¶
func (gs *GuildSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from selector. It is only allowed when selecting one field.
func (*GuildSelect) StringX ¶
func (gs *GuildSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type GuildUpdate ¶
type GuildUpdate struct {
// contains filtered or unexported fields
}
GuildUpdate is the builder for updating Guild entities.
func (*GuildUpdate) Exec ¶
func (gu *GuildUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*GuildUpdate) ExecX ¶
func (gu *GuildUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*GuildUpdate) Mutation ¶
func (gu *GuildUpdate) Mutation() *GuildMutation
Mutation returns the GuildMutation object of the builder.
func (*GuildUpdate) Save ¶
func (gu *GuildUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of rows/vertices matched by this operation.
func (*GuildUpdate) SaveX ¶
func (gu *GuildUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*GuildUpdate) SetCategories ¶
func (gu *GuildUpdate) SetCategories(s []schema.Category) *GuildUpdate
SetCategories sets the categories field.
func (*GuildUpdate) SetEntitlements ¶
func (gu *GuildUpdate) SetEntitlements(s []string) *GuildUpdate
SetEntitlements sets the entitlements field.
func (*GuildUpdate) SetMessage ¶
func (gu *GuildUpdate) SetMessage(s string) *GuildUpdate
SetMessage sets the message field.
func (*GuildUpdate) Where ¶
func (gu *GuildUpdate) Where(ps ...predicate.Guild) *GuildUpdate
Where adds a new predicate for the builder.
type GuildUpdateOne ¶
type GuildUpdateOne struct {
// contains filtered or unexported fields
}
GuildUpdateOne is the builder for updating a single Guild entity.
func (*GuildUpdateOne) Exec ¶
func (guo *GuildUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*GuildUpdateOne) ExecX ¶
func (guo *GuildUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*GuildUpdateOne) Mutation ¶
func (guo *GuildUpdateOne) Mutation() *GuildMutation
Mutation returns the GuildMutation object of the builder.
func (*GuildUpdateOne) Save ¶
func (guo *GuildUpdateOne) Save(ctx context.Context) (*Guild, error)
Save executes the query and returns the updated entity.
func (*GuildUpdateOne) SaveX ¶
func (guo *GuildUpdateOne) SaveX(ctx context.Context) *Guild
SaveX is like Save, but panics if an error occurs.
func (*GuildUpdateOne) SetCategories ¶
func (guo *GuildUpdateOne) SetCategories(s []schema.Category) *GuildUpdateOne
SetCategories sets the categories field.
func (*GuildUpdateOne) SetEntitlements ¶
func (guo *GuildUpdateOne) SetEntitlements(s []string) *GuildUpdateOne
SetEntitlements sets the entitlements field.
func (*GuildUpdateOne) SetMessage ¶
func (guo *GuildUpdateOne) SetMessage(s string) *GuildUpdateOne
SetMessage sets the message field.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflict in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type RollbackFunc ¶
The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.
type RollbackHook ¶
type RollbackHook func(Rollbacker) Rollbacker
RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:
hook := func(next ent.Rollbacker) ent.Rollbacker { return ent.RollbackFunc(func(context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Rollback(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type Rollbacker ¶
Rollbacker is the interface that wraps the Rollbacker method.
type Session ¶
type Session struct { // ID of the ent. ID int `json:"id,omitempty"` // CreateTime holds the value of the "create_time" field. CreateTime time.Time `json:"create_time,omitempty"` // UpdateTime holds the value of the "update_time" field. UpdateTime time.Time `json:"update_time,omitempty"` // SessionID holds the value of the "session_id" field. SessionID string `json:"session_id,omitempty"` // UserID holds the value of the "user_id" field. UserID string `json:"user_id,omitempty"` // Source holds the value of the "source" field. Source session.Source `json:"source,omitempty"` // ExpiresAt holds the value of the "expires_at" field. ExpiresAt time.Time `json:"expires_at,omitempty"` // contains filtered or unexported fields }
Session is the model entity for the Session schema.
func (*Session) Unwrap ¶
Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.
