Documentation ¶
Index ¶
- type ActivatedJob
- type BpmnEngine
- type BpmnEngineError
- type BpmnEngineState
- func (state *BpmnEngineState) AddEventExporter(exporter exporter.EventExporter)
- func (state *BpmnEngineState) AddTaskHandler(taskId string, handler func(job ActivatedJob))
- func (state *BpmnEngineState) CreateAndRunInstance(processKey int64, variableContext map[string]interface{}) (*ProcessInstanceInfo, error)
- func (state *BpmnEngineState) CreateInstance(processKey int64, variableContext map[string]interface{}) (*ProcessInstanceInfo, error)
- func (state *BpmnEngineState) FindProcessInstanceById(processInstanceKey int64) *ProcessInstanceInfo
- func (state *BpmnEngineState) GetMessageSubscriptions() []MessageSubscription
- func (state *BpmnEngineState) GetName() string
- func (state *BpmnEngineState) GetProcessInstances() []*ProcessInstanceInfo
- func (state *BpmnEngineState) LoadFromBytes(xmlData []byte) (*ProcessInfo, error)
- func (state *BpmnEngineState) LoadFromFile(filename string) (*ProcessInfo, error)
- func (state *BpmnEngineState) PublishEventForInstance(processInstanceKey int64, messageName string) error
- func (state *BpmnEngineState) RunOrContinueInstance(processInstanceKey int64) (*ProcessInstanceInfo, error)
- type CatchEvent
- type MessageSubscription
- type ProcessInfo
- type ProcessInstance
- type ProcessInstanceInfo
- func (pii *ProcessInstanceInfo) GetCreatedAt() time.Time
- func (pii *ProcessInstanceInfo) GetInstanceKey() int64
- func (pii *ProcessInstanceInfo) GetProcessInfo() *ProcessInfo
- func (pii *ProcessInstanceInfo) GetState() process_instance.State
- func (pii *ProcessInstanceInfo) GetVariable(key string) interface{}
- func (pii *ProcessInstanceInfo) Purge()
- func (pii *ProcessInstanceInfo) SetVariable(key string, value interface{})
- type Timer
- type TimerState
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type ActivatedJob ¶
type ActivatedJob interface { ProcessInstance // Get job unique key GetKey() int64 GetProcessInstanceKey() int64 GetBpmnProcessId() string // the version of the job process definition GetProcessDefinitionVersion() int32 // the key of the job process definition GetProcessDefinitionKey() int64 // Get element id of the job GetElementId() string // Fail marks the job to fail Fail(reason string) // Complete mark the job to succeed Complete() }
ActivatedJob represents an abstraction for the activated job don't forget to call Fail or Complete when your task worker job is complete or not.
type BpmnEngine ¶
type BpmnEngine interface { LoadFromFile(filename string) (*ProcessInfo, error) LoadFromBytes(xmlData []byte) (*ProcessInfo, error) AddTaskHandler(taskId string, handler func(job ActivatedJob)) CreateInstance(processKey int64, variableContext map[string]interface{}) (*ProcessInstanceInfo, error) CreateAndRunInstance(processKey int64, variableContext map[string]interface{}) (*ProcessInstanceInfo, error) RunOrContinueInstance(processInstanceKey int64) (*ProcessInstanceInfo, error) GetName() string GetProcessInstances() []*ProcessInstanceInfo FindProcessInstanceById(processInstanceKey int64) *ProcessInstanceInfo }
type BpmnEngineError ¶
type BpmnEngineError struct {
Msg string
}
func (*BpmnEngineError) Error ¶
func (e *BpmnEngineError) Error() string
type BpmnEngineState ¶
type BpmnEngineState struct {
// contains filtered or unexported fields
}
func New ¶
func New(name string) BpmnEngineState
New creates an engine with an arbitrary name of the engine; useful in case you have multiple ones, in order to distinguish them.
func (*BpmnEngineState) AddEventExporter ¶
func (state *BpmnEngineState) AddEventExporter(exporter exporter.EventExporter)
AddEventExporter registers an EventExporter instance
func (*BpmnEngineState) AddTaskHandler ¶
func (state *BpmnEngineState) AddTaskHandler(taskId string, handler func(job ActivatedJob))
AddTaskHandler registers a handler function to be called for service tasks with a given taskId
func (*BpmnEngineState) CreateAndRunInstance ¶
func (state *BpmnEngineState) CreateAndRunInstance(processKey int64, variableContext map[string]interface{}) (*ProcessInstanceInfo, error)
CreateAndRunInstance creates a new instance and executes it immediately. The provided variableContext can be nil or refers to a variable map, which is provided to every service task handler function.
