Documentation ¶
Index ¶
- Constants
- Variables
- func AcceptableExtensions() []string
- func AdjustTechLevel(str string, delta fxp.Int) (s string, changed bool)
- func AdjustedPoints(entity *Entity, canLevel bool, basePoints, levels, pointsPerLevel fxp.Int, ...) fxp.Int
- func AdjustedPointsForNonContainerSkillOrTechnique(e *Entity, points fxp.Int, name, specialization string, tags []string, ...) fxp.Int
- func AdjustedPointsForNonContainerSpell(e *Entity, points fxp.Int, name, powerSource string, colleges, tags []string, ...) fxp.Int
- func AppendBufferOntoNewLine(to, from LineBuilder)
- func AppendStringOntoNewLine(to LineBuilder, from string)
- func Apply(str string, set map[string]string) string
- func AttributeChoices(entity *Entity, prefix string, flags AttributeFlags, currentKey string) (choices []*AttributeChoice, current *AttributeChoice)
- func AttributeIDFor(entity *Entity, preferred string) string
- func CheckVersion(version int) error
- func ChooseWeightedStringOption(options []*WeightedStringOption, not string) string
- func CombineTags(tags []string) string
- func Convert(paths ...string) error
- func CountPrereqsForSpell(spell *Spell, availableSpells []*Spell, nonSpellsCountAs int, ...) int
- func CountThresholdOpMet(op threshold.Op, attributes *Attributes) int
- func CreateFullKeySet() map[string]bool
- func CreateImageFromSVG(fi *FileInfo, size int) (image.Image, error)
- func DeepSearchableExtensions() []string
- func DefaultAttributeIDFor(entity *Entity) string
- func DefaultMasterLibraryPath() string
- func DefaultRootLibraryPath() string
- func DefaultTypeIsSkillBased(skillDefaultType string) bool
- func DefaultUserLibraryPath() string
- func Export(entity *Entity, templatePath, exportPath string) error
- func ExportSheets(templatePath string, fileList []string) error
- func ExtendedWeightAdjustedForModifiers(defUnits fxp.WeightUnit, qty fxp.Int, baseWeight fxp.Weight, ...) fxp.Weight
- func Extract(str string, set map[string]string)
- func ExtractContainedWeightReduction(s string, defUnits fxp.WeightUnit) (string, error)
- func ExtractNumericCompareTypeIndex(str string) int
- func ExtractStringCompareTypeIndex(str string) int
- func ExtractTags(tags string) []string
- func ExtractTechLevel(str string) (techLevel fxp.Int, start, end int)
- func FormatRelativeSkill(e *Entity, typ string, difficulty AttributeDifficulty, rsl fxp.Int) string
- func GCSExtensions() []string
- func GCSSecondaryExtensions() []string
- func HasTag(tag string, tags []string) bool
- func HasText(has bool) string
- func HitLocationChoices(entity *Entity, currentKey string, forEquipmentModifier bool) (choices []*HitLocationChoice, current *HitLocationChoice)
- func InstallEvaluatorFunctions(m map[string]eval.Function)
- func IsThresholdOpMet(op threshold.Op, attributes *Attributes) bool
- func NewUUID() uuid.UUID
- func PrefixedNumericCompareTypeChoices(prefix string) []string
- func PrefixedStringCompareTypeChoices(prefix, notPrefix string) []string
- func RegisterKeyBinding(id string, action *unison.Action)
- func RegisteredMimeTypes() []string
- func ReplaceTechLevel(str string, value fxp.Int) string
- func ResolveAttributeName(entity *Entity, attribute string) string
- func ResolveStudyHours(s []*Study) fxp.Int
- func SanitizeDockableGroups(groups []dgroup.Group) []dgroup.Group
- func SanitizeID(id string, permitLeadingDigits bool, reserved ...string) string
- func SaveEquipment(equipment []*Equipment, filePath string) error
- func SaveEquipmentModifiers(modifiers []*EquipmentModifier, filePath string) error
- func SaveNotes(notes []*Note, filePath string) error
- func SaveSkills(skills []*Skill, filePath string) error
- func SaveSpells(spells []*Spell, filePath string) error
- func SaveTraitModifiers(modifiers []*TraitModifier, filePath string) error
- func SaveTraits(traits []*Trait, filePath string) error
- func StudyHoursProgressText(hours fxp.Int, needed study.Level, force bool) string
- func Traverse[T NodeTypes](f func(T) bool, onlyEnabled, excludeContainers bool, in ...T)
- func ValueAdjustedForModifiers(value fxp.Int, modifiers []*EquipmentModifier) fxp.Int
- func WeightAdjustedForModifiers(weight fxp.Weight, modifiers []*EquipmentModifier, defUnits fxp.WeightUnit) fxp.Weight
- type Access
- type Ancestry
- func (a *Ancestry) GenderedOptions(gender string) *AncestryOptions
- func (a *Ancestry) RandomAge(resolver eval.VariableResolver, gender string, not int) int
- func (a *Ancestry) RandomEyes(gender, not string) string
- func (a *Ancestry) RandomGender(not string) string
- func (a *Ancestry) RandomHair(gender, not string) string
- func (a *Ancestry) RandomHandedness(gender, not string) string
- func (a *Ancestry) RandomHeight(resolver eval.VariableResolver, gender string, not fxp.Length) fxp.Length
- func (a *Ancestry) RandomName(nameGeneratorRefs []*NameGeneratorRef, gender string) string
- func (a *Ancestry) RandomSkin(gender, not string) string
- func (a *Ancestry) RandomWeight(resolver eval.VariableResolver, gender string, not fxp.Weight) fxp.Weight
- func (a *Ancestry) Save(filePath string) error
- type AncestryOptions
- func (o *AncestryOptions) RandomAge(resolver eval.VariableResolver, not int) int
- func (o *AncestryOptions) RandomEye(not string) string
- func (o *AncestryOptions) RandomHair(not string) string
- func (o *AncestryOptions) RandomHandedness(not string) string
- func (o *AncestryOptions) RandomHeight(resolver eval.VariableResolver, not fxp.Length) fxp.Length
- func (o *AncestryOptions) RandomName(nameGeneratorRefs []*NameGeneratorRef) string
- func (o *AncestryOptions) RandomSkin(not string) string
- func (o *AncestryOptions) RandomWeight(resolver eval.VariableResolver, not fxp.Weight) fxp.Weight
- type Attribute
- func (a *Attribute) AttributeDef() *AttributeDef
- func (a *Attribute) Clone(entity *Entity) *Attribute
- func (a *Attribute) Current() fxp.Int
- func (a *Attribute) CurrentThreshold() *PoolThreshold
- func (a *Attribute) ID() string
- func (a *Attribute) MarshalJSON() ([]byte, error)
- func (a *Attribute) Maximum() fxp.Int
- func (a *Attribute) PointCost() fxp.Int
- func (a *Attribute) SetID(value string)
- func (a *Attribute) SetMaximum(value fxp.Int)
- func (a *Attribute) UnmarshalJSON(data []byte) error
- type AttributeBonus
- func (a *AttributeBonus) ActualLimitation() stlimit.Option
- func (a *AttributeBonus) AddToTooltip(buffer *xio.ByteBuffer)
- func (a *AttributeBonus) ApplyNameableKeys(_ map[string]string)
- func (a *AttributeBonus) Clone() Feature
- func (a *AttributeBonus) FeatureType() feature.Type
- func (a *AttributeBonus) FillWithNameableKeys(_ map[string]string)
- func (a *AttributeBonus) SetLevel(level fxp.Int)
- type AttributeChoice
- type AttributeData
- type AttributeDef
- func (a *AttributeDef) AllowsDecimal() bool
- func (a *AttributeDef) BaseValue(resolver eval.VariableResolver) fxp.Int
- func (a *AttributeDef) Clone() *AttributeDef
- func (a *AttributeDef) CombinedName() string
- func (a *AttributeDef) ComputeCost(entity *Entity, value, costReduction fxp.Int, sizeModifier int) fxp.Int
- func (a *AttributeDef) ID() string
- func (a *AttributeDef) IsSeparator() bool
- func (a *AttributeDef) MarshalJSON() ([]byte, error)
- func (a *AttributeDef) Pool() bool
- func (a *AttributeDef) Primary() bool
- func (a *AttributeDef) ResolveFullName() string
- func (a *AttributeDef) Secondary() bool
- func (a *AttributeDef) SetID(value string)
- func (a *AttributeDef) UnmarshalJSON(data []byte) error
- type AttributeDefData
- type AttributeDefs
- func (a *AttributeDefs) CRC64() uint64
- func (a *AttributeDefs) Clone() *AttributeDefs
- func (a *AttributeDefs) List(omitSeparators bool) []*AttributeDef
- func (a *AttributeDefs) MarshalJSON() ([]byte, error)
- func (a *AttributeDefs) ResetTargetKeyPrefixes(prefixProvider func() string)
- func (a *AttributeDefs) Save(filePath string) error
- func (a *AttributeDefs) UnmarshalJSON(data []byte) error
- type AttributeDifficulty
- func (a *AttributeDifficulty) Description(entity *Entity) string
- func (a *AttributeDifficulty) Key() string
- func (a *AttributeDifficulty) MarshalJSON() ([]byte, error)
- func (a *AttributeDifficulty) Normalize(entity *Entity)
- func (a AttributeDifficulty) ShouldOmit() bool
- func (a *AttributeDifficulty) UnmarshalJSON(data []byte) error
- type AttributeFlags
- type AttributePrereq
- func (a *AttributePrereq) ApplyNameableKeys(_ map[string]string)
- func (a *AttributePrereq) Clone(parent *PrereqList) Prereq
- func (a *AttributePrereq) FillWithNameableKeys(_ map[string]string)
- func (a *AttributePrereq) ParentList() *PrereqList
- func (a *AttributePrereq) PrereqType() prereq.Type
- func (a *AttributePrereq) Satisfied(entity *Entity, _ any, tooltip *xio.ByteBuffer, prefix string, _ *bool) bool
- type Attributes
- func (a *Attributes) CRC64() uint64
- func (a *Attributes) Clone(entity *Entity) *Attributes
- func (a *Attributes) Cost(attrID string) fxp.Int
- func (a *Attributes) Current(attrID string) fxp.Int
- func (a *Attributes) List() []*Attribute
- func (a *Attributes) MarshalJSON() ([]byte, error)
- func (a *Attributes) Maximum(attrID string) fxp.Int
- func (a *Attributes) PoolThreshold(attrID, state string) fxp.Int
- func (a *Attributes) UnmarshalJSON(data []byte) error
- type Binding
- type BlockLayout
- func (b *BlockLayout) ByRow() [][]string
- func (b *BlockLayout) Clone() *BlockLayout
- func (b *BlockLayout) EnsureValidity()
- func (b *BlockLayout) HTMLGridTemplate() string
- func (b *BlockLayout) MarshalJSON() ([]byte, error)
- func (b *BlockLayout) Reset()
- func (b *BlockLayout) String() string
- func (b *BlockLayout) UnmarshalJSON(data []byte) error
- type Body
- func (b *Body) AddLocation(loc *HitLocation)
- func (b *Body) CRC64() uint64
- func (b *Body) Clone(entity *Entity, owningLocation *HitLocation) *Body
- func (b *Body) LookupLocationByID(entity *Entity, idStr string) *HitLocation
- func (b *Body) MarshalJSON() ([]byte, error)
- func (b *Body) OwningLocation() *HitLocation
- func (b *Body) RemoveLocation(loc *HitLocation)
- func (b *Body) ResetTargetKeyPrefixes(prefixProvider func() string)
- func (b *Body) Rewrap()
- func (b *Body) Save(filePath string) error
- func (b *Body) SetOwningLocation(loc *HitLocation)
- func (b *Body) UniqueHitLocations(entity *Entity) []*HitLocation
- func (b *Body) UnmarshalJSON(data []byte) error
- func (b *Body) Update(entity *Entity)
- type BodyData
- type Bonus
- type BonusOwner
- type CalendarRef
- type Campaign
- type CampaignData
- type CellData
- type CollegeList
- type Colors
- type ConditionalModifier
- func (m *ConditionalModifier) Add(source string, amt fxp.Int)
- func (m *ConditionalModifier) ApplyNameableKeys(_ map[string]string)
- func (m *ConditionalModifier) CellData(columnID int, data *CellData)
- func (m *ConditionalModifier) Clone(_ *Entity, _ *ConditionalModifier, preserveID bool) *ConditionalModifier
- func (m *ConditionalModifier) Compare(other *ConditionalModifier) int
- func (m *ConditionalModifier) Container() bool
- func (m *ConditionalModifier) Enabled() bool
- func (m *ConditionalModifier) FillWithNameableKeys(_ map[string]string)
- func (m *ConditionalModifier) HasChildren() bool
- func (m *ConditionalModifier) Kind() string
- func (m *ConditionalModifier) NodeChildren() []*ConditionalModifier
- func (m *ConditionalModifier) Open() bool
- func (m *ConditionalModifier) OwningEntity() *Entity
- func (m *ConditionalModifier) Parent() *ConditionalModifier
- func (m *ConditionalModifier) SetChildren(_ []*ConditionalModifier)
- func (m *ConditionalModifier) SetOpen(_ bool)
- func (m *ConditionalModifier) SetOwningEntity(_ *Entity)
- func (m *ConditionalModifier) SetParent(_ *ConditionalModifier)
- func (m *ConditionalModifier) String() string
- func (m *ConditionalModifier) Total() fxp.Int
- func (m *ConditionalModifier) UUID() uuid.UUID
- type ConditionalModifierBonus
- func (c *ConditionalModifierBonus) AddToTooltip(buffer *xio.ByteBuffer)
- func (c *ConditionalModifierBonus) ApplyNameableKeys(m map[string]string)
- func (c *ConditionalModifierBonus) Clone() Feature
- func (c *ConditionalModifierBonus) FeatureType() feature.Type
- func (c *ConditionalModifierBonus) FillWithNameableKeys(m map[string]string)
- func (c *ConditionalModifierBonus) SetLevel(level fxp.Int)
- type ConditionalModifierListProvider
- type ContainedQuantityPrereq
- func (c *ContainedQuantityPrereq) ApplyNameableKeys(_ map[string]string)
- func (c *ContainedQuantityPrereq) Clone(parent *PrereqList) Prereq
- func (c *ContainedQuantityPrereq) FillWithNameableKeys(_ map[string]string)
- func (c *ContainedQuantityPrereq) ParentList() *PrereqList
- func (c *ContainedQuantityPrereq) PrereqType() prereq.Type
- func (c *ContainedQuantityPrereq) Satisfied(_ *Entity, exclude any, tooltip *xio.ByteBuffer, prefix string, _ *bool) bool
- type ContainedWeightPrereq
- func (c *ContainedWeightPrereq) ApplyNameableKeys(_ map[string]string)
- func (c *ContainedWeightPrereq) Clone(parent *PrereqList) Prereq
- func (c *ContainedWeightPrereq) FillWithNameableKeys(_ map[string]string)
- func (c *ContainedWeightPrereq) ParentList() *PrereqList
- func (c *ContainedWeightPrereq) PrereqType() prereq.Type
- func (c *ContainedWeightPrereq) Satisfied(entity *Entity, exclude any, tooltip *xio.ByteBuffer, prefix string, _ *bool) bool
- type ContainedWeightReduction
- func (c *ContainedWeightReduction) ApplyNameableKeys(_ map[string]string)
- func (c *ContainedWeightReduction) Clone() Feature
- func (c *ContainedWeightReduction) FeatureType() feature.Type
- func (c *ContainedWeightReduction) FillWithNameableKeys(_ map[string]string)
- func (c *ContainedWeightReduction) FixedReduction(defUnits fxp.WeightUnit) fxp.Weight
- func (c *ContainedWeightReduction) IsPercentageReduction() bool
- func (c *ContainedWeightReduction) PercentageReduction() fxp.Int
- type ContainerBase
- func (c *ContainerBase[T]) Container() bool
- func (c *ContainerBase[T]) GetType() string
- func (c *ContainerBase[T]) HasChildren() bool
- func (c *ContainerBase[T]) NodeChildren() []T
- func (c *ContainerBase[T]) Open() bool
- func (c *ContainerBase[T]) Parent() T
- func (c *ContainerBase[T]) SetChildren(children []T)
- func (c *ContainerBase[T]) SetOpen(open bool)
- func (c *ContainerBase[T]) SetParent(parent T)
- func (c *ContainerBase[T]) SetType(t string)
- func (c *ContainerBase[T]) UUID() uuid.UUID
- type CostReduction
- type DRBonus
- func (d *DRBonus) AddToTooltip(buffer *xio.ByteBuffer)
- func (d *DRBonus) ApplyNameableKeys(_ map[string]string)
- func (d *DRBonus) Clone() Feature
- func (d *DRBonus) FeatureType() feature.Type
- func (d *DRBonus) FillWithNameableKeys(_ map[string]string)
- func (d *DRBonus) MarshalJSON() ([]byte, error)
- func (d *DRBonus) Normalize()
- func (d *DRBonus) SetLevel(level fxp.Int)
- func (d *DRBonus) UnmarshalJSON(data []byte) error
- type DRBonusData
- type Document
- type EditorData
- type Entity
- func (e *Entity) AddDRBonusesFor(locationID string, tooltip *xio.ByteBuffer, drMap map[string]int) map[string]int
- func (e *Entity) AddNamedWeaponBonusesFor(nameQualifier, usageQualifier string, tagsQualifier []string, dieCount int, ...) map[*WeaponBonus]bool
- func (e *Entity) AddWeaponWithSkillBonusesFor(name, specialization, usage string, tags []string, dieCount int, ...) map[*WeaponBonus]bool
- func (e *Entity) Ancestry() *Ancestry
- func (e *Entity) AttributeBonusFor(attributeID string, limitation stlimit.Option, tooltip *xio.ByteBuffer) fxp.Int
- func (e *Entity) BaseSkill(def *SkillDefault, requirePoints bool) *Skill
- func (e *Entity) BasicLift() fxp.Weight
- func (e *Entity) BasicLiftForST(st fxp.Int) fxp.Weight
- func (e *Entity) BestSkillNamed(name, specialization string, requirePoints bool, excludes map[string]bool) *Skill
- func (e *Entity) CRC64() uint64
- func (e *Entity) CarriedEquipmentList() []*Equipment
- func (e *Entity) CarryOnBack() fxp.Weight
- func (e *Entity) ConditionalModifiers() []*ConditionalModifier
- func (e *Entity) CostReductionFor(attributeID string) fxp.Int
- func (e *Entity) DiscardCaches()
- func (e *Entity) Dodge(enc encumbrance.Level) int
- func (e *Entity) EmbeddedEval(s string) string
- func (e *Entity) EncumbranceLevel(forSkills bool) encumbrance.Level
- func (e *Entity) Entity() *Entity
- func (e *Entity) EquippedWeapons(weaponType wpn.Type) []*Weapon
- func (e *Entity) LiftingStrength() fxp.Int
- func (e *Entity) MarshalJSON() ([]byte, error)
- func (e *Entity) MaximumCarry(encumbrance encumbrance.Level) fxp.Weight
- func (e *Entity) Move(enc encumbrance.Level) int
- func (e *Entity) NamedWeaponSkillBonusesFor(name, usage string, tags []string, tooltip *xio.ByteBuffer) []*SkillBonus
- func (e *Entity) NoteList() []*Note
- func (e *Entity) OneHandedLift() fxp.Weight
- func (e *Entity) OtherEquipmentList() []*Equipment
- func (e *Entity) PointsBreakdown() *PointsBreakdown
- func (e *Entity) PreservesUserDesc() bool
- func (e *Entity) Reactions() []*ConditionalModifier
- func (e *Entity) Recalculate()
- func (e *Entity) ResolveAttribute(attrID string) *Attribute
- func (e *Entity) ResolveAttributeCurrent(attrID string) fxp.Int
- func (e *Entity) ResolveAttributeDef(attrID string) *AttributeDef
- func (e *Entity) ResolveAttributeName(attrID string) string
- func (e *Entity) ResolveVariable(variableName string) string
- func (e *Entity) RunningShoveAndKnockOver() fxp.Weight
- func (e *Entity) Save(filePath string) error
- func (e *Entity) SetCarriedEquipmentList(list []*Equipment)
- func (e *Entity) SetNoteList(list []*Note)
- func (e *Entity) SetOtherEquipmentList(list []*Equipment)
- func (e *Entity) SetPointsRecord(record []*PointsRecord)
- func (e *Entity) SetSkillList(list []*Skill)
- func (e *Entity) SetSpellList(list []*Spell)
- func (e *Entity) SetTraitList(list []*Trait)
- func (e *Entity) SetUnspentPoints(unspent fxp.Int)
- func (e *Entity) SetWeapons(_ wpn.Type, _ []*Weapon)
- func (e *Entity) ShiftSlightly() fxp.Weight
- func (e *Entity) ShoveAndKnockOver() fxp.Weight
- func (e *Entity) SkillBonusFor(name, specialization string, tags []string, tooltip *xio.ByteBuffer) fxp.Int
- func (e *Entity) SkillList() []*Skill
- func (e *Entity) SkillNamed(name, specialization string, requirePoints bool, excludes map[string]bool) []*Skill
- func (e *Entity) SkillPointBonusFor(name, specialization string, tags []string, tooltip *xio.ByteBuffer) fxp.Int
- func (e *Entity) SpellBonusFor(name, powerSource string, colleges, tags []string, tooltip *xio.ByteBuffer) fxp.Int
- func (e *Entity) SpellList() []*Spell
- func (e *Entity) SpellPointBonusFor(name, powerSource string, colleges, tags []string, tooltip *xio.ByteBuffer) fxp.Int
- func (e *Entity) StrikingStrength() fxp.Int
- func (e *Entity) Swing() *dice.Dice
- func (e *Entity) SwingFor(st int) *dice.Dice
- func (e *Entity) ThrowingStrength() fxp.Int
- func (e *Entity) Thrust() *dice.Dice
- func (e *Entity) ThrustFor(st int) *dice.Dice
- func (e *Entity) TraitList() []*Trait
- func (e *Entity) TwoHandedLift() fxp.Weight
- func (e *Entity) UnmarshalJSON(data []byte) error
- func (e *Entity) UnspentPoints() fxp.Int
- func (e *Entity) UpdateSkills() bool
- func (e *Entity) UpdateSpells() bool
- func (e *Entity) WealthCarried() fxp.Int
- func (e *Entity) WealthNotCarried() fxp.Int
- func (e *Entity) WeaponOwner() WeaponOwner
- func (e *Entity) Weapons(weaponType wpn.Type) []*Weapon
- func (e *Entity) WeightCarried(forSkills bool) fxp.Weight
- type EntityData
- type EntityProvider
- type Equipment
- func (e *Equipment) ActiveModifierFor(name string) *EquipmentModifier
- func (e *Equipment) AdjustedValue() fxp.Int
- func (e *Equipment) AdjustedWeight(forSkills bool, defUnits fxp.WeightUnit) fxp.Weight
- func (e *Equipment) ApplyNameableKeys(m map[string]string)
- func (e *Equipment) CellData(columnID int, data *CellData)
- func (e *Equipment) Clone(entity *Entity, parent *Equipment, preserveID bool) *Equipment
- func (e *Equipment) Depth() int
- func (e *Equipment) Description() string
- func (e *Equipment) DisplayLegalityClass() string
- func (e *Equipment) Enabled() bool
- func (e *Equipment) ExtendedValue() fxp.Int
- func (e *Equipment) ExtendedWeight(forSkills bool, defUnits fxp.WeightUnit) fxp.Weight
- func (e *Equipment) FeatureList() Features
- func (e *Equipment) FillWithNameableKeys(m map[string]string)
- func (e *Equipment) MarshalJSON() ([]byte, error)
- func (e *Equipment) ModifierNotes() string
- func (e *Equipment) Notes() string
- func (e *Equipment) OwningEntity() *Entity
- func (e *Equipment) RatedStrength() fxp.Int
- func (e *Equipment) RequiresTL() bool
- func (e *Equipment) SecondaryText(optionChecker func(display.Option) bool) string
- func (e *Equipment) SetOwningEntity(entity *Entity)
- func (e *Equipment) SetTL(tl string)
- func (e *Equipment) String() string
- func (e *Equipment) TL() string
- func (e *Equipment) TagList() []string
- func (e *Equipment) UnmarshalJSON(data []byte) error
- type EquipmentData
- type EquipmentEditData
- type EquipmentListProvider
- type EquipmentModifier
- func (m *EquipmentModifier) ApplyNameableKeys(keyMap map[string]string)
- func (m *EquipmentModifier) CellData(columnID int, data *CellData)
- func (m *EquipmentModifier) Clone(entity *Entity, parent *EquipmentModifier, preserveID bool) *EquipmentModifier
- func (m *EquipmentModifier) CostDescription() string
- func (m *EquipmentModifier) Depth() int
- func (m *EquipmentModifier) Enabled() bool
- func (m *EquipmentModifier) FillWithNameableKeys(keyMap map[string]string)
- func (m *EquipmentModifier) FullCostDescription() string
- func (m *EquipmentModifier) FullDescription() string
- func (m *EquipmentModifier) MarshalJSON() ([]byte, error)
- func (m *EquipmentModifier) OwningEntity() *Entity
- func (m *EquipmentModifier) SecondaryText(optionChecker func(display.Option) bool) string
- func (m *EquipmentModifier) SetEnabled(enabled bool)
- func (m *EquipmentModifier) SetOwningEntity(entity *Entity)
- func (m *EquipmentModifier) String() string
- func (m *EquipmentModifier) TagList() []string
- func (m *EquipmentModifier) UnmarshalJSON(data []byte) error
- func (m *EquipmentModifier) WeightDescription() string
- type EquipmentModifierData
- type EquipmentModifierEditData
- type EquipmentModifierListProvider
- type EquippedEquipmentPrereq
- func (e *EquippedEquipmentPrereq) ApplyNameableKeys(m map[string]string)
- func (e *EquippedEquipmentPrereq) Clone(parent *PrereqList) Prereq
- func (e *EquippedEquipmentPrereq) FillWithNameableKeys(m map[string]string)
- func (e *EquippedEquipmentPrereq) ParentList() *PrereqList
- func (e *EquippedEquipmentPrereq) PrereqType() prereq.Type
- func (e *EquippedEquipmentPrereq) Satisfied(entity *Entity, exclude any, tooltip *xio.ByteBuffer, prefix string, ...) bool
- type Feature
- type Features
- type FileInfo
- type Fonts
- type GeneralModifier
- type GeneralSettings
- type HitLocation
- func (h *HitLocation) Clone(entity *Entity, owningTable *Body) *HitLocation
- func (h *HitLocation) DR(entity *Entity, tooltip *xio.ByteBuffer, drMap map[string]int) map[string]int
- func (h *HitLocation) DisplayDR(entity *Entity, tooltip *xio.ByteBuffer) string
- func (h *HitLocation) ID() string
- func (h *HitLocation) MarshalJSON() ([]byte, error)
- func (h *HitLocation) OwningTable() *Body
- func (h *HitLocation) ResetTargetKeyPrefixes(prefixProvider func() string)
- func (h *HitLocation) SetID(value string)
- func (h *HitLocation) SetSubTable(bodyType *Body)
- func (h *HitLocation) UnmarshalJSON(data []byte) error
- type HitLocationChoice
- type HitLocationData
- type KeyBindings
- func (b *KeyBindings) Current(id string) unison.KeyBinding
- func (b *KeyBindings) MakeCurrent()
- func (b *KeyBindings) MarshalJSON() ([]byte, error)
- func (b *KeyBindings) Reset()
- func (b *KeyBindings) ResetOne(id string)
- func (b *KeyBindings) Save(filePath string) error
- func (b *KeyBindings) Set(id string, binding unison.KeyBinding)
- func (b *KeyBindings) ShouldOmit() bool
- func (b *KeyBindings) UnmarshalJSON(data []byte) error
- type Level
- func CalculateRitualMagicSpellLevel(e *Entity, name, powerSource, ritualSkillName string, ritualPrereqCount int, ...) Level
- func CalculateSkillLevel(e *Entity, name, specialization string, tags []string, def *SkillDefault, ...) Level
- func CalculateSpellLevel(e *Entity, name, powerSource string, colleges, tags []string, ...) Level
- func CalculateTechniqueLevel(e *Entity, name, specialization string, tags []string, def *SkillDefault, ...) Level
- type LeveledAmount
- type LeveledOwner
- type Libraries
- type Library
- func (l *Library) AvailableReleases() (current string, releases []Release)
- func (l *Library) CheckForAvailableUpgrade(ctx context.Context, client *http.Client)
- func (l *Library) CleanupFavorites()
- func (l *Library) Compare(other *Library) int
- func (l *Library) ConfigureForKey(key string)
- func (l *Library) Download(ctx context.Context, client *http.Client, release Release) error
- func (l *Library) IsMaster() bool
- func (l *Library) IsUser() bool
- func (l *Library) Key() string
- func (l *Library) Path() string
- func (l *Library) SetPath(newPath string) error
- func (l *Library) StopAllWatches()
- func (l *Library) Valid() bool
- func (l *Library) VersionOnDisk() string
- func (l *Library) Watch(callback func(lib *Library, fullPath string, what notify.Event), ...) *MonitorToken
- type LineBuilder
- type ListProvider
- type MonitorToken
- type NameGenerator
- type NameGeneratorRef
- type Nameables
- type NamedFileRef
- type NamedFileSet
- type NavigatorSettings
- type Node
- type NodeTypes
- type Note
- func (n *Note) ApplyNameableKeys(m map[string]string)
- func (n *Note) CellData(columnID int, data *CellData)
- func (n *Note) Clone(entity *Entity, parent *Note, preserveID bool) *Note
- func (n *Note) Depth() int
- func (n *Note) Enabled() bool
- func (n *Note) FillWithNameableKeys(m map[string]string)
- func (n *Note) MarshalJSON() ([]byte, error)
- func (n *Note) OwningEntity() *Entity
- func (n *Note) SetOwningEntity(entity *Entity)
- func (n *Note) String() string
- func (n *Note) UnmarshalJSON(data []byte) error
- type NoteData
- type NoteEditData
- type NoteListProvider
- type NumericCompareType
- func (n NumericCompareType) AltDescribe(qualifier fxp.Int) string
- func (n NumericCompareType) AltString() string
- func (n NumericCompareType) Describe(qualifier fxp.Int) string
- func (n NumericCompareType) EnsureValid() NumericCompareType
- func (n NumericCompareType) Matches(qualifier, data fxp.Int) bool
- func (n NumericCompareType) String() string
- type NumericCriteria
- type NumericCriteriaData
- type PageRef
- type PageRefs
- func (p *PageRefs) List() []*PageRef
- func (p *PageRefs) Lookup(id string) *PageRef
- func (p *PageRefs) MarshalJSON() ([]byte, error)
- func (p *PageRefs) Remove(id string)
- func (p *PageRefs) Save(filePath string) error
- func (p *PageRefs) Set(pageRef *PageRef)
- func (p *PageRefs) ShouldOmit() bool
- func (p *PageRefs) UnmarshalJSON(data []byte) error
- type PageSettings
- type PageSettingsOverrides
- func (p *PageSettingsOverrides) Apply(page *PageSettings)
- func (p *PageSettingsOverrides) ParseBottomMargin(in string)
- func (p *PageSettingsOverrides) ParseLeftMargin(in string)
- func (p *PageSettingsOverrides) ParseOrientation(in string)