func (*Session) Update ¶
func (s *Session) Update() *SessionUpdateOne
Update returns a builder for updating this Session. Note that, you need to call Session.Unwrap() before calling this method, if this Session was returned from a transaction, and the transaction was committed or rolled back.
type SessionClient ¶
type SessionClient struct {
// contains filtered or unexported fields
}
SessionClient is a client for the Session schema.
func NewSessionClient ¶
func NewSessionClient(c config) *SessionClient
NewSessionClient returns a client for the Session from the given config.
func (*SessionClient) Create ¶
func (c *SessionClient) Create() *SessionCreate
Create returns a create builder for Session.
func (*SessionClient) CreateBulk ¶
func (c *SessionClient) CreateBulk(builders ...*SessionCreate) *SessionCreateBulk
BulkCreate returns a builder for creating a bulk of Session entities.
func (*SessionClient) Delete ¶
func (c *SessionClient) Delete() *SessionDelete
Delete returns a delete builder for Session.
func (*SessionClient) DeleteOne ¶
func (c *SessionClient) DeleteOne(s *Session) *SessionDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*SessionClient) DeleteOneID ¶
func (c *SessionClient) DeleteOneID(id int) *SessionDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*SessionClient) GetX ¶
func (c *SessionClient) GetX(ctx context.Context, id int) *Session
GetX is like Get, but panics if an error occurs.
func (*SessionClient) Hooks ¶
func (c *SessionClient) Hooks() []Hook
Hooks returns the client hooks.
func (*SessionClient) Query ¶
func (c *SessionClient) Query() *SessionQuery
Query returns a query builder for Session.
func (*SessionClient) Update ¶
func (c *SessionClient) Update() *SessionUpdate
Update returns an update builder for Session.
func (*SessionClient) UpdateOne ¶
func (c *SessionClient) UpdateOne(s *Session) *SessionUpdateOne
UpdateOne returns an update builder for the given entity.
func (*SessionClient) UpdateOneID ¶
func (c *SessionClient) UpdateOneID(id int) *SessionUpdateOne
UpdateOneID returns an update builder for the given id.
func (*SessionClient) Use ¶
func (c *SessionClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `session.Hooks(f(g(h())))`.
type SessionCreate ¶
type SessionCreate struct {
// contains filtered or unexported fields
}
SessionCreate is the builder for creating a Session entity.
func (*SessionCreate) Mutation ¶
func (sc *SessionCreate) Mutation() *SessionMutation
Mutation returns the SessionMutation object of the builder.
func (*SessionCreate) Save ¶
func (sc *SessionCreate) Save(ctx context.Context) (*Session, error)
Save creates the Session in the database.
func (*SessionCreate) SaveX ¶
func (sc *SessionCreate) SaveX(ctx context.Context) *Session
SaveX calls Save and panics if Save returns an error.
func (*SessionCreate) SetCreateTime ¶
func (sc *SessionCreate) SetCreateTime(t time.Time) *SessionCreate
SetCreateTime sets the create_time field.
func (*SessionCreate) SetExpiresAt ¶
func (sc *SessionCreate) SetExpiresAt(t time.Time) *SessionCreate
SetExpiresAt sets the expires_at field.
func (*SessionCreate) SetNillableCreateTime ¶
func (sc *SessionCreate) SetNillableCreateTime(t *time.Time) *SessionCreate
SetNillableCreateTime sets the create_time field if the given value is not nil.
func (*SessionCreate) SetNillableExpiresAt ¶
func (sc *SessionCreate) SetNillableExpiresAt(t *time.Time) *SessionCreate
SetNillableExpiresAt sets the expires_at field if the given value is not nil.
func (*SessionCreate) SetNillableUpdateTime ¶
func (sc *SessionCreate) SetNillableUpdateTime(t *time.Time) *SessionCreate
SetNillableUpdateTime sets the update_time field if the given value is not nil.
func (*SessionCreate) SetSessionID ¶
func (sc *SessionCreate) SetSessionID(s string) *SessionCreate
SetSessionID sets the session_id field.
func (*SessionCreate) SetSource ¶
func (sc *SessionCreate) SetSource(s session.Source) *SessionCreate
SetSource sets the source field.