func (*BpmnEngineState) CreateInstance ¶
func (state *BpmnEngineState) CreateInstance(processKey int64, variableContext map[string]interface{}) (*ProcessInstanceInfo, error)
CreateInstance creates a new instance for a process with given processKey will return (nil, nil), when no process with given was found
func (*BpmnEngineState) FindProcessInstanceById ¶
func (state *BpmnEngineState) FindProcessInstanceById(processInstanceKey int64) *ProcessInstanceInfo
FindProcessInstanceById searches for a give processInstanceKey and returns the corresponding ProcessInstanceInfo otherwise nil
func (*BpmnEngineState) GetMessageSubscriptions ¶
func (state *BpmnEngineState) GetMessageSubscriptions() []MessageSubscription
func (*BpmnEngineState) GetName ¶
func (state *BpmnEngineState) GetName() string
GetName returns the name of the engine, only useful in case you control multiple ones
func (*BpmnEngineState) GetProcessInstances ¶
func (state *BpmnEngineState) GetProcessInstances() []*ProcessInstanceInfo
GetProcessInstances returns a list of instance information.
func (*BpmnEngineState) LoadFromBytes ¶
func (state *BpmnEngineState) LoadFromBytes(xmlData []byte) (*ProcessInfo, error)
LoadFromBytes loads a given BPMN file by xmlData byte array into the engine and returns ProcessInfo details for the deployed workflow
func (*BpmnEngineState) LoadFromFile ¶
func (state *BpmnEngineState) LoadFromFile(filename string) (*ProcessInfo, error)
LoadFromFile loads a given BPMN file by filename into the engine and returns ProcessInfo details for the deployed workflow
func (*BpmnEngineState) PublishEventForInstance ¶
func (state *BpmnEngineState) PublishEventForInstance(processInstanceKey int64, messageName string) error
func (*BpmnEngineState) RunOrContinueInstance ¶
func (state *BpmnEngineState) RunOrContinueInstance(processInstanceKey int64) (*ProcessInstanceInfo, error)
RunOrContinueInstance runs or continues a process instance by a given processInstanceKey. returns the process instances, when found does nothing, if process is already in ProcessInstanceCompleted State returns nil, when no process instance was found Additionally, every time this method is called, former completed instances are 'garbage collected'.
type MessageSubscription ¶
type ProcessInfo ¶
type ProcessInfo struct { BpmnProcessId string // The ID as defined in the BPMN file Version int32 // A version of the process, default=1, incremented, when another process with the same ID is loaded ProcessKey int64 // The engines key for this given process with version // contains filtered or unexported fields }
type ProcessInstance ¶
type ProcessInstance interface { GetProcessInfo() *ProcessInfo GetInstanceKey() int64 GetVariable(key string) interface{} SetVariable(key string, value interface{}) GetCreatedAt() time.Time GetState() process_instance.State Purge() }
type ProcessInstanceInfo ¶
type ProcessInstanceInfo struct {
// contains filtered or unexported fields
}
func (*ProcessInstanceInfo) GetCreatedAt ¶
func (pii *ProcessInstanceInfo) GetCreatedAt() time.Time
func (*ProcessInstanceInfo) GetInstanceKey ¶
func (pii *ProcessInstanceInfo) GetInstanceKey() int64
func (*ProcessInstanceInfo) GetProcessInfo ¶
func (pii *ProcessInstanceInfo) GetProcessInfo() *ProcessInfo
func (*ProcessInstanceInfo) GetState ¶
func (pii *ProcessInstanceInfo) GetState() process_instance.State
GetState returns one of [ProcessInstanceReady,ProcessInstanceActive,ProcessInstanceCompleted]
┌─────┐ │Ready│ └──┬──┘
┌───▽──┐ │Active│ └───┬──┘ ┌────▽────┐ │Completed│ └─────────┘
func (*ProcessInstanceInfo) GetVariable ¶
func (pii *ProcessInstanceInfo) GetVariable(key string) interface{}
func (*ProcessInstanceInfo) Purge ¶
func (pii *ProcessInstanceInfo) Purge()
func (*ProcessInstanceInfo) SetVariable ¶
func (pii *ProcessInstanceInfo) SetVariable(key string, value interface{})
type TimerState ¶
type TimerState string
const ( TimerCreated TimerState = "CREATED" TimerTriggered TimerState = "TRIGGERED" TimerCancelled TimerState = "CANCELLED" )