- func (p *PageSettingsOverrides) ParseRightMargin(in string)
- func (p *PageSettingsOverrides) ParseSize(in string)
- func (p *PageSettingsOverrides) ParseTopMargin(in string)
- type PointsBreakdown
- type PointsRecord
- type PoolThreshold
- func (p *PoolThreshold) AddOp(op threshold.Op)
- func (p *PoolThreshold) Clone() *PoolThreshold
- func (p *PoolThreshold) ContainsOp(op threshold.Op) bool
- func (p *PoolThreshold) MarshalJSON() ([]byte, error)
- func (p *PoolThreshold) RemoveOp(op threshold.Op)
- func (p *PoolThreshold) String() string
- func (p *PoolThreshold) Threshold(resolver eval.VariableResolver) fxp.Int
- func (p *PoolThreshold) UnmarshalJSON(data []byte) error
- type PoolThresholdData
- type Prereq
- type PrereqList
- func (p *PrereqList) ApplyNameableKeys(m map[string]string)
- func (p *PrereqList) Clone(parent *PrereqList) Prereq
- func (p *PrereqList) CloneAsPrereqList(parent *PrereqList) *PrereqList
- func (p *PrereqList) CloneResolvingEmpty(isContainer, pruneIfEmpty bool) *PrereqList
- func (p *PrereqList) FillWithNameableKeys(m map[string]string)
- func (p *PrereqList) ParentList() *PrereqList
- func (p *PrereqList) PrereqType() prereq.Type
- func (p *PrereqList) Satisfied(entity *Entity, exclude any, buffer *xio.ByteBuffer, prefix string, ...) bool
- func (p *PrereqList) ShouldOmit() bool
- type Prereqs
- type Profile
- type ProfileRandom
- type RawPointsAdjuster
- type ReactionBonus
- func (r *ReactionBonus) AddToTooltip(buffer *xio.ByteBuffer)
- func (r *ReactionBonus) ApplyNameableKeys(m map[string]string)
- func (r *ReactionBonus) Clone() Feature
- func (r *ReactionBonus) FeatureType() feature.Type
- func (r *ReactionBonus) FillWithNameableKeys(m map[string]string)
- func (r *ReactionBonus) SetLevel(level fxp.Int)
- type ReactionModifierListProvider
- type Release
- type Settings
- func (s *Settings) AddRecentFile(filePath string)
- func (s *Settings) EnsureValidity()
- func (s *Settings) GeneralSettings() *GeneralSettings
- func (s *Settings) LastDir(key string) string
- func (s *Settings) Libraries() Libraries
- func (s *Settings) ListRecentFiles() []string
- func (s *Settings) Save() error
- func (s *Settings) SetLastDir(key, dir string)
- func (s *Settings) SheetSettings() *SheetSettings
- type SheetSettings
- func (s *SheetSettings) Clone(entity *Entity) *SheetSettings
- func (s *SheetSettings) EnsureValidity()
- func (s *SheetSettings) MarshalJSON() ([]byte, error)
- func (s *SheetSettings) Save(filePath string) error
- func (s *SheetSettings) SetOwningEntity(entity *Entity)
- func (s *SheetSettings) UnmarshalJSON(data []byte) error
- type SheetSettingsData
- type SheetSettingsResponder
- type Skill
- func (s *Skill) AdjustedPoints(tooltip *xio.ByteBuffer) fxp.Int
- func (s *Skill) AdjustedRelativeLevel() fxp.Int
- func (s *Skill) ApplyNameableKeys(m map[string]string)
- func (s *Skill) BestSwappableSkill() *Skill
- func (s *Skill) CalculateLevel(excludes map[string]bool) Level
- func (s *Skill) CanSwapDefaults() bool
- func (s *Skill) CanSwapDefaultsWith(other *Skill) bool
- func (s *Skill) CellData(columnID int, data *CellData)
- func (s *Skill) Clone(e *Entity, parent *Skill, preserveID bool) *Skill
- func (s *Skill) DecrementSkillLevel()
- func (s *Skill) DefaultSkill() *Skill
- func (s *Skill) Depth() int
- func (s *Skill) Description() string
- func (s *Skill) Enabled() bool
- func (s *Skill) FeatureList() Features
- func (s *Skill) FillWithNameableKeys(m map[string]string)
- func (s *Skill) HasDefaultTo(other *Skill) bool
- func (s *Skill) IncrementSkillLevel()
- func (s *Skill) MarshalJSON() ([]byte, error)
- func (s *Skill) ModifierNotes() string
- func (s *Skill) Notes() string
- func (s *Skill) OwningEntity() *Entity
- func (s *Skill) RatedStrength() fxp.Int
- func (s *Skill) RawPoints() fxp.Int
- func (s *Skill) RelativeLevel() string
- func (s *Skill) RequiresTL() bool
- func (s *Skill) SecondaryText(optionChecker func(display.Option) bool) string
- func (s *Skill) SetOwningEntity(e *Entity)
- func (s *Skill) SetRawPoints(points fxp.Int) bool
- func (s *Skill) SetTL(tl string)
- func (s *Skill) String() string
- func (s *Skill) SwapDefaults()
- func (s *Skill) TL() string
- func (s *Skill) TagList() []string
- func (s *Skill) TechniqueSatisfied(tooltip *xio.ByteBuffer, prefix string) bool
- func (s *Skill) TemplatePickerData() *TemplatePicker
- func (s *Skill) UnmarshalJSON(data []byte) error
- func (s *Skill) UpdateLevel() bool
- type SkillAdjustmentProvider
- type SkillBonus
- func (s *SkillBonus) AddToTooltip(buffer *xio.ByteBuffer)
- func (s *SkillBonus) ApplyNameableKeys(m map[string]string)
- func (s *SkillBonus) Clone() Feature
- func (s *SkillBonus) FeatureType() feature.Type
- func (s *SkillBonus) FillWithNameableKeys(m map[string]string)
- func (s *SkillBonus) SetLevel(level fxp.Int)
- type SkillData
- type SkillDefault
- func (s *SkillDefault) ApplyNameableKeys(m map[string]string)
- func (s *SkillDefault) CloneWithoutLevelOrPoints() *SkillDefault
- func (s *SkillDefault) Equivalent(other *SkillDefault) bool
- func (s *SkillDefault) FillWithNameableKeys(m map[string]string)
- func (s *SkillDefault) FullName(entity *Entity) string
- func (s *SkillDefault) ModifierAsString() string
- func (s *SkillDefault) SetType(t string)
- func (s *SkillDefault) SkillBased() bool
- func (s *SkillDefault) SkillLevel(entity *Entity, requirePoints bool, excludes map[string]bool, ruleOf20 bool) fxp.Int
- func (s *SkillDefault) SkillLevelFast(entity *Entity, requirePoints bool, excludes map[string]bool, ruleOf20 bool) fxp.Int
- func (s *SkillDefault) Type() string
- type SkillEditData
- type SkillListProvider
- type SkillPointBonus
- func (s *SkillPointBonus) AddToTooltip(buffer *xio.ByteBuffer)
- func (s *SkillPointBonus) ApplyNameableKeys(m map[string]string)
- func (s *SkillPointBonus) Clone() Feature
- func (s *SkillPointBonus) FeatureType() feature.Type
- func (s *SkillPointBonus) FillWithNameableKeys(m map[string]string)
- func (s *SkillPointBonus) SetLevel(level fxp.Int)
- type SkillPrereq
- func (s *SkillPrereq) ApplyNameableKeys(m map[string]string)
- func (s *SkillPrereq) Clone(parent *PrereqList) Prereq
- func (s *SkillPrereq) FillWithNameableKeys(m map[string]string)
- func (s *SkillPrereq) ParentList() *PrereqList
- func (s *SkillPrereq) PrereqType() prereq.Type
- func (s *SkillPrereq) Satisfied(entity *Entity, exclude any, tooltip *xio.ByteBuffer, prefix string, _ *bool) bool
- type Spell
- func (s *Spell) AdjustedPoints(tooltip *xio.ByteBuffer) fxp.Int
- func (s *Spell) AdjustedRelativeLevel() fxp.Int
- func (s *Spell) ApplyNameableKeys(m map[string]string)
- func (s *Spell) CalculateLevel() Level
- func (s *Spell) CellData(columnID int, data *CellData)
- func (s *Spell) Clone(e *Entity, parent *Spell, preserveID bool) *Spell
- func (s *Spell) DecrementSkillLevel()
- func (s *Spell) Depth() int
- func (s *Spell) Description() string
- func (s *Spell) Enabled() bool
- func (s *Spell) FeatureList() Features
- func (s *Spell) FillWithNameableKeys(m map[string]string)
- func (s *Spell) IncrementSkillLevel()
- func (s *Spell) MarshalJSON() ([]byte, error)
- func (s *Spell) Notes() string
- func (s *Spell) OwningEntity() *Entity
- func (s *Spell) RatedStrength() fxp.Int
- func (s *Spell) RawPoints() fxp.Int
- func (s *Spell) RelativeLevel() string
- func (s *Spell) RequiresTL() bool
- func (s *Spell) RitualMagicSatisfied(tooltip *xio.ByteBuffer, prefix string) bool
- func (s *Spell) Rituals() string
- func (s *Spell) SecondaryText(optionChecker func(display.Option) bool) string
- func (s *Spell) SetOwningEntity(e *Entity)
- func (s *Spell) SetRawPoints(points fxp.Int) bool
- func (s *Spell) SetTL(tl string)
- func (s *Spell) String() string
- func (s *Spell) TL() string
- func (s *Spell) TagList() []string
- func (s *Spell) TemplatePickerData() *TemplatePicker
- func (s *Spell) UnmarshalJSON(data []byte) error
- func (s *Spell) UpdateLevel() bool
- type SpellBonus
- func (s *SpellBonus) AddToTooltip(buffer *xio.ByteBuffer)
- func (s *SpellBonus) ApplyNameableKeys(m map[string]string)
- func (s *SpellBonus) Clone() Feature
- func (s *SpellBonus) FeatureType() feature.Type
- func (s *SpellBonus) FillWithNameableKeys(m map[string]string)
- func (s *SpellBonus) MatchForType(name, powerSource string, colleges []string) bool
- func (s *SpellBonus) SetLevel(level fxp.Int)
- type SpellData
- type SpellEditData
- type SpellListProvider
- type SpellPointBonus
- func (s *SpellPointBonus) AddToTooltip(buffer *xio.ByteBuffer)
- func (s *SpellPointBonus) ApplyNameableKeys(m map[string]string)
- func (s *SpellPointBonus) Clone() Feature
- func (s *SpellPointBonus) FeatureType() feature.Type
- func (s *SpellPointBonus) FillWithNameableKeys(m map[string]string)
- func (s *SpellPointBonus) MatchForType(name, powerSource string, colleges []string) bool
- func (s *SpellPointBonus) SetLevel(level fxp.Int)
- type SpellPrereq
- func (s *SpellPrereq) ApplyNameableKeys(m map[string]string)
- func (s *SpellPrereq) Clone(parent *PrereqList) Prereq
- func (s *SpellPrereq) FillWithNameableKeys(m map[string]string)
- func (s *SpellPrereq) ParentList() *PrereqList
- func (s *SpellPrereq) PrereqType() prereq.Type
- func (s *SpellPrereq) Satisfied(entity *Entity, exclude any, tooltip *xio.ByteBuffer, prefix string, _ *bool) bool
- type StringCompareType
- type StringCriteria
- type StringCriteriaData
- type Study
- type TechLevelProvider
- type Template
- func (t *Template) CRC64() uint64
- func (t *Template) CarriedEquipmentList() []*Equipment
- func (t *Template) Entity() *Entity
- func (t *Template) NoteList() []*Note
- func (t *Template) OtherEquipmentList() []*Equipment
- func (t *Template) Save(filePath string) error
- func (t *Template) SetCarriedEquipmentList(list []*Equipment)
- func (t *Template) SetNoteList(list []*Note)
- func (t *Template) SetOtherEquipmentList(_ []*Equipment)
- func (t *Template) SetSkillList(list []*Skill)
- func (t *Template) SetSpellList(list []*Spell)
- func (t *Template) SetTraitList(list []*Trait)
- func (t *Template) SkillList() []*Skill
- func (t *Template) SpellList() []*Spell
- func (t *Template) TraitList() []*Trait
- type TemplatePicker
- type TemplatePickerProvider
- type ThemedColor
- type ThemedFont
- type TrainingData
- type Trait
- func (a *Trait) ActiveModifierFor(name string) *TraitModifier
- func (a *Trait) AdjustedPoints() fxp.Int
- func (a *Trait) AllModifiers() []*TraitModifier
- func (a *Trait) ApplyNameableKeys(m map[string]string)
- func (a *Trait) CellData(columnID int, data *CellData)
- func (a *Trait) Clone(entity *Entity, parent *Trait, preserveID bool) *Trait
- func (a *Trait) CurrentLevel() fxp.Int
- func (a *Trait) Depth() int
- func (a *Trait) Description() string
- func (a *Trait) EffectivelyDisabled() bool
- func (a *Trait) Enabled() bool
- func (a *Trait) FeatureList() Features
- func (a *Trait) FillWithNameableKeys(m map[string]string)
- func (a *Trait) IsLeveled() bool
- func (a *Trait) MarshalJSON() ([]byte, error)
- func (a *Trait) ModifierNotes() string
- func (a *Trait) Notes() string
- func (a *Trait) OwningEntity() *Entity
- func (a *Trait) RatedStrength() fxp.Int
- func (a *Trait) SecondaryText(optionChecker func(display.Option) bool) string
- func (a *Trait) SetOwningEntity(entity *Entity)
- func (a *Trait) String() string
- func (a *Trait) TagList() []string
- func (a *Trait) TemplatePickerData() *TemplatePicker
- func (a *Trait) UnmarshalJSON(data []byte) error
- type TraitData
- type TraitEditData
- type TraitListProvider
- type TraitModifier
- func (m *TraitModifier) ApplyNameableKeys(keyMap map[string]string)
- func (m *TraitModifier) CellData(columnID int, data *CellData)
- func (m *TraitModifier) Clone(entity *Entity, parent *TraitModifier, preserveID bool) *TraitModifier
- func (m *TraitModifier) CostDescription() string
- func (m *TraitModifier) CostModifier() fxp.Int
- func (m *TraitModifier) CurrentLevel() fxp.Int
- func (m *TraitModifier) Depth() int
- func (m *TraitModifier) Enabled() bool
- func (m *TraitModifier) FillWithNameableKeys(keyMap map[string]string)
- func (m *TraitModifier) FullCostDescription() string
- func (m *TraitModifier) FullDescription() string
- func (m *TraitModifier) IsLeveled() bool
- func (m *TraitModifier) MarshalJSON() ([]byte, error)
- func (m *TraitModifier) OwningEntity() *Entity
- func (m *TraitModifier) SecondaryText(optionChecker func(display.Option) bool) string
- func (m *TraitModifier) SetEnabled(enabled bool)
- func (m *TraitModifier) SetOwningEntity(entity *Entity)
- func (m *TraitModifier) String() string
- func (m *TraitModifier) TagList() []string
- func (m *TraitModifier) UnmarshalJSON(data []byte) error
- type TraitModifierData
- type TraitModifierEditData
- type TraitModifierListProvider
- type TraitPrereq
- func (a *TraitPrereq) ApplyNameableKeys(m map[string]string)
- func (a *TraitPrereq) Clone(parent *PrereqList) Prereq
- func (a *TraitPrereq) FillWithNameableKeys(m map[string]string)
- func (a *TraitPrereq) ParentList() *PrereqList
- func (a *TraitPrereq) PrereqType() prereq.Type
- func (a *TraitPrereq) Satisfied(entity *Entity, exclude any, tooltip *xio.ByteBuffer, prefix string, _ *bool) bool
- type UserConfig
- type Weapon
- func (w *Weapon) ApplyNameableKeys(m map[string]string)
- func (w *Weapon) ApplyTo(t *Weapon)
- func (w *Weapon) CellData(columnID int, data *CellData)
- func (w *Weapon) Clone(_ *Entity, _ *Weapon, preserveID bool) *Weapon
- func (w *Weapon) Compare(other *Weapon) int
- func (w *Weapon) Container() bool
- func (w *Weapon) CopyFrom(t *Weapon)
- func (w *Weapon) Enabled() bool
- func (w *Weapon) EncumbrancePenalty(e *Entity, tooltip *xio.ByteBuffer) fxp.Int
- func (w *Weapon) Entity() *Entity
- func (w *Weapon) FillWithNameableKeys(m map[string]string)
- func (w *Weapon) HasChildren() bool
- func (w *Weapon) HashCode() uint32
- func (w *Weapon) Kind() string
- func (w *Weapon) MarshalJSON() ([]byte, error)
- func (w *Weapon) NodeChildren() []*Weapon
- func (w *Weapon) Notes() string
- func (w *Weapon) Open() bool
- func (w *Weapon) OwningEntity() *Entity
- func (w *Weapon) PC() *Entity
- func (w *Weapon) Parent() *Weapon
- func (w *Weapon) ResolveBoolFlag(switchType wswitch.Type, initial bool) bool
- func (w *Weapon) SetChildren(_ []*Weapon)
- func (w *Weapon) SetOpen(_ bool)
- func (w *Weapon) SetOwner(owner WeaponOwner)
- func (w *Weapon) SetOwningEntity(_ *Entity)
- func (w *Weapon) SetParent(_ *Weapon)
- func (w *Weapon) SkillLevel(tooltip *xio.ByteBuffer) fxp.Int
- func (w *Weapon) String() string
- func (w *Weapon) UUID() uuid.UUID
- func (w *Weapon) UnmarshalJSON(data []byte) error
- func (w *Weapon) Validate()
- type WeaponAccuracy
- func (wa WeaponAccuracy) MarshalJSON() ([]byte, error)
- func (wa WeaponAccuracy) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponAccuracy
- func (wa WeaponAccuracy) ShouldOmit() bool
- func (wa WeaponAccuracy) String() string
- func (wa *WeaponAccuracy) UnmarshalJSON(data []byte) error
- func (wa *WeaponAccuracy) Validate()
- type WeaponBlock
- func (wb WeaponBlock) MarshalJSON() ([]byte, error)
- func (wb WeaponBlock) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponBlock
- func (wb WeaponBlock) ShouldOmit() bool
- func (wb WeaponBlock) String() string
- func (wb *WeaponBlock) UnmarshalJSON(data []byte) error
- func (wb *WeaponBlock) Validate()
- type WeaponBonus
- func NewWeaponAccBonus() *WeaponBonus
- func NewWeaponBlockBonus() *WeaponBonus
- func NewWeaponBulkBonus() *WeaponBonus
- func NewWeaponChamberShotsBonus() *WeaponBonus
- func NewWeaponDRDivisorBonus() *WeaponBonus
- func NewWeaponDamageBonus() *WeaponBonus
- func NewWeaponHalfDamageRangeBonus() *WeaponBonus
- func NewWeaponMaxRangeBonus() *WeaponBonus
- func NewWeaponMaxReachBonus() *WeaponBonus
- func NewWeaponMinRangeBonus() *WeaponBonus
- func NewWeaponMinReachBonus() *WeaponBonus
- func NewWeaponMinSTBonus() *WeaponBonus
- func NewWeaponNonChamberShotsBonus() *WeaponBonus
- func NewWeaponParryBonus() *WeaponBonus
- func NewWeaponRecoilBonus() *WeaponBonus
- func NewWeaponReloadTimeBonus() *WeaponBonus
- func NewWeaponRofMode1SecondaryBonus() *WeaponBonus
- func NewWeaponRofMode1ShotsBonus() *WeaponBonus
- func NewWeaponRofMode2SecondaryBonus() *WeaponBonus
- func NewWeaponRofMode2ShotsBonus() *WeaponBonus
- func NewWeaponScopeAccBonus() *WeaponBonus
- func NewWeaponShotDurationBonus() *WeaponBonus
- func NewWeaponSwitchBonus() *WeaponBonus
- func (w *WeaponBonus) AddToTooltip(buffer *xio.ByteBuffer)
- func (w *WeaponBonus) AdjustedAmountForWeapon(wpn *Weapon) fxp.Int
- func (w *WeaponBonus) ApplyNameableKeys(m map[string]string)
- func (w *WeaponBonus) Clone() Feature
- func (w *WeaponBonus) FeatureType() feature.Type
- func (w *WeaponBonus) FillWithNameableKeys(m map[string]string)
- func (w *WeaponBonus) SetLevel(level fxp.Int)
- type WeaponBulk
- func (wb WeaponBulk) MarshalJSON() ([]byte, error)
- func (wb WeaponBulk) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponBulk
- func (wb WeaponBulk) ShouldOmit() bool
- func (wb WeaponBulk) String() string
- func (wb WeaponBulk) Tooltip(w *Weapon) string
- func (wb *WeaponBulk) UnmarshalJSON(data []byte) error
- func (wb *WeaponBulk) Validate()
- type WeaponDamage
- func (w *WeaponDamage) BaseDamageDice() *dice.Dice
- func (w *WeaponDamage) Clone(owner *Weapon) *WeaponDamage
- func (w *WeaponDamage) DamageTooltip() string
- func (w *WeaponDamage) MarshalJSON() ([]byte, error)
- func (w *WeaponDamage) ResolvedDamage(tooltip *xio.ByteBuffer) string
- func (w *WeaponDamage) String() string
- func (w *WeaponDamage) UnmarshalJSON(data []byte) error
- type WeaponDamageData
- type WeaponData
- type WeaponLeveledAmount
- type WeaponListProvider
- type WeaponOwner
- type WeaponParry
- func (wp WeaponParry) MarshalJSON() ([]byte, error)
- func (wp WeaponParry) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponParry
- func (wp WeaponParry) ShouldOmit() bool
- func (wp WeaponParry) String() string
- func (wp WeaponParry) Tooltip(w *Weapon) string
- func (wp *WeaponParry) UnmarshalJSON(data []byte) error
- func (wp *WeaponParry) Validate()
- type WeaponRange
- func (wr WeaponRange) MarshalJSON() ([]byte, error)
- func (wr WeaponRange) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponRange
- func (wr WeaponRange) ShouldOmit() bool
- func (wr WeaponRange) String(musclePowerIsResolved bool) string
- func (wr *WeaponRange) UnmarshalJSON(data []byte) error
- func (wr *WeaponRange) Validate()
- type WeaponReach
- func (wr WeaponReach) MarshalJSON() ([]byte, error)
- func (wr WeaponReach) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponReach
- func (wr WeaponReach) ShouldOmit() bool
- func (wr WeaponReach) String() string
- func (wr WeaponReach) Tooltip() string
- func (wr *WeaponReach) UnmarshalJSON(data []byte) error
- func (wr *WeaponReach) Validate()
- type WeaponRecoil
- func (wr WeaponRecoil) MarshalJSON() ([]byte, error)
- func (wr WeaponRecoil) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponRecoil
- func (wr WeaponRecoil) ShouldOmit() bool
- func (wr WeaponRecoil) String() string
- func (wr WeaponRecoil) Tooltip() string
- func (wr *WeaponRecoil) UnmarshalJSON(data []byte) error
- func (wr *WeaponRecoil) Validate()
- type WeaponRoF
- func (wr WeaponRoF) MarshalJSON() ([]byte, error)
- func (wr WeaponRoF) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponRoF
- func (wr WeaponRoF) ShouldOmit() bool
- func (wr WeaponRoF) String() string
- func (wr WeaponRoF) Tooltip() string
- func (wr *WeaponRoF) UnmarshalJSON(data []byte) error
- func (wr *WeaponRoF) Validate()
- type WeaponRoFMode
- type WeaponShots
- func (ws WeaponShots) MarshalJSON() ([]byte, error)
- func (ws WeaponShots) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponShots
- func (ws WeaponShots) ShouldOmit() bool
- func (ws WeaponShots) String() string
- func (ws WeaponShots) Tooltip() string
- func (ws *WeaponShots) UnmarshalJSON(data []byte) error
- func (ws *WeaponShots) Validate()
- type WeaponStrength
- func (ws WeaponStrength) MarshalJSON() ([]byte, error)
- func (ws WeaponStrength) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponStrength
- func (ws WeaponStrength) ShouldOmit() bool
- func (ws WeaponStrength) String() string
- func (ws WeaponStrength) Tooltip(w *Weapon) string
- func (ws *WeaponStrength) UnmarshalJSON(data []byte) error
- func (ws *WeaponStrength) Validate()
- type WebServerSettings
- type WeightCriteria
- type WeightCriteriaData
- type WeightedAncestryOptions
- type WeightedStringOption
Constants ¶
const ( BlockLayoutReactionsKey = "reactions" BlockLayoutConditionalModifiersKey = "conditional_modifiers" BlockLayoutMeleeKey = "melee" BlockLayoutRangedKey = "ranged" BlockLayoutTraitsKey = "traits" BlockLayoutSkillsKey = "skills" BlockLayoutSpellsKey = "spells" BlockLayoutEquipmentKey = "equipment" BlockLayoutOtherEquipmentKey = "other_equipment" BlockLayoutNotesKey = "notes" )
Valid block layout keys
const ( ConditionalModifierValueColumn = iota ConditionalModifierDescriptionColumn )
Columns that can be used with the conditional modifier method .CellData()
const ( EquipmentEquippedColumn = iota EquipmentQuantityColumn EquipmentDescriptionColumn EquipmentUsesColumn EquipmentTLColumn EquipmentLCColumn EquipmentCostColumn EquipmentExtendedCostColumn EquipmentWeightColumn EquipmentExtendedWeightColumn EquipmentTagsColumn EquipmentReferenceColumn )
Columns that can be used with the equipment method .CellData()
const ( EquipmentModifierEnabledColumn = iota EquipmentModifierDescriptionColumn EquipmentModifierTechLevelColumn EquipmentModifierCostColumn EquipmentModifierWeightColumn EquipmentModifierTagsColumn EquipmentModifierReferenceColumn )
Columns that can be used with the equipment modifier method .CellData()
const ( GenericFile = "file" ClosedFolder = ".folder-closed" OpenFolder = ".folder-open" )
Some special "extension" values.
const ( CampaignExt = ".campaign" EquipmentExt = ".eqp" EquipmentModifiersExt = ".eqm" NotesExt = ".not" SheetExt = ".gcs" SkillsExt = ".skl" SpellsExt = ".spl" TemplatesExt = ".gct" TraitModifiersExt = ".adm" TraitsExt = ".adq" MarkdownExt = ".md" )
Primary GCS file extensions.
const ( AncestryExt = ".ancestry" AttributesExt = ".attr" AttributesExtAlt1 = ".attributes" AttributesExtAlt2 = ".gas" BodyExt = ".body" BodyExtAlt = ".ghl" CalendarExt = ".calendar" ColorSettingsExt = ".colors" FontSettingsExt = ".fonts" GeneralSettingsExt = ".general" KeySettingsExt = ".keys" NamesExt = ".names" PageRefSettingsExt = ".refs" SheetSettingsExt = ".sheet" )
Secondary GCS file extensions (no visible display for these, since you don't open them into a view).
const ( MonitorResolutionMin = 72 MonitorResolutionMax = 300 ImageResolutionDef = 200 ImageResolutionMin = 50 ImageResolutionMax = 400 InitialUIScaleMin = 50 InitialUIScaleMax = 400 InitialListUIScaleDef = 100 InitialEditorUIScaleDef = 100 InitialSheetUIScaleDef = 133 InitialPDFUIScaleDef = 100 InitialMarkdownUIScaleDef = 100 InitialImageUIScaleDef = 100 InitialPDFAutoScaling = autoscale.No AutoColWidthMin = 50 AutoColWidthMax = 9999 MaximumAutoColWidthDef = 800 )
Default, minimum & maximum values for the general numeric settings that can be constants
const ( AllID = "all" BasicMoveID = "basic_move" BasicSpeedID = "basic_speed" BlockID = "block" DexterityID = "dx" DodgeID = "dodge" LiftingStrengthID = "lifting_st" MoveID = "move" ParryID = "parry" RitualMagicSpellID = "ritual_magic_spell" SizeModifierID = "sm" SkillID = "skill" SpellID = "spell" StrengthID = "st" StrikingStrengthID = "striking_st" TechniqueID = "technique" ThrowingStrengthID = "throwing_st" )
Various commonly used IDs
const ( NoteTextColumn = iota NoteReferenceColumn )
Columns that can be used with the note method .CellData()
const ( AnyNumber = NumericCompareType("") EqualsNumber = NumericCompareType("is") NotEqualsNumber = NumericCompareType("is_not") AtLeastNumber = NumericCompareType("at_least") AtMostNumber = NumericCompareType("at_most") )
Possible NumericCompareType values.
const ( DefaultLastDirKey = "default" ImagesLastDirKey = "images" SettingsLastDirKey = "settings" )
Last directory keys
const ( SkillDescriptionColumn = iota SkillDifficultyColumn SkillTagsColumn SkillReferenceColumn SkillLevelColumn SkillRelativeLevelColumn SkillPointsColumn )
Columns that can be used with the skill method .CellData()
const ( SpellDescriptionColumn = iota SpellResistColumn SpellClassColumn SpellCollegeColumn SpellCastCostColumn SpellMaintainCostColumn SpellCastTimeColumn SpellDurationColumn SpellDifficultyColumn SpellTagsColumn SpellReferenceColumn SpellLevelColumn SpellRelativeLevelColumn SpellPointsColumn SpellDescriptionForPageColumn )
Columns that can be used with the spell method .CellData()
const ( AnyString = StringCompareType("") IsString = StringCompareType("is") IsNotString = StringCompareType("is_not") ContainsString = StringCompareType("contains") DoesNotContainString = StringCompareType("does_not_contain") StartsWithString = StringCompareType("starts_with") DoesNotStartWithString = StringCompareType("does_not_start_with") EndsWithString = StringCompareType("ends_with") DoesNotEndWithString = StringCompareType("does_not_end_with") )
Possible StringCompareType values.
const ( TraitDescriptionColumn = iota TraitPointsColumn TraitTagsColumn TraitReferenceColumn )
Columns that can be used with the trait method .CellData()
const ( TraitModifierEnabledColumn = iota TraitModifierDescriptionColumn TraitModifierCostColumn TraitModifierTagsColumn TraitModifierReferenceColumn )
Columns that can be used with the trait modifier method .CellData()
const ( // CurrentDataVersion holds the current version for data files written with the current release. Note that this is // intentionally the same for all data files that GCS processes. CurrentDataVersion = 4 // First version for the Go version of GCS // MinimumDataVersion holds the oldest version for data files that can be loaded. Note that this is intentionally // the same for all data files that GCS processes. MinimumDataVersion = 2 MinimumLibraryVersion = 3 // Note that as of the Go version of GCS, the data and library version are the same. )
These version numbers are used both as the version of the data files written to disk as well as the major version number for GCS library compatibility checking. The Go release of GCS is the first release to synchronize the data version and the library major version.
const ( WeaponDescriptionColumn = iota WeaponUsageColumn WeaponSLColumn WeaponParryColumn WeaponBlockColumn WeaponDamageColumn WeaponReachColumn WeaponSTColumn WeaponAccColumn WeaponRangeColumn WeaponRoFColumn WeaponShotsColumn WeaponBulkColumn WeaponRecoilColumn )
Columns that can be used with the weapon method .CellData()
const ContainerKeyPostfix = "_container"
ContainerKeyPostfix is the key postfix used to identify containers.
const (
DefaultAncestry = "Human"
)
DefaultAncestry holds the name of the default ancestry.
const EventRootSync = 0xFFFFFFFF
EventRootSync the event code used when the root path being monitored has been changed to a new path. Also occurs as the first event received.
const PageRefCellAlias = -10
PageRefCellAlias is used an alias to request the page reference cell, if any.
