play

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Published: Jul 27, 2017 License: Apache-2.0 Imports: 11 Imported by: 0

Documentation

Overview

Package play provides a set of tools for feature-rich audio playbacks and IVR primitives.

Index

Examples

Constants

View Source
const AllDTMF = "0123456789ABCD*#"

AllDTMF is a string which contains all possible DTMF digits.

Variables

View Source
var (
	// DefaultPlaybackStartTimeout is the default amount of time to wait for a playback to start before declaring that the playback has failed.
	DefaultPlaybackStartTimeout = 2 * time.Second

	// DefaultMaxPlaybackTime is the default maximum amount of time any playback is allowed to run.  If this time is exeeded, the playback will be cancelled.
	DefaultMaxPlaybackTime = 10 * time.Minute

	// DefaultFirstDigitTimeout is the default amount of time to wait, after the playback for all audio completes, for the first digit to be received.
	DefaultFirstDigitTimeout = 4 * time.Second

	// DefaultInterDigitTimeout is the maximum time to wait for additional
	// digits after the first is received.
	DefaultInterDigitTimeout = 3 * time.Second

	// DefaultOverallDigitTimeout is the default maximum time to wait for a
	// response, after the playback for all audio is complete, regardless of the
	// number of received digits or pattern matching.
	DefaultOverallDigitTimeout = 3 * time.Minute

	// DigitBufferSize is the number of digits stored in the received-digit
	// event buffer before further digit events are ignored.  NOTE that digits
	// overflowing this buffer are still stored in the digits received buffer.
	// This only affects the digit _signaling_ buffer.
	DigitBufferSize = 20
)
View Source
var Logger = log15.New()

Logger defaults to a discard handler (null output). If you wish to enable logging, you can set your own handler like so:

ari.Logger.SetHandler(log15.StderrHandler)

Functions

This section is empty.

Types

type MatchResult

type MatchResult int

MatchResult indicates the status of a match for the received DTMF of a playback

const (
	// Incomplete indicates that there are not enough digits to determine a match
	Incomplete MatchResult = iota

	// Complete indicates that a match was found and the current DTMF pattern is complete
	Complete

	// Invalid indicates that a match cannot befound from the current DTMF received set
	Invalid
)

type OptionFunc

type OptionFunc func(*Options) error

OptionFunc defines an interface for functions which can modify a play session's Options

func DigitTimeouts

func DigitTimeouts(first, inter, overall time.Duration) OptionFunc

DigitTimeouts sets the digit timeouts. Passing a negative value to any of these indicates that the default value (shown in parentheses below) should be used.

  • First digit timeout (4 sec): The time (after the stop of the audio) to wait for the first digit to be received

  • Inter digit timeout (3 sec): The time (after receiving a digit) to wait for the _next_ digit to be received

  • Overall digit timeout (3 min): The maximum amount of time to wait (after the stop of the audio) for digits to be received, regardless of the digit frequency

func MatchAny

func MatchAny() OptionFunc

MatchAny indicates that the playback should be considered Matched and terminated if any DTMF digit is received during the playback or post-playback time.

func MatchDiscrete

func MatchDiscrete(list []string) OptionFunc

MatchDiscrete indicates that the playback should be considered Matched and terminated if the received DTMF digits match any of the discrete list of strings.

func MatchFunc

func MatchFunc(f func(string) (string, MatchResult)) OptionFunc

MatchFunc uses the provided match function to determine when the playback should be terminated based on DTMF input.

func MatchHash

func MatchHash() OptionFunc

MatchHash indicates that the playback should be considered Matched and terminated if it contains a hash (#). The hash (and any subsequent digits) is removed from the final result.

func MatchLen

func MatchLen(length int) OptionFunc

MatchLen indicates that the playback should be considered Matched and terminated if the given number of DTMF digits are receieved.

