Documentation ¶
Index ¶
Constants ¶
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Types ¶
type Payload ¶
type Payload struct { // Context represent payload context, might be omitted. Context []byte // body contains binary payload to be processed by WorkerProcess. Body []byte // Type of codec used to decode/encode payload. Codec byte // Flags Flags byte }
Payload carries binary header and body to stack and back to the server.
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