Variables ¶
var ( HeaderColor = &unison.ThemeColor{Light: unison.RGB(43, 43, 43), Dark: unison.RGB(64, 64, 64)} HintColor = &unison.ThemeColor{Light: unison.Grey, Dark: unison.RGB(64, 64, 64)} MarkerColor = &unison.ThemeColor{Light: unison.RGB(252, 242, 196), Dark: unison.RGB(0, 51, 0)} OnHeaderColor = &unison.ThemeColor{Light: unison.White, Dark: unison.Silver} OnMarkerColor = &unison.ThemeColor{Light: unison.Black, Dark: unison.RGB(221, 221, 221)} OnOverloadedColor = &unison.ThemeColor{Light: unison.White, Dark: unison.RGB(221, 221, 221)} OnPageColor = &unison.ThemeColor{Light: unison.Black, Dark: unison.RGB(160, 160, 160)} OnPageStandoutColor = &unison.ThemeColor{Light: unison.Black, Dark: unison.RGB(160, 160, 160)} OnSearchListColor = &unison.ThemeColor{Light: unison.Black, Dark: unison.RGB(204, 204, 204)} OverloadedColor = &unison.ThemeColor{Light: unison.RGB(192, 64, 64), Dark: unison.RGB(115, 37, 37)} PDFLinkHighlightColor = &unison.ThemeColor{Light: unison.SpringGreen, Dark: unison.SpringGreen} PDFMarkerHighlightColor = &unison.ThemeColor{Light: unison.Yellow, Dark: unison.Yellow} PageColor = &unison.ThemeColor{Light: unison.White, Dark: unison.RGB(16, 16, 16)} PageStandoutColor = &unison.ThemeColor{Light: unison.RGB(221, 221, 221), Dark: unison.RGB(64, 64, 64)} PageVoidColor = &unison.ThemeColor{Light: unison.Grey, Dark: unison.Black} SearchListColor = &unison.ThemeColor{Light: unison.LightCyan, Dark: unison.RGB(0, 43, 43)} TooltipMarkerColor = &unison.ThemeColor{Light: unison.RGB(128, 64, 128), Dark: unison.RGB(153, 100, 153)} )
Additional colors over and above what unison provides by default.
var ( FieldSecondaryFont = &unison.IndirectFont{Font: unison.FieldFont.Face().Font(unison.FieldFont.Size() - 1)} PageFieldPrimaryFont = &unison.IndirectFont{Font: unison.MatchFontFace(unison.DefaultSystemFamilyName, weight.Medium, spacing.Standard, slant.Upright).Font(7)} PageFieldSecondaryFont = &unison.IndirectFont{Font: unison.MatchFontFace(unison.DefaultSystemFamilyName, weight.Regular, spacing.Standard, slant.Upright).Font(6)} PageLabelPrimaryFont = &unison.IndirectFont{Font: unison.MatchFontFace(unison.DefaultSystemFamilyName, weight.Regular, spacing.Standard, slant.Upright).Font(7)} PageLabelSecondaryFont = &unison.IndirectFont{Font: unison.MatchFontFace(unison.DefaultSystemFamilyName, weight.Regular, spacing.Standard, slant.Upright).Font(6)} BaseMarkdownFont = &unison.IndirectFont{Font: unison.LabelFont.Face().Font(unison.LabelFont.Size())} )
Additional fonts over and above what unison provides by default.
var ( InitialPointsDef = fxp.OneHundredFifty InitialPointsMin fxp.Int InitialPointsMax = fxp.TenMillionMinusOne TooltipDelayDef = fxp.ThreeQuarters TooltipDelayMin fxp.Int TooltipDelayMax = fxp.Thirty TooltipDismissalDef = fxp.Sixty TooltipDismissalMin = fxp.One TooltipDismissalMax = fxp.ThirtySixHundred ScrollWheelMultiplierDef = fxp.From(unison.MouseWheelMultiplier) ScrollWheelMultiplierMin = fxp.One ScrollWheelMultiplierMax = fxp.TenThousandMinusOne )
Default, minimum & maximum values for the general numeric settings
var ( MinimumShutdownGracePeriod = fxp.Int(0) DefaultShutdownGracePeriod = fxp.Int(0) MinimumReadTimeout = fxp.One DefaultReadTimeout = fxp.Ten MinimumWriteTimeout = fxp.One DefaultWriteTimeout = fxp.Thirty MinimumIdleTimeout = fxp.One DefaultIdleTimeout = fxp.Sixty )
Minimums and defaults for web server settings.
var AllNumericCompareTypes = []NumericCompareType{ AnyNumber, EqualsNumber, NotEqualsNumber, AtLeastNumber, AtMostNumber, }
AllNumericCompareTypes is the complete set of NumericCompareType values.
var AllStringCompareTypes = []StringCompareType{ AnyString, IsString, IsNotString, ContainsString, DoesNotContainString, StartsWithString, DoesNotStartWithString, EndsWithString, DoesNotEndWithString, }
AllStringCompareTypes is the complete set of StringCompareType values.
var EvalEmbeddedRegex = regexp.MustCompile(`\|\|[^|]+\|\|`)
EvalEmbeddedRegex is aa regex for extracting embedded expressions.
var ( // KnownFileTypes holds the registered file types. KnownFileTypes []FileInfo )
var NotifyOfLibraryChangeFunc func()
NotifyOfLibraryChangeFunc will be called to notify of library changes.
var ReservedIDs = []string{SkillID, ParryID, BlockID, SizeModifierID, "10"}
ReservedIDs holds a list of IDs that are reserved for internal use.
var SettingsPath string
SettingsPath holds the path to our settings file.
Functions ¶
func AcceptableExtensions ¶ added in v5.9.0
func AcceptableExtensions() []string
AcceptableExtensions returns the file extensions that we should be able to open.
func AdjustTechLevel ¶
AdjustTechLevel returns a new string with the adjusted tech level.
func AdjustedPoints ¶
func AdjustedPoints(entity *Entity, canLevel bool, basePoints, levels, pointsPerLevel fxp.Int, cr selfctrl.Roll, modifiers []*TraitModifier, roundCostDown bool) fxp.Int
AdjustedPoints returns the total points, taking levels and modifiers into account. 'entity' may be nil.
func AdjustedPointsForNonContainerSkillOrTechnique ¶
func AdjustedPointsForNonContainerSkillOrTechnique(e *Entity, points fxp.Int, name, specialization string, tags []string, tooltip *xio.ByteBuffer) fxp.Int
AdjustedPointsForNonContainerSkillOrTechnique returns the points, adjusted for any bonuses.
func AdjustedPointsForNonContainerSpell ¶
func AdjustedPointsForNonContainerSpell(e *Entity, points fxp.Int, name, powerSource string, colleges, tags []string, tooltip *xio.ByteBuffer) fxp.Int
AdjustedPointsForNonContainerSpell returns the points, adjusted for any bonuses.
func AppendBufferOntoNewLine ¶ added in v5.19.0
func AppendBufferOntoNewLine(to, from LineBuilder)
AppendBufferOntoNewLine appends the contents of the 'from' buffer onto the 'to' buffer, starting on a new line.
func AppendStringOntoNewLine ¶ added in v5.19.0
func AppendStringOntoNewLine(to LineBuilder, from string)
AppendStringOntoNewLine appends the contents of the 'from' string onto the 'to' buffer, starting on a new line.
func Apply ¶ added in v5.9.0
Apply replaces the matching nameable sections with the values from the set.
func AttributeChoices ¶
func AttributeChoices(entity *Entity, prefix string, flags AttributeFlags, currentKey string) (choices []*AttributeChoice, current *AttributeChoice)
AttributeChoices collects the available choices for attributes for the given entity, or nil.
func AttributeIDFor ¶
AttributeIDFor looks up the preferred ID and if it cannot be found, falls back to a default. 'entity' may be nil.
func CheckVersion ¶ added in v5.9.0
CheckVersion returns an error if the data version is out of the acceptable range.
func ChooseWeightedStringOption ¶ added in v5.9.0
func ChooseWeightedStringOption(options []*WeightedStringOption, not string) string
ChooseWeightedStringOption selects a string option from the available set.
func CombineTags ¶
CombineTags combines multiple tags into a single string.
func Convert ¶ added in v5.9.0
Convert the GCS files found in the given paths to the current file format.
func CountPrereqsForSpell ¶ added in v5.13.0
func CountPrereqsForSpell(spell *Spell, availableSpells []*Spell, nonSpellsCountAs int, useHighestInOr bool) int
CountPrereqsForSpell returns the number of prerequisites for the specified spell.
func CountThresholdOpMet ¶
func CountThresholdOpMet(op threshold.Op, attributes *Attributes) int
CountThresholdOpMet counts the number of times the given ThresholdOp is met.
func CreateFullKeySet ¶
CreateFullKeySet creates a map that contains each of the possible block layout keys.
func CreateImageFromSVG ¶ added in v5.9.0
CreateImageFromSVG turns one of our svg-as-a-path objects into an actual SVG document, then renders it into an image at the specified square size. Note that this is not currently GPU accelerated, as I haven't added the necessary bits to unison to support scribbling into arbitrary offscreen images yet.
func DeepSearchableExtensions ¶ added in v5.14.0
func DeepSearchableExtensions() []string
DeepSearchableExtensions returns the file extensions that are deep searchable by the navigator.
func DefaultAttributeIDFor ¶
DefaultAttributeIDFor returns the default attribute ID to use for the given Entity, which may be nil.
func DefaultMasterLibraryPath ¶ added in v5.9.0
func DefaultMasterLibraryPath() string
DefaultMasterLibraryPath returns the default master library path.
func DefaultRootLibraryPath ¶ added in v5.9.0
func DefaultRootLibraryPath() string
DefaultRootLibraryPath returns the default root library path.
func DefaultTypeIsSkillBased ¶ added in v5.9.0
DefaultTypeIsSkillBased returns true if the SkillDefault type is Skill-based.
func DefaultUserLibraryPath ¶ added in v5.9.0
func DefaultUserLibraryPath() string
DefaultUserLibraryPath returns the default user library path.
func Export ¶ added in v5.15.0
Export an Entity to exportPath using the template found at templatePath.
func ExportSheets ¶ added in v5.15.0
ExportSheets exports the files to a text representation.
func ExtendedWeightAdjustedForModifiers ¶
func ExtendedWeightAdjustedForModifiers(defUnits fxp.WeightUnit, qty fxp.Int, baseWeight fxp.Weight, modifiers []*EquipmentModifier, features Features, children []*Equipment, forSkills, weightIgnoredForSkills bool) fxp.Weight
ExtendedWeightAdjustedForModifiers calculates the extended weight.
func ExtractContainedWeightReduction ¶ added in v5.9.0
func ExtractContainedWeightReduction(s string, defUnits fxp.WeightUnit) (string, error)
ExtractContainedWeightReduction extracts the weight reduction (which may be a weight or a percentage) and returns a sanitized result. If 'err' is not nil, then the input was bad. Even in that case, however, a valid string is returned.
func ExtractNumericCompareTypeIndex ¶ added in v5.9.0
ExtractNumericCompareTypeIndex extracts the index from a string.
func ExtractStringCompareTypeIndex ¶ added in v5.9.0
ExtractStringCompareTypeIndex extracts the index from a string.
func ExtractTechLevel ¶
ExtractTechLevel extracts the first number it finds in the string and returns that as the tech level. The start and end (inclusive) indexes within the string where the number resided are returned, but will be -1 if the string didn't contain a resolvable number. The returned tech level will be clamped to the range 0 to 12.
func FormatRelativeSkill ¶
FormatRelativeSkill formats the relative skill for display.
func GCSExtensions ¶ added in v5.9.0
func GCSExtensions() []string
GCSExtensions returns the file extensions that are owned by GCS.
func GCSSecondaryExtensions ¶ added in v5.9.0
func GCSSecondaryExtensions() []string
GCSSecondaryExtensions returns the file extensions that are owned by GCS but are not directly openable file types.
func HasTag ¶
HasTag returns true if 'tag' is present in 'tags'. This check both ignores case and can check for subsets that are colon-separated.
func HitLocationChoices ¶
func HitLocationChoices(entity *Entity, currentKey string, forEquipmentModifier bool) (choices []*HitLocationChoice, current *HitLocationChoice)
HitLocationChoices collects the available choices for hit locations for the given entity.
func InstallEvaluatorFunctions ¶
InstallEvaluatorFunctions installs additional functions for the evaluator.
func IsThresholdOpMet ¶
func IsThresholdOpMet(op threshold.Op, attributes *Attributes) bool
IsThresholdOpMet if the given ThresholdOp is met.
func PrefixedNumericCompareTypeChoices ¶ added in v5.9.0
PrefixedNumericCompareTypeChoices returns the set of NumericCompareType choices as strings with a prefix.
func PrefixedStringCompareTypeChoices ¶ added in v5.9.0
PrefixedStringCompareTypeChoices returns the set of StringCompareType choices as strings with a prefix.
func RegisterKeyBinding ¶ added in v5.9.0
RegisterKeyBinding register a keybinding.
func RegisteredMimeTypes ¶ added in v5.9.0
func RegisteredMimeTypes() []string
RegisteredMimeTypes returns the mime types that we should be able to open.
func ReplaceTechLevel ¶
ReplaceTechLevel replaces the tech level (as found by a call to ExtractTechLevel) with a new value.
func ResolveAttributeName ¶
ResolveAttributeName returns the name of the attribute, if possible.
func ResolveStudyHours ¶ added in v5.3.0
ResolveStudyHours returns the resolved total study hours.
func SanitizeDockableGroups ¶ added in v5.10.0
SanitizeDockableGroups returns the list of valid dockable groups from the passed-in list, in sorted order.
func SanitizeID ¶ added in v5.9.0
SanitizeID ensures the ID is not empty and consists of only lowercase alphanumeric characters. If permitLeadingDigits is false, then leading digits are stripped. A list of reserved values can be passed in to disallow specific IDs.
func SaveEquipment ¶
SaveEquipment writes the Equipment list to the file as JSON.
func SaveEquipmentModifiers ¶
func SaveEquipmentModifiers(modifiers []*EquipmentModifier, filePath string) error
SaveEquipmentModifiers writes the EquipmentModifier list to the file as JSON.
func SaveSkills ¶
SaveSkills writes the Skill list to the file as JSON.
func SaveSpells ¶
SaveSpells writes the Spell list to the file as JSON.
func SaveTraitModifiers ¶
func SaveTraitModifiers(modifiers []*TraitModifier, filePath string) error
SaveTraitModifiers writes the TraitModifier list to the file as JSON.
func SaveTraits ¶
SaveTraits writes the Trait list to the file as JSON.
func StudyHoursProgressText ¶ added in v5.3.0
StudyHoursProgressText returns the progress text or an empty string.
func Traverse ¶
Traverse calls the function 'f' for each node and its children in the input list, recursively. Return true from the function to abort early. If excludeContainers is true, then nodes that are containers will not be passed to 'f', although their children will still be processed as usual.
func ValueAdjustedForModifiers ¶
func ValueAdjustedForModifiers(value fxp.Int, modifiers []*EquipmentModifier) fxp.Int
ValueAdjustedForModifiers returns the value after adjusting it for a set of modifiers.
func WeightAdjustedForModifiers ¶
func WeightAdjustedForModifiers(weight fxp.Weight, modifiers []*EquipmentModifier, defUnits fxp.WeightUnit) fxp.Weight
WeightAdjustedForModifiers returns the weight after adjusting it for a set of modifiers.
Types ¶
type Access ¶ added in v5.20.4
Access holds the configuration for a user's access to a directory (and all of its sub-paths) on the server.
type Ancestry ¶ added in v5.9.0
type Ancestry struct { Name string `json:"name,omitempty"` CommonOptions *AncestryOptions `json:"common_options,omitempty"` GenderOptions []*WeightedAncestryOptions `json:"gender_options,omitempty"` }
Ancestry holds details necessary to generate ancestry-specific customizations.
func ActiveAncestries ¶ added in v5.11.0
ActiveAncestries returns a list of Ancestry nodes that are enabled in the given Trait nodes and their descendants.
func LookupAncestry ¶ added in v5.9.0
LookupAncestry an Ancestry by name.
func NewAncestryFromFile ¶ added in v5.9.0
NewAncestryFromFile creates a new Ancestry from a file.
func (*Ancestry) GenderedOptions ¶ added in v5.9.0
func (a *Ancestry) GenderedOptions(gender string) *AncestryOptions
GenderedOptions returns the options for the specified gender, or nil.
func (*Ancestry) RandomEyes ¶ added in v5.9.0
RandomEyes returns a randomized eyes.
func (*Ancestry) RandomGender ¶ added in v5.9.0
RandomGender returns a randomized gender.
func (*Ancestry) RandomHair ¶ added in v5.9.0
RandomHair returns a randomized hair.
func (*Ancestry) RandomHandedness ¶ added in v5.9.0
RandomHandedness returns a randomized handedness.
func (*Ancestry) RandomHeight ¶ added in v5.9.0
func (a *Ancestry) RandomHeight(resolver eval.VariableResolver, gender string, not fxp.Length) fxp.Length
RandomHeight returns a randomized height.
func (*Ancestry) RandomName ¶ added in v5.9.0
func (a *Ancestry) RandomName(nameGeneratorRefs []*NameGeneratorRef, gender string) string
RandomName returns a randomized name.
func (*Ancestry) RandomSkin ¶ added in v5.9.0
RandomSkin returns a randomized skin.
func (*Ancestry) RandomWeight ¶ added in v5.9.0
func (a *Ancestry) RandomWeight(resolver eval.VariableResolver, gender string, not fxp.Weight) fxp.Weight
RandomWeight returns a randomized weight.
type AncestryOptions ¶ added in v5.9.0
type AncestryOptions struct { Name string `json:"name,omitempty"` HeightFormula string `json:"height_formula,omitempty"` WeightFormula string `json:"weight_formula,omitempty"` AgeFormula string `json:"age_formula,omitempty"` HairOptions []*WeightedStringOption `json:"hair_options,omitempty"` EyeOptions []*WeightedStringOption `json:"eye_options,omitempty"` SkinOptions []*WeightedStringOption `json:"skin_options,omitempty"` HandednessOptions []*WeightedStringOption `json:"handedness_options,omitempty"` NameGenerators []string `json:"name_generators,omitempty"` }
AncestryOptions holds options that may be randomized for an Entity's ancestry.
func ChooseWeightedAncestryOptions ¶ added in v5.9.0
func ChooseWeightedAncestryOptions(options []*WeightedAncestryOptions, omitter func(*AncestryOptions) bool) *AncestryOptions
ChooseWeightedAncestryOptions selects a string option from the available set.
func (*AncestryOptions) RandomAge ¶ added in v5.9.0
func (o *AncestryOptions) RandomAge(resolver eval.VariableResolver, not int) int
RandomAge returns a randomized age.
func (*AncestryOptions) RandomEye ¶ added in v5.9.0
func (o *AncestryOptions) RandomEye(not string) string
RandomEye returns a randomized eye.
func (*AncestryOptions) RandomHair ¶ added in v5.9.0
func (o *AncestryOptions) RandomHair(not string) string
RandomHair returns a randomized hair.
func (*AncestryOptions) RandomHandedness ¶ added in v5.9.0
func (o *AncestryOptions) RandomHandedness(not string) string
RandomHandedness returns a randomized handedness.
func (*AncestryOptions) RandomHeight ¶ added in v5.9.0
func (o *AncestryOptions) RandomHeight(resolver eval.VariableResolver, not fxp.Length) fxp.Length
RandomHeight returns a randomized height.
func (*AncestryOptions) RandomName ¶ added in v5.9.0
func (o *AncestryOptions) RandomName(nameGeneratorRefs []*NameGeneratorRef) string
RandomName returns a randomized name.
func (*AncestryOptions) RandomSkin ¶ added in v5.9.0
func (o *AncestryOptions) RandomSkin(not string) string
RandomSkin returns a randomized skin.
func (*AncestryOptions) RandomWeight ¶ added in v5.9.0
func (o *AncestryOptions) RandomWeight(resolver eval.VariableResolver, not fxp.Weight) fxp.Weight
RandomWeight returns a randomized weight.
type Attribute ¶
type Attribute struct { AttributeData Entity *Entity `json:"-"` Bonus fxp.Int `json:"-"` CostReduction fxp.Int `json:"-"` Order int `json:"-"` }
Attribute holds the current state of an AttributeDef.
func NewAttribute ¶
NewAttribute creates a new Attribute.
func (*Attribute) AttributeDef ¶
func (a *Attribute) AttributeDef() *AttributeDef
AttributeDef looks up the AttributeDef this Attribute references from the Entity. May return nil.
func (*Attribute) CurrentThreshold ¶
func (a *Attribute) CurrentThreshold() *PoolThreshold
CurrentThreshold return the current PoolThreshold, if any.
func (*Attribute) MarshalJSON ¶
MarshalJSON implements json.Marshaler.
func (*Attribute) Maximum ¶
Maximum returns the maximum value of a pool or the adjusted attribute value for other types.
func (*Attribute) SetID ¶
SetID sets the ID, sanitizing it in the process (i.e. it may be changed from what you set -- read it back if you want to be sure of what it gets set to.
func (*Attribute) SetMaximum ¶
SetMaximum sets the maximum value.
func (*Attribute) UnmarshalJSON ¶
UnmarshalJSON implements json.Unmarshaler.
type AttributeBonus ¶ added in v5.9.0
type AttributeBonus struct { Type feature.Type `json:"type"` Limitation stlimit.Option `json:"limitation,omitempty"` Attribute string `json:"attribute"` LeveledAmount BonusOwner }
AttributeBonus holds the data for a bonus to an attribute.
func NewAttributeBonus ¶ added in v5.9.0
func NewAttributeBonus(attrID string) *AttributeBonus
NewAttributeBonus creates a new AttributeBonus.
func (*AttributeBonus) ActualLimitation ¶ added in v5.13.0
func (a *AttributeBonus) ActualLimitation() stlimit.Option
ActualLimitation returns the actual limitation, if any. This is needed in case the limitation is set to something other than none when the attribute is not ST.
func (*AttributeBonus) AddToTooltip ¶ added in v5.9.0
func (a *AttributeBonus) AddToTooltip(buffer *xio.ByteBuffer)
AddToTooltip implements Bonus.
func (*AttributeBonus) ApplyNameableKeys ¶ added in v5.9.0
func (a *AttributeBonus) ApplyNameableKeys(_ map[string]string)
ApplyNameableKeys implements Feature.
func (*AttributeBonus) Clone ¶ added in v5.9.0
func (a *AttributeBonus) Clone() Feature
Clone implements Feature.
func (*AttributeBonus) FeatureType ¶ added in v5.9.0
func (a *AttributeBonus) FeatureType() feature.Type
FeatureType implements Feature.
func (*AttributeBonus) FillWithNameableKeys ¶ added in v5.9.0
func (a *AttributeBonus) FillWithNameableKeys(_ map[string]string)
FillWithNameableKeys implements Feature.
func (*AttributeBonus) SetLevel ¶ added in v5.9.0
func (a *AttributeBonus) SetLevel(level fxp.Int)
SetLevel implements Bonus.
type AttributeChoice ¶
AttributeChoice holds a single attribute choice.
func (*AttributeChoice) String ¶
func (c *AttributeChoice) String() string
type AttributeData ¶
type AttributeData struct { AttrID string `json:"attr_id"` Adjustment fxp.Int `json:"adj"` Damage fxp.Int `json:"damage,omitempty"` }
AttributeData holds the Attribute data that is written to disk.
type AttributeDef ¶
type AttributeDef struct { AttributeDefData Order int KeyPrefix string }
AttributeDef holds the definition of an attribute.
func (*AttributeDef) AllowsDecimal ¶ added in v5.9.0
func (a *AttributeDef) AllowsDecimal() bool
AllowsDecimal returns true if the value can have a decimal point in it.
func (*AttributeDef) BaseValue ¶
func (a *AttributeDef) BaseValue(resolver eval.VariableResolver) fxp.Int
BaseValue returns the resolved base value.
func (*AttributeDef) CombinedName ¶
func (a *AttributeDef) CombinedName() string
CombinedName returns the combined FullName and Name, as appropriate.
func (*AttributeDef) ComputeCost ¶
func (a *AttributeDef) ComputeCost(entity *Entity, value, costReduction fxp.Int, sizeModifier int) fxp.Int
ComputeCost returns the value adjusted for a cost reduction.
func (*AttributeDef) IsSeparator ¶
func (a *AttributeDef) IsSeparator() bool
IsSeparator returns true if this is actually just a separator.
func (*AttributeDef) MarshalJSON ¶
func (a *AttributeDef) MarshalJSON() ([]byte, error)
MarshalJSON implements json.Marshaler.
func (*AttributeDef) Pool ¶
func (a *AttributeDef) Pool() bool
Pool returns true if the base value is a pool value.
func (*AttributeDef) Primary ¶
func (a *AttributeDef) Primary() bool
Primary returns true if the base value is a non-derived value.
func (*AttributeDef) ResolveFullName ¶
func (a *AttributeDef) ResolveFullName() string
ResolveFullName returns the full name, using the short name if full name is empty.
func (*AttributeDef) Secondary ¶
func (a *AttributeDef) Secondary() bool
Secondary returns true if the base value is a derived value.
func (*AttributeDef) SetID ¶
func (a *AttributeDef) SetID(value string)
SetID sets the ID, sanitizing it in the process (i.e. it may be changed from what you set -- read it back if you want to be sure of what it gets set to.
func (*AttributeDef) UnmarshalJSON ¶
func (a *AttributeDef) UnmarshalJSON(data []byte) error
UnmarshalJSON implements json.Unmarshaler.
type AttributeDefData ¶
type AttributeDefData struct { DefID string `json:"id"` Type attribute.Type `json:"type"` Name string `json:"name"` FullName string `json:"full_name,omitempty"` AttributeBase string `json:"attribute_base,omitempty"` CostPerPoint fxp.Int `json:"cost_per_point,omitempty"` CostAdjPercentPerSM fxp.Int `json:"cost_adj_percent_per_sm,omitempty"` Thresholds []*PoolThreshold `json:"thresholds,omitempty"` }
AttributeDefData holds the data that will be serialized for the AttributeDef.
type AttributeDefs ¶
type AttributeDefs struct {
Set map[string]*AttributeDef
}
AttributeDefs holds a set of AttributeDef objects.
func AttributeDefsFor ¶
func AttributeDefsFor(entity *Entity) *AttributeDefs
AttributeDefsFor returns the AttributeDefs for the given Entity, or the global settings if the Entity is nil.
func FactoryAttributeDefs ¶
func FactoryAttributeDefs() *AttributeDefs
FactoryAttributeDefs returns the factory AttributeDef set.
func NewAttributeDefsFromFile ¶
func NewAttributeDefsFromFile(fileSystem fs.FS, filePath string) (*AttributeDefs, error)
NewAttributeDefsFromFile loads an AttributeDef set from a file.
func (*AttributeDefs) CRC64 ¶
func (a *AttributeDefs) CRC64() uint64
CRC64 calculates a CRC-64 for this data.
func (*AttributeDefs) List ¶
func (a *AttributeDefs) List(omitSeparators bool) []*AttributeDef
List returns the map of AttributeDef objects as an ordered list.
func (*AttributeDefs) MarshalJSON ¶
func (a *AttributeDefs) MarshalJSON() ([]byte, error)
MarshalJSON implements json.Marshaler.
func (*AttributeDefs) ResetTargetKeyPrefixes ¶
func (a *AttributeDefs) ResetTargetKeyPrefixes(prefixProvider func() string)
ResetTargetKeyPrefixes assigns new key prefixes for all data within these AttributeDefs.
func (*AttributeDefs) Save ¶
func (a *AttributeDefs) Save(filePath string) error
Save writes the AttributeDefs to the file as JSON.
func (*AttributeDefs) UnmarshalJSON ¶
func (a *AttributeDefs) UnmarshalJSON(data []byte) error
UnmarshalJSON implements json.Unmarshaler.
type AttributeDifficulty ¶
type AttributeDifficulty struct { Attribute string Difficulty difficulty.Level // contains filtered or unexported fields }
AttributeDifficulty holds an attribute ID and a difficulty.
func (*AttributeDifficulty) Description ¶
func (a *AttributeDifficulty) Description(entity *Entity) string
Description returns a formatted description.
func (*AttributeDifficulty) Key ¶
func (a *AttributeDifficulty) Key() string
Key returns the value that will be serialized.
func (*AttributeDifficulty) MarshalJSON ¶
func (a *AttributeDifficulty) MarshalJSON() ([]byte, error)
MarshalJSON implements json.Marshaler.
func (*AttributeDifficulty) Normalize ¶
func (a *AttributeDifficulty) Normalize(entity *Entity)
Normalize the data. Should be called after loading from disk or the user.
func (AttributeDifficulty) ShouldOmit ¶
func (a AttributeDifficulty) ShouldOmit() bool
ShouldOmit implements json.Omitter.
func (*AttributeDifficulty) UnmarshalJSON ¶
func (a *AttributeDifficulty) UnmarshalJSON(data []byte) error
UnmarshalJSON implements json.Unmarshaler.
type AttributeFlags ¶
type AttributeFlags byte
AttributeFlags provides flags that can be set to extend the defined attribute choice list.
const ( BlankFlag AttributeFlags = 1 << iota TenFlag SizeFlag DodgeFlag ParryFlag BlockFlag SkillFlag )
Possible AttributeFlags.
type AttributePrereq ¶
type AttributePrereq struct { Parent *PrereqList `json:"-"` Type prereq.Type `json:"type"` Has bool `json:"has"` CombinedWith string `json:"combined_with,omitempty"` QualifierCriteria NumericCriteria `json:"qualifier,omitempty"` Which string `json:"which"` }
AttributePrereq holds a prerequisite for an attribute.
func NewAttributePrereq ¶
func NewAttributePrereq(entity *Entity) *AttributePrereq
NewAttributePrereq creates a new AttributePrereq. 'entity' may be nil.
func (*AttributePrereq) ApplyNameableKeys ¶
func (a *AttributePrereq) ApplyNameableKeys(_ map[string]string)
ApplyNameableKeys implements Prereq.
func (*AttributePrereq) Clone ¶
func (a *AttributePrereq) Clone(parent *PrereqList) Prereq
Clone implements Prereq.
func (*AttributePrereq) FillWithNameableKeys ¶
func (a *AttributePrereq) FillWithNameableKeys(_ map[string]string)
FillWithNameableKeys implements Prereq.
func (*AttributePrereq) ParentList ¶
func (a *AttributePrereq) ParentList() *PrereqList
ParentList implements Prereq.
func (*AttributePrereq) PrereqType ¶
func (a *AttributePrereq) PrereqType() prereq.Type
PrereqType implements Prereq.
func (*AttributePrereq) Satisfied ¶
func (a *AttributePrereq) Satisfied(entity *Entity, _ any, tooltip *xio.ByteBuffer, prefix string, _ *bool) bool
Satisfied implements Prereq.
type Attributes ¶
Attributes holds a set of Attribute objects.
func NewAttributes ¶
func NewAttributes(entity *Entity) *Attributes
NewAttributes creates a new Attributes.
func (*Attributes) CRC64 ¶
func (a *Attributes) CRC64() uint64
CRC64 calculates a CRC-64 for this data.
func (*Attributes) Clone ¶
func (a *Attributes) Clone(entity *Entity) *Attributes
Clone a copy of this.
func (*Attributes) Cost ¶
func (a *Attributes) Cost(attrID string) fxp.Int
Cost returns the points spent for the specified Attribute.
func (*Attributes) Current ¶
func (a *Attributes) Current(attrID string) fxp.Int
Current resolves the given attribute ID to its current value, or fxp.Min.
func (*Attributes) List ¶
func (a *Attributes) List() []*Attribute
List returns the map of Attribute objects as an ordered list.
func (*Attributes) MarshalJSON ¶
func (a *Attributes) MarshalJSON() ([]byte, error)
MarshalJSON implements json.Marshaler.
func (*Attributes) Maximum ¶
func (a *Attributes) Maximum(attrID string) fxp.Int
Maximum resolves the given attribute ID to its maximum value, or fxp.Min.
func (*Attributes) PoolThreshold ¶
func (a *Attributes) PoolThreshold(attrID, state string) fxp.Int
PoolThreshold resolves the given attribute ID and state to the value for its pool threshold, or fxp.Min.
func (*Attributes) UnmarshalJSON ¶
func (a *Attributes) UnmarshalJSON(data []byte) error
UnmarshalJSON implements json.Unmarshaler.
type Binding ¶ added in v5.9.0
type Binding struct { ID string KeyBinding unison.KeyBinding Action *unison.Action }
Binding holds a single key binding.
func CurrentBindings ¶ added in v5.9.0
func CurrentBindings() []*Binding
CurrentBindings returns a sorted list with the current bindings.
type BlockLayout ¶
type BlockLayout struct {
Layout []string
}
BlockLayout holds the sheet's block layout.
func NewBlockLayout ¶
func NewBlockLayout() *BlockLayout
NewBlockLayout creates a new default BlockLayout.
func NewBlockLayoutFromString ¶
func NewBlockLayoutFromString(str string) (blockLayout *BlockLayout, inputWasValid bool)
NewBlockLayoutFromString creates a new BlockLayout from an input string.
func (*BlockLayout) ByRow ¶
func (b *BlockLayout) ByRow() [][]string
ByRow breaks the layout down into rows.
func (*BlockLayout) EnsureValidity ¶
func (b *BlockLayout) EnsureValidity()
EnsureValidity checks the current settings for validity and if they aren't valid, makes them so.
func (*BlockLayout) HTMLGridTemplate ¶
func (b *BlockLayout) HTMLGridTemplate() string
HTMLGridTemplate returns the text for the HTML grid layout.
func (*BlockLayout) MarshalJSON ¶
func (b *BlockLayout) MarshalJSON() ([]byte, error)
MarshalJSON implements json.Marshaler.
func (*BlockLayout) Reset ¶
func (b *BlockLayout) Reset()
Reset returns the BlockLayout to factory settings.
func (*BlockLayout) String ¶
func (b *BlockLayout) String() string
func (*BlockLayout) UnmarshalJSON ¶
func (b *BlockLayout) UnmarshalJSON(data []byte) error
UnmarshalJSON implements json.Unmarshaler.
type Body ¶
Body holds a set of hit locations.
func BodyFor ¶
BodyFor returns the Body for the given Entity, or the global settings if the Entity is nil.
func FactoryBody ¶
func FactoryBody() *Body
FactoryBody returns a new copy of the default factory Body.
func NewBodyFromFile ¶
NewBodyFromFile loads a Body from a file.
func (*Body) AddLocation ¶
func (b *Body) AddLocation(loc *HitLocation)
AddLocation adds a HitLocation to the end of list.
func (*Body) Clone ¶
func (b *Body) Clone(entity *Entity, owningLocation *HitLocation) *Body
Clone a copy of this.
func (*Body) LookupLocationByID ¶
func (b *Body) LookupLocationByID(entity *Entity, idStr string) *HitLocation
LookupLocationByID returns the HitLocation that matches the given ID.
func (*Body) MarshalJSON ¶ added in v5.17.0
MarshalJSON implements json.Marshaler.
func (*Body) OwningLocation ¶
func (b *Body) OwningLocation() *HitLocation
OwningLocation returns the owning hit location, or nil if this is the top-level body.
func (*Body) RemoveLocation ¶
func (b *Body) RemoveLocation(loc *HitLocation)
RemoveLocation removes a HitLocation.
