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Constants ¶
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const ( Campaign = 'C' ConditionalModifier = 'c' Entity = 'A' Equipment = 'e' EquipmentContainer = 'E' EquipmentModifier = 'f' EquipmentModifierContainer = 'F' Note = 'n' NoteContainer = 'N' RitualMagicSpell = 'r' Session = '9' Skill = 's' SkillContainer = 'S' Spell = 'p' SpellContainer = 'P' TableOfContents = '8' Technique = 'q' Template = 'B' Trait = 't' TraitContainer = 'T' TraitModifier = 'm' TraitModifierContainer = 'M' WeaponMelee = 'w' WeaponRanged = 'W' )
The various kinds of nodes
Variables ¶
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Functions ¶
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Types ¶
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