func (*SessionCreate) SetUpdateTime ¶
func (sc *SessionCreate) SetUpdateTime(t time.Time) *SessionCreate
SetUpdateTime sets the update_time field.
func (*SessionCreate) SetUserID ¶
func (sc *SessionCreate) SetUserID(s string) *SessionCreate
SetUserID sets the user_id field.
type SessionCreateBulk ¶
type SessionCreateBulk struct {
// contains filtered or unexported fields
}
SessionCreateBulk is the builder for creating a bulk of Session entities.
type SessionDelete ¶
type SessionDelete struct {
// contains filtered or unexported fields
}
SessionDelete is the builder for deleting a Session entity.
func (*SessionDelete) Exec ¶
func (sd *SessionDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*SessionDelete) ExecX ¶
func (sd *SessionDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*SessionDelete) Where ¶
func (sd *SessionDelete) Where(ps ...predicate.Session) *SessionDelete
Where adds a new predicate to the delete builder.
type SessionDeleteOne ¶
type SessionDeleteOne struct {
// contains filtered or unexported fields
}
SessionDeleteOne is the builder for deleting a single Session entity.
func (*SessionDeleteOne) Exec ¶
func (sdo *SessionDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*SessionDeleteOne) ExecX ¶
func (sdo *SessionDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type SessionGroupBy ¶
type SessionGroupBy struct {
// contains filtered or unexported fields
}
SessionGroupBy is the builder for group-by Session entities.
func (*SessionGroupBy) Aggregate ¶
func (sgb *SessionGroupBy) Aggregate(fns ...AggregateFunc) *SessionGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*SessionGroupBy) Bool ¶
func (sgb *SessionGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.
func (*SessionGroupBy) BoolX ¶
func (sgb *SessionGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*SessionGroupBy) Bools ¶
func (sgb *SessionGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
func (*SessionGroupBy) BoolsX ¶
func (sgb *SessionGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*SessionGroupBy) Float64 ¶
func (sgb *SessionGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.
func (*SessionGroupBy) Float64X ¶
func (sgb *SessionGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*SessionGroupBy) Float64s ¶
func (sgb *SessionGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
func (*SessionGroupBy) Float64sX ¶
func (sgb *SessionGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*SessionGroupBy) Int ¶
func (sgb *SessionGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from group-by. It is only allowed when querying group-by with one field.
func (*SessionGroupBy) IntX ¶
func (sgb *SessionGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*SessionGroupBy) Ints ¶
func (sgb *SessionGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
func (*SessionGroupBy) IntsX ¶
func (sgb *SessionGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*SessionGroupBy) Scan ¶
func (sgb *SessionGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scan the result into the given value.
func (*SessionGroupBy) ScanX ¶
func (sgb *SessionGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*SessionGroupBy) String ¶
func (sgb *SessionGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from group-by. It is only allowed when querying group-by with one field.
func (*SessionGroupBy) StringX ¶
func (sgb *SessionGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type SessionMutation ¶
type SessionMutation struct {
// contains filtered or unexported fields
}
SessionMutation represents an operation that mutate the Sessions nodes in the graph.
func (*SessionMutation) AddField ¶
func (m *SessionMutation) AddField(name string, value ent.Value) error
AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*SessionMutation) AddedEdges ¶
func (m *SessionMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*SessionMutation) AddedField ¶
func (m *SessionMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.
func (*SessionMutation) AddedFields ¶
func (m *SessionMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented or decremented during this mutation.
func (*SessionMutation) AddedIDs ¶
func (m *SessionMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all ids (to other nodes) that were added for the given edge name.
func (*SessionMutation) ClearEdge ¶
func (m *SessionMutation) ClearEdge(name string) error
ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.
func (*SessionMutation) ClearField ¶
func (m *SessionMutation) ClearField(name string) error
ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.
func (*SessionMutation) ClearedEdges ¶
func (m *SessionMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*SessionMutation) ClearedFields ¶
func (m *SessionMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (SessionMutation) Client ¶
func (m SessionMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*SessionMutation) CreateTime ¶
func (m *SessionMutation) CreateTime() (r time.Time, exists bool)
CreateTime returns the create_time value in the mutation.