func (*Body) ResetTargetKeyPrefixes ¶
ResetTargetKeyPrefixes assigns new key prefixes for all data within this Body.
func (*Body) Rewrap ¶
func (b *Body) Rewrap()
Rewrap the description field. Should only be called for older data (prior to noNeedForRewrapVersion)
func (*Body) SetOwningLocation ¶
func (b *Body) SetOwningLocation(loc *HitLocation)
SetOwningLocation sets the owning HitLocation.
func (*Body) UniqueHitLocations ¶
func (b *Body) UniqueHitLocations(entity *Entity) []*HitLocation
UniqueHitLocations returns the list of unique hit locations.
func (*Body) UnmarshalJSON ¶ added in v5.17.0
UnmarshalJSON implements json.Unmarshaler.
type BodyData ¶ added in v5.17.0
type BodyData struct { Name string `json:"name,omitempty"` Roll *dice.Dice `json:"roll"` Locations []*HitLocation `json:"locations,omitempty"` }
BodyData holds the Body data that gets written to disk.
type Bonus ¶ added in v5.9.0
type Bonus interface { Feature // Owner returns the owner that is currently set. Owner() fmt.Stringer // SetOwner sets the owner to use. SetOwner(owner fmt.Stringer) // SubOwner returns the sub-owner that is currently set. SubOwner() fmt.Stringer // SetSubOwner sets the sub-owner to use. SetSubOwner(owner fmt.Stringer) // SetLevel sets the level. SetLevel(level fxp.Int) // AdjustedAmount returns the amount, adjusted for level, if requested. AdjustedAmount() fxp.Int // AddToTooltip adds this Bonus's details to the tooltip. 'buffer' may be nil. AddToTooltip(buffer *xio.ByteBuffer) }
Bonus is an extension of a Feature, which provides a numerical bonus or penalty.
type BonusOwner ¶ added in v5.11.0
type BonusOwner struct {
// contains filtered or unexported fields
}
BonusOwner provides a convenience for implementing the owner & sub-owner methods of Bonus.
func (*BonusOwner) DerivedLevel ¶ added in v5.19.0
func (b *BonusOwner) DerivedLevel() fxp.Int
DerivedLevel returns the level of the sub-owner or owner, if they are LeveledOwners.
func (*BonusOwner) Owner ¶ added in v5.11.0
func (b *BonusOwner) Owner() fmt.Stringer
Owner returns the owner that is currently set.
func (*BonusOwner) SetOwner ¶ added in v5.11.0
func (b *BonusOwner) SetOwner(owner fmt.Stringer)
SetOwner sets the owner to use.
func (*BonusOwner) SetSubOwner ¶ added in v5.11.0
func (b *BonusOwner) SetSubOwner(subOwner fmt.Stringer)
SetSubOwner sets the sub-owner to use.
func (*BonusOwner) SubOwner ¶ added in v5.11.0
func (b *BonusOwner) SubOwner() fmt.Stringer
SubOwner returns the sub-owner that is currently set.
type CalendarRef ¶ added in v5.9.0
CalendarRef holds a named reference to a calendar.
func LookupCalendarRef ¶ added in v5.9.0
func LookupCalendarRef(name string, libraries Libraries) *CalendarRef
LookupCalendarRef a CalendarRef by name.
func NewCalendarRefFromFS ¶ added in v5.9.0
func NewCalendarRefFromFS(fileSystem fs.FS, filePath string) (*CalendarRef, error)
NewCalendarRefFromFS creates a new CalendarRef from a file.
func (*CalendarRef) RandomBirthday ¶ added in v5.9.0
func (c *CalendarRef) RandomBirthday(not string) string
RandomBirthday generates a random birthday month and day.
type Campaign ¶ added in v5.16.2
type Campaign struct {
CampaignData
}
Campaign holds the data set to be used for a campaign.
func NewCampaign ¶ added in v5.16.2
func NewCampaign() *Campaign
NewCampaign creates a new Campaign.
func NewCampaignFromFile ¶ added in v5.16.2
NewCampaignFromFile loads a Campaign from a file.
func (*Campaign) CRC64 ¶ added in v5.16.2
CRC64 computes a CRC-64 value for the canonical disk format of the data.
func (*Campaign) MarshalJSON ¶ added in v5.16.2
MarshalJSON implements json.Marshaler.
type CampaignData ¶ added in v5.16.2
type CampaignData struct { Version int `json:"version"` ID uuid.UUID `json:"id"` SheetSettings *SheetSettings `json:"settings,omitempty"` Traits []*Trait `json:"traits,omitempty"` Skills []*Skill `json:"skills,omitempty"` Spells []*Spell `json:"spells,omitempty"` Equipment []*Equipment `json:"equipment,omitempty"` Notes []*Note `json:"notes,omitempty"` Templates []*Template `json:"templates,omitempty"` Characters []*Entity `json:"characters,omitempty"` Documents []*Document `json:"documents,omitempty"` }
CampaignData holds the campaign file data.
type CellData ¶
type CellData struct { Type cell.Type Disabled bool Dim bool Checked bool Alignment align.Enum Primary string Secondary string Tooltip string UnsatisfiedReason string TemplateInfo string InlineTag string }
CellData holds data for creating a cell's visual representation.
type CollegeList ¶
type CollegeList []string
CollegeList holds a list of college names. This exists solely due to legacy file formats that stored this as a single string with ' or ' or '/' separating the colleges. We need to be able to load both types.
func (*CollegeList) UnmarshalJSON ¶
func (c *CollegeList) UnmarshalJSON(data []byte) error
UnmarshalJSON implements json.Unmarshaler.
type Colors ¶ added in v5.9.0
type Colors struct {
// contains filtered or unexported fields
}
Colors holds a set of themed colors.
func NewColorsFromFS ¶ added in v5.9.0
NewColorsFromFS creates a new set of colors from a file. Any missing values will be filled in with defaults.
func (*Colors) MakeCurrent ¶ added in v5.9.0
func (c *Colors) MakeCurrent()
MakeCurrent applies these colors to the current theme color set and updates all windows.
func (*Colors) MarshalJSON ¶ added in v5.9.0
MarshalJSON implements json.Marshaler.
func (*Colors) UnmarshalJSON ¶ added in v5.9.0
UnmarshalJSON implements json.Unmarshaler.
type ConditionalModifier ¶
ConditionalModifier holds data for a reaction or conditional modifier.
func NewConditionalModifier ¶ added in v5.9.0
func NewConditionalModifier(source, from string, amt fxp.Int) *ConditionalModifier
NewConditionalModifier creates a new ConditionalModifier.
func (*ConditionalModifier) Add ¶
func (m *ConditionalModifier) Add(source string, amt fxp.Int)
Add another source.
func (*ConditionalModifier) ApplyNameableKeys ¶
func (m *ConditionalModifier) ApplyNameableKeys(_ map[string]string)
ApplyNameableKeys replaces any nameable keys found with the corresponding values in the provided map.
func (*ConditionalModifier) CellData ¶
func (m *ConditionalModifier) CellData(columnID int, data *CellData)
CellData returns the cell data information for the given column.
func (*ConditionalModifier) Clone ¶
func (m *ConditionalModifier) Clone(_ *Entity, _ *ConditionalModifier, preserveID bool) *ConditionalModifier
Clone implements Node.
func (*ConditionalModifier) Compare ¶ added in v5.19.0
func (m *ConditionalModifier) Compare(other *ConditionalModifier) int
Compare returns -1, 0, 1 if this is less than, equal to, or greater than the other.
func (*ConditionalModifier) Container ¶
func (m *ConditionalModifier) Container() bool
Container returns true if this is a container.
func (*ConditionalModifier) Enabled ¶
func (m *ConditionalModifier) Enabled() bool
Enabled returns true if this node is enabled.
func (*ConditionalModifier) FillWithNameableKeys ¶
func (m *ConditionalModifier) FillWithNameableKeys(_ map[string]string)
FillWithNameableKeys adds any nameable keys found to the provided map.
func (*ConditionalModifier) HasChildren ¶
func (m *ConditionalModifier) HasChildren() bool
HasChildren returns true if this node has children.
func (*ConditionalModifier) Kind ¶
func (m *ConditionalModifier) Kind() string
Kind returns the kind of data.
func (*ConditionalModifier) NodeChildren ¶
func (m *ConditionalModifier) NodeChildren() []*ConditionalModifier
NodeChildren returns the children of this node, if any.
func (*ConditionalModifier) Open ¶
func (m *ConditionalModifier) Open() bool
Open returns true if this node is currently open.
func (*ConditionalModifier) OwningEntity ¶
func (m *ConditionalModifier) OwningEntity() *Entity
OwningEntity returns the owning Entity.
func (*ConditionalModifier) Parent ¶
func (m *ConditionalModifier) Parent() *ConditionalModifier
Parent returns the parent.
func (*ConditionalModifier) SetChildren ¶
func (m *ConditionalModifier) SetChildren(_ []*ConditionalModifier)
SetChildren sets the children of this node.
func (*ConditionalModifier) SetOpen ¶
func (m *ConditionalModifier) SetOpen(_ bool)
SetOpen sets the current open state for this node.
func (*ConditionalModifier) SetOwningEntity ¶
func (m *ConditionalModifier) SetOwningEntity(_ *Entity)
SetOwningEntity sets the owning entity and configures any sub-components as needed.
func (*ConditionalModifier) SetParent ¶
func (m *ConditionalModifier) SetParent(_ *ConditionalModifier)
SetParent sets the parent.
func (*ConditionalModifier) String ¶ added in v5.9.0
func (m *ConditionalModifier) String() string
func (*ConditionalModifier) Total ¶
func (m *ConditionalModifier) Total() fxp.Int
Total returns the total of all amounts.
func (*ConditionalModifier) UUID ¶
func (m *ConditionalModifier) UUID() uuid.UUID
UUID returns the UUID of this data.
type ConditionalModifierBonus ¶ added in v5.9.0
type ConditionalModifierBonus struct { Type feature.Type `json:"type"` Situation string `json:"situation,omitempty"` LeveledAmount BonusOwner }
ConditionalModifierBonus holds the data for a conditional modifier bonus.
func NewConditionalModifierBonus ¶ added in v5.9.0
func NewConditionalModifierBonus() *ConditionalModifierBonus
NewConditionalModifierBonus creates a new ConditionalModifierBonus.
func (*ConditionalModifierBonus) AddToTooltip ¶ added in v5.9.0
func (c *ConditionalModifierBonus) AddToTooltip(buffer *xio.ByteBuffer)
AddToTooltip implements Bonus.
func (*ConditionalModifierBonus) ApplyNameableKeys ¶ added in v5.9.0
func (c *ConditionalModifierBonus) ApplyNameableKeys(m map[string]string)
ApplyNameableKeys implements Feature.
func (*ConditionalModifierBonus) Clone ¶ added in v5.9.0
func (c *ConditionalModifierBonus) Clone() Feature
Clone implements Feature.
func (*ConditionalModifierBonus) FeatureType ¶ added in v5.9.0
func (c *ConditionalModifierBonus) FeatureType() feature.Type
FeatureType implements Feature.
func (*ConditionalModifierBonus) FillWithNameableKeys ¶ added in v5.9.0
func (c *ConditionalModifierBonus) FillWithNameableKeys(m map[string]string)
FillWithNameableKeys implements Feature.
func (*ConditionalModifierBonus) SetLevel ¶ added in v5.9.0
func (c *ConditionalModifierBonus) SetLevel(level fxp.Int)
SetLevel implements Bonus.
type ConditionalModifierListProvider ¶
type ConditionalModifierListProvider interface { EntityProvider ConditionalModifiers() []*ConditionalModifier }
ConditionalModifierListProvider defines the methods needed to access the conditional modifier list data.
type ContainedQuantityPrereq ¶
type ContainedQuantityPrereq struct { Parent *PrereqList `json:"-"` Type prereq.Type `json:"type"` Has bool `json:"has"` QualifierCriteria NumericCriteria `json:"qualifier,omitempty"` }
ContainedQuantityPrereq holds a prerequisite for an equipment contained quantity.
func NewContainedQuantityPrereq ¶
func NewContainedQuantityPrereq() *ContainedQuantityPrereq
NewContainedQuantityPrereq creates a new ContainedQuantityPrereq.
func (*ContainedQuantityPrereq) ApplyNameableKeys ¶
func (c *ContainedQuantityPrereq) ApplyNameableKeys(_ map[string]string)
ApplyNameableKeys implements Prereq.
func (*ContainedQuantityPrereq) Clone ¶
func (c *ContainedQuantityPrereq) Clone(parent *PrereqList) Prereq
Clone implements Prereq.
func (*ContainedQuantityPrereq) FillWithNameableKeys ¶
func (c *ContainedQuantityPrereq) FillWithNameableKeys(_ map[string]string)
FillWithNameableKeys implements Prereq.
func (*ContainedQuantityPrereq) ParentList ¶
func (c *ContainedQuantityPrereq) ParentList() *PrereqList
ParentList implements Prereq.
func (*ContainedQuantityPrereq) PrereqType ¶
func (c *ContainedQuantityPrereq) PrereqType() prereq.Type
PrereqType implements Prereq.
func (*ContainedQuantityPrereq) Satisfied ¶
func (c *ContainedQuantityPrereq) Satisfied(_ *Entity, exclude any, tooltip *xio.ByteBuffer, prefix string, _ *bool) bool
Satisfied implements Prereq.
type ContainedWeightPrereq ¶
type ContainedWeightPrereq struct { Parent *PrereqList `json:"-"` Type prereq.Type `json:"type"` Has bool `json:"has"` WeightCriteria WeightCriteria `json:"qualifier,omitempty"` }
ContainedWeightPrereq holds a prerequisite for an equipment contained weight.
func NewContainedWeightPrereq ¶
func NewContainedWeightPrereq(entity *Entity) *ContainedWeightPrereq
NewContainedWeightPrereq creates a new ContainedWeightPrereq.
func (*ContainedWeightPrereq) ApplyNameableKeys ¶
func (c *ContainedWeightPrereq) ApplyNameableKeys(_ map[string]string)
ApplyNameableKeys implements Prereq.
func (*ContainedWeightPrereq) Clone ¶
func (c *ContainedWeightPrereq) Clone(parent *PrereqList) Prereq
Clone implements Prereq.
func (*ContainedWeightPrereq) FillWithNameableKeys ¶
func (c *ContainedWeightPrereq) FillWithNameableKeys(_ map[string]string)
FillWithNameableKeys implements Prereq.
func (*ContainedWeightPrereq) ParentList ¶
func (c *ContainedWeightPrereq) ParentList() *PrereqList
ParentList implements Prereq.
func (*ContainedWeightPrereq) PrereqType ¶
func (c *ContainedWeightPrereq) PrereqType() prereq.Type
PrereqType implements Prereq.
func (*ContainedWeightPrereq) Satisfied ¶
func (c *ContainedWeightPrereq) Satisfied(entity *Entity, exclude any, tooltip *xio.ByteBuffer, prefix string, _ *bool) bool
Satisfied implements Prereq.
type ContainedWeightReduction ¶ added in v5.9.0
type ContainedWeightReduction struct { Type feature.Type `json:"type"` Reduction string `json:"reduction"` }
ContainedWeightReduction holds the data for a weight reduction that can be applied to a container's contents.
func NewContainedWeightReduction ¶ added in v5.9.0
func NewContainedWeightReduction() *ContainedWeightReduction
NewContainedWeightReduction creates a new ContainedWeightReduction.
func (*ContainedWeightReduction) ApplyNameableKeys ¶ added in v5.9.0
func (c *ContainedWeightReduction) ApplyNameableKeys(_ map[string]string)
ApplyNameableKeys implements Feature.
func (*ContainedWeightReduction) Clone ¶ added in v5.9.0
func (c *ContainedWeightReduction) Clone() Feature
Clone implements Feature.
func (*ContainedWeightReduction) FeatureType ¶ added in v5.9.0
func (c *ContainedWeightReduction) FeatureType() feature.Type
FeatureType implements Feature.
func (*ContainedWeightReduction) FillWithNameableKeys ¶ added in v5.9.0
func (c *ContainedWeightReduction) FillWithNameableKeys(_ map[string]string)
FillWithNameableKeys implements Feature.
func (*ContainedWeightReduction) FixedReduction ¶ added in v5.9.0
func (c *ContainedWeightReduction) FixedReduction(defUnits fxp.WeightUnit) fxp.Weight
FixedReduction returns the fixed amount the weight should be reduced by. Will return 0 if this is a percentage.
func (*ContainedWeightReduction) IsPercentageReduction ¶ added in v5.9.0
func (c *ContainedWeightReduction) IsPercentageReduction() bool
IsPercentageReduction returns true if this is a percentage reduction and not a fixed amount.
func (*ContainedWeightReduction) PercentageReduction ¶ added in v5.9.0
func (c *ContainedWeightReduction) PercentageReduction() fxp.Int
PercentageReduction returns the percentage (where 1% is 1, not 0.01) the weight should be reduced by. Will return 0 if this is not a percentage.
type ContainerBase ¶
type ContainerBase[T NodeTypes] struct { ID uuid.UUID `json:"id"` Type string `json:"type"` IsOpen bool `json:"open,omitempty"` // Container only Children []T `json:"children,omitempty"` // Container only ThirdParty map[string]any `json:"third_party,omitempty"` // contains filtered or unexported fields }
ContainerBase holds the type and ID of the data.
func (*ContainerBase[T]) Container ¶
func (c *ContainerBase[T]) Container() bool
Container returns true if this is a container.
func (*ContainerBase[T]) GetType ¶ added in v5.9.0
func (c *ContainerBase[T]) GetType() string
GetType returns the type.
func (*ContainerBase[T]) HasChildren ¶
func (c *ContainerBase[T]) HasChildren() bool
HasChildren returns true if this node has children.
func (*ContainerBase[T]) NodeChildren ¶
func (c *ContainerBase[T]) NodeChildren() []T
NodeChildren returns the children of this node, if any.
func (*ContainerBase[T]) Open ¶
func (c *ContainerBase[T]) Open() bool
Open returns true if this node is currently open.
func (*ContainerBase[T]) SetChildren ¶
func (c *ContainerBase[T]) SetChildren(children []T)
SetChildren sets the children of this node.
func (*ContainerBase[T]) SetOpen ¶
func (c *ContainerBase[T]) SetOpen(open bool)
SetOpen sets the current open state for this node.
func (*ContainerBase[T]) SetParent ¶
func (c *ContainerBase[T]) SetParent(parent T)
SetParent sets the parent.
func (*ContainerBase[T]) SetType ¶ added in v5.9.0
func (c *ContainerBase[T]) SetType(t string)
SetType sets the type.
func (*ContainerBase[T]) UUID ¶
func (c *ContainerBase[T]) UUID() uuid.UUID
UUID returns the UUID of this data.
type CostReduction ¶ added in v5.9.0
type CostReduction struct { Type feature.Type `json:"type"` Attribute string `json:"attribute,omitempty"` Percentage fxp.Int `json:"percentage,omitempty"` }
CostReduction holds the data for a cost reduction.
func NewCostReduction ¶ added in v5.9.0
func NewCostReduction(attrID string) *CostReduction
NewCostReduction creates a new CostReduction.
func (*CostReduction) ApplyNameableKeys ¶ added in v5.9.0
func (c *CostReduction) ApplyNameableKeys(_ map[string]string)
ApplyNameableKeys implements Feature.
func (*CostReduction) Clone ¶ added in v5.9.0
func (c *CostReduction) Clone() Feature
Clone implements Feature.
func (*CostReduction) FeatureType ¶ added in v5.9.0
func (c *CostReduction) FeatureType() feature.Type
FeatureType implements Feature.
func (*CostReduction) FillWithNameableKeys ¶ added in v5.9.0
func (c *CostReduction) FillWithNameableKeys(_ map[string]string)
FillWithNameableKeys implements Feature.
type DRBonus ¶ added in v5.9.0
type DRBonus struct { DRBonusData BonusOwner }
DRBonus holds the data for a DR adjustment.
func (*DRBonus) AddToTooltip ¶ added in v5.9.0
func (d *DRBonus) AddToTooltip(buffer *xio.ByteBuffer)
AddToTooltip implements Bonus.
func (*DRBonus) ApplyNameableKeys ¶ added in v5.9.0
ApplyNameableKeys implements Feature.
func (*DRBonus) FeatureType ¶ added in v5.9.0
FeatureType implements Feature.
func (*DRBonus) FillWithNameableKeys ¶ added in v5.9.0
FillWithNameableKeys implements Feature.
func (*DRBonus) MarshalJSON ¶ added in v5.9.0
MarshalJSON implements json.Marshaler.
func (*DRBonus) Normalize ¶ added in v5.9.0
func (d *DRBonus) Normalize()
Normalize adjusts the data to it preferred representation.
func (*DRBonus) UnmarshalJSON ¶ added in v5.9.0
UnmarshalJSON implements json.Unmarshaler.
type DRBonusData ¶ added in v5.9.0
type DRBonusData struct { Type feature.Type `json:"type"` Location string `json:"location"` Specialization string `json:"specialization,omitempty"` LeveledAmount }
DRBonusData is split out so that it can be adjusted before and after being serialized.
type Document ¶ added in v5.16.2
type Document struct { Name string `json:"name"` Ext string `json:"ext"` Content []byte `json:"content"` Compressed bool `json:"compressed,omitempty"` }
Document holds the raw data for a document.
func NewDocument ¶ added in v5.16.2
NewDocument creates a new document.
func (*Document) UncompressedContent ¶ added in v5.16.2
UncompressedContent expands the content, if needed, and returns the uncompressed data.
type EditorData ¶
type EditorData[T NodeTypes] interface { // CopyFrom copies the corresponding data from the node into this editor data. CopyFrom(T) // ApplyTo copes he editor data into the provided node. ApplyTo(T) }
EditorData defines the methods required of editor data.
type Entity ¶
type Entity struct { EntityData LiftingStrengthBonus fxp.Int StrikingStrengthBonus fxp.Int ThrowingStrengthBonus fxp.Int DodgeBonus fxp.Int ParryBonus fxp.Int BlockBonus fxp.Int // contains filtered or unexported fields }
Entity holds the base information for various types of entities: PC, NPC, Creature, etc.
func NewEntityFromFile ¶
NewEntityFromFile loads an Entity from a file.
func (*Entity) AddDRBonusesFor ¶
func (e *Entity) AddDRBonusesFor(locationID string, tooltip *xio.ByteBuffer, drMap map[string]int) map[string]int
AddDRBonusesFor locates any active DR bonuses and adds them to the map. If 'drMap' is nil, it will be created. The provided map (or the newly created one) will be returned.
func (*Entity) AddNamedWeaponBonusesFor ¶ added in v5.2.0
func (e *Entity) AddNamedWeaponBonusesFor(nameQualifier, usageQualifier string, tagsQualifier []string, dieCount int, tooltip *xio.ByteBuffer, m map[*WeaponBonus]bool, allowedFeatureTypes map[feature.Type]bool) map[*WeaponBonus]bool
AddNamedWeaponBonusesFor adds the bonuses for matching weapons that match to the map. If 'm' is nil, it will be created. The provided map (or the newly created one) will be returned.
func (*Entity) AddWeaponWithSkillBonusesFor ¶ added in v5.9.0
func (e *Entity) AddWeaponWithSkillBonusesFor(name, specialization, usage string, tags []string, dieCount int, tooltip *xio.ByteBuffer, m map[*WeaponBonus]bool, allowedFeatureTypes map[feature.Type]bool) map[*WeaponBonus]bool
AddWeaponWithSkillBonusesFor adds the bonuses for matching weapons that match to the map. If 'm' is nil, it will be created. The provided map (or the newly created one) will be returned.
func (*Entity) AttributeBonusFor ¶ added in v5.9.0
func (e *Entity) AttributeBonusFor(attributeID string, limitation stlimit.Option, tooltip *xio.ByteBuffer) fxp.Int
AttributeBonusFor returns the bonus for the given attribute.
func (*Entity) BaseSkill ¶
func (e *Entity) BaseSkill(def *SkillDefault, requirePoints bool) *Skill
BaseSkill returns the best skill for the given default, or nil.
func (*Entity) BasicLiftForST ¶ added in v5.9.0
BasicLiftForST returns the entity's Basic Lift as if their base ST was the given value.
func (*Entity) BestSkillNamed ¶
func (e *Entity) BestSkillNamed(name, specialization string, requirePoints bool, excludes map[string]bool) *Skill
BestSkillNamed returns the best skill that matches.
func (*Entity) CRC64 ¶
CRC64 computes a CRC-64 value for the canonical disk format of the data. The ModifiedOn field is ignored for this calculation.
func (*Entity) CarriedEquipmentList ¶
CarriedEquipmentList implements ListProvider
func (*Entity) CarryOnBack ¶
CarryOnBack returns the carry on back value.
func (*Entity) ConditionalModifiers ¶
func (e *Entity) ConditionalModifiers() []*ConditionalModifier
ConditionalModifiers returns the current set of conditional modifiers.
func (*Entity) CostReductionFor ¶
CostReductionFor returns the total cost reduction for the given ID.
func (*Entity) DiscardCaches ¶ added in v5.2.0
func (e *Entity) DiscardCaches()
DiscardCaches discards the internal caches.
func (*Entity) Dodge ¶
func (e *Entity) Dodge(enc encumbrance.Level) int
Dodge returns the current Dodge value for the given Encumbrance.
func (*Entity) EmbeddedEval ¶ added in v5.16.0
EmbeddedEval resolves an embedded expression.
func (*Entity) EncumbranceLevel ¶
func (e *Entity) EncumbranceLevel(forSkills bool) encumbrance.Level
EncumbranceLevel returns the current Encumbrance level.
func (*Entity) EquippedWeapons ¶
EquippedWeapons returns a sorted list of equipped weapons.
func (*Entity) LiftingStrength ¶ added in v5.9.0
LiftingStrength returns the adjusted ST for lifting purposes.
func (*Entity) MarshalJSON ¶
MarshalJSON implements json.Marshaler.
func (*Entity) MaximumCarry ¶
func (e *Entity) MaximumCarry(encumbrance encumbrance.Level) fxp.Weight
MaximumCarry returns the maximum amount the Entity can carry for the specified encumbrance level.
func (*Entity) Move ¶
func (e *Entity) Move(enc encumbrance.Level) int
Move returns the current Move value for the given Encumbrance.
func (*Entity) NamedWeaponSkillBonusesFor ¶
func (e *Entity) NamedWeaponSkillBonusesFor(name, usage string, tags []string, tooltip *xio.ByteBuffer) []*SkillBonus
NamedWeaponSkillBonusesFor returns the bonuses for matching weapons.
func (*Entity) OneHandedLift ¶
OneHandedLift returns the one-handed lift value.
func (*Entity) OtherEquipmentList ¶
OtherEquipmentList implements ListProvider
func (*Entity) PointsBreakdown ¶ added in v5.9.0
func (e *Entity) PointsBreakdown() *PointsBreakdown
PointsBreakdown returns the point breakdown for spent points.
func (*Entity) PreservesUserDesc ¶
PreservesUserDesc returns true if the user description widget should be preserved when written to disk. Normally, only character sheets should return true for this.
func (*Entity) Reactions ¶
func (e *Entity) Reactions() []*ConditionalModifier
Reactions returns the current set of reactions.
func (*Entity) ResolveAttribute ¶
ResolveAttribute resolves the given attribute ID to its Attribute, or nil.
func (*Entity) ResolveAttributeCurrent ¶
ResolveAttributeCurrent resolves the given attribute ID to its current value, or fxp.Min.
func (*Entity) ResolveAttributeDef ¶
func (e *Entity) ResolveAttributeDef(attrID string) *AttributeDef
ResolveAttributeDef resolves the given attribute ID to its AttributeDef, or nil.
func (*Entity) ResolveAttributeName ¶
ResolveAttributeName resolves the given attribute ID to its name, or <unknown>.
func (*Entity) ResolveVariable ¶
ResolveVariable implements eval.VariableResolver.
func (*Entity) RunningShoveAndKnockOver ¶
RunningShoveAndKnockOver returns the running shove & knock over value.
func (*Entity) SetCarriedEquipmentList ¶
SetCarriedEquipmentList implements ListProvider
func (*Entity) SetNoteList ¶
SetNoteList implements ListProvider
func (*Entity) SetOtherEquipmentList ¶
SetOtherEquipmentList implements ListProvider
func (*Entity) SetPointsRecord ¶ added in v5.3.0
func (e *Entity) SetPointsRecord(record []*PointsRecord)
SetPointsRecord sets a new points record list, adjusting the total points.
func (*Entity) SetSkillList ¶
SetSkillList implements ListProvider
func (*Entity) SetSpellList ¶
SetSpellList implements ListProvider
func (*Entity) SetTraitList ¶
SetTraitList implements ListProvider
func (*Entity) SetUnspentPoints ¶
SetUnspentPoints sets the number of unspent points.
func (*Entity) SetWeapons ¶
SetWeapons implements WeaponListProvider.
func (*Entity) ShiftSlightly ¶
ShiftSlightly returns the shift slightly value.
func (*Entity) ShoveAndKnockOver ¶
ShoveAndKnockOver returns the shove & knock over value.
func (*Entity) SkillBonusFor ¶ added in v5.9.0
func (e *Entity) SkillBonusFor(name, specialization string, tags []string, tooltip *xio.ByteBuffer) fxp.Int
SkillBonusFor returns the total bonus for the matching skill bonuses.
func (*Entity) SkillNamed ¶
func (e *Entity) SkillNamed(name, specialization string, requirePoints bool, excludes map[string]bool) []*Skill
SkillNamed returns a list of skills that match.
func (*Entity) SkillPointBonusFor ¶ added in v5.9.0
func (e *Entity) SkillPointBonusFor(name, specialization string, tags []string, tooltip *xio.ByteBuffer) fxp.Int
SkillPointBonusFor returns the total point bonus for the matching skill point bonuses.
func (*Entity) SpellBonusFor ¶ added in v5.9.0
func (e *Entity) SpellBonusFor(name, powerSource string, colleges, tags []string, tooltip *xio.ByteBuffer) fxp.Int
SpellBonusFor returns the total bonus for the matching spell bonuses.
func (*Entity) SpellPointBonusFor ¶ added in v5.9.0
func (e *Entity) SpellPointBonusFor(name, powerSource string, colleges, tags []string, tooltip *xio.ByteBuffer) fxp.Int
SpellPointBonusFor returns the total point bonus for the matching spell point bonuses.
func (*Entity) StrikingStrength ¶ added in v5.9.0
StrikingStrength returns the adjusted ST for striking purposes.
func (*Entity) ThrowingStrength ¶ added in v5.9.0
ThrowingStrength returns the adjusted ST for throwing purposes.
func (*Entity) TwoHandedLift ¶
TwoHandedLift returns the two-handed lift value.
func (*Entity) UnmarshalJSON ¶
UnmarshalJSON implements json.Unmarshaler.
func (*Entity) UnspentPoints ¶
UnspentPoints returns the number of unspent points.
func (*Entity) UpdateSkills ¶
UpdateSkills updates the levels of all skills.
func (*Entity) UpdateSpells ¶
UpdateSpells updates the levels of all spells.
func (*Entity) WealthCarried ¶
WealthCarried returns the current wealth being carried.
func (*Entity) WealthNotCarried ¶
WealthNotCarried returns the current wealth not being carried.
func (*Entity) WeaponOwner ¶
func (e *Entity) WeaponOwner() WeaponOwner
WeaponOwner implements WeaponListProvider. In the case of an Entity, always returns nil, as entities rely on sub-components for their weapons and don't allow them to be created directly.
type EntityData ¶
type EntityData struct { Type entity.Type `json:"type"` Version int `json:"version"` ID uuid.UUID `json:"id"` TotalPoints fxp.Int `json:"total_points"` PointsRecord []*PointsRecord `json:"points_record,omitempty"` Profile *Profile `json:"profile,omitempty"` SheetSettings *SheetSettings `json:"settings,omitempty"` Attributes *Attributes `json:"attributes,omitempty"` Traits []*Trait `json:"traits,alt=advantages,omitempty"` Skills []*Skill `json:"skills,omitempty"` Spells []*Spell `json:"spells,omitempty"` CarriedEquipment []*Equipment `json:"equipment,omitempty"` OtherEquipment []*Equipment `json:"other_equipment,omitempty"` Notes []*Note `json:"notes,omitempty"` CreatedOn jio.Time `json:"created_date"` ModifiedOn jio.Time `json:"modified_date"` ThirdParty map[string]any `json:"third_party,omitempty"` }
EntityData holds the Entity data that is written to disk.
type EntityProvider ¶
type EntityProvider interface {
Entity() *Entity
}
EntityProvider provides a way to retrieve a (possibly nil) Entity.
type Equipment ¶
type Equipment struct { EquipmentData Entity *Entity UnsatisfiedReason string }
Equipment holds a piece of equipment.
