Documentation ¶
Index ¶
Constants ¶
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const ( // KVPutOperationName is the string that indicates the operation in WAPC is a KV PUT. KVPutOperationName = "KV-PUT" // KVGetOperationName is the string that indicates the operation in WAPC is a KV GET. KVGetOperationName = "KV-GET" // CreateActorOperationName is the string that indicates the operation in WAPC is to // create a new actor. CreateActorOperationName = "CREATE-ACTOR" // InvokeActorOperationName is the string that indicates the operation in WAPC is to // invoke an operation (function) on another actor. InvokeActorOperationName = "INVOKE-ACTOR" // StartupOperationName is the string that indicates the operation in WAPC is the // startup function which should be run once when a worker/actor is first loaded into // memory. StartupOperationName = "STARTUP" // ShutdownOperationName is the string that indicates the operation in WAPC is the // shutdown function which should be run once right before a worker/actor is evicted // from memory. ShutdownOperationName = "SHUTDOWN" // ScheduleSelfTimerOperationName is the string that indicates the operation in WAPC is to schedule // a self timer. ScheduleSelfTimerOperationName = "SCHEDULE-SELF-TIMER" )
Variables ¶
This section is empty.
Functions ¶
func EncodePutPayload ¶
EncodePUTPayload encodes the provided KV pair into dst (returning a possible re-allocated byte slice) such that it can be decoded by ExtractKVFromPutPayload.
Types ¶
type CreateActorRequest ¶
type CreateActorRequest struct { // ActorID is the requested ID for the new actor that should be created. ActorID string `json:"actor_id"` // ModuleID is the ID of the module from which the new actor should be created. If // this is empty then it will default to the module ID of the calling actor. This // allows actors to "fork" themselves without being aware of their own module ID // as a convenience. ModuleID string `json:"module_id"` }
CreateActorRequest is the JSON struct that represents a request from an existing actor to create a new one.
type ScheduleSelfTimer ¶
type ScheduleSelfTimer struct { // Operation is the name of the operation to invoke on the target actor. Operation string `json:"operation"` // Payload is the []byte payload to provide to the invoked function on the // target actor. Payload []byte `json:"payload"` AfterMillis int `json:"after_millis"` }
ScheduleSelfTimer is the JSON struct that represents a request from an actor to schedule an invocation on itself (if its still activated in memory) at a later time.
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