func (*SessionMutation) EdgeCleared ¶
func (m *SessionMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.
func (*SessionMutation) ExpiresAt ¶
func (m *SessionMutation) ExpiresAt() (r time.Time, exists bool)
ExpiresAt returns the expires_at value in the mutation.
func (*SessionMutation) Field ¶
func (m *SessionMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.
func (*SessionMutation) FieldCleared ¶
func (m *SessionMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicates if this field was cleared in this mutation.
func (*SessionMutation) Fields ¶
func (m *SessionMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().
func (*SessionMutation) ID ¶
func (m *SessionMutation) ID() (id int, exists bool)
ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.
func (*SessionMutation) OldCreateTime ¶
OldCreateTime returns the old create_time value of the Session. If the Session object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*SessionMutation) OldExpiresAt ¶
OldExpiresAt returns the old expires_at value of the Session. If the Session object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*SessionMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database was failed.
func (*SessionMutation) OldSessionID ¶
func (m *SessionMutation) OldSessionID(ctx context.Context) (v string, err error)
OldSessionID returns the old session_id value of the Session. If the Session object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*SessionMutation) OldSource ¶
OldSource returns the old source value of the Session. If the Session object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*SessionMutation) OldUpdateTime ¶
OldUpdateTime returns the old update_time value of the Session. If the Session object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*SessionMutation) OldUserID ¶
func (m *SessionMutation) OldUserID(ctx context.Context) (v string, err error)
OldUserID returns the old user_id value of the Session. If the Session object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*SessionMutation) RemovedEdges ¶
func (m *SessionMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*SessionMutation) RemovedIDs ¶
func (m *SessionMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.
func (*SessionMutation) ResetCreateTime ¶
func (m *SessionMutation) ResetCreateTime()
ResetCreateTime reset all changes of the "create_time" field.
func (*SessionMutation) ResetEdge ¶
func (m *SessionMutation) ResetEdge(name string) error
ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.
func (*SessionMutation) ResetExpiresAt ¶
func (m *SessionMutation) ResetExpiresAt()
ResetExpiresAt reset all changes of the "expires_at" field.
func (*SessionMutation) ResetField ¶
func (m *SessionMutation) ResetField(name string) error
ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.
func (*SessionMutation) ResetSessionID ¶
func (m *SessionMutation) ResetSessionID()
ResetSessionID reset all changes of the "session_id" field.
func (*SessionMutation) ResetSource ¶
func (m *SessionMutation) ResetSource()
ResetSource reset all changes of the "source" field.
func (*SessionMutation) ResetUpdateTime ¶
func (m *SessionMutation) ResetUpdateTime()
ResetUpdateTime reset all changes of the "update_time" field.
func (*SessionMutation) ResetUserID ¶
func (m *SessionMutation) ResetUserID()
ResetUserID reset all changes of the "user_id" field.
func (*SessionMutation) SessionID ¶
func (m *SessionMutation) SessionID() (r string, exists bool)
SessionID returns the session_id value in the mutation.
func (*SessionMutation) SetCreateTime ¶
func (m *SessionMutation) SetCreateTime(t time.Time)
SetCreateTime sets the create_time field.
func (*SessionMutation) SetExpiresAt ¶
func (m *SessionMutation) SetExpiresAt(t time.Time)
SetExpiresAt sets the expires_at field.
func (*SessionMutation) SetField ¶
func (m *SessionMutation) SetField(name string, value ent.Value) error
SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*SessionMutation) SetSessionID ¶
func (m *SessionMutation) SetSessionID(s string)
SetSessionID sets the session_id field.
func (*SessionMutation) SetSource ¶
func (m *SessionMutation) SetSource(s session.Source)
SetSource sets the source field.
func (*SessionMutation) SetUpdateTime ¶
func (m *SessionMutation) SetUpdateTime(t time.Time)
SetUpdateTime sets the update_time field.
func (*SessionMutation) SetUserID ¶
func (m *SessionMutation) SetUserID(s string)
SetUserID sets the user_id field.
func (*SessionMutation) Source ¶
func (m *SessionMutation) Source() (r session.Source, exists bool)
Source returns the source value in the mutation.