func NewEquipment ¶
NewEquipment creates a new Equipment.
func NewEquipmentFromFile ¶
NewEquipmentFromFile loads an Equipment list from a file.
func (*Equipment) ActiveModifierFor ¶
func (e *Equipment) ActiveModifierFor(name string) *EquipmentModifier
ActiveModifierFor returns the first modifier that matches the name (case-insensitive).
func (*Equipment) AdjustedValue ¶
AdjustedValue returns the value after adjustments for any modifiers. Does not include the value of children.
func (*Equipment) AdjustedWeight ¶
AdjustedWeight returns the weight after adjustments for any modifiers. Does not include the weight of children.
func (*Equipment) ApplyNameableKeys ¶
ApplyNameableKeys replaces any nameable keys found with the corresponding values in the provided map.
func (*Equipment) Description ¶
Description returns a description.
func (*Equipment) DisplayLegalityClass ¶
DisplayLegalityClass returns a display version of the LegalityClass.
func (*Equipment) ExtendedValue ¶
ExtendedValue returns the extended value.
func (*Equipment) ExtendedWeight ¶
ExtendedWeight returns the extended weight.
func (*Equipment) FeatureList ¶
FeatureList returns the list of Features.
func (*Equipment) FillWithNameableKeys ¶
FillWithNameableKeys adds any nameable keys found to the provided map.
func (*Equipment) MarshalJSON ¶
MarshalJSON implements json.Marshaler.
func (*Equipment) ModifierNotes ¶
ModifierNotes returns the notes due to modifiers.
func (*Equipment) OwningEntity ¶
OwningEntity returns the owning Entity.
func (*Equipment) RatedStrength ¶ added in v5.11.0
RatedStrength always return 0 for traits.
func (*Equipment) RequiresTL ¶
RequiresTL implements TechLevelProvider.
func (*Equipment) SecondaryText ¶
SecondaryText returns the "secondary" text: the text display below the description.
func (*Equipment) SetOwningEntity ¶
SetOwningEntity sets the owning entity and configures any sub-components as needed.
func (*Equipment) UnmarshalJSON ¶
UnmarshalJSON implements json.Unmarshaler.
type EquipmentData ¶
type EquipmentData struct { ContainerBase[*Equipment] EquipmentEditData }
EquipmentData holds the Equipment data that is written to disk.
func (*EquipmentData) ClearUnusedFieldsForType ¶
func (d *EquipmentData) ClearUnusedFieldsForType()
ClearUnusedFieldsForType zeroes out the fields that are not applicable to this type (container vs not-container).
type EquipmentEditData ¶
type EquipmentEditData struct { Name string `json:"description,omitempty"` PageRef string `json:"reference,omitempty"` PageRefHighlight string `json:"reference_highlight,omitempty"` LocalNotes string `json:"notes,omitempty"` VTTNotes string `json:"vtt_notes,omitempty"` TechLevel string `json:"tech_level,omitempty"` LegalityClass string `json:"legality_class,omitempty"` Tags []string `json:"tags,omitempty"` Modifiers []*EquipmentModifier `json:"modifiers,omitempty"` RatedST fxp.Int `json:"rated_strength,omitempty"` Quantity fxp.Int `json:"quantity,omitempty"` Value fxp.Int `json:"value,omitempty"` Weight fxp.Weight `json:"weight,omitempty"` MaxUses int `json:"max_uses,omitempty"` Uses int `json:"uses,omitempty"` Prereq *PrereqList `json:"prereqs,omitempty"` Weapons []*Weapon `json:"weapons,omitempty"` Features Features `json:"features,omitempty"` Equipped bool `json:"equipped,omitempty"` WeightIgnoredForSkills bool `json:"ignore_weight_for_skills,omitempty"` }
EquipmentEditData holds the Equipment data that can be edited by the UI detail editor.
func (*EquipmentEditData) ApplyTo ¶
func (d *EquipmentEditData) ApplyTo(e *Equipment)
ApplyTo implements node.EditorData.
func (*EquipmentEditData) CopyFrom ¶
func (d *EquipmentEditData) CopyFrom(e *Equipment)
CopyFrom implements node.EditorData.
type EquipmentListProvider ¶
type EquipmentListProvider interface { EntityProvider CarriedEquipmentList() []*Equipment SetCarriedEquipmentList(list []*Equipment) OtherEquipmentList() []*Equipment SetOtherEquipmentList(list []*Equipment) }
EquipmentListProvider defines the methods needed to access the equipment list data.
type EquipmentModifier ¶
type EquipmentModifier struct { EquipmentModifierData Entity *Entity }
EquipmentModifier holds a modifier to a piece of Equipment.
func NewEquipmentModifier ¶
func NewEquipmentModifier(entity *Entity, parent *EquipmentModifier, container bool) *EquipmentModifier
NewEquipmentModifier creates an EquipmentModifier.
func NewEquipmentModifiersFromFile ¶
func NewEquipmentModifiersFromFile(fileSystem fs.FS, filePath string) ([]*EquipmentModifier, error)
NewEquipmentModifiersFromFile loads an EquipmentModifier list from a file.
func (*EquipmentModifier) ApplyNameableKeys ¶
func (m *EquipmentModifier) ApplyNameableKeys(keyMap map[string]string)
ApplyNameableKeys replaces any nameable keys found in this EquipmentModifier with the corresponding values in the provided map.
func (*EquipmentModifier) CellData ¶
func (m *EquipmentModifier) CellData(columnID int, data *CellData)
CellData returns the cell data information for the given column.
func (*EquipmentModifier) Clone ¶
func (m *EquipmentModifier) Clone(entity *Entity, parent *EquipmentModifier, preserveID bool) *EquipmentModifier
Clone implements Node.
func (*EquipmentModifier) CostDescription ¶
func (m *EquipmentModifier) CostDescription() string
CostDescription returns the formatted cost.
func (*EquipmentModifier) Depth ¶
func (m *EquipmentModifier) Depth() int
Depth returns the number of parents this node has.
func (*EquipmentModifier) Enabled ¶
func (m *EquipmentModifier) Enabled() bool
Enabled returns true if this node is enabled.
func (*EquipmentModifier) FillWithNameableKeys ¶
func (m *EquipmentModifier) FillWithNameableKeys(keyMap map[string]string)
FillWithNameableKeys adds any nameable keys found in this EquipmentModifier to the provided map.
func (*EquipmentModifier) FullCostDescription ¶ added in v5.2.0
func (m *EquipmentModifier) FullCostDescription() string
FullCostDescription returns a combination of the cost and weight descriptions.
func (*EquipmentModifier) FullDescription ¶
func (m *EquipmentModifier) FullDescription() string
FullDescription returns a full description.
func (*EquipmentModifier) MarshalJSON ¶
func (m *EquipmentModifier) MarshalJSON() ([]byte, error)
MarshalJSON implements json.Marshaler.
func (*EquipmentModifier) OwningEntity ¶
func (m *EquipmentModifier) OwningEntity() *Entity
OwningEntity returns the owning Entity.
func (*EquipmentModifier) SecondaryText ¶
func (m *EquipmentModifier) SecondaryText(optionChecker func(display.Option) bool) string
SecondaryText returns the "secondary" text: the text display below an Trait.
func (*EquipmentModifier) SetEnabled ¶
func (m *EquipmentModifier) SetEnabled(enabled bool)
SetEnabled makes the node enabled, if possible.
func (*EquipmentModifier) SetOwningEntity ¶
func (m *EquipmentModifier) SetOwningEntity(entity *Entity)
SetOwningEntity sets the owning entity and configures any sub-components as needed.
func (*EquipmentModifier) String ¶
func (m *EquipmentModifier) String() string
func (*EquipmentModifier) TagList ¶ added in v5.2.0
func (m *EquipmentModifier) TagList() []string
TagList returns the list of tags.
func (*EquipmentModifier) UnmarshalJSON ¶
func (m *EquipmentModifier) UnmarshalJSON(data []byte) error
UnmarshalJSON implements json.Unmarshaler.
func (*EquipmentModifier) WeightDescription ¶
func (m *EquipmentModifier) WeightDescription() string
WeightDescription returns the formatted weight.
type EquipmentModifierData ¶
type EquipmentModifierData struct { ContainerBase[*EquipmentModifier] EquipmentModifierEditData }
EquipmentModifierData holds the EquipmentModifier data that is written to disk.
func (*EquipmentModifierData) ClearUnusedFieldsForType ¶
func (d *EquipmentModifierData) ClearUnusedFieldsForType()
ClearUnusedFieldsForType zeroes out the fields that are not applicable to this type (container vs not-container).
func (*EquipmentModifierData) Kind ¶
func (d *EquipmentModifierData) Kind() string
Kind returns the kind of data.
type EquipmentModifierEditData ¶
type EquipmentModifierEditData struct { Name string `json:"name,omitempty"` PageRef string `json:"reference,omitempty"` PageRefHighlight string `json:"reference_highlight,omitempty"` LocalNotes string `json:"notes,omitempty"` VTTNotes string `json:"vtt_notes,omitempty"` Tags []string `json:"tags,omitempty"` CostType emcost.Type `json:"cost_type,omitempty"` // Non-container only WeightType emweight.Type `json:"weight_type,omitempty"` // Non-container only Disabled bool `json:"disabled,omitempty"` // Non-container only TechLevel string `json:"tech_level,omitempty"` // Non-container only CostAmount string `json:"cost,omitempty"` // Non-container only WeightAmount string `json:"weight,omitempty"` // Non-container only Features Features `json:"features,omitempty"` // Non-container only }
EquipmentModifierEditData holds the EquipmentModifier data that can be edited by the UI detail editor.
func (*EquipmentModifierEditData) ApplyTo ¶
func (d *EquipmentModifierEditData) ApplyTo(mod *EquipmentModifier)
ApplyTo implements node.EditorData.
func (*EquipmentModifierEditData) CopyFrom ¶
func (d *EquipmentModifierEditData) CopyFrom(mod *EquipmentModifier)
CopyFrom implements node.EditorData.
type EquipmentModifierListProvider ¶
type EquipmentModifierListProvider interface { EntityProvider EquipmentModifierList() []*EquipmentModifier SetEquipmentModifierList(list []*EquipmentModifier) }
EquipmentModifierListProvider defines the methods needed to access the equipment modifier list data.
type EquippedEquipmentPrereq ¶ added in v5.9.0
type EquippedEquipmentPrereq struct { Parent *PrereqList `json:"-"` Type prereq.Type `json:"type"` NameCriteria StringCriteria `json:"name,omitempty"` }
EquippedEquipmentPrereq holds a prerequisite for an equipped piece of equipment.
func NewEquippedEquipmentPrereq ¶ added in v5.9.0
func NewEquippedEquipmentPrereq() *EquippedEquipmentPrereq
NewEquippedEquipmentPrereq creates a new EquippedEquipmentPrereq.
func (*EquippedEquipmentPrereq) ApplyNameableKeys ¶ added in v5.9.0
func (e *EquippedEquipmentPrereq) ApplyNameableKeys(m map[string]string)
ApplyNameableKeys implements Prereq.
func (*EquippedEquipmentPrereq) Clone ¶ added in v5.9.0
func (e *EquippedEquipmentPrereq) Clone(parent *PrereqList) Prereq
Clone implements Prereq.
func (*EquippedEquipmentPrereq) FillWithNameableKeys ¶ added in v5.9.0
func (e *EquippedEquipmentPrereq) FillWithNameableKeys(m map[string]string)
FillWithNameableKeys implements Prereq.
func (*EquippedEquipmentPrereq) ParentList ¶ added in v5.9.0
func (e *EquippedEquipmentPrereq) ParentList() *PrereqList
ParentList implements Prereq.
func (*EquippedEquipmentPrereq) PrereqType ¶ added in v5.9.0
func (e *EquippedEquipmentPrereq) PrereqType() prereq.Type
PrereqType implements Prereq.
func (*EquippedEquipmentPrereq) Satisfied ¶ added in v5.9.0
func (e *EquippedEquipmentPrereq) Satisfied(entity *Entity, exclude any, tooltip *xio.ByteBuffer, prefix string, hasEquipmentPenalty *bool) bool
Satisfied implements Prereq.
type Features ¶ added in v5.9.0
type Features []Feature
Features holds a list of features.
func FeaturesForSelfControlRoll ¶ added in v5.19.0
func FeaturesForSelfControlRoll(cr selfctrl.Roll, adj selfctrl.Adjustment) Features
FeaturesForSelfControlRoll returns the set of features to apply for the given self control roll.
func (*Features) UnmarshalJSON ¶ added in v5.9.0
UnmarshalJSON implements the json.Unmarshaler interface.
type FileInfo ¶ added in v5.9.0
type FileInfo struct { Name string UTI string ConformsTo []string Extensions []string GroupWith []string MimeTypes []string SVG *unison.SVG Load func(filePath string, initialPage int) (unison.Dockable, error) IsSpecial bool IsGCSData bool IsImage bool IsPDF bool IsExportable bool IsDeepSearchable bool }
FileInfo contains some static information about a given file type.
func FileInfoFor ¶ added in v5.9.0
FileInfoFor returns the FileInfo for the given file path's extension.
type Fonts ¶ added in v5.9.0
type Fonts struct {
// contains filtered or unexported fields
}
Fonts holds a set of themed fonts.
func NewFontsFromFS ¶ added in v5.9.0
NewFontsFromFS creates a new set of fonts from a file. Any missing values will be filled in with defaults.
func (*Fonts) MakeCurrent ¶ added in v5.9.0
func (f *Fonts) MakeCurrent()
MakeCurrent applies these fonts to the current theme font set and updates all windows.
func (*Fonts) MarshalJSON ¶ added in v5.9.0
MarshalJSON implements json.Marshaler.
func (*Fonts) UnmarshalJSON ¶ added in v5.9.0
UnmarshalJSON implements json.Unmarshaler.
type GeneralModifier ¶
type GeneralModifier interface { Container() bool Depth() int FullDescription() string FullCostDescription() string Enabled() bool SetEnabled(enabled bool) }
GeneralModifier is used for common access to modifiers.
type GeneralSettings ¶ added in v5.9.0
type GeneralSettings struct { DefaultPlayerName string `json:"default_player_name,omitempty"` DefaultTechLevel string `json:"default_tech_level,omitempty"` CalendarName string `json:"calendar_ref,omitempty"` ExternalPDFCmdLine string `json:"external_pdf_cmd_line,omitempty"` InitialPoints fxp.Int `json:"initial_points"` TooltipDelay fxp.Int `json:"tooltip_delay"` TooltipDismissal fxp.Int `json:"tooltip_dismissal"` ScrollWheelMultiplier fxp.Int `json:"scroll_wheel_multiplier"` InitialListUIScale int `json:"initial_list_scale"` InitialEditorUIScale int `json:"initial_editor_scale"` InitialSheetUIScale int `json:"initial_sheet_scale"` InitialPDFUIScale int `json:"initial_pdf_scale"` InitialMarkdownUIScale int `json:"initial_md_scale"` InitialImageUIScale int `json:"initial_img_scale"` MaximumAutoColWidth int `json:"maximum_auto_col_width"` ImageResolution int `json:"image_resolution"` MonitorResolution int `json:"monitor_resolution,omitempty"` PDFAutoScaling autoscale.Option `json:"pdf_auto_scaling,omitempty"` AutoFillProfile bool `json:"auto_fill_profile"` AutoAddNaturalAttacks bool `json:"add_natural_attacks"` GroupContainersOnSort bool `json:"group_containers_on_sort"` InitialFieldClickSelectsAll bool `json:"initial_field_click_selects_all"` }
GeneralSettings holds general settings for a sheet.
func NewGeneralSettings ¶ added in v5.9.0
func NewGeneralSettings() *GeneralSettings
NewGeneralSettings creates settings with factory defaults.
func NewGeneralSettingsFromFile ¶ added in v5.9.0
func NewGeneralSettingsFromFile(fileSystem fs.FS, filePath string) (*GeneralSettings, error)
NewGeneralSettingsFromFile loads new settings from a file.
func (*GeneralSettings) CalendarRef ¶ added in v5.9.0
func (s *GeneralSettings) CalendarRef(libraries Libraries) *CalendarRef
CalendarRef returns the CalendarRef these settings refer to.
func (*GeneralSettings) EnsureValidity ¶ added in v5.9.0
func (s *GeneralSettings) EnsureValidity()
EnsureValidity checks the current settings for validity and if they aren't valid, makes them so.
func (*GeneralSettings) Save ¶ added in v5.9.0
func (s *GeneralSettings) Save(filePath string) error
Save writes the settings to the file as JSON.
func (*GeneralSettings) UpdateToolTipTiming ¶ added in v5.9.0
func (s *GeneralSettings) UpdateToolTipTiming()
UpdateToolTipTiming updates the default tooltip theme to use the timing values from this object.
type HitLocation ¶
type HitLocation struct { HitLocationData Entity *Entity RollRange string KeyPrefix string // contains filtered or unexported fields }
HitLocation holds a single hit location.
func NewHitLocation ¶
func NewHitLocation(entity *Entity, keyPrefix string) *HitLocation
NewHitLocation creates a new hit location.
func (*HitLocation) Clone ¶
func (h *HitLocation) Clone(entity *Entity, owningTable *Body) *HitLocation
Clone a copy of this.
func (*HitLocation) DR ¶
func (h *HitLocation) DR(entity *Entity, tooltip *xio.ByteBuffer, drMap map[string]int) map[string]int
DR computes the DR coverage for this HitLocation. If 'tooltip' isn't nil, the buffer will be updated with details on how the DR was calculated. If 'drMap' isn't nil, it will be returned.
func (*HitLocation) DisplayDR ¶
func (h *HitLocation) DisplayDR(entity *Entity, tooltip *xio.ByteBuffer) string
DisplayDR returns the DR for this location, formatted as a string.
func (*HitLocation) MarshalJSON ¶
func (h *HitLocation) MarshalJSON() ([]byte, error)
MarshalJSON implements json.Marshaler.
func (*HitLocation) OwningTable ¶
func (h *HitLocation) OwningTable() *Body
OwningTable returns the owning table.
func (*HitLocation) ResetTargetKeyPrefixes ¶
func (h *HitLocation) ResetTargetKeyPrefixes(prefixProvider func() string)
ResetTargetKeyPrefixes assigns new key prefixes for all data within this HitLocation.
func (*HitLocation) SetID ¶
func (h *HitLocation) SetID(value string)
SetID sets the ID, sanitizing it in the process (i.e. it may be changed from what you set -- read it back if you want to be sure of what it gets set to.
func (*HitLocation) SetSubTable ¶
func (h *HitLocation) SetSubTable(bodyType *Body)
SetSubTable sets the Body as a sub-table.
func (*HitLocation) UnmarshalJSON ¶
func (h *HitLocation) UnmarshalJSON(data []byte) error
UnmarshalJSON implements json.Unmarshaler.
type HitLocationChoice ¶
HitLocationChoice holds a single hit location choice.
func (*HitLocationChoice) String ¶
func (c *HitLocationChoice) String() string
type HitLocationData ¶
type HitLocationData struct { LocID string `json:"id"` ChoiceName string `json:"choice_name"` TableName string `json:"table_name"` Slots int `json:"slots,omitempty"` HitPenalty int `json:"hit_penalty,omitempty"` DRBonus int `json:"dr_bonus,omitempty"` Description string `json:"description,omitempty"` SubTable *Body `json:"sub_table,omitempty"` }
HitLocationData holds the Hitlocation data that gets written to disk.
type KeyBindings ¶ added in v5.9.0
type KeyBindings struct {
// contains filtered or unexported fields
}
KeyBindings holds a set of key bindings.
func NewKeyBindingsFromFS ¶ added in v5.9.0
func NewKeyBindingsFromFS(fileSystem fs.FS, filePath string) (*KeyBindings, error)
NewKeyBindingsFromFS creates a new set of key bindings from a file. Any missing values will be filled in with defaults.
func (*KeyBindings) Current ¶ added in v5.9.0
func (b *KeyBindings) Current(id string) unison.KeyBinding
Current returns the binding for the given ID.
func (*KeyBindings) MakeCurrent ¶ added in v5.9.0
func (b *KeyBindings) MakeCurrent()
MakeCurrent applies these key bindings to the current key bindings set.
func (*KeyBindings) MarshalJSON ¶ added in v5.9.0
func (b *KeyBindings) MarshalJSON() ([]byte, error)
MarshalJSON implements json.Marshaler.
func (*KeyBindings) Reset ¶ added in v5.9.0
func (b *KeyBindings) Reset()
Reset to factory defaults.
func (*KeyBindings) ResetOne ¶ added in v5.9.0
func (b *KeyBindings) ResetOne(id string)
ResetOne resets one font by ID to factory defaults.
func (*KeyBindings) Save ¶ added in v5.9.0
func (b *KeyBindings) Save(filePath string) error
Save writes the Fonts to the file as JSON.
func (*KeyBindings) Set ¶ added in v5.9.0
func (b *KeyBindings) Set(id string, binding unison.KeyBinding)
Set the binding for the given ID.
func (*KeyBindings) ShouldOmit ¶ added in v5.9.0
func (b *KeyBindings) ShouldOmit() bool
ShouldOmit implements json.Omitter.
func (*KeyBindings) UnmarshalJSON ¶ added in v5.9.0
func (b *KeyBindings) UnmarshalJSON(data []byte) error
UnmarshalJSON implements json.Unmarshaler.
type Level ¶ added in v5.9.0
Level provides a level & relative level pair, plus a tooltip.
func CalculateRitualMagicSpellLevel ¶
func CalculateRitualMagicSpellLevel(e *Entity, name, powerSource, ritualSkillName string, ritualPrereqCount int, colleges, tags []string, difficulty AttributeDifficulty, points fxp.Int) Level
CalculateRitualMagicSpellLevel returns the calculated spell level.
func CalculateSkillLevel ¶
func CalculateSkillLevel(e *Entity, name, specialization string, tags []string, def *SkillDefault, attrDiff AttributeDifficulty, points, encumbrancePenaltyMultiplier fxp.Int) Level
CalculateSkillLevel returns the calculated level for a skill.
func CalculateSpellLevel ¶
func CalculateSpellLevel(e *Entity, name, powerSource string, colleges, tags []string, attrDiff AttributeDifficulty, pts fxp.Int) Level
CalculateSpellLevel returns the calculated spell level.
func CalculateTechniqueLevel ¶
func CalculateTechniqueLevel(e *Entity, name, specialization string, tags []string, def *SkillDefault, diffLevel difficulty.Level, points fxp.Int, requirePoints bool, limitModifier *fxp.Int, excludes map[string]bool) Level
CalculateTechniqueLevel returns the calculated level for a technique.
func (Level) LevelAsString ¶ added in v5.9.0
LevelAsString returns the level as a string.
type LeveledAmount ¶ added in v5.9.0
type LeveledAmount struct { Level fxp.Int `json:"-"` Amount fxp.Int `json:"amount"` PerLevel bool `json:"per_level,omitempty"` }
LeveledAmount holds an amount that can be either a fixed amount, or an amount per level.
func (*LeveledAmount) AdjustedAmount ¶ added in v5.9.0
func (l *LeveledAmount) AdjustedAmount() fxp.Int
AdjustedAmount returns the amount, adjusted for level, if requested.
func (*LeveledAmount) Format ¶ added in v5.9.0
func (l *LeveledAmount) Format(asPercentage bool) string
Format the value.
type LeveledOwner ¶ added in v5.19.0
LeveledOwner is an owner that has a level.
type Libraries ¶ added in v5.9.0
Libraries holds a Library set.
func NewLibraries ¶ added in v5.9.0
func NewLibraries() Libraries
NewLibraries creates a new, empty, Libraries object.
func (Libraries) PerformUpdateChecks ¶ added in v5.9.0
func (l Libraries) PerformUpdateChecks()
PerformUpdateChecks checks each of the libraries for updates.
func (*Libraries) UnmarshalJSON ¶ added in v5.9.0
UnmarshalJSON implements json.Unmarshaler.
type Library ¶ added in v5.9.0
type Library struct { Title string `json:"title,omitempty"` GitHubAccountName string `json:"-"` AccessToken string `json:"access_token,omitempty"` RepoName string `json:"-"` PathOnDisk string `json:"path,omitempty"` Favorites []string `json:"favorites,omitempty"` // contains filtered or unexported fields }
Library holds information about a library of data files.
func NewLibrary ¶ added in v5.9.0
NewLibrary creates a new library.
func (*Library) AvailableReleases ¶ added in v5.15.0
AvailableReleases returns the available releases.
func (*Library) CheckForAvailableUpgrade ¶ added in v5.9.0
CheckForAvailableUpgrade returns releases that can be upgraded to.
func (*Library) CleanupFavorites ¶ added in v5.12.0
func (l *Library) CleanupFavorites()
CleanupFavorites prunes out any favorites that can no longer be read.
func (*Library) ConfigureForKey ¶ added in v5.9.0
ConfigureForKey configures the GitHubAccountName and RepoName from the given key.
func (*Library) Path ¶ added in v5.9.0
Path returns the path on disk to this Library, creating any necessary directories.
func (*Library) SetPath ¶ added in v5.9.0
SetPath updates the path to the Library as well as the version.
func (*Library) StopAllWatches ¶ added in v5.9.0
func (l *Library) StopAllWatches()
StopAllWatches that were previously established.
func (*Library) Valid ¶ added in v5.9.0
Valid returns true if the library has a path on disk and a title.
func (*Library) VersionOnDisk ¶ added in v5.9.0
VersionOnDisk returns the version of the data on disk, if it can be determined.
type LineBuilder ¶ added in v5.19.0
type LineBuilder interface { Len() int WriteByte(ch byte) error WriteString(s string) (int, error) String() string }
LineBuilder is an interface that can be used to build a line of text.
type ListProvider ¶
type ListProvider interface { TraitListProvider EquipmentListProvider NoteListProvider SkillListProvider SpellListProvider }
ListProvider defines the methods needed to access list data.
type MonitorToken ¶ added in v5.9.0
type MonitorToken struct {
// contains filtered or unexported fields
}
MonitorToken holds a token that can be used to stop a library watch.
func (*MonitorToken) AddSubPath ¶ added in v5.9.0
func (m *MonitorToken) AddSubPath(relativePath string)
AddSubPath adds a sub-path within the library to watch. Should only be called for symlinks, since the native OS monitoring typically does not traverse those on its own.
func (*MonitorToken) Library ¶ added in v5.9.0
func (m *MonitorToken) Library() *Library
Library returns the library this token is attached to.
type NameGenerator ¶ added in v5.9.0
type NameGenerator struct { Type namegen.Type `json:"type"` NoLowered bool `json:"no_lowered,omitempty"` NoFirstToUpper bool `json:"no_first_to_upper,omitempty"` Separator string `json:"separator,omitempty"` // Only valid for namegen.Compound Depth int `json:"depth,omitempty"` // Only valid for namegen.MarkovLetter Compound []*NameGenerator `json:"compound,omitempty"` // Only valid for namegen.Compound TrainingData // contains filtered or unexported fields }
NameGenerator holds the data necessary to create a Namer.
func NewNameGeneratorFromFS ¶ added in v5.9.0
func NewNameGeneratorFromFS(fileSystem fs.FS, filePath string) (*NameGenerator, error)
NewNameGeneratorFromFS creates a new NameGenerator from a file.
func (*NameGenerator) GenerateName ¶ added in v5.9.0
func (n *NameGenerator) GenerateName() string
GenerateName generates a new random name.
func (*NameGenerator) GenerateNameWithRandomizer ¶ added in v5.9.0
func (n *NameGenerator) GenerateNameWithRandomizer(rnd rand.Randomizer) string
GenerateNameWithRandomizer generates a new random name using the specified randomizer.
type NameGeneratorRef ¶ added in v5.9.0
type NameGeneratorRef struct { FileRef *NamedFileRef // contains filtered or unexported fields }
NameGeneratorRef holds a reference to a NameGenerator.
func AvailableNameGenerators ¶ added in v5.9.0
func AvailableNameGenerators(libraries Libraries) []*NameGeneratorRef
AvailableNameGenerators scans the libraries and returns the available name generators.
func (*NameGeneratorRef) Generator ¶ added in v5.9.0
func (n *NameGeneratorRef) Generator() (*NameGenerator, error)
Generator returns the NameGenerator, loading it if needed.
type Nameables ¶ added in v5.9.0
type Nameables interface { // FillWithNameableKeys fills the map with nameable keys. FillWithNameableKeys(m map[string]string) // ApplyNameableKeys applies the nameable keys to this object. ApplyNameableKeys(m map[string]string) }
Nameables defines methods types that want to participate the nameable adjustments should implement.
type NamedFileRef ¶ added in v5.9.0
NamedFileRef holds a reference to a file.
func (*NamedFileRef) String ¶ added in v5.9.0
func (n *NamedFileRef) String() string
type NamedFileSet ¶ added in v5.9.0
type NamedFileSet struct { Name string List []*NamedFileRef }
NamedFileSet holds a named list of file references.
func AvailableAncestries ¶ added in v5.9.0
func AvailableAncestries(libraries Libraries) []*NamedFileSet
AvailableAncestries scans the libraries and returns the available ancestries.
func AvailableCalendarRefs ¶ added in v5.9.0
func AvailableCalendarRefs(libraries Libraries) []*NamedFileSet
AvailableCalendarRefs scans the libraries and returns the available calendars.
func ScanForNamedFileSets ¶ added in v5.9.0
func ScanForNamedFileSets(builtIn fs.FS, builtInDir string, omitDuplicateNames bool, libraries Libraries, extensions ...string) []*NamedFileSet
ScanForNamedFileSets scans for settings files of a particular type.
type NavigatorSettings ¶ added in v5.9.0
type NavigatorSettings struct {}
NavigatorSettings holds settings for the navigator view.
type Node ¶
type Node[T NodeTypes] interface { fmt.Stringer UUID() uuid.UUID Clone(newEntity *Entity, newParent T, preserveID bool) T OwningEntity() *Entity SetOwningEntity(entity *Entity) Kind() string Container() bool Parent() T SetParent(parent T) HasChildren() bool NodeChildren() []T SetChildren(children []T) Enabled() bool Open() bool SetOpen(open bool) CellData(columnID int, data *CellData) FillWithNameableKeys(m map[string]string) ApplyNameableKeys(m map[string]string) }
Node defines the methods required of nodes in our tables.
type NodeTypes ¶
type NodeTypes interface { *ConditionalModifier | *Equipment | *EquipmentModifier | *Note | *Skill | *Spell | *Trait | *TraitModifier | *Weapon }
NodeTypes is a constraint that defines the types that may be nodes.
type Note ¶
Note holds a note.
func NewNotesFromFile ¶
NewNotesFromFile loads an Note list from a file.
func (*Note) ApplyNameableKeys ¶
ApplyNameableKeys replaces any nameable keys found with the corresponding values in the provided map.
func (*Note) FillWithNameableKeys ¶
FillWithNameableKeys adds any nameable keys found to the provided map.
func (*Note) MarshalJSON ¶
MarshalJSON implements json.Marshaler.
func (*Note) OwningEntity ¶
OwningEntity returns the owning Entity.
func (*Note) SetOwningEntity ¶
SetOwningEntity sets the owning entity and configures any sub-components as needed.
func (*Note) UnmarshalJSON ¶
UnmarshalJSON implements json.Unmarshaler.
type NoteData ¶
type NoteData struct { ContainerBase[*Note] NoteEditData }
NoteData holds the Note data that is written to disk.
func (*NoteData) ClearUnusedFieldsForType ¶
func (d *NoteData) ClearUnusedFieldsForType()
ClearUnusedFieldsForType zeroes out the fields that are not applicable to this type (container vs not-container).
type NoteEditData ¶
type NoteEditData struct { Text string `json:"text,omitempty"` PageRef string `json:"reference,omitempty"` PageRefHighlight string `json:"reference_highlight,omitempty"` }
NoteEditData holds the Note data that can be edited by the UI detail editor.
func (*NoteEditData) ApplyTo ¶
func (d *NoteEditData) ApplyTo(note *Note)
ApplyTo implements node.EditorData.
func (*NoteEditData) CopyFrom ¶
func (d *NoteEditData) CopyFrom(note *Note)
CopyFrom implements node.EditorData.
type NoteListProvider ¶
type NoteListProvider interface { EntityProvider NoteList() []*Note SetNoteList(list []*Note) }
NoteListProvider defines the methods needed to access the note list data.
type NumericCompareType ¶ added in v5.9.0
type NumericCompareType string
NumericCompareType holds the type for a numeric comparison.
func (NumericCompareType) AltDescribe ¶ added in v5.9.0
func (n NumericCompareType) AltDescribe(qualifier fxp.Int) string
AltDescribe returns an alternate description of this NumericCompareType using a qualifier.
func (NumericCompareType) AltString ¶ added in v5.9.0
func (n NumericCompareType) AltString() string
AltString returns an alternate string for this.