func MatchLenOrTerminator

func MatchLenOrTerminator(length int, terminator string) OptionFunc

MatchLenOrTerminator indicates that the playback should be considered Matched and terminated if the given number of DTMF digits are receieved or if the given terminator is received. If the terminator is present, it and any subsequent digits will be removed from the final result.

func MatchTerminator

func MatchTerminator(terminator string) OptionFunc

MatchTerminator indicates that the playback shoiuld be considered Matched and terminated if it contains the provided Terminator string. The terminator (and any subsequent digits) is removed from the final result.

func NoExitOnDTMF

func NoExitOnDTMF() OptionFunc

NoExitOnDTMF disables exiting the playback when DTMF is received. Note that this is just a wrapper for MatchFunc(nil), so it is mutually exclusive with MatchFunc; whichever comes later will win.

func PlaybackStartTimeout

func PlaybackStartTimeout(timeout time.Duration) OptionFunc

PlaybackStartTimeout overrides the default playback start timeout

func Replays

func Replays(count int) OptionFunc

Replays sets the number of replays of the audio sequence before exiting

func URI

func URI(uri ...string) OptionFunc

URI adds a set of audio URIs to a playback

type Options

type Options struct {
	// contains filtered or unexported fields
}

Options represent the various playback options which can modify the operation of a Playback.

func NewDefaultOptions

func NewDefaultOptions() *Options

NewDefaultOptions returns a set of options which represent reasonable defaults for most simple playbacks.

func NewPlay

func NewPlay(ctx context.Context, p ari.Player, opts ...OptionFunc) (*Options, error)

NewPlay creates a new audio Options suitable for general audio playback

func NewPrompt

func NewPrompt(ctx context.Context, p ari.Player, opts ...OptionFunc) (*Options, error)

NewPrompt creates a new audio Options suitable for prompt-style playback-and-get-response situations

func NewPromptOptions

func NewPromptOptions() *Options

NewPromptOptions returns a set of options which represent reasonable defaults for most prompt playbacks. It will terminate when any single DTMF digit is received.

func (*Options) ApplyOptions

func (o *Options) ApplyOptions(opts ...OptionFunc) (err error)

ApplyOptions applies a set of OptionFuncs to the Playback

func (*Options) Play

func (o *Options) Play(ctx context.Context, p ari.Player) Session

Play starts a new Play Session from the existing Options

type Result

type Result struct {

	// Duration indicates how long the playback execution took, from start to finish
	Duration time.Duration

	// DTMF records any DTMF which was received by the playback, as modified by any match functions
	DTMF string

	// Error indicates any error encountered which caused the termination of the playback
	Error error

	// MatchResult indicates the final result of any applied match function for DTMF digits which were received
	MatchResult MatchResult

	// Status indicates the resulting status of the playback, why it was stopped
	Status Status
	// contains filtered or unexported fields
}

Result describes the result of a playback operation

type Session

type Session interface {
	// Add appends a set of AudioURIs to a Play session.  Note that if the Play session
	// has already been completed, this will NOT make it start again.
	Add(list ...string)

	// Done returns a channel which is closed when the Play session completes
	Done() <-chan struct{}

	// Err waits for a session to end and returns its error
	Err() error

	// StopAudio stops the playback of the audio sequence (if there is one), but
	// unlike `Stop()`, this does _not_ necessarily terminate the session.  If
	// the Play session is configured to wait for DTMF following the playback,
	// it will still wait after StopAudio() is called.
	StopAudio()

	// Result waits for a session to end and returns its result
	Result() (*Result, error)

	// Stop stops a Play session immediately
	Stop()
}

Session describes a structured Play session.

func Play

func Play(ctx context.Context, p ari.Player, opts ...OptionFunc) Session

Play plays a set of media URIs. Pass these URIs in with the `URI` OptionFunc.