func (SessionMutation) Tx ¶
func (m SessionMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*SessionMutation) Type ¶
func (m *SessionMutation) Type() string
Type returns the node type of this mutation (Session).
func (*SessionMutation) UpdateTime ¶
func (m *SessionMutation) UpdateTime() (r time.Time, exists bool)
UpdateTime returns the update_time value in the mutation.
func (*SessionMutation) UserID ¶
func (m *SessionMutation) UserID() (r string, exists bool)
UserID returns the user_id value in the mutation.
type SessionQuery ¶
type SessionQuery struct {
// contains filtered or unexported fields
}
SessionQuery is the builder for querying Session entities.
func (*SessionQuery) All ¶
func (sq *SessionQuery) All(ctx context.Context) ([]*Session, error)
All executes the query and returns a list of Sessions.
func (*SessionQuery) AllX ¶
func (sq *SessionQuery) AllX(ctx context.Context) []*Session
AllX is like All, but panics if an error occurs.
func (*SessionQuery) Clone ¶
func (sq *SessionQuery) Clone() *SessionQuery
Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*SessionQuery) Count ¶
func (sq *SessionQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*SessionQuery) CountX ¶
func (sq *SessionQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*SessionQuery) Exist ¶
func (sq *SessionQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*SessionQuery) ExistX ¶
func (sq *SessionQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*SessionQuery) First ¶
func (sq *SessionQuery) First(ctx context.Context) (*Session, error)
First returns the first Session entity in the query. Returns *NotFoundError when no session was found.
func (*SessionQuery) FirstID ¶
func (sq *SessionQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first Session id in the query. Returns *NotFoundError when no id was found.
func (*SessionQuery) FirstX ¶
func (sq *SessionQuery) FirstX(ctx context.Context) *Session
FirstX is like First, but panics if an error occurs.
func (*SessionQuery) FirstXID ¶
func (sq *SessionQuery) FirstXID(ctx context.Context) int
FirstXID is like FirstID, but panics if an error occurs.
func (*SessionQuery) GroupBy ¶
func (sq *SessionQuery) GroupBy(field string, fields ...string) *SessionGroupBy
GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { CreateTime time.Time `json:"create_time,omitempty"` Count int `json:"count,omitempty"` } client.Session.Query(). GroupBy(session.FieldCreateTime). Aggregate(ent.Count()). Scan(ctx, &v)
func (*SessionQuery) IDs ¶
func (sq *SessionQuery) IDs(ctx context.Context) ([]int, error)
IDs executes the query and returns a list of Session ids.
func (*SessionQuery) IDsX ¶
func (sq *SessionQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*SessionQuery) Limit ¶
func (sq *SessionQuery) Limit(limit int) *SessionQuery
Limit adds a limit step to the query.
func (*SessionQuery) Offset ¶
func (sq *SessionQuery) Offset(offset int) *SessionQuery
Offset adds an offset step to the query.
func (*SessionQuery) Only ¶
func (sq *SessionQuery) Only(ctx context.Context) (*Session, error)
Only returns the only Session entity in the query, returns an error if not exactly one entity was returned.
func (*SessionQuery) OnlyID ¶
func (sq *SessionQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID returns the only Session id in the query, returns an error if not exactly one id was returned.
func (*SessionQuery) OnlyIDX ¶
func (sq *SessionQuery) OnlyIDX(ctx context.Context) int
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*SessionQuery) OnlyX ¶
func (sq *SessionQuery) OnlyX(ctx context.Context) *Session
OnlyX is like Only, but panics if an error occurs.
func (*SessionQuery) Order ¶
func (sq *SessionQuery) Order(o ...OrderFunc) *SessionQuery
Order adds an order step to the query.
func (*SessionQuery) Select ¶
func (sq *SessionQuery) Select(field string, fields ...string) *SessionSelect
Select one or more fields from the given query.