func (NumericCompareType) Describe ¶ added in v5.9.0
func (n NumericCompareType) Describe(qualifier fxp.Int) string
Describe returns a description of this NumericCompareType using a qualifier.
func (NumericCompareType) EnsureValid ¶ added in v5.9.0
func (n NumericCompareType) EnsureValid() NumericCompareType
EnsureValid ensures this is of a known value.
func (NumericCompareType) Matches ¶ added in v5.9.0
func (n NumericCompareType) Matches(qualifier, data fxp.Int) bool
Matches performs a comparison and returns true if the data matches.
func (NumericCompareType) String ¶ added in v5.9.0
func (n NumericCompareType) String() string
String implements fmt.Stringer.
type NumericCriteria ¶ added in v5.9.0
type NumericCriteria struct {
NumericCriteriaData
}
NumericCriteria holds the criteria for matching a number.
func (NumericCriteria) AltString ¶ added in v5.9.0
func (n NumericCriteria) AltString() string
AltString returns the alternate description.
func (NumericCriteria) Matches ¶ added in v5.9.0
func (n NumericCriteria) Matches(value fxp.Int) bool
Matches performs a comparison and returns true if the data matches.
func (NumericCriteria) ShouldOmit ¶ added in v5.9.0
func (n NumericCriteria) ShouldOmit() bool
ShouldOmit implements json.Omitter.
func (NumericCriteria) String ¶ added in v5.9.0
func (n NumericCriteria) String() string
func (*NumericCriteria) UnmarshalJSON ¶ added in v5.9.0
func (n *NumericCriteria) UnmarshalJSON(data []byte) error
UnmarshalJSON implements json.Unmarshaler.
type NumericCriteriaData ¶ added in v5.9.0
type NumericCriteriaData struct { Compare NumericCompareType `json:"compare,omitempty"` Qualifier fxp.Int `json:"qualifier,omitempty"` }
NumericCriteriaData holds the criteria for matching a number that should be written to disk.
type PageRef ¶
type PageRef struct { ID string `json:"-"` Path string `json:"path,omitempty"` Offset int `json:"offset,omitempty"` }
PageRef holds a path to a file and an offset for all page references within that file.
type PageRefs ¶ added in v5.9.0
type PageRefs struct {
// contains filtered or unexported fields
}
PageRefs holds a set of page references.
func NewPageRefsFromFS ¶ added in v5.9.0
NewPageRefsFromFS creates a new set of page references from a file.
func (*PageRefs) Lookup ¶ added in v5.9.0
Lookup the PageRef for the given ID. If not found or if the path it points to isn't a readable file, returns nil.
func (*PageRefs) MarshalJSON ¶ added in v5.9.0
MarshalJSON implements json.Marshaler.
func (*PageRefs) ShouldOmit ¶ added in v5.9.0
ShouldOmit implements json.Omitter.
func (*PageRefs) UnmarshalJSON ¶ added in v5.9.0
UnmarshalJSON implements json.Unmarshaler.
type PageSettings ¶ added in v5.9.0
type PageSettings struct { Size paper.Size `json:"paper_size"` Orientation paper.Orientation `json:"orientation"` TopMargin paper.Length `json:"top_margin"` LeftMargin paper.Length `json:"left_margin"` BottomMargin paper.Length `json:"bottom_margin"` RightMargin paper.Length `json:"right_margin"` }
PageSettings holds page settings.
func NewPageSettings ¶ added in v5.9.0
func NewPageSettings() *PageSettings
NewPageSettings returns new settings with factory defaults.
func (*PageSettings) Clone ¶ added in v5.9.0
func (p *PageSettings) Clone() *PageSettings
Clone a copy of this.
func (*PageSettings) EnsureValidity ¶ added in v5.9.0
func (p *PageSettings) EnsureValidity()
EnsureValidity checks the current settings for validity and if they aren't valid, makes them so.
type PageSettingsOverrides ¶ added in v5.9.0
type PageSettingsOverrides struct { Size *paper.Size Orientation *paper.Orientation TopMargin *paper.Length LeftMargin *paper.Length BottomMargin *paper.Length RightMargin *paper.Length }
PageSettingsOverrides holds page setting overrides.
func (*PageSettingsOverrides) Apply ¶ added in v5.9.0
func (p *PageSettingsOverrides) Apply(page *PageSettings)
Apply the overrides to a Page.
func (*PageSettingsOverrides) ParseBottomMargin ¶ added in v5.9.0
func (p *PageSettingsOverrides) ParseBottomMargin(in string)
ParseBottomMargin and set the override, if applicable.
func (*PageSettingsOverrides) ParseLeftMargin ¶ added in v5.9.0
func (p *PageSettingsOverrides) ParseLeftMargin(in string)
ParseLeftMargin and set the override, if applicable.
func (*PageSettingsOverrides) ParseOrientation ¶ added in v5.9.0
func (p *PageSettingsOverrides) ParseOrientation(in string)
ParseOrientation and set the override, if applicable.
func (*PageSettingsOverrides) ParseRightMargin ¶ added in v5.9.0
func (p *PageSettingsOverrides) ParseRightMargin(in string)
ParseRightMargin and set the override, if applicable.
func (*PageSettingsOverrides) ParseSize ¶ added in v5.9.0
func (p *PageSettingsOverrides) ParseSize(in string)
ParseSize and set the override, if applicable.
func (*PageSettingsOverrides) ParseTopMargin ¶ added in v5.9.0
func (p *PageSettingsOverrides) ParseTopMargin(in string)
ParseTopMargin and set the override, if applicable.
type PointsBreakdown ¶ added in v5.9.0
type PointsBreakdown struct { Ancestry fxp.Int Attributes fxp.Int Advantages fxp.Int Disadvantages fxp.Int Quirks fxp.Int Skills fxp.Int Spells fxp.Int }
PointsBreakdown holds the points spent on a character.
func (*PointsBreakdown) Total ¶ added in v5.9.0
func (pb *PointsBreakdown) Total() fxp.Int
Total returns the total number of points spent on a character.
type PointsRecord ¶ added in v5.3.0
type PointsRecord struct { When jio.Time `json:"when"` Points fxp.Int `json:"points"` Reason string `json:"reason,omitempty"` }
PointsRecord holds information about when and why points were adjusted.
func ClonePointsRecordList ¶ added in v5.3.0
func ClonePointsRecordList(list []*PointsRecord) []*PointsRecord
ClonePointsRecordList creates a clone of the provided PointsRecord list.
type PoolThreshold ¶
type PoolThreshold struct { PoolThresholdData KeyPrefix string }
PoolThreshold holds a point within an attribute pool where changes in state occur.
func (*PoolThreshold) AddOp ¶
func (p *PoolThreshold) AddOp(op threshold.Op)
AddOp adds the specified ThresholdOp.
func (*PoolThreshold) ContainsOp ¶
func (p *PoolThreshold) ContainsOp(op threshold.Op) bool
ContainsOp returns true if this PoolThreshold contains the specified ThresholdOp.
func (*PoolThreshold) MarshalJSON ¶
func (p *PoolThreshold) MarshalJSON() ([]byte, error)
MarshalJSON implements json.Marshaler.
func (*PoolThreshold) RemoveOp ¶
func (p *PoolThreshold) RemoveOp(op threshold.Op)
RemoveOp removes the specified ThresholdOp.
func (*PoolThreshold) String ¶
func (p *PoolThreshold) String() string
func (*PoolThreshold) Threshold ¶
func (p *PoolThreshold) Threshold(resolver eval.VariableResolver) fxp.Int
Threshold returns the threshold value for the given maximum.
func (*PoolThreshold) UnmarshalJSON ¶
func (p *PoolThreshold) UnmarshalJSON(data []byte) error
UnmarshalJSON implements json.Unmarshaler.
type PoolThresholdData ¶
type PoolThresholdData struct { State string `json:"state"` Expression string `json:"expression"` Explanation string `json:"explanation,omitempty"` Ops []threshold.Op `json:"ops,omitempty"` }
PoolThresholdData holds the data that will be serialized for the PoolThreshold.
type Prereq ¶
type Prereq interface { Nameables PrereqType() prereq.Type // ParentList returns the owning parent list, if any. ParentList() *PrereqList // Clone creates a new copy of this Prereq. Clone(parent *PrereqList) Prereq // Satisfied returns true if this Prereq is satisfied by the specified Entity. 'buffer' will be used, if not nil, to // write a description of what was unsatisfied. 'prefix' will be appended to each line of the description. Satisfied(entity *Entity, exclude any, buffer *xio.ByteBuffer, prefix string, hasEquipmentPenalty *bool) bool }
Prereq holds data necessary to track a prerequisite.
type PrereqList ¶
type PrereqList struct { Parent *PrereqList `json:"-"` Type prereq.Type `json:"type"` All bool `json:"all"` WhenTL NumericCriteria `json:"when_tl,omitempty"` Prereqs Prereqs `json:"prereqs,omitempty"` }
PrereqList holds a prereq that contains a list of prerequisites.
func (*PrereqList) ApplyNameableKeys ¶
func (p *PrereqList) ApplyNameableKeys(m map[string]string)
ApplyNameableKeys implements Prereq.
func (*PrereqList) Clone ¶
func (p *PrereqList) Clone(parent *PrereqList) Prereq
Clone implements Prereq.
func (*PrereqList) CloneAsPrereqList ¶
func (p *PrereqList) CloneAsPrereqList(parent *PrereqList) *PrereqList
CloneAsPrereqList clones this prereq list.
func (*PrereqList) CloneResolvingEmpty ¶
func (p *PrereqList) CloneResolvingEmpty(isContainer, pruneIfEmpty bool) *PrereqList
CloneResolvingEmpty clones this prereq list. If the result would be nil and it isn't a container, a new, empty, list is created. If the result would not be nil but pruneIfEmpty is true and calling ShouldOmit() on it would return true, then nil is returned.
func (*PrereqList) FillWithNameableKeys ¶
func (p *PrereqList) FillWithNameableKeys(m map[string]string)
FillWithNameableKeys implements Prereq.
func (*PrereqList) ParentList ¶
func (p *PrereqList) ParentList() *PrereqList
ParentList implements Prereq.
func (*PrereqList) PrereqType ¶
func (p *PrereqList) PrereqType() prereq.Type
PrereqType implements Prereq.
func (*PrereqList) Satisfied ¶
func (p *PrereqList) Satisfied(entity *Entity, exclude any, buffer *xio.ByteBuffer, prefix string, hasEquipmentPenalty *bool) bool
Satisfied implements Prereq.
func (*PrereqList) ShouldOmit ¶
func (p *PrereqList) ShouldOmit() bool
ShouldOmit implements json.Omitter.
type Prereqs ¶
type Prereqs []Prereq
Prereqs holds a list of prerequisites.
func (*Prereqs) UnmarshalJSON ¶
UnmarshalJSON implements the json.Unmarshaler interface.
type Profile ¶
type Profile struct { ProfileRandom PlayerName string `json:"player_name,omitempty"` Title string `json:"title,omitempty"` Organization string `json:"organization,omitempty"` Religion string `json:"religion,omitempty"` TechLevel string `json:"tech_level,omitempty"` PortraitData []byte `json:"portrait,omitempty"` PortraitImage *unison.Image `json:"-"` SizeModifier int `json:"SM,omitempty"` SizeModifierBonus fxp.Int `json:"-"` }
Profile holds the profile information for an NPC.
func (*Profile) AdjustedSizeModifier ¶
AdjustedSizeModifier returns the adjusted size modifier.
func (*Profile) ApplyRandomizers ¶ added in v5.11.0
ApplyRandomizers to all randomizable fields, ignoring what may have been there before.
func (*Profile) SetAdjustedSizeModifier ¶
SetAdjustedSizeModifier sets the adjusted size modifier.
type ProfileRandom ¶ added in v5.11.0
type ProfileRandom struct { Name string `json:"name,omitempty"` Age string `json:"age,omitempty"` Birthday string `json:"birthday,omitempty"` Eyes string `json:"eyes,omitempty"` Hair string `json:"hair,omitempty"` Skin string `json:"skin,omitempty"` Handedness string `json:"handedness,omitempty"` Gender string `json:"gender,omitempty"` Height fxp.Length `json:"height,omitempty"` Weight fxp.Weight `json:"weight,omitempty"` }
ProfileRandom holds the portion of the profile that is affected by the randomizer.
type RawPointsAdjuster ¶
type RawPointsAdjuster[T NodeTypes] interface { Node[T] RawPoints() fxp.Int SetRawPoints(points fxp.Int) bool }
RawPointsAdjuster defines methods for nodes that can have their raw points adjusted must implement.
type ReactionBonus ¶ added in v5.9.0
type ReactionBonus struct { Type feature.Type `json:"type"` Situation string `json:"situation,omitempty"` LeveledAmount BonusOwner }
ReactionBonus holds a modifier due to a reaction.
func NewReactionBonus ¶ added in v5.9.0
func NewReactionBonus() *ReactionBonus
NewReactionBonus creates a new ReactionBonus.
func (*ReactionBonus) AddToTooltip ¶ added in v5.9.0
func (r *ReactionBonus) AddToTooltip(buffer *xio.ByteBuffer)
AddToTooltip implements Bonus.
func (*ReactionBonus) ApplyNameableKeys ¶ added in v5.9.0
func (r *ReactionBonus) ApplyNameableKeys(m map[string]string)
ApplyNameableKeys implements Feature.
func (*ReactionBonus) Clone ¶ added in v5.9.0
func (r *ReactionBonus) Clone() Feature
Clone implements Feature.
func (*ReactionBonus) FeatureType ¶ added in v5.9.0
func (r *ReactionBonus) FeatureType() feature.Type
FeatureType implements Feature.
func (*ReactionBonus) FillWithNameableKeys ¶ added in v5.9.0
func (r *ReactionBonus) FillWithNameableKeys(m map[string]string)
FillWithNameableKeys implements Feature.
func (*ReactionBonus) SetLevel ¶ added in v5.9.0
func (r *ReactionBonus) SetLevel(level fxp.Int)
SetLevel implements Bonus.
type ReactionModifierListProvider ¶
type ReactionModifierListProvider interface { EntityProvider Reactions() []*ConditionalModifier }
ReactionModifierListProvider defines the methods needed to access the reaction modifier list data.
type Release ¶ added in v5.9.0
Release holds information about a single release of a GitHub repo.
func LoadReleases ¶ added in v5.9.0
func LoadReleases(ctx context.Context, client *http.Client, githubAccountName, accessToken, repoName, currentVersion string, filter func(version, notes string) bool) ([]Release, error)
LoadReleases loads the list of releases available from a given GitHub repo.
func (*Release) HasReleaseNotes ¶ added in v5.9.0
HasReleaseNotes returns true if there are release notes available.
type Settings ¶ added in v5.9.0
type Settings struct { LastSeenGCSVersion string `json:"last_seen_gcs_version,omitempty"` General *GeneralSettings `json:"general,omitempty"` LibrarySet Libraries `json:"libraries,omitempty"` LibraryExplorer NavigatorSettings `json:"library_explorer"` RecentFiles []string `json:"recent_files,omitempty"` DeepSearch []string `json:"deep_search,omitempty"` LastDirs map[string]string `json:"last_dirs,omitempty"` ColumnSizing map[string]map[int]float32 `json:"column_sizing,omitempty"` PageRefs PageRefs `json:"page_refs,omitempty"` KeyBindings KeyBindings `json:"key_bindings,omitempty"` WorkspaceFrame *unison.Rect `json:"workspace_frame,omitempty"` Colors Colors `json:"colors"` Fonts Fonts `json:"fonts"` Sheet *SheetSettings `json:"sheet_settings,omitempty"` OpenInWindow []dgroup.Group `json:"open_in_window,omitempty"` WebServer WebServerSettings `json:"web_server"` ThemeMode thememode.Enum `json:"theme_mode,alt=color_mode"` }
Settings holds the application settings.
func DefaultSettings ¶ added in v5.9.0
func DefaultSettings() *Settings
DefaultSettings returns new default settings.
func GlobalSettings ¶ added in v5.9.0
func GlobalSettings() *Settings
GlobalSettings returns the global settings.
func (*Settings) AddRecentFile ¶ added in v5.9.0
AddRecentFile adds a file path to the list of recently opened files.
func (*Settings) EnsureValidity ¶ added in v5.9.0
func (s *Settings) EnsureValidity()
EnsureValidity checks the current settings for validity and if they aren't valid, makes them so.
func (*Settings) GeneralSettings ¶ added in v5.9.0
func (s *Settings) GeneralSettings() *GeneralSettings
GeneralSettings implements gurps.SettingsProvider.
func (*Settings) LastDir ¶ added in v5.9.0
LastDir returns the last directory used for the given key.
func (*Settings) ListRecentFiles ¶ added in v5.9.0
ListRecentFiles returns the current list of recently opened files. Files that are no longer readable for any reason are omitted.
func (*Settings) SetLastDir ¶ added in v5.9.0
SetLastDir sets the last directory used for the given key. Ignores attempts to set it to an empty string.
func (*Settings) SheetSettings ¶ added in v5.9.0
func (s *Settings) SheetSettings() *SheetSettings
SheetSettings implements gurps.SettingsProvider.
type SheetSettings ¶
type SheetSettings struct { SheetSettingsData Entity *Entity `json:"-"` }
SheetSettings holds sheet settings.
func FactorySheetSettings ¶
func FactorySheetSettings() *SheetSettings
FactorySheetSettings returns a new SheetSettings with factory defaults.
func NewSheetSettingsFromFile ¶
func NewSheetSettingsFromFile(fileSystem fs.FS, filePath string) (*SheetSettings, error)
NewSheetSettingsFromFile loads new settings from a file.
func SheetSettingsFor ¶
func SheetSettingsFor(entity *Entity) *SheetSettings
SheetSettingsFor returns the SheetSettings for the given Entity, or the global settings if the Entity is nil.
func (*SheetSettings) Clone ¶
func (s *SheetSettings) Clone(entity *Entity) *SheetSettings
Clone creates a copy of this.
func (*SheetSettings) EnsureValidity ¶
func (s *SheetSettings) EnsureValidity()
EnsureValidity checks the current settings for validity and if they aren't valid, makes them so.
func (*SheetSettings) MarshalJSON ¶
func (s *SheetSettings) MarshalJSON() ([]byte, error)
MarshalJSON implements json.Marshaler.
func (*SheetSettings) Save ¶
func (s *SheetSettings) Save(filePath string) error
Save writes the settings to the file as JSON.
func (*SheetSettings) SetOwningEntity ¶
func (s *SheetSettings) SetOwningEntity(entity *Entity)
SetOwningEntity sets the owning entity and configures any sub-components as needed.
func (*SheetSettings) UnmarshalJSON ¶
func (s *SheetSettings) UnmarshalJSON(data []byte) error
UnmarshalJSON implements json.Unmarshaler.
type SheetSettingsData ¶
type SheetSettingsData struct { Page *PageSettings `json:"page,omitempty"` BlockLayout *BlockLayout `json:"block_layout,omitempty"` Attributes *AttributeDefs `json:"attributes,omitempty"` BodyType *Body `json:"body_type,alt=hit_locations,omitempty"` DamageProgression progression.Option `json:"damage_progression"` DefaultLengthUnits fxp.LengthUnit `json:"default_length_units"` DefaultWeightUnits fxp.WeightUnit `json:"default_weight_units"` UserDescriptionDisplay display.Option `json:"user_description_display"` ModifiersDisplay display.Option `json:"modifiers_display"` NotesDisplay display.Option `json:"notes_display"` SkillLevelAdjDisplay display.Option `json:"skill_level_adj_display"` UseMultiplicativeModifiers bool `json:"use_multiplicative_modifiers,omitempty"` UseModifyingDicePlusAdds bool `json:"use_modifying_dice_plus_adds,omitempty"` UseHalfStatDefaults bool `json:"use_half_stat_defaults,omitempty"` ShowTraitModifierAdj bool `json:"show_trait_modifier_adj,alt=show_advantage_modifier_adj,omitempty"` ShowEquipmentModifierAdj bool `json:"show_equipment_modifier_adj,omitempty"` ShowSpellAdj bool `json:"show_spell_adj,omitempty"` ExcludeUnspentPointsFromTotal bool `json:"exclude_unspent_points_from_total"` }
SheetSettingsData holds the SheetSettings data that is written to disk.
type SheetSettingsResponder ¶
type SheetSettingsResponder interface { // SheetSettingsUpdated will be called when the SheetSettings have been updated. The provided Entity will be nil if // it was the default SheetSettings that was updated rather than one attached to a specific entity. blockLayout will // be true if the BlockLayout was altered, which usually requires a full rebuild. SheetSettingsUpdated(entity *Entity, blockLayout bool) }
SheetSettingsResponder defines the method required to be notified of updates to the SheetSettings.
type Skill ¶
Skill holds the data for a skill.
func NewSkillsFromFile ¶
NewSkillsFromFile loads an Skill list from a file.
func NewTechnique ¶
NewTechnique creates a new technique (i.e. a specialized use of a Skill). All parameters may be nil or empty.
func (*Skill) AdjustedPoints ¶
func (s *Skill) AdjustedPoints(tooltip *xio.ByteBuffer) fxp.Int
AdjustedPoints returns the points, adjusted for any bonuses.
func (*Skill) AdjustedRelativeLevel ¶
AdjustedRelativeLevel returns the relative skill level.
func (*Skill) ApplyNameableKeys ¶
ApplyNameableKeys replaces any nameable keys found with the corresponding values in the provided map.
func (*Skill) BestSwappableSkill ¶
BestSwappableSkill returns the best skill to swap with.
func (*Skill) CalculateLevel ¶
CalculateLevel returns the computed level without updating it.
func (*Skill) CanSwapDefaults ¶
CanSwapDefaults returns true if this skill's default can be swapped.
func (*Skill) CanSwapDefaultsWith ¶
CanSwapDefaultsWith returns true if this skill's default can be swapped with the other skill.
func (*Skill) DecrementSkillLevel ¶
func (s *Skill) DecrementSkillLevel()
DecrementSkillLevel removes enough points to decrement the skill level to the previous level.
func (*Skill) DefaultSkill ¶
DefaultSkill returns the skill currently defaulted to, or nil.
func (*Skill) Description ¶
Description implements WeaponOwner.
func (*Skill) FeatureList ¶
FeatureList returns the list of Features.
func (*Skill) FillWithNameableKeys ¶
FillWithNameableKeys adds any nameable keys found to the provided map.
func (*Skill) HasDefaultTo ¶
HasDefaultTo returns true if the set of possible defaults includes the other skill.
func (*Skill) IncrementSkillLevel ¶
func (s *Skill) IncrementSkillLevel()
IncrementSkillLevel adds enough points to increment the skill level to the next level.
func (*Skill) MarshalJSON ¶
MarshalJSON implements json.Marshaler.
func (*Skill) ModifierNotes ¶
ModifierNotes returns the notes due to modifiers.
func (*Skill) OwningEntity ¶
OwningEntity returns the owning Entity.
func (*Skill) RatedStrength ¶ added in v5.11.0
RatedStrength always return 0 for skills.
func (*Skill) RelativeLevel ¶
RelativeLevel returns the adjusted relative level as a string.
func (*Skill) RequiresTL ¶
RequiresTL implements TechLevelProvider.
func (*Skill) SecondaryText ¶
SecondaryText returns the less important information that should be displayed with the description.
func (*Skill) SetOwningEntity ¶
SetOwningEntity sets the owning entity and configures any sub-components as needed.
func (*Skill) SetRawPoints ¶
SetRawPoints sets the unadjusted points and updates the level. Returns true if the level changed.
func (*Skill) SwapDefaults ¶
func (s *Skill) SwapDefaults()
SwapDefaults causes this skill's default to be swapped.
func (*Skill) TechniqueSatisfied ¶
func (s *Skill) TechniqueSatisfied(tooltip *xio.ByteBuffer, prefix string) bool
TechniqueSatisfied returns true if the Technique is satisfied.
func (*Skill) TemplatePickerData ¶ added in v5.3.0
func (s *Skill) TemplatePickerData() *TemplatePicker
TemplatePickerData returns the TemplatePicker data, if any.
func (*Skill) UnmarshalJSON ¶
UnmarshalJSON implements json.Unmarshaler.
func (*Skill) UpdateLevel ¶
UpdateLevel updates the level of the skill, returning true if it has changed.
type SkillAdjustmentProvider ¶
type SkillAdjustmentProvider[T NodeTypes] interface { RawPointsAdjuster[T] IncrementSkillLevel() DecrementSkillLevel() }
SkillAdjustmentProvider defines methods for nodes that can have their skill level adjusted must implement.
type SkillBonus ¶ added in v5.9.0
type SkillBonus struct { Type feature.Type `json:"type"` SelectionType skillsel.Type `json:"selection_type"` NameCriteria StringCriteria `json:"name,omitempty"` SpecializationCriteria StringCriteria `json:"specialization,omitempty"` TagsCriteria StringCriteria `json:"tags,alt=category,omitempty"` LeveledAmount BonusOwner }
SkillBonus holds an adjustment to a skill.
func NewSkillBonus ¶ added in v5.9.0
func NewSkillBonus() *SkillBonus
NewSkillBonus creates a new SkillBonus.
func (*SkillBonus) AddToTooltip ¶ added in v5.9.0
func (s *SkillBonus) AddToTooltip(buffer *xio.ByteBuffer)
AddToTooltip implements Bonus.
func (*SkillBonus) ApplyNameableKeys ¶ added in v5.9.0
func (s *SkillBonus) ApplyNameableKeys(m map[string]string)
ApplyNameableKeys implements Feature.
func (*SkillBonus) Clone ¶ added in v5.9.0
func (s *SkillBonus) Clone() Feature
Clone implements Feature.
func (*SkillBonus) FeatureType ¶ added in v5.9.0
func (s *SkillBonus) FeatureType() feature.Type
FeatureType implements Feature.
func (*SkillBonus) FillWithNameableKeys ¶ added in v5.9.0
func (s *SkillBonus) FillWithNameableKeys(m map[string]string)
FillWithNameableKeys implements Feature.
func (*SkillBonus) SetLevel ¶ added in v5.9.0
func (s *SkillBonus) SetLevel(level fxp.Int)
SetLevel implements Bonus.
type SkillData ¶
type SkillData struct { ContainerBase[*Skill] SkillEditData }
SkillData holds the Skill data that is written to disk.
func (*SkillData) ClearUnusedFieldsForType ¶
func (d *SkillData) ClearUnusedFieldsForType()
ClearUnusedFieldsForType zeroes out the fields that are not applicable to this type (container vs not-container).
type SkillDefault ¶
type SkillDefault struct { DefaultType string `json:"type"` Name string `json:"name,omitempty"` Specialization string `json:"specialization,omitempty"` Modifier fxp.Int `json:"modifier,omitempty"` Level fxp.Int `json:"level,omitempty"` AdjLevel fxp.Int `json:"adjusted_level,omitempty"` Points fxp.Int `json:"points,omitempty"` }
SkillDefault holds data for a Skill default.
func (*SkillDefault) ApplyNameableKeys ¶
func (s *SkillDefault) ApplyNameableKeys(m map[string]string)
ApplyNameableKeys replaces any nameable keys found in this SkillDefault with the corresponding values in the provided map.
func (*SkillDefault) CloneWithoutLevelOrPoints ¶
func (s *SkillDefault) CloneWithoutLevelOrPoints() *SkillDefault
CloneWithoutLevelOrPoints creates a copy, but without the level or points set.
func (*SkillDefault) Equivalent ¶
func (s *SkillDefault) Equivalent(other *SkillDefault) bool
Equivalent returns true if this can be considered equivalent to other.
func (*SkillDefault) FillWithNameableKeys ¶
func (s *SkillDefault) FillWithNameableKeys(m map[string]string)
FillWithNameableKeys adds any nameable keys found in this SkillDefault to the provided map.
func (*SkillDefault) FullName ¶
func (s *SkillDefault) FullName(entity *Entity) string
FullName returns the full name of the skill to default from.
func (*SkillDefault) ModifierAsString ¶
func (s *SkillDefault) ModifierAsString() string
ModifierAsString returns the modifier as a string suitable for appending.
func (*SkillDefault) SetType ¶
func (s *SkillDefault) SetType(t string)
SetType sets the type of the SkillDefault.
func (*SkillDefault) SkillBased ¶
func (s *SkillDefault) SkillBased() bool
SkillBased returns true if the Type() is Skill-based.
func (*SkillDefault) SkillLevel ¶
func (s *SkillDefault) SkillLevel(entity *Entity, requirePoints bool, excludes map[string]bool, ruleOf20 bool) fxp.Int
SkillLevel returns the base skill level for this SkillDefault.
func (*SkillDefault) SkillLevelFast ¶
func (s *SkillDefault) SkillLevelFast(entity *Entity, requirePoints bool, excludes map[string]bool, ruleOf20 bool) fxp.Int
SkillLevelFast returns the base skill level for this SkillDefault.
func (*SkillDefault) Type ¶
func (s *SkillDefault) Type() string
Type returns the type of the SkillDefault.
type SkillEditData ¶
type SkillEditData struct { Name string `json:"name,omitempty"` PageRef string `json:"reference,omitempty"` PageRefHighlight string `json:"reference_highlight,omitempty"` LocalNotes string `json:"notes,omitempty"` VTTNotes string `json:"vtt_notes,omitempty"` Tags []string `json:"tags,omitempty"` Specialization string `json:"specialization,omitempty"` // Non-container only TechLevel *string `json:"tech_level,omitempty"` // Non-container only Difficulty AttributeDifficulty `json:"difficulty,omitempty"` // Non-container only Points fxp.Int `json:"points,omitempty"` // Non-container only EncumbrancePenaltyMultiplier fxp.Int `json:"encumbrance_penalty_multiplier,omitempty"` // Non-container only DefaultedFrom *SkillDefault `json:"defaulted_from,omitempty"` // Non-container only Defaults []*SkillDefault `json:"defaults,omitempty"` // Non-container only TechniqueDefault *SkillDefault `json:"default,omitempty"` // Non-container only TechniqueLimitModifier *fxp.Int `json:"limit,omitempty"` // Non-container only Prereq *PrereqList `json:"prereqs,omitempty"` // Non-container only Weapons []*Weapon `json:"weapons,omitempty"` // Non-container only Features Features `json:"features,omitempty"` // Non-container only Study []*Study `json:"study,omitempty"` // Non-container only StudyHoursNeeded study.Level `json:"study_hours_needed,omitempty"` // Non-container only TemplatePicker *TemplatePicker `json:"template_picker,omitempty"` // Container only }
SkillEditData holds the Skill data that can be edited by the UI detail editor.
func (*SkillEditData) ApplyTo ¶
func (d *SkillEditData) ApplyTo(s *Skill)
ApplyTo implements node.EditorData.
func (*SkillEditData) CopyFrom ¶
func (d *SkillEditData) CopyFrom(s *Skill)
CopyFrom implements node.EditorData.
type SkillListProvider ¶
type SkillListProvider interface { EntityProvider SkillList() []*Skill SetSkillList(list []*Skill) }
SkillListProvider defines the methods needed to access the skill list data.
type SkillPointBonus ¶ added in v5.9.0
type SkillPointBonus struct { Type feature.Type `json:"type"` NameCriteria StringCriteria `json:"name,omitempty"` SpecializationCriteria StringCriteria `json:"specialization,omitempty"` TagsCriteria StringCriteria `json:"tags,alt=category,omitempty"` LeveledAmount BonusOwner }
SkillPointBonus holds an adjustment to a skill's points.
func NewSkillPointBonus ¶ added in v5.9.0
func NewSkillPointBonus() *SkillPointBonus
NewSkillPointBonus creates a new SkillPointBonus.
func (*SkillPointBonus) AddToTooltip ¶ added in v5.9.0
func (s *SkillPointBonus) AddToTooltip(buffer *xio.ByteBuffer)
AddToTooltip implements Bonus.
func (*SkillPointBonus) ApplyNameableKeys ¶ added in v5.9.0
func (s *SkillPointBonus) ApplyNameableKeys(m map[string]string)
ApplyNameableKeys implements Feature.
func (*SkillPointBonus) Clone ¶ added in v5.9.0
func (s *SkillPointBonus) Clone() Feature
Clone implements Feature.
func (*SkillPointBonus) FeatureType ¶ added in v5.9.0
func (s *SkillPointBonus) FeatureType() feature.Type
FeatureType implements Feature.
func (*SkillPointBonus) FillWithNameableKeys ¶ added in v5.9.0
func (s *SkillPointBonus) FillWithNameableKeys(m map[string]string)
FillWithNameableKeys implements Feature.
func (*SkillPointBonus) SetLevel ¶ added in v5.9.0
func (s *SkillPointBonus) SetLevel(level fxp.Int)
SetLevel implements Bonus.