Example
c := &arimocks.Client{}
key := ari.NewKey(ari.ChannelKey, "exampleChannel")
h := ari.NewChannelHandle(key, c.Channel(), nil)

res, err := Play(context.TODO(), h,
	URI("sound:tt-monkeys", "sound:vm-goodbye"),
).Result()
if err != nil {
	fmt.Println("Failed to play audio", err)
	return
}

if len(res.DTMF) > 0 {
	fmt.Println("Got a DTMF during playback:", res.DTMF)
}
return
Output:

Example (Async)
c := &arimocks.Client{}
key := ari.NewKey(ari.ChannelKey, "exampleChannel")
h := ari.NewChannelHandle(key, c.Channel(), nil)

bridgeSub := h.Subscribe(ari.Events.ChannelEnteredBridge)
defer bridgeSub.Cancel()

sess := Play(context.TODO(), h,
	URI("characters:ded", "sound:tt-monkeys",
		"number:192846", "digits:43"),
)

select {
case <-bridgeSub.Events():
	fmt.Println("Channel entered bridge during playback")
case <-sess.Done():
	if sess.Err() != nil {
		fmt.Println("Prompt failed", sess.Err())
	} else {
		fmt.Println("Prompt complete")
	}
}
return
Output:

func Prompt

func Prompt(ctx context.Context, p ari.Player, opts ...OptionFunc) Session

Prompt plays the given media URIs and waits for a DTMF response. The received DTMF is available as `DTMF` in the Result object. Further customize the behaviour with Match type OptionFuncs.

Example
c := &arimocks.Client{}
key := ari.NewKey(ari.ChannelKey, "exampleChannel")
h := ari.NewChannelHandle(key, c.Channel(), nil)

res, err := Prompt(context.TODO(), h,
	URI("tone:1004/250", "sound:vm-enter-num-to-call",
		"sound:astcc-followed-by-pound"),
	MatchHash(), // match any digits until hash
	Replays(3),  // repeat prompt up to three times, if no match
).Result()
if err != nil {
	fmt.Println("Failed to play", err)
	return
}

if res.MatchResult == Complete {
	fmt.Println("Got valid, terminated DTMF entry", res.DTMF)
	// hash is automatically trimmed from res.DTMF
}
return
Output:

Example (Custom)
db := mockDB{}
c := &arimocks.Client{}
key := ari.NewKey(ari.ChannelKey, "exampleChannel")
h := ari.NewChannelHandle(key, c.Channel(), nil)

res, err := Prompt(context.TODO(), h,
	URI("sound:agent-user"),
	MatchFunc(func(in string) (string, MatchResult) {
		// This is a custom match function which will
		// be run each time a DTMF digit is received
		pat := strings.TrimSuffix(in, "#")

		user := db.Lookup(pat)
		if user == "" {
			if pat != in {
				// pattern was hash-terminated but no match
				// was found, so there is no match possible
				return pat, Invalid
			}
			return in, Incomplete
		}
		return pat, Complete
	}),
).Result()
if err != nil {
	fmt.Println("Failed to play prompt", err)
	return
}

if res.MatchResult == Complete {
	fmt.Println("Got valid user", res.DTMF)
}
return
Output:

type Status

type Status int

Status indicates the final status of a playback, be it individual of an entire sequence. This Status indicates the reason the playback stopped.

const (
	// InProgress indicates that the audio is currently playing or is staged to play
	InProgress Status = iota

	// Cancelled indicates that the audio was cancelled.  This cancellation could be due
	// to anything from the control context being closed or a DTMF Match being found
	Cancelled

	// Failed indicates that the audio playback failed.  This indicates that one
	// or more of the audio playbacks failed to be played.  This could be due to
	// a system, network, or Asterisk error, but it could also be due to an
	// invalid audio URI.  Check the returned error for more details.
	Failed

	// Finished indicates that the playback completed playing all bound audio
	// URIs in full.  Note that for a prompt-style execution, this also means
	// that no DTMF was matched to the match function.
	Finished

	// Hangup indicates that the audio playback was interrupted due to a hangup.
	Hangup

	// Timeout indicates that audio playback timed out.  It is not known whether this was due to a failure in the playback, a network loss, or some other problem.
	Timeout
)

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