Example:
var v []struct { CreateTime time.Time `json:"create_time,omitempty"` } client.Session.Query(). Select(session.FieldCreateTime). Scan(ctx, &v)
func (*SessionQuery) Where ¶
func (sq *SessionQuery) Where(ps ...predicate.Session) *SessionQuery
Where adds a new predicate for the builder.
type SessionSelect ¶
type SessionSelect struct {
// contains filtered or unexported fields
}
SessionSelect is the builder for select fields of Session entities.
func (*SessionSelect) Bool ¶
func (ss *SessionSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from selector. It is only allowed when selecting one field.
func (*SessionSelect) BoolX ¶
func (ss *SessionSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*SessionSelect) Bools ¶
func (ss *SessionSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from selector. It is only allowed when selecting one field.
func (*SessionSelect) BoolsX ¶
func (ss *SessionSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*SessionSelect) Float64 ¶
func (ss *SessionSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from selector. It is only allowed when selecting one field.
func (*SessionSelect) Float64X ¶
func (ss *SessionSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*SessionSelect) Float64s ¶
func (ss *SessionSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from selector. It is only allowed when selecting one field.
func (*SessionSelect) Float64sX ¶
func (ss *SessionSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*SessionSelect) Int ¶
func (ss *SessionSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from selector. It is only allowed when selecting one field.
func (*SessionSelect) IntX ¶
func (ss *SessionSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*SessionSelect) Ints ¶
func (ss *SessionSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from selector. It is only allowed when selecting one field.
func (*SessionSelect) IntsX ¶
func (ss *SessionSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*SessionSelect) Scan ¶
func (ss *SessionSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scan the result into the given value.
func (*SessionSelect) ScanX ¶
func (ss *SessionSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*SessionSelect) String ¶
func (ss *SessionSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from selector. It is only allowed when selecting one field.
func (*SessionSelect) StringX ¶
func (ss *SessionSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type SessionUpdate ¶
type SessionUpdate struct {
// contains filtered or unexported fields
}
SessionUpdate is the builder for updating Session entities.
func (*SessionUpdate) Exec ¶
func (su *SessionUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*SessionUpdate) ExecX ¶
func (su *SessionUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*SessionUpdate) Mutation ¶
func (su *SessionUpdate) Mutation() *SessionMutation
Mutation returns the SessionMutation object of the builder.
func (*SessionUpdate) Save ¶
func (su *SessionUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of rows/vertices matched by this operation.
func (*SessionUpdate) SaveX ¶
func (su *SessionUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*SessionUpdate) Where ¶
func (su *SessionUpdate) Where(ps ...predicate.Session) *SessionUpdate
Where adds a new predicate for the builder.
type SessionUpdateOne ¶
type SessionUpdateOne struct {
// contains filtered or unexported fields
}
SessionUpdateOne is the builder for updating a single Session entity.
func (*SessionUpdateOne) Exec ¶
func (suo *SessionUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*SessionUpdateOne) ExecX ¶
func (suo *SessionUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*SessionUpdateOne) Mutation ¶
func (suo *SessionUpdateOne) Mutation() *SessionMutation
Mutation returns the SessionMutation object of the builder.
type Tx ¶
type Tx struct { // Challenge is the client for interacting with the Challenge builders. Challenge *ChallengeClient // Guild is the client for interacting with the Guild builders. Guild *GuildClient // Session is the client for interacting with the Session builders. Session *SessionClient // contains filtered or unexported fields }
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns the Tx stored in a context, or nil if there isn't one.
func (*Tx) OnRollback ¶
func (tx *Tx) OnRollback(f RollbackHook)
OnRollback adds a hook to call on rollback.
type ValidationError ¶
type ValidationError struct { Name string // Field or edge name. // contains filtered or unexported fields }
ValidationError returns when validating a field fails.
func (*ValidationError) Error ¶
func (e *ValidationError) Error() string
Error implements the error interface.
func (*ValidationError) Unwrap ¶
func (e *ValidationError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
Source Files ¶
- challenge.go
- challenge_create.go
- challenge_delete.go
- challenge_query.go
- challenge_update.go
- client.go
- config.go
- context.go
- ent.go
- generate.go
- guild.go
- guild_create.go
- guild_delete.go
- guild_query.go
- guild_update.go
- mutation.go
- runtime.go
- session.go
- session_create.go
- session_delete.go
- session_query.go
- session_update.go
- tx.go