type SkillPrereq ¶
type SkillPrereq struct { Parent *PrereqList `json:"-"` Type prereq.Type `json:"type"` Has bool `json:"has"` NameCriteria StringCriteria `json:"name,omitempty"` LevelCriteria NumericCriteria `json:"level,omitempty"` SpecializationCriteria StringCriteria `json:"specialization,omitempty"` }
SkillPrereq holds a prerequisite for a skill.
func (*SkillPrereq) ApplyNameableKeys ¶
func (s *SkillPrereq) ApplyNameableKeys(m map[string]string)
ApplyNameableKeys implements Prereq.
func (*SkillPrereq) Clone ¶
func (s *SkillPrereq) Clone(parent *PrereqList) Prereq
Clone implements Prereq.
func (*SkillPrereq) FillWithNameableKeys ¶
func (s *SkillPrereq) FillWithNameableKeys(m map[string]string)
FillWithNameableKeys implements Prereq.
func (*SkillPrereq) ParentList ¶
func (s *SkillPrereq) ParentList() *PrereqList
ParentList implements Prereq.
func (*SkillPrereq) PrereqType ¶
func (s *SkillPrereq) PrereqType() prereq.Type
PrereqType implements Prereq.
func (*SkillPrereq) Satisfied ¶
func (s *SkillPrereq) Satisfied(entity *Entity, exclude any, tooltip *xio.ByteBuffer, prefix string, _ *bool) bool
Satisfied implements Prereq.
type Spell ¶
Spell holds the data for a spell.
func NewRitualMagicSpell ¶
NewRitualMagicSpell creates a new Ritual Magic Spell.
func NewSpellsFromFile ¶
NewSpellsFromFile loads an Spell list from a file.
func (*Spell) AdjustedPoints ¶
func (s *Spell) AdjustedPoints(tooltip *xio.ByteBuffer) fxp.Int
AdjustedPoints returns the points, adjusted for any bonuses.
func (*Spell) AdjustedRelativeLevel ¶
AdjustedRelativeLevel returns the relative skill level.
func (*Spell) ApplyNameableKeys ¶
ApplyNameableKeys replaces any nameable keys found with the corresponding values in the provided map.
func (*Spell) CalculateLevel ¶
CalculateLevel returns the computed level without updating it.
func (*Spell) DecrementSkillLevel ¶
func (s *Spell) DecrementSkillLevel()
DecrementSkillLevel removes enough points to decrement the skill level to the previous level.
func (*Spell) Description ¶
Description implements WeaponOwner.
func (*Spell) FeatureList ¶
FeatureList returns the list of Features.
func (*Spell) FillWithNameableKeys ¶
FillWithNameableKeys adds any nameable keys found to the provided map.
func (*Spell) IncrementSkillLevel ¶
func (s *Spell) IncrementSkillLevel()
IncrementSkillLevel adds enough points to increment the skill level to the next level.
func (*Spell) MarshalJSON ¶
MarshalJSON implements json.Marshaler.
func (*Spell) OwningEntity ¶
OwningEntity returns the owning Entity.
func (*Spell) RatedStrength ¶ added in v5.11.0
RatedStrength always return 0 for spells.
func (*Spell) RelativeLevel ¶
RelativeLevel returns the adjusted relative level as a string.
func (*Spell) RequiresTL ¶
RequiresTL implements TechLevelProvider.
func (*Spell) RitualMagicSatisfied ¶
func (s *Spell) RitualMagicSatisfied(tooltip *xio.ByteBuffer, prefix string) bool
RitualMagicSatisfied returns true if the Ritual Magic Spell is satisfied.
func (*Spell) SecondaryText ¶
SecondaryText returns the less important information that should be displayed with the description.
func (*Spell) SetOwningEntity ¶
SetOwningEntity sets the owning entity and configures any sub-components as needed.
func (*Spell) SetRawPoints ¶
SetRawPoints sets the unadjusted points and updates the level. Returns true if the level changed.
func (*Spell) TemplatePickerData ¶ added in v5.3.0
func (s *Spell) TemplatePickerData() *TemplatePicker
TemplatePickerData returns the TemplatePicker data, if any.
func (*Spell) UnmarshalJSON ¶
UnmarshalJSON implements json.Unmarshaler.
func (*Spell) UpdateLevel ¶
UpdateLevel updates the level of the spell, returning true if it has changed.
type SpellBonus ¶ added in v5.9.0
type SpellBonus struct { Type feature.Type `json:"type"` SpellMatchType spellmatch.Type `json:"match"` NameCriteria StringCriteria `json:"name,omitempty"` TagsCriteria StringCriteria `json:"tags,alt=category,omitempty"` LeveledAmount BonusOwner }
SpellBonus holds the data for a bonus to a spell.
func NewSpellBonus ¶ added in v5.9.0
func NewSpellBonus() *SpellBonus
NewSpellBonus creates a new SpellBonus.
func (*SpellBonus) AddToTooltip ¶ added in v5.9.0
func (s *SpellBonus) AddToTooltip(buffer *xio.ByteBuffer)
AddToTooltip implements Bonus.
func (*SpellBonus) ApplyNameableKeys ¶ added in v5.9.0
func (s *SpellBonus) ApplyNameableKeys(m map[string]string)
ApplyNameableKeys implements Feature.
func (*SpellBonus) Clone ¶ added in v5.9.0
func (s *SpellBonus) Clone() Feature
Clone implements Feature.
func (*SpellBonus) FeatureType ¶ added in v5.9.0
func (s *SpellBonus) FeatureType() feature.Type
FeatureType implements Feature.
func (*SpellBonus) FillWithNameableKeys ¶ added in v5.9.0
func (s *SpellBonus) FillWithNameableKeys(m map[string]string)
FillWithNameableKeys implements Feature.
func (*SpellBonus) MatchForType ¶ added in v5.9.0
func (s *SpellBonus) MatchForType(name, powerSource string, colleges []string) bool
MatchForType returns true if this spell bonus matches the data for its match type.
func (*SpellBonus) SetLevel ¶ added in v5.9.0
func (s *SpellBonus) SetLevel(level fxp.Int)
SetLevel implements Bonus.
type SpellData ¶
type SpellData struct { ContainerBase[*Spell] SpellEditData }
SpellData holds the Spell data that is written to disk.
func (*SpellData) ClearUnusedFieldsForType ¶
func (d *SpellData) ClearUnusedFieldsForType()
ClearUnusedFieldsForType zeroes out the fields that are not applicable to this type (container vs not-container).
type SpellEditData ¶
type SpellEditData struct { Name string `json:"name,omitempty"` PageRef string `json:"reference,omitempty"` PageRefHighlight string `json:"reference_highlight,omitempty"` LocalNotes string `json:"notes,omitempty"` VTTNotes string `json:"vtt_notes,omitempty"` Tags []string `json:"tags,omitempty"` TechLevel *string `json:"tech_level,omitempty"` // Non-container only Difficulty AttributeDifficulty `json:"difficulty,omitempty"` // Non-container only College CollegeList `json:"college,omitempty"` // Non-container only PowerSource string `json:"power_source,omitempty"` // Non-container only Class string `json:"spell_class,omitempty"` // Non-container only Resist string `json:"resist,omitempty"` // Non-container only CastingCost string `json:"casting_cost,omitempty"` // Non-container only MaintenanceCost string `json:"maintenance_cost,omitempty"` // Non-container only CastingTime string `json:"casting_time,omitempty"` // Non-container only Duration string `json:"duration,omitempty"` // Non-container only RitualSkillName string `json:"base_skill,omitempty"` // Non-container only RitualPrereqCount int `json:"prereq_count,omitempty"` // Non-container only Points fxp.Int `json:"points,omitempty"` // Non-container only Prereq *PrereqList `json:"prereqs,omitempty"` // Non-container only Weapons []*Weapon `json:"weapons,omitempty"` // Non-container only Study []*Study `json:"study,omitempty"` // Non-container only StudyHoursNeeded study.Level `json:"study_hours_needed,omitempty"` // Non-container only TemplatePicker *TemplatePicker `json:"template_picker,omitempty"` // Container only }
SpellEditData holds the Spell data that can be edited by the UI detail editor.
func (*SpellEditData) ApplyTo ¶
func (d *SpellEditData) ApplyTo(s *Spell)
ApplyTo implements node.EditorData.
func (*SpellEditData) CopyFrom ¶
func (d *SpellEditData) CopyFrom(s *Spell)
CopyFrom implements node.EditorData.
type SpellListProvider ¶
type SpellListProvider interface { EntityProvider SpellList() []*Spell SetSpellList(list []*Spell) }
SpellListProvider defines the methods needed to access the spell list data.
type SpellPointBonus ¶ added in v5.9.0
type SpellPointBonus struct { Type feature.Type `json:"type"` SpellMatchType spellmatch.Type `json:"match"` NameCriteria StringCriteria `json:"name,omitempty"` TagsCriteria StringCriteria `json:"tags,alt=category,omitempty"` LeveledAmount BonusOwner }
SpellPointBonus holds an adjustment to a spell's points.
func NewSpellPointBonus ¶ added in v5.9.0
func NewSpellPointBonus() *SpellPointBonus
NewSpellPointBonus creates a new SpellPointBonus.
func (*SpellPointBonus) AddToTooltip ¶ added in v5.9.0
func (s *SpellPointBonus) AddToTooltip(buffer *xio.ByteBuffer)
AddToTooltip implements Bonus.
func (*SpellPointBonus) ApplyNameableKeys ¶ added in v5.9.0
func (s *SpellPointBonus) ApplyNameableKeys(m map[string]string)
ApplyNameableKeys implements Feature.
func (*SpellPointBonus) Clone ¶ added in v5.9.0
func (s *SpellPointBonus) Clone() Feature
Clone implements Feature.
func (*SpellPointBonus) FeatureType ¶ added in v5.9.0
func (s *SpellPointBonus) FeatureType() feature.Type
FeatureType implements Feature.
func (*SpellPointBonus) FillWithNameableKeys ¶ added in v5.9.0
func (s *SpellPointBonus) FillWithNameableKeys(m map[string]string)
FillWithNameableKeys implements Feature.
func (*SpellPointBonus) MatchForType ¶ added in v5.9.0
func (s *SpellPointBonus) MatchForType(name, powerSource string, colleges []string) bool
MatchForType returns true if this spell bonus matches the data for its match type.
func (*SpellPointBonus) SetLevel ¶ added in v5.9.0
func (s *SpellPointBonus) SetLevel(level fxp.Int)
SetLevel implements Bonus.
type SpellPrereq ¶
type SpellPrereq struct { Parent *PrereqList `json:"-"` Type prereq.Type `json:"type"` SubType spellcmp.Type `json:"sub_type"` Has bool `json:"has"` QualifierCriteria StringCriteria `json:"qualifier,omitempty"` QuantityCriteria NumericCriteria `json:"quantity,omitempty"` }
SpellPrereq holds a prerequisite for a spell.
func (*SpellPrereq) ApplyNameableKeys ¶
func (s *SpellPrereq) ApplyNameableKeys(m map[string]string)
ApplyNameableKeys implements Prereq.
func (*SpellPrereq) Clone ¶
func (s *SpellPrereq) Clone(parent *PrereqList) Prereq
Clone implements Prereq.
func (*SpellPrereq) FillWithNameableKeys ¶
func (s *SpellPrereq) FillWithNameableKeys(m map[string]string)
FillWithNameableKeys implements Prereq.
func (*SpellPrereq) ParentList ¶
func (s *SpellPrereq) ParentList() *PrereqList
ParentList implements Prereq.
func (*SpellPrereq) PrereqType ¶
func (s *SpellPrereq) PrereqType() prereq.Type
PrereqType implements Prereq.
func (*SpellPrereq) Satisfied ¶
func (s *SpellPrereq) Satisfied(entity *Entity, exclude any, tooltip *xio.ByteBuffer, prefix string, _ *bool) bool
Satisfied implements Prereq.
type StringCompareType ¶ added in v5.9.0
type StringCompareType string
StringCompareType holds the type for a string comparison.
func (StringCompareType) AltString ¶ added in v5.9.0
func (s StringCompareType) AltString() string
AltString provides a variant of String() for the not cases.
func (StringCompareType) Describe ¶ added in v5.9.0
func (s StringCompareType) Describe(qualifier string) string
Describe returns a description of this StringCompareType using a qualifier.
func (StringCompareType) EnsureValid ¶ added in v5.9.0
func (s StringCompareType) EnsureValid() StringCompareType
EnsureValid ensures this is of a known value.
func (StringCompareType) Matches ¶ added in v5.9.0
func (s StringCompareType) Matches(qualifier, data string) bool
Matches performs a comparison and returns true if the data matches.
func (StringCompareType) String ¶ added in v5.9.0
func (s StringCompareType) String() string
String implements fmt.Stringer.
type StringCriteria ¶ added in v5.9.0
type StringCriteria struct {
StringCriteriaData
}
StringCriteria holds the criteria for matching a string.
func (StringCriteria) Matches ¶ added in v5.9.0
func (s StringCriteria) Matches(value string) bool
Matches performs a comparison and returns true if the data matches.
func (StringCriteria) MatchesList ¶ added in v5.9.0
func (s StringCriteria) MatchesList(value ...string) bool
MatchesList performs a comparison and returns true if the data matches.
func (StringCriteria) ShouldOmit ¶ added in v5.9.0
func (s StringCriteria) ShouldOmit() bool
ShouldOmit implements json.Omitter.
func (StringCriteria) String ¶ added in v5.9.0
func (s StringCriteria) String() string
func (*StringCriteria) UnmarshalJSON ¶ added in v5.9.0
func (s *StringCriteria) UnmarshalJSON(data []byte) error
UnmarshalJSON implements json.Unmarshaler.
type StringCriteriaData ¶ added in v5.9.0
type StringCriteriaData struct { Compare StringCompareType `json:"compare,omitempty"` Qualifier string `json:"qualifier,omitempty"` }
StringCriteriaData holds the criteria for matching a string that should be written to disk.
type Study ¶ added in v5.3.0
type Study struct { Type study.Type `json:"type"` Hours fxp.Int `json:"hours"` Note string `json:"note,omitempty"` }
Study holds data about a single study session.
type TechLevelProvider ¶
type TechLevelProvider[T NodeTypes] interface { Node[T] RequiresTL() bool TL() string SetTL(tl string) }
TechLevelProvider defines methods that a TechLevel provider must implement.
type Template ¶
type Template struct { Type string `json:"type"` Version int `json:"version"` ID uuid.UUID `json:"id"` Traits []*Trait `json:"traits,alt=advantages,omitempty"` Skills []*Skill `json:"skills,omitempty"` Spells []*Spell `json:"spells,omitempty"` Equipment []*Equipment `json:"equipment,omitempty"` Notes []*Note `json:"notes,omitempty"` }
Template holds the GURPS Template data that is written to disk.
func NewTemplateFromFile ¶
NewTemplateFromFile loads a Template from a file.
func (*Template) CarriedEquipmentList ¶
CarriedEquipmentList implements ListProvider
func (*Template) OtherEquipmentList ¶
OtherEquipmentList implements ListProvider
func (*Template) SetCarriedEquipmentList ¶
SetCarriedEquipmentList implements ListProvider
func (*Template) SetNoteList ¶
SetNoteList implements ListProvider
func (*Template) SetOtherEquipmentList ¶
SetOtherEquipmentList implements ListProvider
func (*Template) SetSkillList ¶
SetSkillList implements ListProvider
func (*Template) SetSpellList ¶
SetSpellList implements ListProvider
func (*Template) SetTraitList ¶
SetTraitList implements ListProvider
type TemplatePicker ¶ added in v5.3.0
type TemplatePicker struct { Type picker.Type `json:"type"` Qualifier NumericCriteria `json:"qualifier"` }
TemplatePicker holds the data necessary to allow a template choice to be made.
func (*TemplatePicker) Clone ¶ added in v5.3.0
func (t *TemplatePicker) Clone() *TemplatePicker
Clone creates a copy of the TemplatePicker.
func (*TemplatePicker) Description ¶ added in v5.3.0
func (t *TemplatePicker) Description() string
Description returns a description of the picker action.
func (*TemplatePicker) ShouldOmit ¶ added in v5.3.0
func (t *TemplatePicker) ShouldOmit() bool
ShouldOmit implements json.Omitter.
type TemplatePickerProvider ¶ added in v5.3.0
type TemplatePickerProvider interface {
TemplatePickerData() *TemplatePicker
}
TemplatePickerProvider defines the methods a TemplatePicker provider has.
type ThemedColor ¶ added in v5.9.0
type ThemedColor struct { ID string Title string Color *unison.ThemeColor }
ThemedColor holds a themed color.
func CurrentColors ¶ added in v5.9.0
func CurrentColors() []*ThemedColor
CurrentColors returns the current theme.
func FactoryColors ¶ added in v5.9.0
func FactoryColors() []*ThemedColor
FactoryColors returns the original theme before any modifications.
type ThemedFont ¶ added in v5.9.0
type ThemedFont struct { ID string Title string Font *unison.IndirectFont }
ThemedFont holds a themed font.
func CurrentFonts ¶ added in v5.9.0
func CurrentFonts() []*ThemedFont
CurrentFonts returns the current theme fonts.
func FactoryFonts ¶ added in v5.9.0
func FactoryFonts() []*ThemedFont
FactoryFonts returns the original theme before any modifications.
type TrainingData ¶ added in v5.9.0
type TrainingData struct { BuiltIn namegen.Builtin `json:"built_in_training_data,omitempty"` Weighted map[string]int `json:"weighted_training_data,omitempty"` Unweighted []string `json:"training_data,omitempty"` }
TrainingData is only valid when Type is not namegen.Compound. Only one will be used, and they are checked in the order listed here.
type Trait ¶
Trait holds an advantage, disadvantage, quirk, or perk.
func ActiveAncestryTraits ¶ added in v5.11.0
ActiveAncestryTraits returns the Traits that have Ancestry data and are enabled within the given traits or their descendants.
func NewNaturalAttacks ¶
NewNaturalAttacks creates a new "Natural Attacks" trait.
func NewTraitsFromFile ¶
NewTraitsFromFile loads an Trait list from a file.
func (*Trait) ActiveModifierFor ¶
func (a *Trait) ActiveModifierFor(name string) *TraitModifier
ActiveModifierFor returns the first modifier that matches the name (case-insensitive).
func (*Trait) AdjustedPoints ¶
AdjustedPoints returns the total points, taking levels and modifiers into account.
func (*Trait) AllModifiers ¶
func (a *Trait) AllModifiers() []*TraitModifier
AllModifiers returns the modifiers plus any inherited from parents.
func (*Trait) ApplyNameableKeys ¶
ApplyNameableKeys replaces any nameable keys found with the corresponding values in the provided map.
func (*Trait) CurrentLevel ¶ added in v5.19.0
CurrentLevel returns the current level of the trait or zero if it is not leveled.
func (*Trait) Description ¶
Description returns a description, which doesn't include any levels.
func (*Trait) EffectivelyDisabled ¶ added in v5.1.0
EffectivelyDisabled returns true if this node or a parent is disabled.
func (*Trait) FeatureList ¶
FeatureList returns the list of Features.
func (*Trait) FillWithNameableKeys ¶
FillWithNameableKeys adds any nameable keys found to the provided map.
func (*Trait) MarshalJSON ¶
MarshalJSON implements json.Marshaler.
func (*Trait) ModifierNotes ¶
ModifierNotes returns the notes due to modifiers.
func (*Trait) OwningEntity ¶
OwningEntity returns the owning Entity.
func (*Trait) RatedStrength ¶ added in v5.11.0
RatedStrength always return 0 for traits.
func (*Trait) SecondaryText ¶
SecondaryText returns the "secondary" text: the text display below an Trait.
func (*Trait) SetOwningEntity ¶
SetOwningEntity sets the owning entity and configures any sub-components as needed.
func (*Trait) TemplatePickerData ¶ added in v5.3.0
func (a *Trait) TemplatePickerData() *TemplatePicker
TemplatePickerData returns the TemplatePicker data, if any.
func (*Trait) UnmarshalJSON ¶
UnmarshalJSON implements json.Unmarshaler.
type TraitData ¶
type TraitData struct { ContainerBase[*Trait] TraitEditData }
TraitData holds the Trait data that is written to disk.
func (*TraitData) ClearUnusedFieldsForType ¶
func (d *TraitData) ClearUnusedFieldsForType()
ClearUnusedFieldsForType zeroes out the fields that are not applicable to this type (container vs not-container).
type TraitEditData ¶
type TraitEditData struct { Name string `json:"name,omitempty"` PageRef string `json:"reference,omitempty"` PageRefHighlight string `json:"reference_highlight,omitempty"` LocalNotes string `json:"notes,omitempty"` VTTNotes string `json:"vtt_notes,omitempty"` Ancestry string `json:"ancestry,omitempty"` // Container only UserDesc string `json:"userdesc,omitempty"` Tags []string `json:"tags,omitempty"` Modifiers []*TraitModifier `json:"modifiers,omitempty"` BasePoints fxp.Int `json:"base_points,omitempty"` // Non-container only Levels fxp.Int `json:"levels,omitempty"` // Non-container only PointsPerLevel fxp.Int `json:"points_per_level,omitempty"` // Non-container only Prereq *PrereqList `json:"prereqs,omitempty"` // Non-container only Weapons []*Weapon `json:"weapons,omitempty"` // Non-container only Features Features `json:"features,omitempty"` // Non-container only Study []*Study `json:"study,omitempty"` // Non-container only TemplatePicker *TemplatePicker `json:"template_picker,omitempty"` // Container only CR selfctrl.Roll `json:"cr,omitempty"` CRAdj selfctrl.Adjustment `json:"cr_adj,omitempty"` ContainerType container.Type `json:"container_type,omitempty"` // Container only StudyHoursNeeded study.Level `json:"study_hours_needed,omitempty"` // Non-container only Disabled bool `json:"disabled,omitempty"` RoundCostDown bool `json:"round_down,omitempty"` // Non-container only CanLevel bool `json:"can_level,omitempty"` // Non-container only }
TraitEditData holds the Trait data that can be edited by the UI detail editor.
func (*TraitEditData) ApplyTo ¶
func (d *TraitEditData) ApplyTo(t *Trait)
ApplyTo implements node.EditorData.
func (*TraitEditData) CopyFrom ¶
func (d *TraitEditData) CopyFrom(t *Trait)
CopyFrom implements node.EditorData.
type TraitListProvider ¶
type TraitListProvider interface { EntityProvider TraitList() []*Trait SetTraitList(list []*Trait) }
TraitListProvider defines the methods needed to access the trait list data.
type TraitModifier ¶
type TraitModifier struct { TraitModifierData Entity *Entity }
TraitModifier holds a modifier to an Trait.
func NewTraitModifier ¶
func NewTraitModifier(entity *Entity, parent *TraitModifier, container bool) *TraitModifier
NewTraitModifier creates a TraitModifier.
func NewTraitModifiersFromFile ¶
func NewTraitModifiersFromFile(fileSystem fs.FS, filePath string) ([]*TraitModifier, error)
NewTraitModifiersFromFile loads a TraitModifier list from a file.
func (*TraitModifier) ApplyNameableKeys ¶
func (m *TraitModifier) ApplyNameableKeys(keyMap map[string]string)
ApplyNameableKeys replaces any nameable keys found in this TraitModifier with the corresponding values in the provided map.
func (*TraitModifier) CellData ¶
func (m *TraitModifier) CellData(columnID int, data *CellData)
CellData returns the cell data information for the given column.
func (*TraitModifier) Clone ¶
func (m *TraitModifier) Clone(entity *Entity, parent *TraitModifier, preserveID bool) *TraitModifier
Clone implements Node.
func (*TraitModifier) CostDescription ¶
func (m *TraitModifier) CostDescription() string
CostDescription returns the formatted cost.
func (*TraitModifier) CostModifier ¶
func (m *TraitModifier) CostModifier() fxp.Int
CostModifier returns the total cost modifier.
func (*TraitModifier) CurrentLevel ¶ added in v5.19.0
func (m *TraitModifier) CurrentLevel() fxp.Int
CurrentLevel returns the current level of the modifier or zero if it is not leveled.
func (*TraitModifier) Depth ¶
func (m *TraitModifier) Depth() int
Depth returns the number of parents this node has.
func (*TraitModifier) Enabled ¶
func (m *TraitModifier) Enabled() bool
Enabled returns true if this node is enabled.
func (*TraitModifier) FillWithNameableKeys ¶
func (m *TraitModifier) FillWithNameableKeys(keyMap map[string]string)
FillWithNameableKeys adds any nameable keys found in this TraitModifier to the provided map.
func (*TraitModifier) FullCostDescription ¶ added in v5.2.0
func (m *TraitModifier) FullCostDescription() string
FullCostDescription is the same as CostDescription().
func (*TraitModifier) FullDescription ¶
func (m *TraitModifier) FullDescription() string
FullDescription returns a full description.
func (*TraitModifier) IsLeveled ¶ added in v5.19.0
func (m *TraitModifier) IsLeveled() bool
IsLeveled returns true if this TraitModifier is leveled.
func (*TraitModifier) MarshalJSON ¶
func (m *TraitModifier) MarshalJSON() ([]byte, error)
MarshalJSON implements json.Marshaler.
func (*TraitModifier) OwningEntity ¶
func (m *TraitModifier) OwningEntity() *Entity
OwningEntity returns the owning Entity.
func (*TraitModifier) SecondaryText ¶
func (m *TraitModifier) SecondaryText(optionChecker func(display.Option) bool) string
SecondaryText returns the "secondary" text: the text display below an Trait.
func (*TraitModifier) SetEnabled ¶
func (m *TraitModifier) SetEnabled(enabled bool)
SetEnabled makes the node enabled, if possible.
func (*TraitModifier) SetOwningEntity ¶
func (m *TraitModifier) SetOwningEntity(entity *Entity)
SetOwningEntity sets the owning entity and configures any sub-components as needed.
func (*TraitModifier) String ¶
func (m *TraitModifier) String() string
func (*TraitModifier) TagList ¶ added in v5.2.0
func (m *TraitModifier) TagList() []string
TagList returns the list of tags.
func (*TraitModifier) UnmarshalJSON ¶
func (m *TraitModifier) UnmarshalJSON(data []byte) error
UnmarshalJSON implements json.Unmarshaler.
type TraitModifierData ¶
type TraitModifierData struct { ContainerBase[*TraitModifier] TraitModifierEditData }
TraitModifierData holds the TraitModifier data that is written to disk.
func (*TraitModifierData) ClearUnusedFieldsForType ¶
func (d *TraitModifierData) ClearUnusedFieldsForType()
ClearUnusedFieldsForType zeroes out the fields that are not applicable to this type (container vs not-container).
func (*TraitModifierData) Kind ¶
func (d *TraitModifierData) Kind() string
Kind returns the kind of data.
type TraitModifierEditData ¶
type TraitModifierEditData struct { Name string `json:"name,omitempty"` PageRef string `json:"reference,omitempty"` PageRefHighlight string `json:"reference_highlight,omitempty"` LocalNotes string `json:"notes,omitempty"` VTTNotes string `json:"vtt_notes,omitempty"` Tags []string `json:"tags,omitempty"` Cost fxp.Int `json:"cost,omitempty"` // Non-container only Levels fxp.Int `json:"levels,omitempty"` // Non-container only Affects affects.Option `json:"affects,omitempty"` // Non-container only CostType tmcost.Type `json:"cost_type,omitempty"` // Non-container only Disabled bool `json:"disabled,omitempty"` // Non-container only Features Features `json:"features,omitempty"` // Non-container only }
TraitModifierEditData holds the TraitModifier data that can be edited by the UI detail editor.
func (*TraitModifierEditData) ApplyTo ¶
func (d *TraitModifierEditData) ApplyTo(mod *TraitModifier)
ApplyTo implements node.EditorData.
func (*TraitModifierEditData) CopyFrom ¶
func (d *TraitModifierEditData) CopyFrom(mod *TraitModifier)
CopyFrom implements node.EditorData.
type TraitModifierListProvider ¶
type TraitModifierListProvider interface { EntityProvider TraitModifierList() []*TraitModifier SetTraitModifierList(list []*TraitModifier) }
TraitModifierListProvider defines the methods needed to access the trait modifier list data.
type TraitPrereq ¶
type TraitPrereq struct { Parent *PrereqList `json:"-"` Type prereq.Type `json:"type"` Has bool `json:"has"` NameCriteria StringCriteria `json:"name,omitempty"` LevelCriteria NumericCriteria `json:"level,omitempty"` NotesCriteria StringCriteria `json:"notes,omitempty"` }
TraitPrereq holds a prereq against a Trait.
func (*TraitPrereq) ApplyNameableKeys ¶
func (a *TraitPrereq) ApplyNameableKeys(m map[string]string)
ApplyNameableKeys implements Prereq.
func (*TraitPrereq) Clone ¶
func (a *TraitPrereq) Clone(parent *PrereqList) Prereq
Clone implements Prereq.
func (*TraitPrereq) FillWithNameableKeys ¶
func (a *TraitPrereq) FillWithNameableKeys(m map[string]string)
FillWithNameableKeys implements Prereq.
func (*TraitPrereq) ParentList ¶
func (a *TraitPrereq) ParentList() *PrereqList
ParentList implements Prereq.
func (*TraitPrereq) PrereqType ¶
func (a *TraitPrereq) PrereqType() prereq.Type
PrereqType implements Prereq.
func (*TraitPrereq) Satisfied ¶
func (a *TraitPrereq) Satisfied(entity *Entity, exclude any, tooltip *xio.ByteBuffer, prefix string, _ *bool) bool
Satisfied implements Prereq.
type UserConfig ¶ added in v5.20.4
type UserConfig struct { HashedPassword []byte `json:"hash"` AccessList map[string]Access `json:"access_list"` // Key is the name the user sees and uses for the directory. }
UserConfig holds the configuration for a user.
type Weapon ¶
type Weapon struct { WeaponData Owner WeaponOwner }
Weapon holds the stats for a weapon.
func ExtractWeaponsOfType ¶
ExtractWeaponsOfType filters the input list down to only those weapons of the given type.
func NewWeapon ¶
func NewWeapon(owner WeaponOwner, weaponType wpn.Type) *Weapon
NewWeapon creates a new weapon of the given type.
func SeparateWeapons ¶
SeparateWeapons returns separate lists for melee and ranged weapons found in the input list.
func (*Weapon) ApplyNameableKeys ¶
ApplyNameableKeys replaces any nameable keys found in this Weapon with the corresponding values in the provided map.
func (*Weapon) Compare ¶ added in v5.19.0
Compare returns an integer indicating the sort order of this weapon compared to the other weapon.
func (*Weapon) EncumbrancePenalty ¶
EncumbrancePenalty returns the current encumbrance penalty.
func (*Weapon) FillWithNameableKeys ¶
FillWithNameableKeys adds any nameable keys found in this Weapon to the provided map.
func (*Weapon) HasChildren ¶
HasChildren returns true if this node has children.
func (*Weapon) HashCode ¶
HashCode returns a hash value for this weapon's resolved state. nolint:errcheck // Not checking errors on writes to a bytes.Buffer
func (*Weapon) MarshalJSON ¶
MarshalJSON implements json.Marshaler.
func (*Weapon) NodeChildren ¶
NodeChildren returns the children of this node, if any.
func (*Weapon) OwningEntity ¶
OwningEntity returns the owning Entity.
func (*Weapon) ResolveBoolFlag ¶ added in v5.19.0
ResolveBoolFlag returns the resolved value of the given bool flag.
func (*Weapon) SetChildren ¶
SetChildren sets the children of this node.
func (*Weapon) SetOwner ¶
func (w *Weapon) SetOwner(owner WeaponOwner)
SetOwner sets the owner and ensures sub-components have their owners set.
func (*Weapon) SetOwningEntity ¶
SetOwningEntity sets the owning entity and configures any sub-components as needed.
func (*Weapon) SkillLevel ¶
func (w *Weapon) SkillLevel(tooltip *xio.ByteBuffer) fxp.Int
SkillLevel returns the resolved skill level.
func (*Weapon) UnmarshalJSON ¶
UnmarshalJSON implements json.Unmarshaler.
type WeaponAccuracy ¶ added in v5.19.0
WeaponAccuracy holds the accuracy data for a weapon.
func ParseWeaponAccuracy ¶ added in v5.19.0
func ParseWeaponAccuracy(s string) WeaponAccuracy
ParseWeaponAccuracy parses a string into a WeaponAccuracy.
func (WeaponAccuracy) MarshalJSON ¶ added in v5.19.0
func (wa WeaponAccuracy) MarshalJSON() ([]byte, error)
MarshalJSON marshals the data to JSON.
func (WeaponAccuracy) Resolve ¶ added in v5.19.0
func (wa WeaponAccuracy) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponAccuracy
Resolve any bonuses that apply.
func (WeaponAccuracy) ShouldOmit ¶ added in v5.19.0
func (wa WeaponAccuracy) ShouldOmit() bool
ShouldOmit returns true if the data should be omitted from JSON output.
func (WeaponAccuracy) String ¶ added in v5.19.0
func (wa WeaponAccuracy) String() string
String returns a string suitable for presentation, matching the standard GURPS weapon table entry format for this data. Call .Resolve() prior to calling this method if you want the resolved values.
func (*WeaponAccuracy) UnmarshalJSON ¶ added in v5.19.0
func (wa *WeaponAccuracy) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals the data from JSON.
func (*WeaponAccuracy) Validate ¶ added in v5.19.0
func (wa *WeaponAccuracy) Validate()
Validate ensures that the data is valid.
type WeaponBlock ¶ added in v5.19.0
WeaponBlock holds the block data for a weapon.
func ParseWeaponBlock ¶ added in v5.19.0
func ParseWeaponBlock(s string) WeaponBlock
ParseWeaponBlock parses a string into a WeaponBlock.
func (WeaponBlock) MarshalJSON ¶ added in v5.19.0
func (wb WeaponBlock) MarshalJSON() ([]byte, error)
MarshalJSON marshals the data to JSON.
func (WeaponBlock) Resolve ¶ added in v5.19.0
func (wb WeaponBlock) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponBlock
Resolve any bonuses that apply.
func (WeaponBlock) ShouldOmit ¶ added in v5.19.0
func (wb WeaponBlock) ShouldOmit() bool
ShouldOmit returns true if the data should be omitted from JSON output.
func (WeaponBlock) String ¶ added in v5.19.0
func (wb WeaponBlock) String() string
String returns a string suitable for presentation, matching the standard GURPS weapon table entry format for this data. Call .Resolve() prior to calling this method if you want the resolved values.
func (*WeaponBlock) UnmarshalJSON ¶ added in v5.19.0
func (wb *WeaponBlock) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals the data from JSON.
func (*WeaponBlock) Validate ¶ added in v5.19.0
func (wb *WeaponBlock) Validate()
Validate ensures that the data is valid.
type WeaponBonus ¶ added in v5.9.0
type WeaponBonus struct { Type feature.Type `json:"type"` Percent bool `json:"percent,omitempty"` SwitchTypeValue bool `json:"switch_type_value,omitempty"` SelectionType wsel.Type `json:"selection_type"` SwitchType wswitch.Type `json:"switch_type,omitempty"` NameCriteria StringCriteria `json:"name,omitempty"` SpecializationCriteria StringCriteria `json:"specialization,omitempty"` RelativeLevelCriteria NumericCriteria `json:"level,omitempty"` UsageCriteria StringCriteria `json:"usage,omitempty"` TagsCriteria StringCriteria `json:"tags,alt=category,omitempty"` WeaponLeveledAmount BonusOwner }
WeaponBonus holds the data for an adjustment to weapon damage.
func NewWeaponAccBonus ¶ added in v5.19.0
func NewWeaponAccBonus() *WeaponBonus
NewWeaponAccBonus creates a new weapon accuracy bonus.
func NewWeaponBlockBonus ¶ added in v5.19.0
func NewWeaponBlockBonus() *WeaponBonus
NewWeaponBlockBonus creates a new weapon block bonus.
func NewWeaponBulkBonus ¶ added in v5.19.0
func NewWeaponBulkBonus() *WeaponBonus
NewWeaponBulkBonus creates a new weapon bulk bonus.
func NewWeaponChamberShotsBonus ¶ added in v5.19.0
func NewWeaponChamberShotsBonus() *WeaponBonus
NewWeaponChamberShotsBonus creates a new weapon chamber shots bonus.
func NewWeaponDRDivisorBonus ¶ added in v5.9.0
func NewWeaponDRDivisorBonus() *WeaponBonus
NewWeaponDRDivisorBonus creates a new weapon DR divisor bonus.
func NewWeaponDamageBonus ¶ added in v5.9.0
func NewWeaponDamageBonus() *WeaponBonus
NewWeaponDamageBonus creates a new weapon damage bonus.
func NewWeaponHalfDamageRangeBonus ¶ added in v5.19.0
func NewWeaponHalfDamageRangeBonus() *WeaponBonus
NewWeaponHalfDamageRangeBonus creates a new weapon half-damage range bonus.
func NewWeaponMaxRangeBonus ¶ added in v5.19.0
func NewWeaponMaxRangeBonus() *WeaponBonus
NewWeaponMaxRangeBonus creates a new weapon maximum range bonus.
func NewWeaponMaxReachBonus ¶ added in v5.19.0
func NewWeaponMaxReachBonus() *WeaponBonus
NewWeaponMaxReachBonus creates a new weapon maximum reach bonus.
func NewWeaponMinRangeBonus ¶ added in v5.19.0
func NewWeaponMinRangeBonus() *WeaponBonus
NewWeaponMinRangeBonus creates a new weapon minimum range bonus.
func NewWeaponMinReachBonus ¶ added in v5.19.0
func NewWeaponMinReachBonus() *WeaponBonus
NewWeaponMinReachBonus creates a new weapon minimum reach bonus.
func NewWeaponMinSTBonus ¶ added in v5.19.0
func NewWeaponMinSTBonus() *WeaponBonus
NewWeaponMinSTBonus creates a new weapon minimum ST bonus.
func NewWeaponNonChamberShotsBonus ¶ added in v5.19.0
func NewWeaponNonChamberShotsBonus() *WeaponBonus
NewWeaponNonChamberShotsBonus creates a new weapon non-chamber shots bonus.
func NewWeaponParryBonus ¶ added in v5.19.0
func NewWeaponParryBonus() *WeaponBonus
NewWeaponParryBonus creates a new weapon parry bonus.
func NewWeaponRecoilBonus ¶ added in v5.19.0
func NewWeaponRecoilBonus() *WeaponBonus
NewWeaponRecoilBonus creates a new weapon recoil bonus.
func NewWeaponReloadTimeBonus ¶ added in v5.19.0
func NewWeaponReloadTimeBonus() *WeaponBonus
NewWeaponReloadTimeBonus creates a new weapon reload time bonus.
func NewWeaponRofMode1SecondaryBonus ¶ added in v5.19.0
func NewWeaponRofMode1SecondaryBonus() *WeaponBonus
NewWeaponRofMode1SecondaryBonus creates a new weapon rate of fire mode 1 secondary projectile bonus.
func NewWeaponRofMode1ShotsBonus ¶ added in v5.19.0
func NewWeaponRofMode1ShotsBonus() *WeaponBonus
NewWeaponRofMode1ShotsBonus creates a new weapon rate of fire mode 1 shots per attack bonus.
func NewWeaponRofMode2SecondaryBonus ¶ added in v5.19.0
func NewWeaponRofMode2SecondaryBonus() *WeaponBonus
NewWeaponRofMode2SecondaryBonus creates a new weapon rate of fire mode 2 secondary projectile bonus.
func NewWeaponRofMode2ShotsBonus ¶ added in v5.19.0
func NewWeaponRofMode2ShotsBonus() *WeaponBonus
NewWeaponRofMode2ShotsBonus creates a new weapon rate of fire mode 2 shots per attack bonus.
func NewWeaponScopeAccBonus ¶ added in v5.19.0
func NewWeaponScopeAccBonus() *WeaponBonus
NewWeaponScopeAccBonus creates a new weapon scope accuracy bonus.
func NewWeaponShotDurationBonus ¶ added in v5.19.0
func NewWeaponShotDurationBonus() *WeaponBonus
NewWeaponShotDurationBonus creates a new weapon shot duration bonus.
func NewWeaponSwitchBonus ¶ added in v5.19.0
func NewWeaponSwitchBonus() *WeaponBonus
NewWeaponSwitchBonus creates a new weapon switch bonus.
func (*WeaponBonus) AddToTooltip ¶ added in v5.9.0
func (w *WeaponBonus) AddToTooltip(buffer *xio.ByteBuffer)
AddToTooltip implements Bonus.
func (*WeaponBonus) AdjustedAmountForWeapon ¶ added in v5.19.0
func (w *WeaponBonus) AdjustedAmountForWeapon(wpn *Weapon) fxp.Int
AdjustedAmountForWeapon returns the adjusted amount for the given weapon.
func (*WeaponBonus) ApplyNameableKeys ¶ added in v5.9.0
func (w *WeaponBonus) ApplyNameableKeys(m map[string]string)
ApplyNameableKeys implements Feature.
func (*WeaponBonus) Clone ¶ added in v5.9.0
func (w *WeaponBonus) Clone() Feature
Clone implements Feature.
func (*WeaponBonus) FeatureType ¶ added in v5.9.0
func (w *WeaponBonus) FeatureType() feature.Type
FeatureType implements Feature.
func (*WeaponBonus) FillWithNameableKeys ¶ added in v5.9.0
func (w *WeaponBonus) FillWithNameableKeys(m map[string]string)
FillWithNameableKeys implements Feature.
func (*WeaponBonus) SetLevel ¶ added in v5.9.0
func (w *WeaponBonus) SetLevel(level fxp.Int)
SetLevel implements Bonus.
type WeaponBulk ¶ added in v5.19.0
WeaponBulk holds the bulk data for a weapon.
func ParseWeaponBulk ¶ added in v5.19.0
func ParseWeaponBulk(s string) WeaponBulk
ParseWeaponBulk parses a string into a WeaponBulk.
func (WeaponBulk) MarshalJSON ¶ added in v5.19.0
func (wb WeaponBulk) MarshalJSON() ([]byte, error)
MarshalJSON marshals the data to JSON.
func (WeaponBulk) Resolve ¶ added in v5.19.0
func (wb WeaponBulk) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponBulk
Resolve any bonuses that apply.
func (WeaponBulk) ShouldOmit ¶ added in v5.19.0
func (wb WeaponBulk) ShouldOmit() bool
ShouldOmit returns true if the data should be omitted from JSON output.
func (WeaponBulk) String ¶ added in v5.19.0
func (wb WeaponBulk) String() string
String returns a string suitable for presentation, matching the standard GURPS weapon table entry format for this data. Call .Resolve() prior to calling this method if you want the resolved values.
func (WeaponBulk) Tooltip ¶ added in v5.19.0
func (wb WeaponBulk) Tooltip(w *Weapon) string
Tooltip returns a tooltip for the data, if any. Call .Resolve() prior to calling this method if you want the tooltip to be based on the resolved values.
func (*WeaponBulk) UnmarshalJSON ¶ added in v5.19.0
func (wb *WeaponBulk) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals the data from JSON.
func (*WeaponBulk) Validate ¶ added in v5.19.0
func (wb *WeaponBulk) Validate()
Validate ensures that the data is valid.
type WeaponDamage ¶
type WeaponDamage struct { WeaponDamageData Owner *Weapon }
WeaponDamage holds the damage information for a weapon.
func (*WeaponDamage) BaseDamageDice ¶ added in v5.19.0
func (w *WeaponDamage) BaseDamageDice() *dice.Dice
BaseDamageDice returns the base damage dice for this weapon (i.e. the dice before any bonuses are applied).
func (*WeaponDamage) Clone ¶
func (w *WeaponDamage) Clone(owner *Weapon) *WeaponDamage
Clone creates a copy of this data.
func (*WeaponDamage) DamageTooltip ¶
func (w *WeaponDamage) DamageTooltip() string
DamageTooltip returns a formatted tooltip for the damage.
func (*WeaponDamage) MarshalJSON ¶
func (w *WeaponDamage) MarshalJSON() ([]byte, error)
MarshalJSON implements json.Marshaler.
func (*WeaponDamage) ResolvedDamage ¶
func (w *WeaponDamage) ResolvedDamage(tooltip *xio.ByteBuffer) string
ResolvedDamage returns the damage, fully resolved for the user's sw or thr, if possible.
func (*WeaponDamage) String ¶
func (w *WeaponDamage) String() string
func (*WeaponDamage) UnmarshalJSON ¶
func (w *WeaponDamage) UnmarshalJSON(data []byte) error
UnmarshalJSON implements json.Unmarshaler.
type WeaponDamageData ¶
type WeaponDamageData struct { Type string `json:"type"` StrengthType stdmg.Option `json:"st,omitempty"` Base *dice.Dice `json:"base,omitempty"` ArmorDivisor fxp.Int `json:"armor_divisor,omitempty"` Fragmentation *dice.Dice `json:"fragmentation,omitempty"` FragmentationArmorDivisor fxp.Int `json:"fragmentation_armor_divisor,omitempty"` FragmentationType string `json:"fragmentation_type,omitempty"` ModifierPerDie fxp.Int `json:"modifier_per_die,omitempty"` }
WeaponDamageData holds the WeaponDamage data that is written to disk.
type WeaponData ¶
type WeaponData struct { ID uuid.UUID `json:"id"` Type wpn.Type `json:"type"` Damage WeaponDamage `json:"damage"` Strength WeaponStrength `json:"strength,omitempty"` Usage string `json:"usage,omitempty"` UsageNotes string `json:"usage_notes,omitempty"` Reach WeaponReach `json:"reach,omitempty"` Parry WeaponParry `json:"parry,omitempty"` Block WeaponBlock `json:"block,omitempty"` Accuracy WeaponAccuracy `json:"accuracy,omitempty"` Range WeaponRange `json:"range,omitempty"` RateOfFire WeaponRoF `json:"rate_of_fire,omitempty"` Shots WeaponShots `json:"shots,omitempty"` Bulk WeaponBulk `json:"bulk,omitempty"` Recoil WeaponRecoil `json:"recoil,omitempty"` Defaults []*SkillDefault `json:"defaults,omitempty"` }
WeaponData holds the Weapon data that is written to disk.
type WeaponLeveledAmount ¶ added in v5.19.0
type WeaponLeveledAmount struct { Level fxp.Int `json:"-"` DieCount fxp.Int `json:"-"` Amount fxp.Int `json:"amount"` PerLevel bool `json:"leveled,omitempty"` PerDie bool `json:"per_die,alt=per_level,omitempty"` }
WeaponLeveledAmount holds an amount that can be either a fixed amount, or an amount per level and/or per die.
func (*WeaponLeveledAmount) AdjustedAmount ¶ added in v5.19.0
func (l *WeaponLeveledAmount) AdjustedAmount() fxp.Int
AdjustedAmount returns the amount, adjusted for level, if requested.
func (*WeaponLeveledAmount) Format ¶ added in v5.19.0
func (l *WeaponLeveledAmount) Format(asPercentage bool) string
Format the value.
type WeaponListProvider ¶
type WeaponListProvider interface { EntityProvider WeaponOwner() WeaponOwner Weapons(weaponType wpn.Type) []*Weapon SetWeapons(weaponType wpn.Type, list []*Weapon) }
WeaponListProvider defines the methods needed to access the weapon list data.
type WeaponOwner ¶
type WeaponOwner interface { fmt.Stringer OwningEntity() *Entity Description() string Notes() string FeatureList() Features TagList() []string RatedStrength() fxp.Int }
WeaponOwner defines the methods required of a Weapon owner.
type WeaponParry ¶ added in v5.19.0
WeaponParry holds the parry data for a weapon.
func ParseWeaponParry ¶ added in v5.19.0
func ParseWeaponParry(s string) WeaponParry
ParseWeaponParry parses a string into a WeaponParry.
func (WeaponParry) MarshalJSON ¶ added in v5.19.0
func (wp WeaponParry) MarshalJSON() ([]byte, error)
MarshalJSON marshals the data to JSON.
func (WeaponParry) Resolve ¶ added in v5.19.0
func (wp WeaponParry) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponParry
Resolve any bonuses that apply.
func (WeaponParry) ShouldOmit ¶ added in v5.19.0
func (wp WeaponParry) ShouldOmit() bool
ShouldOmit returns true if the data should be omitted from JSON output.
func (WeaponParry) String ¶ added in v5.19.0
func (wp WeaponParry) String() string
String returns a string suitable for presentation, matching the standard GURPS weapon table entry format for this data. Call .Resolve() prior to calling this method if you want the resolved values.
func (WeaponParry) Tooltip ¶ added in v5.19.0
func (wp WeaponParry) Tooltip(w *Weapon) string
Tooltip returns a tooltip for the data, if any. Call .Resolve() prior to calling this method if you want the tooltip to be based on the resolved values.
func (*WeaponParry) UnmarshalJSON ¶ added in v5.19.0
func (wp *WeaponParry) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals the data from JSON.
func (*WeaponParry) Validate ¶ added in v5.19.0
func (wp *WeaponParry) Validate()
Validate ensures that the data is valid.
type WeaponRange ¶ added in v5.19.0
type WeaponRange struct { HalfDamage fxp.Int Min fxp.Int Max fxp.Int MusclePowered bool InMiles bool }
WeaponRange holds the range data for a weapon.
func ParseWeaponRange ¶ added in v5.19.0
func ParseWeaponRange(s string) WeaponRange
ParseWeaponRange parses a string into a WeaponRange.
func (WeaponRange) MarshalJSON ¶ added in v5.19.0
func (wr WeaponRange) MarshalJSON() ([]byte, error)
MarshalJSON marshals the data to JSON.
func (WeaponRange) Resolve ¶ added in v5.19.0
func (wr WeaponRange) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponRange
Resolve any bonuses that apply.
func (WeaponRange) ShouldOmit ¶ added in v5.19.0
func (wr WeaponRange) ShouldOmit() bool
ShouldOmit returns true if the data should be omitted from JSON output.
func (WeaponRange) String ¶ added in v5.19.0
func (wr WeaponRange) String(musclePowerIsResolved bool) string
String returns a string suitable for presentation, matching the standard GURPS weapon table entry format for this data. Call .Resolve() prior to calling this method if you want the resolved values.
func (*WeaponRange) UnmarshalJSON ¶ added in v5.19.0
func (wr *WeaponRange) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals the data from JSON.
func (*WeaponRange) Validate ¶ added in v5.19.0
func (wr *WeaponRange) Validate()
Validate ensures that the data is valid.
type WeaponReach ¶ added in v5.19.0
WeaponReach holds the reach data for a weapon.
func ParseWeaponReach ¶ added in v5.19.0
func ParseWeaponReach(s string) WeaponReach
ParseWeaponReach parses a string into a WeaponReach.
func (WeaponReach) MarshalJSON ¶ added in v5.19.0
func (wr WeaponReach) MarshalJSON() ([]byte, error)
MarshalJSON marshals the data to JSON.
func (WeaponReach) Resolve ¶ added in v5.19.0
func (wr WeaponReach) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponReach
Resolve any bonuses that apply.
func (WeaponReach) ShouldOmit ¶ added in v5.19.0
func (wr WeaponReach) ShouldOmit() bool
ShouldOmit returns true if the data should be omitted from JSON output.
func (WeaponReach) String ¶ added in v5.19.0
func (wr WeaponReach) String() string
String returns a string suitable for presentation, matching the standard GURPS weapon table entry format for this data. Call .Resolve() prior to calling this method if you want the resolved values.
func (WeaponReach) Tooltip ¶ added in v5.19.0
func (wr WeaponReach) Tooltip() string
Tooltip returns a tooltip for the data, if any. Call .Resolve() prior to calling this method if you want the tooltip to be based on the resolved values.
func (*WeaponReach) UnmarshalJSON ¶ added in v5.19.0
func (wr *WeaponReach) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals the data from JSON.
func (*WeaponReach) Validate ¶ added in v5.19.0
func (wr *WeaponReach) Validate()
Validate ensures that the data is valid.
type WeaponRecoil ¶ added in v5.19.0
WeaponRecoil holds the recoil data for a weapon.
func ParseWeaponRecoil ¶ added in v5.19.0
func ParseWeaponRecoil(s string) WeaponRecoil
ParseWeaponRecoil parses a string into a WeaponRecoil.
func (WeaponRecoil) MarshalJSON ¶ added in v5.19.0
func (wr WeaponRecoil) MarshalJSON() ([]byte, error)
MarshalJSON marshals the data to JSON.
func (WeaponRecoil) Resolve ¶ added in v5.19.0
func (wr WeaponRecoil) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponRecoil
Resolve any bonuses that apply.
func (WeaponRecoil) ShouldOmit ¶ added in v5.19.0
func (wr WeaponRecoil) ShouldOmit() bool
ShouldOmit returns true if the data should be omitted from JSON output.
func (WeaponRecoil) String ¶ added in v5.19.0
func (wr WeaponRecoil) String() string
String returns a string suitable for presentation, matching the standard GURPS weapon table entry format for this data. Call .Resolve() prior to calling this method if you want the resolved values.
func (WeaponRecoil) Tooltip ¶ added in v5.19.0
func (wr WeaponRecoil) Tooltip() string
Tooltip returns a tooltip for the data, if any. Call .Resolve() prior to calling this method if you want the tooltip to be based on the resolved values.
func (*WeaponRecoil) UnmarshalJSON ¶ added in v5.19.0
func (wr *WeaponRecoil) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals the data from JSON.
func (*WeaponRecoil) Validate ¶ added in v5.19.0
func (wr *WeaponRecoil) Validate()
Validate ensures that the data is valid.
type WeaponRoF ¶ added in v5.19.0
type WeaponRoF struct { Mode1 WeaponRoFMode Mode2 WeaponRoFMode Jet bool }
WeaponRoF holds the rate of fire data for a weapon.
func ParseWeaponRoF ¶ added in v5.19.0
ParseWeaponRoF parses a string into a WeaponRoF.
func (WeaponRoF) MarshalJSON ¶ added in v5.19.0
MarshalJSON marshals the data to JSON.
func (WeaponRoF) Resolve ¶ added in v5.19.0
func (wr WeaponRoF) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponRoF
Resolve any bonuses that apply.
func (WeaponRoF) ShouldOmit ¶ added in v5.19.0
ShouldOmit returns true if the data should be omitted from JSON output.
func (WeaponRoF) String ¶ added in v5.19.0
String returns a string suitable for presentation, matching the standard GURPS weapon table entry format for this data. Call .Resolve() prior to calling this method if you want the resolved values.
func (WeaponRoF) Tooltip ¶ added in v5.19.0
Tooltip returns a tooltip for the data, if any. Call .Resolve() prior to calling this method if you want the tooltip to be based on the resolved values.
func (*WeaponRoF) UnmarshalJSON ¶ added in v5.19.0
UnmarshalJSON unmarshals the data from JSON.
type WeaponRoFMode ¶ added in v5.19.0
type WeaponRoFMode struct { ShotsPerAttack fxp.Int SecondaryProjectiles fxp.Int FullAutoOnly bool HighCyclicControlledBursts bool }
WeaponRoFMode holds the rate of fire data for one firing mode of a weapon.
func ParseWeaponRoFMode ¶ added in v5.19.0
func ParseWeaponRoFMode(s string) WeaponRoFMode
ParseWeaponRoFMode parses a string into a WeaponRoFMode.
func (WeaponRoFMode) Resolve ¶ added in v5.19.0
func (wr WeaponRoFMode) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer, firstMode bool) WeaponRoFMode
Resolve any bonuses that apply.
func (WeaponRoFMode) String ¶ added in v5.19.0
func (wr WeaponRoFMode) String() string
String returns a string suitable for presentation, matching the standard GURPS weapon table entry format for this data. Call .Resolve() prior to calling this method if you want the resolved values.
func (WeaponRoFMode) Tooltip ¶ added in v5.19.0
func (wr WeaponRoFMode) Tooltip() string
Tooltip returns a tooltip for the data, if any. Call .Resolve() prior to calling this method if you want the tooltip to be based on the resolved values.
func (*WeaponRoFMode) Validate ¶ added in v5.19.0
func (wr *WeaponRoFMode) Validate()
Validate ensures that the data is valid.
type WeaponShots ¶ added in v5.19.0
type WeaponShots struct { Count fxp.Int InChamber fxp.Int Duration fxp.Int ReloadTime fxp.Int ReloadTimeIsPerShot bool Thrown bool }
WeaponShots holds the shots data for a weapon.
func ParseWeaponShots ¶ added in v5.19.0
func ParseWeaponShots(s string) WeaponShots
ParseWeaponShots parses a string into a WeaponShots.
func (WeaponShots) MarshalJSON ¶ added in v5.19.0
func (ws WeaponShots) MarshalJSON() ([]byte, error)
MarshalJSON marshals the data to JSON.
func (WeaponShots) Resolve ¶ added in v5.19.0
func (ws WeaponShots) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponShots
Resolve any bonuses that apply.
func (WeaponShots) ShouldOmit ¶ added in v5.19.0
func (ws WeaponShots) ShouldOmit() bool
ShouldOmit returns true if the data should be omitted from JSON output.
func (WeaponShots) String ¶ added in v5.19.0
func (ws WeaponShots) String() string
String returns a string suitable for presentation, matching the standard GURPS weapon table entry format for this data. Call .Resolve() prior to calling this method if you want the resolved values.
func (WeaponShots) Tooltip ¶ added in v5.19.0
func (ws WeaponShots) Tooltip() string
Tooltip returns a tooltip for the data, if any. Call .Resolve() prior to calling this method if you want the tooltip to be based on the resolved values.
func (*WeaponShots) UnmarshalJSON ¶ added in v5.19.0
func (ws *WeaponShots) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals the data from JSON.
func (*WeaponShots) Validate ¶ added in v5.19.0
func (ws *WeaponShots) Validate()
Validate ensures that the data is valid.
type WeaponStrength ¶ added in v5.19.0
type WeaponStrength struct { Min fxp.Int Bipod bool Mounted bool MusketRest bool TwoHanded bool TwoHandedUnready bool }
WeaponStrength holds the minimum strength data for a weapon.
func ParseWeaponStrength ¶ added in v5.19.0
func ParseWeaponStrength(s string) WeaponStrength
ParseWeaponStrength parses a string into a WeaponStrength.
func (WeaponStrength) MarshalJSON ¶ added in v5.19.0
func (ws WeaponStrength) MarshalJSON() ([]byte, error)
MarshalJSON marshals the data to JSON.
func (WeaponStrength) Resolve ¶ added in v5.19.0
func (ws WeaponStrength) Resolve(w *Weapon, modifiersTooltip *xio.ByteBuffer) WeaponStrength
Resolve any bonuses that apply.
func (WeaponStrength) ShouldOmit ¶ added in v5.19.0
func (ws WeaponStrength) ShouldOmit() bool
ShouldOmit returns true if the data should be omitted from JSON output.
func (WeaponStrength) String ¶ added in v5.19.0
func (ws WeaponStrength) String() string
String returns a string suitable for presentation, matching the standard GURPS weapon table entry format for this data. Call .Resolve() prior to calling this method if you want the resolved values.
func (WeaponStrength) Tooltip ¶ added in v5.19.0
func (ws WeaponStrength) Tooltip(w *Weapon) string
Tooltip returns a tooltip for the data, if any. Call .Resolve() prior to calling this method if you want the tooltip to be based on the resolved values.
func (*WeaponStrength) UnmarshalJSON ¶ added in v5.19.0
func (ws *WeaponStrength) UnmarshalJSON(data []byte) error
UnmarshalJSON unmarshals the data from JSON.
func (*WeaponStrength) Validate ¶ added in v5.19.0
func (ws *WeaponStrength) Validate()
Validate ensures that the data is valid.
type WebServerSettings ¶ added in v5.20.4
type WebServerSettings struct { Enabled bool `json:"enabled"` Address string `json:"address,omitempty"` CertFile string `json:"cert_file,omitempty"` KeyFile string `json:"key_file,omitempty"` ShutdownGracePeriod fxp.Int `json:"shutdown_grace_period,omitempty"` ReadTimeout fxp.Int `json:"read_timeout,omitempty"` WriteTimeout fxp.Int `json:"write_timeout,omitempty"` IdleTimeout fxp.Int `json:"idle_timeout,omitempty"` Lock sync.RWMutex `json:"-"` Users map[string]UserConfig `json:"users,omitempty"` }
WebServerSettings holds the settings for the embedded web server.
func (*WebServerSettings) HashedPasswordLookup ¶ added in v5.20.4
func (s *WebServerSettings) HashedPasswordLookup(user, _ string) ([]byte, bool)
HashedPasswordLookup looks up hashed passwords.
func (*WebServerSettings) Hasher ¶ added in v5.20.4
func (s *WebServerSettings) Hasher(in string) []byte
Hasher hashes passwords.
func (*WebServerSettings) Validate ¶ added in v5.20.4
func (s *WebServerSettings) Validate()
Validate the settings.
type WeightCriteria ¶ added in v5.9.0
type WeightCriteria struct {
WeightCriteriaData
}
WeightCriteria holds the criteria for matching a number.
func (WeightCriteria) Matches ¶ added in v5.9.0
func (w WeightCriteria) Matches(value fxp.Weight) bool
Matches performs a comparison and returns true if the data matches.
func (WeightCriteria) ShouldOmit ¶ added in v5.9.0
func (w WeightCriteria) ShouldOmit() bool
ShouldOmit implements json.Omitter.
func (WeightCriteria) String ¶ added in v5.9.0
func (w WeightCriteria) String() string
func (*WeightCriteria) UnmarshalJSON ¶ added in v5.9.0
func (w *WeightCriteria) UnmarshalJSON(data []byte) error
UnmarshalJSON implements json.Unmarshaler.
type WeightCriteriaData ¶ added in v5.9.0
type WeightCriteriaData struct { Compare NumericCompareType `json:"compare,omitempty"` Qualifier fxp.Weight `json:"qualifier,omitempty"` }
WeightCriteriaData holds the criteria for matching a number that should be written to disk.
type WeightedAncestryOptions ¶ added in v5.9.0
type WeightedAncestryOptions struct { Weight int `json:"weight"` Value *AncestryOptions `json:"value"` }
WeightedAncestryOptions is a string that has a weight associated with it.
func (*WeightedAncestryOptions) Valid ¶ added in v5.9.0
func (o *WeightedAncestryOptions) Valid() bool
Valid returns true if this option has a valid weight.
type WeightedStringOption ¶ added in v5.9.0
WeightedStringOption is a string that has a weight associated with it.
func (*WeightedStringOption) Valid ¶ added in v5.9.0
func (o *WeightedStringOption) Valid() bool
Valid returns true if this option has a valid weight.
Source Files ¶
- ancestry.go
- ancestry_options.go
- attribute.go
- attribute_bonus.go
- attribute_choice.go
- attribute_def.go
- attribute_defs.go
- attribute_difficulty.go
- attribute_prereq.go
- attributes.go
- block_layout.go
- body.go
- bonus_owner.go
- calendar_ref.go
- campaign.go
- cell.go
- college_list.go
- colors.go
- common.go
- conditional_modifier.go
- conditional_modifier_bonus.go
- contained_quantity_prereq.go
- contained_weight_prereq.go
- contained_weight_reduction.go
- container_base.go
- convert.go
- cost_reduction.go
- document.go
- dr_bonus.go
- entity.go
- equipment.go
- equipment_data.go
- equipment_edit_data.go
- equipment_modifier.go
- equipment_modifier_data.go
- equipment_modifier_edit_data.go
- equipped_equipment_prereq.go
- eval.go
- export.go
- export_legacy.go
- feature.go
- features.go
- file_type.go
- fonts.go
- general_settings.go
- hit_location.go
- hit_location_choice.go
- ids.go
- key_bindings.go
- level.go
- leveled_amount.go
- libraries.go
- library.go
- list_provider.go
- monitor.go
- name_generator.go
- nameables.go
- natural_attacks.go
- node.go
- note.go
- note_data.go
- note_edit_data.go
- numeric_compare_type.go
- numeric_criteria.go
- page_references.go
- page_settings.go
- page_settings_overrides.go
- paths.go
- points_record.go
- pool_threshold.go
- prereq.go
- prereq_list.go
- prereqs.go
- profile.go
- reaction_bonus.go
- release.go
- scanner.go
- settings.go
- settings_linux.go
- sheet_settings.go
- skill.go
- skill_bonus.go
- skill_data.go
- skill_default.go
- skill_edit_data.go
- skill_point_bonus.go
- skill_prereq.go
- spell.go
- spell_bonus.go
- spell_data.go
- spell_edit_data.go
- spell_point_bonus.go
- spell_prereq.go
- spell_prereq_count.go
- string_compare_type.go
- string_criteria.go
- study.go
- svg_image.go
- tech_level.go
- template.go
- template_picker.go
- trait.go
- trait_data.go
- trait_edit_data.go
- trait_modifier.go
- trait_modifier_data.go
- trait_modifier_edit_data.go
- trait_prereq.go
- traverse.go
- txtutil.go
- version.go
- weapon.go
- weapon_accuracy.go
- weapon_block.go
- weapon_bonus.go
- weapon_bulk.go
- weapon_damage.go
- weapon_leveled_amount.go
- weapon_parry.go
- weapon_range.go
- weapon_reach.go
- weapon_recoil.go
- weapon_rof.go
- weapon_rof_mode.go
- weapon_shots.go
- weapon_strength.go
- web_server_settings.go
- weight_criteria.go
- weighted_ancestry_options.go
- weighted_string_option.go